Difference between revisions of "Catcher's Mitt"

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{{Item infobox
 
{{Item infobox
| type           = weapon
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| type = weapon
| unused         = yes
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| unused = yes
| image         = Unknownweapon.png
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| image = Unknownweapon.png
 
| hide-kill-icon = yes
 
| hide-kill-icon = yes
| used-by       = [[Scout]]
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| used-by = [[Scout]]
| slot           = melee
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| slot = melee
| numbered       = no
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| numbered = no
| ammo-loaded   = N/A
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| ammo-loaded = N/A
| ammo-carried   = N/A
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| ammo-carried = N/A
 
}}
 
}}
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{{Quotation|'''The Scout'''|Catch dis!|sound=Scout_stunballhittingit02.wav}}
 
{{Quotation|'''The Scout'''|Catch dis!|sound=Scout_stunballhittingit02.wav}}
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The '''Catcher's mitt''' is a [[scrapped]] unlockable [[melee]] weapon for the [[Scout]]. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will. Projectiles thrown back by the Scout would deal the same amount of damage as the caught object. It was eventually replaced by the [[Sandman]]. The weapon's function is shared with the [[Pyro]]'s [[compression blast]] ability.
 
The '''Catcher's mitt''' is a [[scrapped]] unlockable [[melee]] weapon for the [[Scout]]. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will. Projectiles thrown back by the Scout would deal the same amount of damage as the caught object. It was eventually replaced by the [[Sandman]]. The weapon's function is shared with the [[Pyro]]'s [[compression blast]] ability.
  
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{{Scrappedweapons Nav}}
 
{{Scrappedweapons Nav}}
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[[Category:Scout]]
 
[[Category:Scout]]

Revision as of 04:13, 3 August 2011

Catch dis!
The Scout

The Catcher's mitt is a scrapped unlockable melee weapon for the Scout. The Catcher's mitt allowed the Scout to catch enemy projectiles, store them, and throw them back at will. Projectiles thrown back by the Scout would deal the same amount of damage as the caught object. It was eventually replaced by the Sandman. The weapon's function is shared with the Pyro's compression blast ability.

Damage

See also: Damage

Equal to caught item.

References

  • May 2009. "Scouting the Scout", PC Gamer Magazine, Future US.