Difference between revisions of "Sprays"
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− | '''Sprays''' are a feature of the PC version of Team Fortress 2 that allow players to "spray" their own images on surfaces within a game server such as walls, ceilings or floors instantly. ''The default key to use sprays is T''. | + | '''Sprays''' are a feature of the PC version of Team Fortress 2 that allow players to "spray" their own images on surfaces within a game server such as walls, ceilings or floors instantly. ''Note: The default key to use sprays is T''. |
− | The image file can be uploaded to your spray list via the Multiplayer menu by selecting the spray of your choice to be imported from your steam directory, the image file must be in one of the following formats to work correctly: .jpg, .bmp, .tga or .vtf | + | The image file can be uploaded to your spray list via the Multiplayer menu by selecting the spray of your choice to be imported from your steam directory, the image file must be in one of the following formats to work correctly: .jpg, .bmp, .tga or .vtf . |
They can be either enabled or disabled in the game's [[Multiplayer options]] tab, but how many are displayed at once, if any, is dependent on the value that mp_decals is set to by the [[Servers|server]] you are playing on. The value must be above 300 to show sprays, and the higher the value, the more sprays that can be loaded at once. | They can be either enabled or disabled in the game's [[Multiplayer options]] tab, but how many are displayed at once, if any, is dependent on the value that mp_decals is set to by the [[Servers|server]] you are playing on. The value must be above 300 to show sprays, and the higher the value, the more sprays that can be loaded at once. | ||
− | In-Game screenshots that have been saved using the games screen capture system (default key F5) are already formatted to be used as sprays but will most likely have | + | In-Game screenshots that have been saved using the games screen capture system (default key F5) are already formatted to be used as sprays but will most likely have reduced image quality and be illegible to other players. |
Revision as of 21:47, 5 August 2011
“Oh dear, I've made quite a mess.” This page has been marked for general cleanup. Reason given: none given Please see Team Fortress Wiki style guide for information on how to improve this article. |
Sprays are a feature of the PC version of Team Fortress 2 that allow players to "spray" their own images on surfaces within a game server such as walls, ceilings or floors instantly. Note: The default key to use sprays is T.
The image file can be uploaded to your spray list via the Multiplayer menu by selecting the spray of your choice to be imported from your steam directory, the image file must be in one of the following formats to work correctly: .jpg, .bmp, .tga or .vtf .
They can be either enabled or disabled in the game's Multiplayer options tab, but how many are displayed at once, if any, is dependent on the value that mp_decals is set to by the server you are playing on. The value must be above 300 to show sprays, and the higher the value, the more sprays that can be loaded at once.
In-Game screenshots that have been saved using the games screen capture system (default key F5) are already formatted to be used as sprays but will most likely have reduced image quality and be illegible to other players.
Uses
Sprays are used by players for many reasons including;
- To advertise clans or groups,
- Lighten up the tension of a match with comical sprays,
- To grief other players with unpleasant images,
- To leave their mark on the world using it as a signature.
The useful application of sprays in-game is almost non-existant, although they can sometimes be used to distract enemies by making them believe that there are certain obstacles in their way that in most cases would want to be avoided such as; crouching Snipers in the distance, Sentry Guns or Sticky Bombs.
Demonstration
Update history
- Added option to disable Player sprays
- Fixed crash on importing spray logo that claimed to be a valid jpeg file, but wasn't
- Fixed crash caused by trying to import a custom player spray
- Fixed a client crash caused by malformed custom client spray.
- Fixed a couple cases where custom sprays would not import correctly.