Difference between revisions of "User:Yes-Man"
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{{Quotation|'''Yes-Man'''|Not my fault I can't say 'no'.|sound=Engineer_no01.wav}} | {{Quotation|'''Yes-Man'''|Not my fault I can't say 'no'.|sound=Engineer_no01.wav}} | ||
Heck yeah! | Heck yeah! | ||
+ | |||
+ | == Weapons == | ||
+ | Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures. | ||
+ | |||
+ | ===Primary=== | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill Icon | ||
+ | ! class="header" width="7%" | Ammo<br/>Loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>Carried | ||
+ | ! class="header" width="10%" | Damage Range | ||
+ | ! class="header" width="30%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! {{Table icon|Revolver|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Revolver}} | ||
+ | | 6 | ||
+ | | 24 | ||
+ | | '''Base''': 40 | ||
+ | '''[[Crit]]''': 120 | ||
+ | | | ||
+ | |- | ||
+ | ! {{Table icon|Big Kill|Promotional}} | ||
+ | | align="center" | {{Icon killicon|weapon=Big Kill}} | ||
+ | | 6 | ||
+ | | 24 | ||
+ | | '''Base''': 40 | ||
+ | '''[[Crit]]''': 120 | ||
+ | | | ||
+ | |||
+ | {{Info}}Same as the [[Revolver]]'s specs. | ||
+ | |- | ||
+ | ! rowspan="2" |{{Table icon|Ambassador|Unlock / Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=Ambassador}} | ||
+ | | rowspan="2" | 6 | ||
+ | | rowspan="2" | 24 | ||
+ | | rowspan="2" | '''Base''': 34 | ||
+ | '''[[Crit]]''': 102 | ||
+ | | rowspan="2" | | ||
+ | {{Pro}}Crits on accurate [[headshot]]. | ||
+ | |||
+ | {{Con}}Accuracy decreases after initial shot. Has a short cooldown during which it never Crits. | ||
+ | |||
+ | {{Con}}Deals 15% less damage. | ||
+ | |||
+ | {{Con}}Has 20% slower firing speed. | ||
+ | |||
+ | {{Con}}No random Critical hits. | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=ambassador headshot}} | ||
+ | |- | ||
+ | ! {{Table icon|L'Etranger|Craft / Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=L'Etranger}} | ||
+ | | 6 | ||
+ | | 24 | ||
+ | | '''Base''': 32 | ||
+ | '''[[Crit]]''': 96 | ||
+ | | | ||
+ | {{Pro}}On hit adds 15% charge to Cloak. | ||
+ | |||
+ | {{Con}}Deals 20% less damage. | ||
+ | |- | ||
+ | ! {{Table icon|Enforcer|Craft / Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=Enforcer}} | ||
+ | | 6 | ||
+ | | 24 | ||
+ | | '''Base''': 48 | ||
+ | '''[[Crit]]''': 144 | ||
+ | | | ||
+ | {{Pro}}Deals 20% more damage. | ||
+ | |||
+ | {{Con}}Cloaking takes 0.5 seconds longer to fully activate. | ||
+ | |} | ||
+ | |||
+ | ===Secondary=== | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill Icon | ||
+ | ! class="header" width="7%" | Ammo<br/>Loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>Carried | ||
+ | ! class="header" width="10%" | Damage Range | ||
+ | ! class="header" width="30%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! {{Table icon|Electro Sapper|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Electro Sapper}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | | ||
+ | {{Info}}Disables and slowly destroys enemy [[buildings]]. | ||
+ | |} | ||
+ | |||
+ | ===Melee=== | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Weapon | ||
+ | ! class="header" width="5%" | Kill Icon | ||
+ | ! class="header" width="7%" | Ammo<br/>Loaded | ||
+ | ! class="header" width="5%" | Ammo<br/>Carried | ||
+ | ! class="header" width="10%" | Damage Range | ||
+ | ! class="header" width="30%" | Notes / Special Abilities | ||
+ | |- | ||
+ | ! rowspan="2" | {{Table icon|Knife|Stock}} | ||
+ | | align="center" | {{Icon killicon|weapon=Knife}} | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | N/A | ||
+ | | rowspan="2" | '''Base''': | ||
+ | :40 | ||
+ | '''[[Backstab]]''': | ||
+ | :6× <small>victim's health.</small> | ||
+ | | rowspan="2" | | ||
+ | {{Pro}}Backstab earns instant kill. | ||
+ | |||
+ | {{Con}}No random Critical hits. | ||
+ | |- | ||
+ | | align="center" | {{Icon killicon|weapon=Backstab}} | ||
+ | |- | ||
+ | ! {{Table icon|Your Eternal Reward|Craft / Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=Your Eternal Reward}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | '''Base''': | ||
