Difference between revisions of "Badlands (Control Point)/es"
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*'''Deck:''' There is a small deck along the back side of either point. This is the only place on the top of the spire that Engineer's can build on. | *'''Deck:''' There is a small deck along the back side of either point. This is the only place on the top of the spire that Engineer's can build on. | ||
*'''Ledge:''' When approaching from the dirt path, there is a small ledge against the edge of the map. This ledge allows Scouts to double-jump onto the spire. Soldiers and Demomen can rocket jump or sticky jump onto the spire from here too. | *'''Ledge:''' When approaching from the dirt path, there is a small ledge against the edge of the map. This ledge allows Scouts to double-jump onto the spire. Soldiers and Demomen can rocket jump or sticky jump onto the spire from here too. | ||
− | *'''Battlements:''' Both upper entrances lead onto the battlements, as well as the side entrance via a set of stairs. The battlements allow access to the final point via stairs down to the lower | + | *'''Battlements:''' Both upper entrances lead onto the battlements, as well as the side entrance via a set of stairs. The battlements allow access to the final point via stairs down to the lower Nivel (from both the sides and the atrium), as well as a pair of ledges that surround the point from either side. |
*'''Dropdown:''' There is also an open vent that acts as a one way exit from the battlements onto the path that leads under the bridge. It is also possible to rocket/sticky/double jump into it. | *'''Dropdown:''' There is also an open vent that acts as a one way exit from the battlements onto the path that leads under the bridge. It is also possible to rocket/sticky/double jump into it. | ||
Revision as of 04:40, 24 May 2011
Badlands (Control Point) | |
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Información básica | |
Variantes: | Arena y Rey de la Colina |
Desarrollado por: | Desconocido |
Información del mapa | |
Entorno: | Desert |
Escenario: | Dusk, cloudy |
Imágenes del mapa | |
Vista general | |
Badlands Es una re-edición del clásico CTF Badlands de Team Fortress Classic y fue lanzado en el Parche del 14 de Febrero de 2008. Muchas cosas del mapa han sido modificadas y el tipo de mapa fue cambiado de Capturar la Bandera a Puntos de Control. El mapa consiste en una base para cada equipo, un amplio segundo punto localizado en la cima de una montaña, y un puntro central en un puente.
El objetivo de Badlands es capturar los cinco puntos de control. cada equipo comienza con su segundo y último punto bloqueados, dejando habilitado sólo el punto del medio.
Índice
Video de Introducción
Lugares
Punto de Control 3
El punto central esta situado sobre el puente que separa por la mitad al mapa.
- Entradas: Cada equipo tiene 3 caminos hacia el puente. Uno por cualquiera de los dos edificios, y un tercero por las rampas sucias en los extremos del puente.
- Valle: Cada equipo además tiene un camino que va por debajo del puente. Es muy efectivo para hacer emboscadas al equipo oponente.
- Vagones: Hay vagones situados en ambos lados del punto de control. No solamente sirven como protección, también dividen al puente a la mitad. Las cajas sobre los vagones son un poco más pequeñas que estos, lo que permite que cualquiera clase pueda saltar sobre ellos primero y luego en los vagones.
- Ventana: Hay una ventana y un balcón en ambos lados del puente. este sitio es usado típicamente como nido de Snipers.
- Pilares: Cada lado además tiene un par de pilares rocosos que permiten el acceso al puente por los balcones cerca de la ventana.
Control Points 2 & 4
The second capture points are located at the end of either dirt path leading off of the bridge. Both of these points are located on the top of a large rock spire.
- Entrances from the middle point: The second control point can be reached either by the dirt road at the end of the bridge, or by passing under the bridge.
- Deck: There is a small deck along the back side of either point. This is the only place on the top of the spire that Engineer's can build on.
- Ledge: When approaching from the dirt path, there is a small ledge against the edge of the map. This ledge allows Scouts to double-jump onto the spire. Soldiers and Demomen can rocket jump or sticky jump onto the spire from here too.
- Battlements: Both upper entrances lead onto the battlements, as well as the side entrance via a set of stairs. The battlements allow access to the final point via stairs down to the lower Nivel (from both the sides and the atrium), as well as a pair of ledges that surround the point from either side.
- Dropdown: There is also an open vent that acts as a one way exit from the battlements onto the path that leads under the bridge. It is also possible to rocket/sticky/double jump into it.
Control Points 1 & 5
The final control points are located inside the complexes at either end of the map.
- Lower Left: The small doorway entrance leading from the lobby stairs that is next to the point and spawn door.
- Lower Middle: The main entrance to the final point, under the atrium entrances.
- Atrium: The main and side entrances both lead to a small atrium that looks directly at the final control point. There are stairs to the left that lead up to the battlements, and a small bit of cover in the form of metal barrels on the right.
Strategy
Control Point Timing
Punto de Control | Multiplicador | Segundos | ||
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Punto de Control 1 y 5 | ×1 |
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×2 |
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×3 |
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×4 |
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Punto de Control 2 y 4 | ×1 |
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×2 |
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×3 |
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×4 |
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Punto de Control 3 | ×1 |
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×2 |
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×3 |
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×4 |
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Update history
- Badlands released
- Fixed Badlands exploits and missing textures.
- Fixed Badlands never having Sudden death triggered.
- Updated Badlands with several exploit fixes.
Trivia
- According to the Map of Mann's Land, this map is just one area of a large mass of Badlands that contains Pipeline, 2Fort, Badwater Basin, Thunder Mountain, Gravel Pit, and Well.
- The term 'Badlands' refers to an area of dry terrain where rock has been eroded by wind and water, or caused by extensive mining.
- According to the War! comics, Badlands is located in New Mexico.
- In the War! comics, one of the photos shows the Demoman with a glove saying "Badland Brawlers". The Badland Brawlers logo again appears on the Scout's Whoopee Cap.
- The bird call you can hear in the map is that of the Northern Goshawk.