Difference between revisions of "Sandvich"
BrazilianNut (talk | contribs) m |
Slimyboi500 (talk | contribs) (Tag: Undo) |
||
(43 intermediate revisions by 18 users not shown) | |||
Line 1: | Line 1: | ||
{{Featured article tag}}<!-- | {{Featured article tag}}<!-- | ||
− | -->{{Item infobox | + | -->{{Other uses|this=the secondary weapon for the Heavy|for=similar food items|Sandvich (disambiguation)}} |
+ | {{Item infobox | ||
| type = weapon | | type = weapon | ||
| image = Sandvich.png | | image = Sandvich.png | ||
Line 7: | Line 8: | ||
| 3d-image-3 = Sandvich Festive | | 3d-image-3 = Sandvich Festive | ||
| 3d-image-5 = Sandvich Festive Bitten | | 3d-image-5 = Sandvich Festive Bitten | ||
+ | | 3d-image-7 = Sandvich Dropped | ||
+ | | 3d-image-8 = Sandvich Festive Dropped | ||
| 3d-button-1 = default_half | | 3d-button-1 = default_half | ||
| 3d-button-2 = default_half | | 3d-button-2 = default_half | ||
| 3d-button-3 = colored_pair | | 3d-button-3 = colored_pair | ||
| 3d-button-5 = colored_pair | | 3d-button-5 = colored_pair | ||
+ | | 3d-button-7 = default_full | ||
+ | | 3d-button-8 = colored_pair | ||
| 3d-viewname-1 = Default | | 3d-viewname-1 = Default | ||
| 3d-viewname-2 = Nommed | | 3d-viewname-2 = Nommed | ||
| 3d-viewname-3 = Festive | | 3d-viewname-3 = Festive | ||
| 3d-viewname-5 = Festive Nommed | | 3d-viewname-5 = Festive Nommed | ||
+ | | 3d-viewname-7 = Thrown | ||
+ | | 3d-viewname-8 = Festive Thrown | ||
| hide-kill-icon = yes | | hide-kill-icon = yes | ||
− | | used-by = | + | | used-by = {{used by|Heavy}} |
| slot = secondary | | slot = secondary | ||
− | | released = {{Patch name|8|19|2008}} | + | | released = {{Patch name|8|19|2008}} |
− | | availability = {{avail|unlock|drop|craft|purchase|crate52-festive | + | | released-major = Heavy Update |
+ | | availability = {{avail|unlock|drop|craft|purchase|crate52-festive|crate103-strange|collectors}} | ||
| marketable = yes | | marketable = yes | ||
| numbered = no | | numbered = no | ||
Line 26: | Line 34: | ||
| reload = Recharge (30 seconds) | | reload = Recharge (30 seconds) | ||
| loadout = yes | | loadout = yes | ||
− | | item-kind = Lunch Box | + | | item-kind = {{item kind|Lunch Box}} |
| item-level = 1 | | item-level = 1 | ||
− | | item-description = | + | | item-description = {{item description|Sandvich}} |
}} | }} | ||
{{Quotation|'''Sandvich''' publicity blurb|The Sandvich is a great tool for a Heavy defending an area, as it gives him the ability to replenish health between enemy waves without having to abandon his post.}} | {{Quotation|'''Sandvich''' publicity blurb|The Sandvich is a great tool for a Heavy defending an area, as it gives him the ability to replenish health between enemy waves without having to abandon his post.}} | ||
− | The '''Sandvich''', known in full as the '''Sandvich Edible Device''', is an unlockable [[Weapons#heavysecondary|secondary weapon]] for the | + | The '''Sandvich''', known in full as the '''Sandvich Edible Device''', is an unlockable [[Weapons#heavysecondary|secondary weapon]] for the {{cl|Heavy}}. It is half of a sandwich made with two triangular slices of white bread. Layered inbetween are slices of lettuce, tomatoes, Swiss cheese, ham and bologna, [[Media:Heavy sandwichtaunt16.wav|as noted by the Heavy]], and a green pimento-stuffed olive is pinned to the top with a toothpick. The [[Festive weapons|Festive]] version wraps the entire sandwich in team-colored wrapping paper, decorated with several [[w:Matryoshka doll|Matryoshka Dolls]] decals that feature both the Sandvich and the playable classes. It also replaces the olive with a [[Self-illumination|glowing]] yellow star, attached via a large [[Jiggle bones|spring]]. On consumption, the Sandvich shows a large bite to its side. |