+ | :40 | ||
+ | '''[[Backstab]]''': | ||
+ | :6× <small>victim's health.</small> | ||
+ | |{{Pro}}Upon a successful backstab, the Spy instantly disguises as the backstab victim. | ||
+ | |||
+ | {{Pro}}Victims do not make any noise when dying. | ||
+ | |||
+ | {{Pro}}Victims' bodies disappear after being stabbed. | ||
+ | |||
+ | {{Pro}}If backstabbed, victims' death will not be shown in the killfeed for other enemies. | ||
+ | |||
+ | {{Con}}The [[Disguise Kit]] is disabled. | ||
+ | |- | ||
+ | ! {{Table icon|Conniver's Kunai|Promotional / Craft / Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=conniver's kunai}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | '''Base''': | ||
+ | :40 | ||
+ | '''[[Backstab]]''': | ||
+ | :6× <small>victim's health.</small> | ||
+ | |{{Info}}On backstab: absorbs the health from your victim. Can [[overheal]] up to 300% health. | ||
+ | |||
+ | {{Con}}-65 max health on wearer | ||
+ | |- | ||
+ | ! {{Table icon|Saxxy|Distributed}} | ||
+ | | align="center" | {{Icon killicon|weapon=saxxy}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | '''Base''': | ||
+ | :40 | ||
+ | '''[[Backstab]]''': | ||
+ | :6× <small>victim's health.</small> | ||
+ | |<small>Limited item from the [[Replay Update]].</small><br /> | ||
+ | {{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature). | ||
+ | |||
+ | {{Info}}Functions identically to the [[Knife]]. | ||
+ | |||
+ | |- | ||
+ | ! {{Table icon|Big Earner|Craft / Drop}} | ||
+ | | align="center" | {{Icon killicon|weapon=Big Earner}} | ||
+ | | N/A | ||
+ | | N/A | ||
+ | | '''Base''': | ||
+ | :40 | ||
+ | '''[[Backstab]]''': | ||
+ | :6× <small>victim's health.</small> | ||
+ | |{{Pro}}Upon a kill, the Spy gains 30% of his cloak meter. | ||
+ | |||
+ | {{Con}}-25 max health on wearer. | ||
+ | |} | ||
+ | |||
+ | ===Taunt Attack=== | ||
+ | {{Taunt | ||
+ | | image = Spytaunt2.PNG | ||
+ | | weapon-1 = Knife | ||
+ | | weapon-2 = Your Eternal Reward | ||
+ | | weapon-3 = Conniver's Kunai | ||
+ | | weapon-4 = Big Earner | ||
+ | | weapon-5 = Saxxy | ||
+ | | special = Fencing | ||
+ | | description = {{hatnote|Main article: [[Fencing]]}} The Spy transfers his weapon to his other hand and assumes a Fencing position. He makes two quick slashes and one thrust while saying:<br/> | ||
+ | :[[Media:Spy_taunts02.wav|"I'm going to gut you like a Cornish game hen."]]<br/> | ||
+ | :[[Media:Spy_taunts09.wav|"Just lay your weapons down and walk away."]] | ||
+ | }} | ||
+ | |||
+ | ===PDA items=== | ||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="25%" | Weapon | ||
+ | ! class="header" width="75%" | Notes / Special abilities | ||
+ | |- | ||
+ | ! {{Table icon|Disguise Kit|Stock<br>Primary PDA}} | ||
+ | | | ||
+ | {{Info}}Allows the Spy to [[disguise]] himself as an enemy or a friendly player. | ||
+ | | | ||
+ | |- | ||
+ | ! {{Table icon|Dead Ringer|Unlock / Drop<br/>Secondary PDA}} | ||
+ | | | ||
+ | '''Cloak type:''' Feign death | ||
+ | |||
+ | {{Info}}Cloaks Spy for 6.5 seconds upon receiving damage, dropping a fake corpse. | ||
+ | |||
+ | {{Info}}Cloak meter can be refilled from ammo sources. | ||
+ | |||
+ | {{pro}}Reduces initial damage and subsequent damage received to a fraction (1/10) and Cloak does not flicker when bumping into an enemy, but only for the standard Cloak duration. Prolonging the Cloak will turn it into a standard invisibility. | ||
+ | |||
+ | {{pro}}Has 60% faster Cloak recharge rate. | ||
+ | |||
+ | {{con}}Has a loud, distinctive decloak sound. | ||
+ | |||
+ | {{con}}Uncloaking will lower the Cloak meter to 40% if above that amount when uncloaking. | ||
+ | |||
+ | {{con}}A large and medium ammo box restores 35% cloak (instead of 100% and 50% respectively). | ||
+ | |- | ||
+ | |||
+ | |} |
Revision as of 04:28, 3 August 2011
Yes-Man | |
---|---|
Basic information | |
Type: | Offense |
Gender: | N/A |
Health: | 125 / 185 |
Speed: | 100% 110% with the Gas Jockey item set |
Team Fortress 2 | |
Favourite classes: | |
Favourite hats: | |
Contact information | |
Steam page: | Yes-Man |
“ | Not my fault I can't say 'no'.
