Difference between revisions of "Template:Blueprint"

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m (ah)
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<!-- Soldier token recipes -->
 
<!-- Soldier token recipes -->
   | soldier primary = {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Direct Hit | result-2 = Black Box | result-3 = Rocket Jumper | result-4 = Liberty Launcher | result-4 = Cow Mangler 5000}}
+
   | soldier primary = {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Direct Hit | result-2 = Black Box | result-3 = Rocket Jumper | result-4 = Liberty Launcher | result-5 = Cow Mangler 5000}}
 
   | soldier secondary = {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Buff Banner | result-2 = Gunboats | result-3 = Battalion's Backup | result-4 = Concheror | result-5 = Mantreads | result-6 = Reserve Shooter | result-7 = Righteous Bison}}
 
   | soldier secondary = {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Buff Banner | result-2 = Gunboats | result-3 = Battalion's Backup | result-4 = Concheror | result-5 = Mantreads | result-6 = Reserve Shooter | result-7 = Righteous Bison}}
 
   | soldier melee = {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Equalizer | result-2 = Pain Train | result-3 = Half-Zatoichi | result-4 = Disciplinary Action | result-5 = Market Gardener}}
 
   | soldier melee = {{Blueprint/core| ingredient-1 = Class Token - Soldier | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Equalizer | result-2 = Pain Train | result-3 = Half-Zatoichi | result-4 = Disciplinary Action | result-5 = Market Gardener}}

Revision as of 01:58, 21 July 2011

Ingredient 1 Result
Item icon Unknown.png = Item icon Unknown.png

Usage

{{Blueprint
| autoresult =
| ingredient-1 =
| ingredient-2 =
| ingredient-3 =
| ingredient-4 =
| ingredient-5 =
| result =
| result-2 =
| result-3 =
| result-4 =
| result-5 =
| result-6 =
| result-7 =
}}

autoresult

Setting autoresult to 'class slot', for example autoresult = Soldier primary, will automatically generate the blueprint for that slot with correct slot token, class token and possible results.