Difference between revisions of "Combat Mini-Sentry"
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− | [[Image: | + | [[Image:Engineer Update MiniSentries.png|right|350px|The Combat Mini-Sentries as seen on the [[Engineer Update]] page.]] |
{{Quotation|'''The Engineer'''|How am I going to stop some big mean mother hubbard from tearing me a structurally superfluous new behind? The answer: use a gun. And if that don't work... use '''more''' gun.}} | {{Quotation|'''The Engineer'''|How am I going to stop some big mean mother hubbard from tearing me a structurally superfluous new behind? The answer: use a gun. And if that don't work... use '''more''' gun.}} |
Revision as of 01:15, 9 July 2010
“ | How am I going to stop some big mean mother hubbard from tearing me a structurally superfluous new behind? The answer: use a gun. And if that don't work... use more gun.
— The Engineer
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” |
The Combat Mini-Sentry Guns is a more combat efficient version of the original Sentry Gun. They can only be placed while an Engineer has the Gunslinger Equipped. There are several short term benefits to the Combat Mini-Sentry Guns. These benefits include a lower metal cost, these Mini-Sentries only cost 100 Metal, they build four times as fast as the original Sentry Guns and are deployed with full health. However, there are also several basic drawbacks to using the Combat Mini-Sentry Guns. These include being un-repairable or upgradable, meaning these Sentries are for quick and short term use rather than long-term Area Denial. They also deal only half the damage of the original Sentry Gun.