Difference between revisions of "Template:Dictionary/blueprints"

From Team Fortress Wiki
Jump to: navigation, search
m (fail)
(Token-based recipes: updated)
Line 33: Line 33:
 
heavy melee: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Killing Gloves of Boxing | result-2 = Gloves of Running Urgently | result-3 = Warrior's Spirit | result-4 = Fists of Steel | result-5 = Eviction Notice}}
 
heavy melee: {{Blueprint/core| ingredient-1 = Class Token - Heavy | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Killing Gloves of Boxing | result-2 = Gloves of Running Urgently | result-3 = Warrior's Spirit | result-4 = Fists of Steel | result-5 = Eviction Notice}}
  
engineer primary: {{Blueprint/core| ingredient-1 = Class Token - Engineer | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Frontier Justice}}
+
engineer primary: {{Blueprint/core| ingredient-1 = Class Token - Engineer | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Frontier Justice | result-2 = Widowmaker}}
  
engineer secondary: {{Blueprint/core| ingredient-1 = Class Token - Engineer | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Wrangler}}
+
engineer secondary: {{Blueprint/core| ingredient-1 = Class Token - Engineer | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Wrangler | result-2 = Short Circuit}}
  
 
engineer melee: {{Blueprint/core| ingredient-1 = Class Token - Engineer | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Gunslinger | result-2 = Southern Hospitality | result-3 = Jag}}
 
engineer melee: {{Blueprint/core| ingredient-1 = Class Token - Engineer | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Gunslinger | result-2 = Southern Hospitality | result-3 = Jag}}
Line 45: Line 45:
 
medic melee: {{Blueprint/core| ingredient-1 = Class Token - Medic | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Übersaw | result-2 = Vita-Saw | result-3 = Amputator | result-4 = Solemn Vow}}
 
medic melee: {{Blueprint/core| ingredient-1 = Class Token - Medic | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Übersaw | result-2 = Vita-Saw | result-3 = Amputator | result-4 = Solemn Vow}}
  
sniper primary: {{Blueprint/core| ingredient-1 = Class Token - Sniper | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Huntsman | result-2 = Sydney Sleeper | result-3 = Bazaar Bargain}}
+
sniper primary: {{Blueprint/core| ingredient-1 = Class Token - Sniper | ingredient-2 = Slot Token - Primary | ingredient-3 = Scrap Metal | result = Huntsman | result-2 = Sydney Sleeper | result-3 = Bazaar Bargain | result-4 = Machina}}
  
 
sniper secondary: {{Blueprint/core| ingredient-1 = Class Token - Sniper | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Jarate | result-2 = Razorback | result-3 = Darwin's Danger Shield}}
 
sniper secondary: {{Blueprint/core| ingredient-1 = Class Token - Sniper | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Jarate | result-2 = Razorback | result-3 = Darwin's Danger Shield}}
Line 53: Line 53:
 
spy pda | spy pda2: {{Blueprint/core| ingredient-1 = Class Token - Spy | ingredient-2 = Slot Token - PDA2 | ingredient-3 = Scrap Metal | result = Cloak and Dagger | result-2 = Dead Ringer}}
 
spy pda | spy pda2: {{Blueprint/core| ingredient-1 = Class Token - Spy | ingredient-2 = Slot Token - PDA2 | ingredient-3 = Scrap Metal | result = Cloak and Dagger | result-2 = Dead Ringer}}
  
spy secondary: {{Blueprint/core| ingredient-1 = Class Token - Spy | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Ambassador | result-2 = L'Etranger | result-3 = Enforcer}}
+
spy secondary: {{Blueprint/core| ingredient-1 = Class Token - Spy | ingredient-2 = Slot Token - Secondary | ingredient-3 = Scrap Metal | result = Ambassador | result-2 = L'Etranger | result-3 = Enforcer | result-4 = Diamondback}}
  
 
spy melee: {{Blueprint/core| ingredient-1 = Class Token - Spy | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Your Eternal Reward | result-2 = Conniver's Kunai | result-3 = Big Earner}}
 
spy melee: {{Blueprint/core| ingredient-1 = Class Token - Spy | ingredient-2 = Slot Token - Melee | ingredient-3 = Scrap Metal | result = Your Eternal Reward | result-2 = Conniver's Kunai | result-3 = Big Earner}}
  
 
-->
 
-->

Revision as of 02:43, 19 August 2011

Token-based recipes