− | The Sandvich can be consumed by pressing either primary fire or | + | The Sandvich can be consumed by pressing either primary fire or taunt key ([[List of default keys|default keys]]: {{key|MOUSE1}} and {{key|G}}, respectively). When eaten, it gradually replenishes up to 300 [[health]] over a four second duration with no [[Healing#Overheal|overheal]]. While the Heavy is eating, he makes a [[media:SandwichEat09.wav|loud munching sound]] and the player is forced into the third-person view. As eating the Sandvich is considered a [[Taunts|taunt]], it cannot be consumed in instances when taunts cannot be used, such as when underwater. If consumed while at maximum health, the Sandvich does not have to recharge, allowing it to be consumed continuously for leisure. [[Critical hits|Crit-boosted]] Sandviches have no additional benefits. |
− | Players can | + | Players can use the alt-fire key {{DK|MOUSE2|link=no}} to drop the Sandvich onto the floor. A dropped Sandvich appears on a rotating plate and acts as a [[Health#Health kit comparison table|medium Health kit]] that can be picked up by both allies and enemies. Picking up the Heavy's own dropped Sandvich resets the weapon's cooldown timer rather than providing health. A dropped Sandvich from another Heavy, whether friend or foe, restores health and does not reset the cooldown timer. Two sandviches from the same Heavy cannot be dropped on the floor at the same time, as the original disappears as soon as another is thrown. |
− | The recharge time for the Sandvich is approximately 30 seconds. The Heavy can instantly recharge the Sandvich by visiting a [[Resupply cabinet]], picking up his own thrown Sandvich, or collecting any health pickup while at full health. The recharge timer begins as soon as the Sandvich is consumed or dropped. Should the Heavy be killed while holding the Sandvich, the ammo pack that he drops upon death instead restores 50 health for all classes but the [[Scout]], who is healed for 75 health. The Sandvich weapon itself can be collected by other Heavies via weapon switching. | + | The recharge time for the Sandvich is approximately 30 seconds. The Heavy can instantly recharge the Sandvich by visiting a [[Respawn#Resupply|Resupply cabinet]], picking up his own thrown Sandvich, or collecting any health pickup while at full health. The recharge timer begins as soon as the Sandvich is consumed or dropped. Should the Heavy be killed while holding the Sandvich, the ammo pack that he drops upon death instead restores 50 health for all classes but the [[Scout]], who is healed for 75 health. The Sandvich weapon itself can be collected by other Heavies via weapon switching. |
The Sandvich is automatically awarded to any player who obtains 10 [[Heavy achievements]]. | The Sandvich is automatically awarded to any player who obtains 10 [[Heavy achievements]]. | ||
Line 75: | Line 83: | ||
== Strange variant == | == Strange variant == | ||
{{Strange item info | {{Strange item info | ||
− | | item-type = Lunch Box | + | | item-type = {{item kind|Lunch Box}} |
| rankson = food items eaten | | rankson = food items eaten | ||
+ | | festive = yes | ||
+ | | item-description = {{item description|Sandvich}} | ||
| can deal damage = no | | can deal damage = no | ||
| can heal allies = yes | | can heal allies = yes | ||
| can extinguish = yes | | can extinguish = yes | ||
− | |||
− | |||
− | |||
| notes = | | notes = | ||
}} | }} | ||
Line 88: | Line 95: | ||
== Related achievements == | == Related achievements == | ||
=== {{class link|Scout}} === | === {{class link|Scout}} === | ||
− | + | {{Show achievement|Scout|Dodgers 1, Giants 0}} | |
− | |||
− | |||
− | |||
=== {{class link|Heavy}} === | === {{class link|Heavy}} === | ||
