Difference between revisions of "March 11, 2011 Patch (Beta)"
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===Maps=== | ===Maps=== | ||
* [[Badlands (King of the Hill)|koth_badlands]] | * [[Badlands (King of the Hill)|koth_badlands]] | ||
− | ** Added support for offline practice | + | ** Added support for [[offline practice]] |
** Fixed a case where players could easily fire into [[spawn]] | ** Fixed a case where players could easily fire into [[spawn]] | ||
* [[Yukon|cp_yukon]] | * [[Yukon|cp_yukon]] |
Revision as of 00:54, 24 March 2011
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Source: TF2 Beta forums (Web Archive)
Patch notes
Maps
- koth_badlands
- Added support for offline practice
- Fixed a case where players could easily fire into spawn
- cp_yukon
- Fixed a hole in the map
General
- Painted items are now more integrated with the game's lighting
- First-pass support for Paint in DX8
- Fixed a bug with health-on-kill weapons where players were gaining health if such a weapon was active, but did not cause the death.
- Replay:
- Fixed ‘save all’ crash in replay browser
- Fixed ‘save movies now, then quit’ crash
- Coaching:
- The coach is now tethered to the student, so that they cannot get too far
- Added the distance to student in coach GUI
- Coach now has the same PVS as the student
- When the student respawns, the coach warps back to student
- Added an option to "like" coach by pressing F9.
- Training:
- Fixed issues in Spy training
- Voting:
- Tuning pass on CallVote cooldowns/timers:
- Increased the cooldown before a player can call another vote
- Increased the cooldown before a failed vote can be resubmitted
- The CallVote screen now hides issues the server has disabled
- Increased the percentage of players required to pass a vote
- Kick issue: the player calling the vote no longer appears as an option in the Kick issue parameters list
- Temporarily disabled Kick and Changelevel
- Enabled nextlevel_choicesmode by default (to test it)
- The server will automatically ask players to select the nextlevel shortly before the current map is over
- Tuning pass on CallVote cooldowns/timers: