Difference between revisions of "Stock weapons"

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(Objection!)
m (Remove unneeded Stock repitition.)
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Scattergun|Stock}}
+
! {{Table icon|Scattergun}}
 
| align="center" | {{Icon killicon|weapon=Scattergun}}
 
| align="center" | {{Icon killicon|weapon=Scattergun}}
 
| 6
 
| 6
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Pistol|Stock}}
+
! {{Table icon|Pistol}}
 
| align="center" | {{Icon killicon|weapon=Pistol}}
 
| align="center" | {{Icon killicon|weapon=Pistol}}
 
| 12
 
| 12
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Bat|Stock}}
+
! {{Table icon|Bat}}
 
| align="center" | {{Icon killicon|weapon=Bat}}
 
| align="center" | {{Icon killicon|weapon=Bat}}
 
| 0.5 seconds
 
| 0.5 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Rocket Launcher|Stock}}
+
! {{Table icon|Rocket Launcher}}
 
| align="center" | {{Icon killicon|weapon=Rocket Launcher}}
 
| align="center" | {{Icon killicon|weapon=Rocket Launcher}}
 
| 4
 
| 4
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Shotgun|Stock}}
+
! {{Table icon|Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 6
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Shovel|Stock}}
+
! {{Table icon|Shovel}}
 
| align="center" | {{Icon killicon|weapon=Shovel}}
 
| align="center" | {{Icon killicon|weapon=Shovel}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Flamethrower|Stock}}
+
! {{Table icon|Flamethrower}}
 
| align="center" | {{Icon killicon|weapon=Flamethrower}}
 
| align="center" | {{Icon killicon|weapon=Flamethrower}}
 
| 200
 
| 200
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Shotgun|Stock}}
+
! {{Table icon|Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 6
Line 202: Line 202:
 
! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Fire Axe|Stock}}
+
! {{Table icon|Fire Axe}}
 
| align="center" | {{Icon killicon|weapon=Fire Axe}}
 
| align="center" | {{Icon killicon|weapon=Fire Axe}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Grenade Launcher|Stock}}
+
! {{Table icon|Grenade Launcher}}
 
| align="center" | {{Icon killicon|weapon=Grenade Launcher}}
 
| align="center" | {{Icon killicon|weapon=Grenade Launcher}}
 
| 4
 
| 4
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Stickybomb Launcher|Stock}}
+
! {{Table icon|Stickybomb Launcher}}
 
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}}
 
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}}
 
| 8
 
| 8
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Bottle|Stock}}
+
! {{Table icon|Bottle}}
 
| align="center" | {{Icon killicon|weapon=Bottle}}
 
| align="center" | {{Icon killicon|weapon=Bottle}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Minigun|Stock}}
+
! {{Table icon|Minigun}}
 
| align="center" | {{Icon killicon|weapon=Minigun}}
 
| align="center" | {{Icon killicon|weapon=Minigun}}
 
| 200
 
| 200
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Shotgun|Stock}}
+
! {{Table icon|Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 6
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Fists|Stock}}
+
! {{Table icon|Fists}}
 
| align="center" | {{Icon killicon|weapon=Fists}}
 
| align="center" | {{Icon killicon|weapon=Fists}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Shotgun|Stock}}
+
! {{Table icon|Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 6
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Pistol|Stock}}
+
! {{Table icon|Pistol}}
 
| align="center" | {{Icon killicon|weapon=Pistol}}
 
| align="center" | {{Icon killicon|weapon=Pistol}}
 
| 12
 
| 12
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Wrench|Stock}}
+
! {{Table icon|Wrench}}
 
| align="center" | {{Icon killicon|weapon=Wrench}}
 
| align="center" | {{Icon killicon|weapon=Wrench}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" width="75%" | Details
 
! class="header" width="75%" | Details
 
|-
 
|-
! {{Icon weapon|weapon=PDA Build|icon-size=100x100px}}<br/><small>Standard<br>Primary PDA</small> <br/>'''[[PDA|Build Tool]]'''
+
! {{Icon weapon|weapon=PDA Build|icon-size=100x100px}}<br/><small>Primary PDA</small> <br/>'''[[PDA|Build Tool]]'''
 
| Enables the Engineer to build [[Buildings]].
 