− | + | {{Show achievement|Heavy|Konspicuous Konsumption}} | |
− | |||
− | }} | ||
== Update history == | == Update history == | ||
{{Update history| | {{Update history| | ||
− | '''{{Patch name|8|19|2008}}''' ( | + | '''{{Patch name|8|19|2008}}''' ({{update link|Heavy Update}}) |
* The Sandvich was added to the game. | * The Sandvich was added to the game. | ||
Line 123: | Line 125: | ||
'''{{Patch name|4|28|2010}}''' | '''{{Patch name|4|28|2010}}''' | ||
− | * Throwing a Sandvich to a teammate now earns a full bonus point (was half a point). | + | * Throwing a Sandvich to a teammate now earns a full bonus point (was half a point). |
'''{{Patch name|5|12|2010}}''' | '''{{Patch name|5|12|2010}}''' | ||
* {{Undocumented}} The Sandvich was added to the [[crafting]] blueprint for the [[Dalokohs Bar]]. | * {{Undocumented}} The Sandvich was added to the [[crafting]] blueprint for the [[Dalokohs Bar]]. | ||
− | '''{{Patch name|7|8|2010}}''' ( | + | '''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}}) |
* The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic. | * The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic. | ||
− | '''{{Patch name|9|30|2010}}''' ( | + | '''{{Patch name|9|30|2010}}''' ({{update link|Mann-Conomy Update}}) |
* {{Undocumented}} Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating. | * {{Undocumented}} Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating. | ||
Line 137: | Line 139: | ||
* Fixed the Sandvich cooldown not occurring when the Heavy is hurt. | * Fixed the Sandvich cooldown not occurring when the Heavy is hurt. | ||
− | '''{{Patch name|10|27|2010}}''' ( | + | '''{{Patch name|10|27|2010}}''' ({{update link|Scream Fortress Update}}) |
* Fixed the Sandvich charge meter. | * Fixed the Sandvich charge meter. | ||
Line 143: | Line 145: | ||
* {{Undocumented}} The Sandvich was added to the crafting blueprint for the [[Buffalo Steak Sandvich]]. | * {{Undocumented}} The Sandvich was added to the crafting blueprint for the [[Buffalo Steak Sandvich]]. | ||
− | '''{{Patch name|3|10|2011}}''' ( | + | '''{{Patch name|3|10|2011}}''' ({{update link|Shogun Pack}}) |
* Updated model with optimizations and [[Level of detail|LODs]]. | * Updated model with optimizations and [[Level of detail|LODs]]. | ||
Line 159: | Line 161: | ||
* Fixed The Sandvich and The [[Buffalo Steak Sandvich]] using the wrong models when thrown. | * Fixed The Sandvich and The [[Buffalo Steak Sandvich]] using the wrong models when thrown. | ||
− | '''{{Patch name|12|20|2012}}''' ( | + | '''{{Patch name|12|20|2012}}''' ({{update link|Mecha Update}}) |
* Added [[Festive weapons|Festive]] variant. | * Added [[Festive weapons|Festive]] variant. | ||
Line 172: | Line 174: | ||
* {{Undocumented}} Added [[Collector's]] quality. | * {{Undocumented}} Added [[Collector's]] quality. | ||
− | '''{{Patch name|7|2|2015}} #1''' ( | + | '''{{Patch name|7|2|2015}} # 1''' ({{update link|Gun Mettle Update}}) |
* Changed attribute: | * Changed attribute: | ||
** Updated description to note that lunchbox items can be thrown (alt-fire) to supply players with a medkit. | ** Updated description to note that lunchbox items can be thrown (alt-fire) to supply players with a medkit. | ||
Line 182: | Line 184: | ||
* Strange Sandviches can now accept Allies Extinguished strange parts. | * Strange Sandviches can now accept Allies Extinguished strange parts. | ||
− | '''{{Patch name|7|7|2016}} #1''' ( | + | '''{{Patch name|7|7|2016}} #1''' ({{update link|Meet Your Match Update}}) |
* Added [[Strange]] quality. | * Added [[Strange]] quality. | ||
− | '''{{Patch name|10|20|2017}}''' ( | + | '''{{Patch name|10|20|2017}} #1''' ({{update link|Jungle Inferno Update}}) |
