Difference between revisions of "May 9, 2011 Patch"

From Team Fortress Wiki
Jump to: navigation, search
(Created page with '{{Patch layout | source = http://store.steampowered.com/news/5440/ | source-title = Team Fortress 2, Counter-Strike: Source, Day of Defeat: Source and Half-Life 2: Deathmatch Upd…')
 
Line 9: Line 9:
  
 
===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
 
===Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)===
*Fixed a client crash in the material system
+
* Fixed a client crash in the material system
  
 
===Team Fortress 2===
 
===Team Fortress 2===
*Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
+
* [[Replay]] publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
*Fixed threading issues on Linux, which was causing major lag spikes.
+
* Fixed threading issues on Linux, which was causing major lag spikes.
*Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
+
* Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
*Removed unused convar, replay_cleanup_time.
+
* Removed unused convar, replay_cleanup_time.
*Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel
+
* Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel
 
}}
 
}}

Revision as of 01:21, 10 May 2011

Patch notes

Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)

  • Fixed a client crash in the material system

Team Fortress 2

  • Replay publishing system will try to do a rename for local HTTP mode but will manually copy and delete the file if the rename fails, which can happen if the source and destination are on different volumes.
  • Fixed threading issues on Linux, which was causing major lag spikes.
  • Fixed replay data cleanup system, which cleans up stale data at the end of each round. This asynchronous operation can be explicitly invoked by executing a replay_docleanup command on the server.
  • Removed unused convar, replay_cleanup_time.
  • Saxxy fanfare music wasn't playing on music channel. Music will only play once per launch now and will not play on a changelevel

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.Expression error: Unrecognized punctuation character "{".
Revision changes
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Added: team fortress 2 content.gcf/tf/sound/midi/intruder_alert_midi.midi