| Enables the Engineer to build [[Buildings]].
 
|-
 
|-
! {{Icon weapon|weapon=PDA Destroy|icon-size=100x100px}}<br/><small>Standard<br>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]'''
+
! {{Icon weapon|weapon=PDA Destroy|icon-size=100x100px}}<br/><small>Secondary PDA</small> <br/>'''[[PDA|Demolish Tool]]'''
 
| Enables the Engineer to destroy his own [[Buildings]].
 
| Enables the Engineer to destroy his own [[Buildings]].
 
|}
 
|}
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Syringe Gun|Stock}}
+
! {{Table icon|Syringe Gun}}
 
| align="center" | {{Icon killicon|weapon=Syringe Gun}}
 
| align="center" | {{Icon killicon|weapon=Syringe Gun}}
 
| 40
 
| 40
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Medi Gun|Stock}}
+
! {{Table icon|Medi Gun}}
 
|  
 
|  
 
| N/A
 
| N/A
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Bonesaw|Stock}}
+
! {{Table icon|Bonesaw}}
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
 
| align="center" | {{Icon killicon|weapon=Bonesaw}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Sniper Rifle|Stock}}
+
! {{Table icon|Sniper Rifle}}
 
| align="center" | {{Icon killicon|weapon=Sniper Rifle}}
 
| align="center" | {{Icon killicon|weapon=Sniper Rifle}}
 
| 25
 
| 25
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Submachine Gun|Stock}}
+
! {{Table icon|Submachine Gun}}
 
| align="center" | {{Icon killicon|weapon=Submachine Gun}}
 
| align="center" | {{Icon killicon|weapon=Submachine Gun}}
 
| 25
 
| 25
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! {{Table icon|Kukri|Stock}}
+
! {{Table icon|Kukri}}
 
| align="center" | {{Icon killicon|weapon=Kukri}}
 
| align="center" | {{Icon killicon|weapon=Kukri}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Revolver|Stock}}
+
! {{Table icon|Revolver}}
 
| align="center" | {{Icon killicon|weapon=Revolver}}
 
| align="center" | {{Icon killicon|weapon=Revolver}}
 
| 6
 
| 6
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! class="header" | Critical
 
! class="header" | Critical
 
|-
 
|-
! {{Table icon|Electro Sapper|Stock}}
+
! {{Table icon|Electro Sapper}}
 
| align="center" | {{Icon killicon|weapon=Electro Sapper}}
 
| align="center" | {{Icon killicon|weapon=Electro Sapper}}
 
| 1
 
| 1
|
+
| 8
 
| 150HP = 7 sec.
 
| 150HP = 7 sec.
 
| 180HP = 8 sec.
 
| 180HP = 8 sec.
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! class="header" width="20%" | Critical
 
! class="header" width="20%" | Critical
 
|-
 
|-
! rowspan=2 | {{Table icon|Knife|Stock}}
+
! rowspan=2 | {{Table icon|Knife}}
 
| align="center" | {{Icon killicon|weapon=Knife}}
 
| align="center" | {{Icon killicon|weapon=Knife}}
 
| 0.8 seconds
 
| 0.8 seconds
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! class="header" width="75%" | Details
 
! class="header" width="75%" | Details
 
|-
 
|-
! {{Table icon|Disguise Kit|Stock<br>Primary PDA}}
+
! {{Table icon|Disguise Kit|Primary PDA}}
 
| Enables the Spy to [[Disguise]] himself.
 
| Enables the Spy to [[Disguise]] himself.
 
|}
 
|}
Line 651: Line 651:
 
! class="header" "42%" | Details
 
! class="header" "42%" | Details
 
|-
 
|-
! {{Table icon|Invisibility Watch|Stock<br/>Secondary PDA}}
+
! {{Table icon|Invisibility Watch|Secondary PDA}}
 
| Timed
 
| Timed
 
| 9 seconds
 
| 9 seconds

Revision as of 00:24, 17 May 2011

Stock Weapons are available to all player as part of the default class loadout. As such, in the event that Steam goes offline these weapons are the only ones available.