* Fixed some of the Heavy's edible secondary items not having the model update when the item is eaten. | * Fixed some of the Heavy's edible secondary items not having the model update when the item is eaten. | ||
Line 194: | Line 196: | ||
* Fixed the Festive Sandvich not counting towards the Heavy achievement "Konspicuous Konsumption". | * Fixed the Festive Sandvich not counting towards the Heavy achievement "Konspicuous Konsumption". | ||
− | '''{{Patch name|12|21|2017}} #1''' ( | + | '''{{Patch name|12|21|2017}} #1''' ({{update link|Smissmas 2017}}) |
* Fixed the Festive Sandvich not showing the bite mark when eaten. | * Fixed the Festive Sandvich not showing the bite mark when eaten. | ||
}} | }} | ||
+ | |||
+ | == Unused content == | ||
+ | {{Painted variants unused/Notes|singular|The Festive Sandvich}} | ||
+ | {{Painted variants unused|override=Festive Sandvich}} | ||
== Bugs == | == Bugs == | ||
* If the Sandvich is the active weapon during [[Humiliation]], it can still be thrown by using alternate fire, and taunting still restores the player to full health. | * If the Sandvich is the active weapon during [[Humiliation]], it can still be thrown by using alternate fire, and taunting still restores the player to full health. | ||
− | * The Festive variant does not glow when [[Critical | + | * The Festive variant does not glow when [[Critical hits#Crit boost|Crit boosted]]. |
* The light on the Festive Sandvich may appear red or blue when thrown instead of the typical yellow. | * The light on the Festive Sandvich may appear red or blue when thrown instead of the typical yellow. | ||
* The Festive Sandvich does not appear when inspecting it from the [[backpack]] menu. | * The Festive Sandvich does not appear when inspecting it from the [[backpack]] menu. | ||
Line 207: | Line 213: | ||
* The Sandvich was first introduced to the community in ''[[Meet the Scout]]'', months before it was released as an in-game item. | * The Sandvich was first introduced to the community in ''[[Meet the Scout]]'', months before it was released as an in-game item. | ||
** Scout receiving more health from a dropped Sandvich is a direct reference to this.<ref>game\server\tf\tf_ammo_pack.cppL:315</ref> | ** Scout receiving more health from a dropped Sandvich is a direct reference to this.<ref>game\server\tf\tf_ammo_pack.cppL:315</ref> | ||
− | * The user | + | * The user manual for the Sandvich contains a typo. The word "Health" relating to the cheese and dairy group is misspelled as "Heatlh". This is corrected in the actual poster available through the Valve Store. |
+ | ** The user manual also still mentions healing 120 health (or "nutritional points") it used to heal, rather than the 300 health it currently heals. | ||
== Gallery == | == Gallery == | ||
Line 227: | Line 234: | ||
File:Merch Sandvich Shirt Front.png|[https://store.valvesoftware.com/product.php?i=C01675 Sandvich T-Shirt] | File:Merch Sandvich Shirt Front.png|[https://store.valvesoftware.com/product.php?i=C01675 Sandvich T-Shirt] | ||
File:Merch TF2 Poster Sandvich.jpg|[https://store.valvesoftware.com/product.php?i=P0118 The Sandvich Poster] | File:Merch TF2 Poster Sandvich.jpg|[https://store.valvesoftware.com/product.php?i=P0118 The Sandvich Poster] | ||
− | File:3ASandvich.jpg|[https://www.comic-con.org/ San Diego Comic-Con] 2012 Exclusive Sandvich, as it appeared on the [ | + | File:3ASandvich.jpg|[https://www.comic-con.org/ San Diego Comic-Con] 2012 Exclusive Sandvich, as it appeared on the [https://www.threeaonline.com/blog/ ThreeA Toys Production Blog]. |
File:Store Sandvich.png|[https://store.valvesoftware.com/product.php?i=V3A115T The Toy Sandvich] | File:Store Sandvich.png|[https://store.valvesoftware.com/product.php?i=V3A115T The Toy Sandvich] | ||
