Difference between revisions of "Dustbowl (Classic)"
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File:Dustbowl0002.jpg|Command Point 3. | File:Dustbowl0002.jpg|Command Point 3. | ||
File:Dustbowl_overview_TFC.png|Overview image of Dustbowl for spectators. | File:Dustbowl_overview_TFC.png|Overview image of Dustbowl for spectators. | ||
+ | File:Dustbowl First Blue Spawn.jpg|First Blue team`s Spawn | ||
+ | File:Dustbowl First Red Spawn.jpg|First Red team`s Spawn | ||
+ | File:Dustbowl First Home.jpg|Home on the first stage | ||
+ | File:Dustbowl Second Blue Spawn.jpg|Second Blue team`s Spawn | ||
+ | File:Dustbowl Second Red Spawn.jpg|Second Red team`s Spawn | ||
+ | File:Dustbowl Second Home.jpg|Home on the second stage | ||
+ | File:Dustbowl Third Blue Spawn.jpg|Third and last Blue team`s Spawn | ||
+ | File:Dustbowl 1 Third Red Spawn.jpg|Third and last Red team`s Spawn(First part) | ||
+ | File:Dustbowl 2 Third Red Spawn.jpg|Third and last Red team`s Spawn(Second part) | ||
+ | File:Dustbowl Third Home.jpg|Home on the Third Stage | ||
</gallery> | </gallery> | ||
Revision as of 17:12, 29 April 2011
Dustbowl (Classic) | |
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Basic Information | |
Developer(s): | Unknown |
Map Overview | |
Objective
Blue team must take their flag to Red team's headquarters to win the game. There are two command points on the way which must be secured in order.
Scoring
- Red team - 5 points per minute.
- Blue team - 30 points per capture, 50 points for HQ.
Notes
- When a capture point is secured, spawn points are revised and a new flag appears.
- Rounds last 25 minutes.
- The Blue spawn exit on the final stage is very spammable and dangerous to Attackers.
- After being dropped, the flag will return to Blue's spawn after approximately 80 seconds.
Update history
January 16, 2003 Patch (Classic)
- Updated Dustbowl.
Gallery
See also
- List of maps (Classic)
- List of game modes (Classic)
- Dustbowl in Team Fortress 2
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