Leaderboard class scout.png Scout

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Scattergun
Scattergun
Killicon scattergun.png 6 32 85-105 10-40 3-10 180

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Pistol
Pistol
Killicon pistol.png 12 36 20-22 10-15 8-9 45

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bat
Bat
Killicon bat.png 0.5 seconds 35 105

Leaderboard class soldier.png Soldier

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Rocket Launcher
Rocket Launcher
Killicon rocket launcher.png 4 20 105-112 50-90 45-60 270 (D/H)

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Shovel
Shovel
Killicon shovel.png 0.8 seconds 65 195

Leaderboard class pyro.png Pyro

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Flamethrower
Flame Thrower
Killicon flame thrower.png 200 N/A 6.2 per particle (D/D) 3.72 per particle (D/D) (M/R) N/A 3x Base damage (see range), per particle, then rounded. 11-19 (D/D)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Fire Axe
Fire Axe
Killicon fire axe.png 0.8 seconds 65 195

Leaderboard class demoman.png Demoman

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Grenade Launcher
Grenade Launcher
Killicon grenade launcher.png 4 16 64-110 (D/H) 64-110 (D/H) 64-110 (D/H) 280-300 (D/H)

Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Stickybomb Launcher
Stickybomb Launcher
Killicon stickybomb launcher.png 8 24 74-153 74-153 74-153 353 (Point Blank)

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bottle
Bottle
Killicon bottle.png 0.8 seconds 65 195

Leaderboard class heavy.png Heavy

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Minigun
Minigun
Killicon minigun.png 200 N/A 50-54 5-30 5-10 108 (27 per bullet)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Fists
Fists
Killicon fists.png 0.8 seconds 65 195

Leaderboard class engineer.png Engineer

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Shotgun
Shotgun
Killicon shotgun.png 6 32 80-90 10-30 3-10 180


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Pistol
Pistol
Killicon pistol.png 12 200 20-22 10-15 8-9 45


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Wrench
Wrench
Killicon wrench.png 0.8 seconds 65 195

PDA Items

Item Details
Item icon PDA Build.png
Primary PDA
Build Tool
Enables the Engineer to build Buildings.
Item icon PDA Destroy.png
Secondary PDA
Demolish Tool
Enables the Engineer to destroy his own Buildings.

Leaderboard class medic.png Medic

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Syringe Gun
Syringe Gun
Killicon syringe gun.png 40 150 10-15 5-10 5-6 30


Secondary

Weapon Kill Icon Ammo Amount Healed
Loaded Carried Point Blank Medium Range Long Range Critical
Medi Gun
Medi Gun
N/A N/A 24 (<10 sec after injury) 48 (>12.5 sec after injury) 72 (>15 sec after injury) N/D (Invulnerability)


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Bonesaw
Bonesaw
Killicon bonesaw.png 0.8 seconds 65 195

Leaderboard class sniper.png Sniper

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Sniper Rifle
Sniper Rifle
Killicon sniper rifle.png 25 N/A 43-172 43-172 43-172 150-450 (Headshot, or buff Crit only)


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Submachine Gun
SMG
Killicon SMG.png 25 75 8-12 4-6 4-5 24


Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Kukri
Kukri
Killicon kukri.png 0.8 seconds 65 195

Leaderboard class spy.png Spy

[↑ to top]

Primary

Weapon Kill Icon Ammo Damage
Loaded Carried Point Blank Medium Range Long Range Critical
Revolver
Revolver
Killicon revolver.png 6 24 55-60 35-45 20-25 120


Secondary

Weapon Kill Icon Ammo Damage
Loaded Carried Level 1 Building Level 2 Building Level 3 Building Critical
Electro Sapper
Sapper
Killicon electro sapper.png 1 8 150HP = 7 sec. 180HP = 8 sec. 216HP = ~10 sec. N/A

Melee

Weapon Kill Icon Attack Interval Damage
Point Blank Critical
Knife
Knife
Killicon knife.png 0.8 seconds 40 120

PDA Items

Item Details
Disguise Kit
Primary PDA
Disguise Kit
Enables the Spy to Disguise himself.
Watch Cloak Type Duration Details
Invisibility Watch
Secondary PDA
Invis Watch
Timed 9 seconds Enables the Spy to Cloak. Can be replenished by collecting metal even while cloaked.