File:Merch GIFT WRAP.png|[https://store.valvesoftware.com/product.php?i=PTF208 The GIFT WRAP] | File:Merch GIFT WRAP.png|[https://store.valvesoftware.com/product.php?i=PTF208 The GIFT WRAP] | ||
Line 237: | Line 244: | ||
* [[Meet the Sandvich]] | * [[Meet the Sandvich]] | ||
* [[What's in the Sandvich Box?]] | * [[What's in the Sandvich Box?]] | ||
+ | * [[Community fads#Search for the Sandvich|Search for the Sandvich]] | ||
== References == | == References == | ||
Line 242: | Line 250: | ||
== External links == | == External links == | ||
− | * [https:// | + | * [https://www.teamfortress.com/heavy/sandvich.htm ''A Heavy Update'' - The Sandvich + Meet the Sandvich] |
* [https://www.teamfortress.com/post.php?id=1889 TF2 Official Blog - Finding the Time to Bleed] | * [https://www.teamfortress.com/post.php?id=1889 TF2 Official Blog - Finding the Time to Bleed] | ||
* [https://www.threeaonline.com/blog/ ThreeA Toys Production Blog] | * [https://www.threeaonline.com/blog/ ThreeA Toys Production Blog] |
Latest revision as of 21:14, 4 November 2024
“ | The Sandvich is a great tool for a Heavy defending an area, as it gives him the ability to replenish health between enemy waves without having to abandon his post.
— Sandvich publicity blurb
|
” |
The Sandvich, known in full as the Sandvich Edible Device, is an unlockable secondary weapon for the Heavy. It is half of a sandwich made with two triangular slices of white bread. Layered inbetween are slices of lettuce, tomatoes, Swiss cheese, ham and bologna, as noted by the Heavy, and a green pimento-stuffed olive is pinned to the top with a toothpick. The Festive version wraps the entire sandwich in team-colored wrapping paper, decorated with several Matryoshka Dolls decals that feature both the Sandvich and the playable classes. It also replaces the olive with a glowing yellow star, attached via a large spring. On consumption, the Sandvich shows a large bite to its side.
The Sandvich can be consumed by pressing either primary fire or taunt key (default keys: MOUSE1 and G, respectively). When eaten, it gradually replenishes up to 300 health over a four second duration with no overheal. While the Heavy is eating, he makes a loud munching sound and the player is forced into the third-person view. As eating the Sandvich is considered a taunt, it cannot be consumed in instances when taunts cannot be used, such as when underwater. If consumed while at maximum health, the Sandvich does not have to recharge, allowing it to be consumed continuously for leisure. Crit-boosted Sandviches have no additional benefits.
Players can use the alt-fire key (default key: MOUSE2) to drop the Sandvich onto the floor. A dropped Sandvich appears on a rotating plate and acts as a medium Health kit that can be picked up by both allies and enemies. Picking up the Heavy's own dropped Sandvich resets the weapon's cooldown timer rather than providing health. A dropped Sandvich from another Heavy, whether friend or foe, restores health and does not reset the cooldown timer. Two sandviches from the same Heavy cannot be dropped on the floor at the same time, as the original disappears as soon as another is thrown.
The recharge time for the Sandvich is approximately 30 seconds. The Heavy can instantly recharge the Sandvich by visiting a Resupply cabinet, picking up his own thrown Sandvich, or collecting any health pickup while at full health. The recharge timer begins as soon as the Sandvich is consumed or dropped. Should the Heavy be killed while holding the Sandvich, the ammo pack that he drops upon death instead restores 50 health for all classes but the Scout, who is healed for 75 health. The Sandvich weapon itself can be collected by other Heavies via weapon switching.