Click to listen
— Yes-Man
|
” |
Heck yeah!
Weapons
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
Primary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Revolver |
6 | 24 | Base: 40
Crit: 120 |
||
Promotional Big Kill |
6 | 24 | Base: 40
Crit: 120 |
Same as the Revolver's specs. | |
Unlock / Drop Ambassador |
6 | 24 | Base: 34
Crit: 102 |
Crits on accurate headshot. Accuracy decreases after initial shot. Has a short cooldown during which it never Crits. Deals 15% less damage. Has 20% slower firing speed. No random Critical hits. | |
Craft / Drop L'Etranger |
6 | 24 | Base: 32
Crit: 96 |
On hit adds 15% charge to Cloak. Deals 20% less damage. | |
Craft / Drop Enforcer |
6 | 24 | Base: 48
Crit: 144 |
Deals 20% more damage. Cloaking takes 0.5 seconds longer to fully activate. |
Secondary
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Sapper |
N/A | N/A | N/A |
Disables and slowly destroys enemy buildings. |
Melee
Weapon | Kill Icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Knife |
N/A | N/A | Base:
|
Backstab earns instant kill. No random Critical hits. | |
Craft / Drop Your Eternal Reward |
N/A | N/A | Base:
|
Upon a successful backstab, the Spy instantly disguises as the backstab victim.
Victims do not make any noise when dying. Victims' bodies disappear after being stabbed. If backstabbed, victims' death will not be shown in the killfeed for other enemies. The Disguise Kit is disabled. | |
Promotional / Craft / Drop Conniver's Kunai |
N/A | N/A | Base:
|
On backstab: absorbs the health from your victim. Can overheal up to 300% health.
-65 max health on wearer | |
Distributed Saxxy |
N/A | N/A | Base:
|
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). Functions identically to the Knife. | |
Craft / Drop Big Earner |
N/A | N/A | Base:
|
Upon a kill, the Spy gains 30% of his cloak meter.
-25 max health on wearer. |
Taunt Attack
150x150px | Associated items | Description | Kill Icon |
---|---|---|---|
Main article: Fencing The Spy transfers his weapon to his other hand and assumes a Fencing position. He makes two quick slashes and one thrust while saying: |
PDA items
Weapon | Notes / Special abilities | |
---|---|---|
Stock Primary PDA Disguise Kit |
Allows the Spy to disguise himself as an enemy or a friendly player. |
|
Unlock / Drop Secondary PDA Dead Ringer |
Cloak type: Feign death Cloaks Spy for 6.5 seconds upon receiving damage, dropping a fake corpse. Cloak meter can be refilled from ammo sources. Reduces initial damage and subsequent damage received to a fraction (1/10) and Cloak does not flicker when bumping into an enemy, but only for the standard Cloak duration. Prolonging the Cloak will turn it into a standard invisibility. Has 60% faster Cloak recharge rate. Has a loud, distinctive decloak sound. Uncloaking will lower the Cloak meter to 40% if above that amount when uncloaking. A large and medium ammo box restores 35% cloak (instead of 100% and 50% respectively). |