Difference between revisions of "June 8, 2009 Patch"
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*Fixed The [[Huntsman]] drawing a muzzle flash under lagged conditions. | *Fixed The [[Huntsman]] drawing a muzzle flash under lagged conditions. | ||
*Fixed the background color of the [[Spy]] [[disguise]] panel not always matching his disguise team. | *Fixed the background color of the [[Spy]] [[disguise]] panel not always matching his disguise team. | ||
− | *Fixed idle players being kicked when the server has | + | *Fixed idle players being kicked when the server has {{code|tf_arena_use_queue}} set to <tt>0</tt>. |
*Fixed Spies not being able to [[sap]] a building if an enemy player was colliding with the building. | *Fixed Spies not being able to [[sap]] a building if an enemy player was colliding with the building. | ||
*Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy. | *Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy. | ||
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*Added a "Discard" button to the item pickup panel. | *Added a "Discard" button to the item pickup panel. | ||
*Added a [[backstab]] custom death animation to the [[Heavy]]. | *Added a [[backstab]] custom death animation to the [[Heavy]]. | ||
− | *Changed default for | + | *Changed default for {{code|tf_arena_use_queue}} to <tt>1</tt>. This was the original behavior prior to the last update. |
*Changed the [[Dead Ringer]] so it can be activated while carrying the flag. | *Changed the [[Dead Ringer]] so it can be activated while carrying the flag. | ||
*Increased the [[Force-A-Nature]]'s damage by 10%. | *Increased the [[Force-A-Nature]]'s damage by 10%. |
Latest revision as of 03:41, 2 January 2025
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed not being able to reflect arrows with the Flamethrower.
- Fixed The Huntsman drawing a muzzle flash under lagged conditions.
- Fixed the background color of the Spy disguise panel not always matching his disguise team.
- Fixed idle players being kicked when the server has
tf_arena_use_queue
set to 0. - Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
- Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.
- Fixed the Ambassador not shooting enemy sticky bombs.
- Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch.
- Fixed Jarate instantly exploding when thrown in some places, like the final area of Badwater Basin.
- Fixed spectators not having their items removed when they enter spectator mode.
- Fixed Sniper "civilian" exploit where players could crash the server.
- Fixed a couple of cases where viable backstabs would fail.
- Added a "Discard" button to the item pickup panel.
- Added a backstab custom death animation to the Heavy.
- Changed default for
tf_arena_use_queue
to 1. This was the original behavior prior to the last update. - Changed the Dead Ringer so it can be activated while carrying the flag.
- Increased the Force-A-Nature's damage by 10%.