The Sandvich is automatically awarded to any player who obtains 10 Heavy achievements.
Contents
Healing and function times
Healing and function times | ||
---|---|---|
Healing | ||
Healing amount | 300 50 / 75 50% of max health | |
Function times | ||
Consumption time | 4.3 s | |
Recharge time | 30 s / Instantly | |
Dropped item expiry | 30 s | |
Values are approximate and determined by community testing. |
Demonstration
Crafting
Blueprint
Class Token - Heavy | Slot Token - Secondary | Scrap Metal | Possible Results | |||||||||||||||||||
+ | + | = |
|
As a crafting ingredient
Sandvich | Scrap Metal | Dalokohs Bar | ||
+ | = |
Sandvich | Reclaimed Metal | Buffalo Steak Sandvich | ||
+ | = |
Strange variant
Related achievements
Scout
Dodgers 1, Giants 0 Kill an enemy Heavy and take his Sandvich. |
Heavy
Konspicuous Konsumption Eat 100 sandviches. |
Update history
- The Sandvich was added to the game.
- Players with full health can now pick up dropped Sandviches.
- Alt-fire on the Sandvich now drops Sandviches.
- A single Sandvich can be dropped at a time. Dropping the Sandvich removes it from the Heavy.
- A Heavy can regain his Sandvich by collecting a healthkit while already being at full health.
- Eating a Sandvich using the taunt method now heals a Heavy to full health.
- Dropped Sandviches heal 50% of the collector's health.
- Added 1/2 Bonus Point for healing a teammate with a dropped Sandvich.
- Fixed being able to eat your Sandvich (via taunt) and drop it in the same frame.
- Fixed thrown Sandvich traveling through players before being activated.
- Fixed Sandviches sometimes spawning inside walls, or being thrown through thin walls.
- Fixed the Heavy picking up his own thrown Sandvich if it was thrown while running forward.
- Throwing a Sandvich to a teammate now earns a full bonus point (was half a point).
- [Undocumented] The Sandvich was added to the crafting blueprint for the Dalokohs Bar.
July 8, 2010 Patch (Engineer Update)
- The Sandvich now uses a cooldown timer, instead of the health pack recharge mechanic.
September 30, 2010 Patch (Mann-Conomy Update)
- [Undocumented] Removed the cooldown timer from the Sandvich and the Dalokohs Bar when eating.
- Fixed the Sandvich cooldown not occurring when the Heavy is hurt.
October 27, 2010 Patch (Scream Fortress Update)
- Fixed the Sandvich charge meter.
- [Undocumented] The Sandvich was added to the crafting blueprint for the Buffalo Steak Sandvich.
March 10, 2011 Patch (Shogun Pack)
- Updated model with optimizations and LODs.
- [Undocumented] The crafting blueprint for the Dalokohs Bar was changed from Bonk! Atomic Punch and Sandvich to one Scrap Metal and Sandvich.
- [Undocumented] The crafting blueprint for the Buffalo Steak Sandvich was changed from Crit-a-Cola and Sandvich to one Reclaimed Metal and Sandvich.
- Added simplistic bot behaviors for the Sandvich.
- Updated the Heavy's Sandvich so it will only resupply ammo if the owner picks it up after dropping it. This means the only way to gain health from the Sandvich is by eating it.
- Fixed The Sandvich and The Buffalo Steak Sandvich using the wrong models when thrown.
December 20, 2012 Patch (Mecha Update)
- Added Festive variant.
- Fixed Strange Festive Sandviches leveling up multiple times in a single use.
- Fixed Strange Festive Sandvich not always tracking usage.
- Added Festive Sandvich to the list of items allowed in Medieval mode.
- [Undocumented] Added Collector's quality.
July 2, 2015 Patch # 1 (Gun Mettle Update)
- Changed attribute:
- Updated description to note that lunchbox items can be thrown (alt-fire) to supply players with a medkit.
