Difference between revisions of "July 8, 2011 Patch"

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(Undo edit by Ne zhu-zhu (Talk) (619937) That was the last patch. Stop that.)
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Source Engine Changes (CS:S, DoD:S, TF2, HL2:DM)
 
Added FCVAR_NOT_CONNECTED back to the ConVar fps_max to prevent client cheats
 
Fixed a bug with playback of SourceTV demos
 
 
Team Fortress 2
 
Fixed a bug where Medics using the Quick-Fix could easily identify disguised Spies
 
Fixed a bug where healing a Scout while they change class in the spawn room would allow the Medic to keep the Scout speed
 
Fixed a bug with honorbound weapons allowing themselves to be holstered before getting a kill
 
Improved matchmaking logic
 
Fixed a case where players were being matched to full servers
 
Updated the localization files
 
Updated Pl_Barnblitz
 
Reduced Blue respawn time at cap 1
 
Fixed cart not allowing overtime when it has to stop at the turn table
 
Fixed players getting stuck in spawn doors when blue captures a point
 
Fixed spawn doors staying open when points are captured
 
Various clipping and exploit fixes
 

Revision as of 20:36, 12 July 2011

Note: No source link has been provided.

Patch notes

Undocumented changes

References

  1. Post by RootsOfUnity (Valve) in the thread '"Play Now" button pretty much broken now.' on Steam Users' Forums. Posted July 8, 2011. Retrieved July 8, 2011.