- Fixed an issue with the Sandvich where consuming it at full health would consume it forever.
- Strange Sandviches can now accept Allies Extinguished strange parts.
July 7, 2016 Patch #1 (Meet Your Match Update)
- Added Strange quality.
October 20, 2017 Patch #1 (Jungle Inferno Update)
- Fixed some of the Heavy's edible secondary items not having the model update when the item is eaten.
- Fixed the charge meter for the Sandvich not resetting to 100% when the player picks up a health kit.
- Fixed the Festive Sandvich not counting towards the Heavy achievement "Konspicuous Konsumption".
December 21, 2017 Patch #1 (Smissmas 2017)
- Fixed the Festive Sandvich not showing the bite mark when eaten.
Unused content
The Festive Sandvich is set up for paint to be applied, but the ability to do so is disabled.
Unused painted variants | |||
---|---|---|---|
Main article: Paint Can
Mouseover cells to preview the images on a dark background. Click on the images to enlarge them.
| |||
Single colors | |||
An Extraordinary Abundance of Tinge | Color No. 216-190-216 | Peculiarly Drab Tincture | Aged Moustache Grey |
A Distinctive Lack of Hue | After Eight | Radigan Conagher Brown | Ye Olde Rustic Colour |
Muskelmannbraun | Mann Co. Orange | Australium Gold | The Color of a Gentlemann's Business Pants |
Dark Salmon Injustice | Pink as Hell | A Deep Commitment to Purple | Noble Hatter's Violet |
A Color Similar to Slate | Zepheniah's Greed | Drably Olive | Indubitably Green |
The Bitter Taste of Defeat and Lime | A Mann's Mint | ||
Team colors | |||
Waterlogged Lab Coat (RED) | Waterlogged Lab Coat (BLU) | Balaclavas Are Forever (RED) | Balaclavas Are Forever (BLU) |
Team Spirit (RED) | Team Spirit (BLU) | Operator's Overalls (RED) | Operator's Overalls (BLU) |
The Value of Teamwork (RED) | The Value of Teamwork (BLU) | An Air of Debonair (RED) | An Air of Debonair (BLU) |
Cream Spirit (RED) | Cream Spirit (BLU) | Unpainted (RED) | Unpainted (BLU) |
Bugs
- If the Sandvich is the active weapon during Humiliation, it can still be thrown by using alternate fire, and taunting still restores the player to full health.
- The Festive variant does not glow when Crit boosted.
- The light on the Festive Sandvich may appear red or blue when thrown instead of the typical yellow.
- The Festive Sandvich does not appear when inspecting it from the backpack menu.
Trivia
- The Sandvich was first introduced to the community in Meet the Scout, months before it was released as an in-game item.
- Scout receiving more health from a dropped Sandvich is a direct reference to this.[1]
- The user manual for the Sandvich contains a typo. The word "Health" relating to the cheese and dairy group is misspelled as "Heatlh". This is corrected in the actual poster available through the Valve Store.
- The user manual also still mentions healing 120 health (or "nutritional points") it used to heal, rather than the 300 health it currently heals.
Gallery
BLU Festive variant.
TF Industries' Sandvich Edible Device user manual.
Related merchandise
San Diego Comic-Con 2012 Exclusive Sandvich, as it appeared on the ThreeA Toys Production Blog.
See also
- Sandvich strategy
- Festive weapons
- Meet the Sandvich
- What's in the Sandvich Box?
- Search for the Sandvich
References
- ↑ game\server\tf\tf_ammo_pack.cppL:315
External links
- A Heavy Update - The Sandvich + Meet the Sandvich
- TF2 Official Blog - Finding the Time to Bleed
- ThreeA Toys Production Blog
- San Diego Comic-Con
|
Weapons | ||||||||||
---|---|---|---|---|---|---|---|---|---|---|
Primary | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | — | |
Force-A-Nature Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Direct Hit Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Original Beggar's Bazooka Air Strike |
Backburner Degreaser Phlogistinator Rainblower Nostromo Napalmer Dragon's Fury |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Natascha Iron Curtain Brass Beast Tomislav Huo-Long Heater |
Frontier Justice Widowmaker Pomson 6000 Rescue Ranger Panic Attack |
Blutsauger Crusader's Crossbow Overdose |
Huntsman Sydney Sleeper Bazaar Bargain Machina Hitman's Heatmaker AWPer Hand Fortified Compound Classic Shooting Star |
— | ||
Secondary | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Revolver | |
Bonk! Atomic Punch Lugermorph Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol Flying Guillotine Mutated Milk C.A.P.P.E.R |
Buff Banner Gunboats Battalion's Backup Concheror Mantreads Reserve Shooter Righteous Bison B.A.S.E. Jumper Panic Attack |
Flare Gun Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack Gas Passer Thermal Thruster |
Chargin' Targe Scottish Resistance Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Sandvich Dalokohs Bar Buffalo Steak Sandvich Fishcake Family Business Robo-Sandvich Panic Attack Second Banana |
Lugermorph Wrangler Short Circuit C.A.P.P.E.R Giger Counter |
Kritzkrieg Quick-Fix Vaccinator |
Jarate Razorback Darwin's Danger Shield Cozy Camper Cleaner's Carbine Self-Aware Beauty Mark |
Ambassador Big Kill L'Etranger Enforcer Diamondback | ||
Melee | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife | |
Sandman Frying Pan Holy Mackerel Boston Basher Candy Cane Sun-on-a-Stick Fan O'War Three-Rune Blade Saxxy Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Batsaber Prinny Machete |
Equalizer Pain Train Frying Pan Half-Zatoichi Saxxy Disciplinary Action Market Gardener Conscientious Objector Escape Plan Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Axtinguisher Homewrecker Frying Pan Powerjack Back Scratcher Sharpened Volcano Fragment Maul Saxxy Postal Pummeler Conscientious Objector Third Degree Lollichop Neon Annihilator Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete Hot Hand |
Eyelander Pain Train Scotsman's Skullcutter Frying Pan Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Half-Zatoichi Saxxy Persian Persuader Nessie's Nine Iron Conscientious Objector Scottish Handshake Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Killing Gloves of Boxing Frying Pan Gloves of Running Urgently Fists of Steel Warrior's Spirit Saxxy Eviction Notice Conscientious Objector Apoco-Fists Holiday Punch Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Bread Bite Necro Smasher Crossing Guard Prinny Machete |
Golden Wrench Gunslinger Southern Hospitality Jag Saxxy Eureka Effect Golden Frying Pan Necro Smasher Prinny Machete |
Ubersaw Frying Pan Vita-Saw Amputator Saxxy Solemn Vow Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Tribalman's Shiv Bushwacka Frying Pan Saxxy Shahanshah Conscientious Objector Freedom Staff Bat Outta Hell Memory Maker Ham Shank Golden Frying Pan Necro Smasher Crossing Guard Prinny Machete |
Your Eternal Reward Conniver's Kunai Saxxy Big Earner Wanga Prick Sharp Dresser Spy-cicle Black Rose Golden Frying Pan Prinny Machete | ||
Primary PDA | — | — | — | — | — | Construction PDA | — | — | Disguise Kit | |
— | — | — | — | — | — | — | — | — | ||
Secondary PDA | — | — | — | — | — | Destruction PDA | — | — | Invis Watch | |
— | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer Enthusiast's Timepiece Quäckenbirdt | ||
Building | — | — | — | — | — | — | — | — | Sapper | |
— | — | — | — | — | — | — | — | Red-Tape Recorder Ap-Sap Snack Attack | ||
Taunt | Grand Slam | Grenade | Hadouken Armageddon Execution Gas Blast |
Barbarian Swing | High Noon | Arm Blender Guitar Smash |
Oktoberfest Uberslice Medicating Melody |
Arrow Stab | Fencing |
|