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− | {{Quotation|'''The Heavy'''|Very bad!|sound=Heavy_negativevocalization04.wav}}
| + | #Redirect [[Invasion]] |
− | {{Game infobox
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− | | boxart-image = TF2Alpha_MainMenu.png
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− | | developer = Team GabeN
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− | | publisher = Team GabeN
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− | | engine = [[Source engine]]
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− | | designer = Valve (base coding) & Team GabeN
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− | | modes = Multiplayer
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− | | genre = First-person shooter
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− | | platforms = Windows
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− | }}
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− | '''Team Fortress 2 Alpha''' is a multiplayer, team-based first-person shooter, developed by Team GabeN. This alpha was built upon leaked [[Source engine]] code, and attempts to replicate the "''Invasion''" build of ''Team Fortress 2;'' as such, it features a unique Sci-Fi theme unlike any other official Valve title. It should be noted that none of the characters or locations are related to the [http://half-life.wikia.com/wiki/Half-Life_storyline Half-Life universe], another series of games create by [[Valve]], although the "future" theme is present in both games.
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− | == Gameplay ==
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− | The average Team Fortress 2 Alpha game consists of two teams - the Humans and the Aliens. Gameplay is largely based around the collection of "Resources." Resources are chunks that can be picked up by players, which are then added to the Resource bank of their team. There are various ways for players to acquire chunks of Resource. Such ways include killing enemies, destroying enemy objects, or collecting from a Resource Pump. When collected, Resources would be added to the team's Resource Bank, which would be used to create and upgrade buildings.
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− | === Maps ===
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− | * [[2Fort (Alpha)]]
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− | * [[Arctic (Alpha)]]
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− | * [[Developer test maps (Alpha)]]
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− | == History ==
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− | When the ''Half-Life 2'' source tree was leaked in late 2003, two ''Team Fortress 2'' models were included, along with direct references to the game in the source code. They consisted of an alien grunt and a very stylized, out-of-proportion human soldier, both seen [http://wiki.teamfortress.com/w/index.php?title=User:Sven/Sandbox&action=submit#Gallery below].
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− | In the end, this build of Team Fortress 2 was completely scrapped. Nothing in this version would appear in the final version of Team Fortress 2. One of the Developer Commentaries in the final version of Team Fortress 2 mention that they had made the game too complex. Instead, the team took a completely different direction when they began making the next build; instead of trying to make a large, RTS-like FPS game, they went back and streamlined the classic Team Fortress games for a new generation of gamers, then added a unique art style. This iteration was mentioned in an August 2007 interview with Gabe Newell by GameTrailers and [http://www.pcgamer.com/2010/09/09/interview-valve-on-13-things-theyve-failed-at/ a September 2010 interview with PC Gamer], in which he mentions "Invasion" as being the second phase of ''Team Fortress 2'''s development under Valve Software.
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− | == Teams ==
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− | Two teams are present in Team Fortress Alpha; Humans, and Aliens.
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− | == Classes ==
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− | Currently playable classes include:
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− | * Commando ([[Soldier]])
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− | * Defender ([[Heavy]])
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− | * Escort (New Class)
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− | * Medic ([[Medic]])
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− | * Pyro ([[Pyro]])
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− | * Sapper ([[Engineer]])
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− | * Sniper ([[Sniper]])
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− | Additional classes exist in the coding of the game, but were not yet implemented:
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− | * Recon ([[Scout]])
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− | * Support ([[Demoman]])
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− | * Infiltrator ([[Spy]])
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− | == Gallery ==
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− | <gallery widths=150px heights=80px>
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− | File:Invaliencommando.png|The Alien Commando
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− | File:Invhumancommando.png|The Human Commando
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− | </gallery>
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− | == External Links ==
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− | * [http://www.teamgaben.com/gaben/index.php?title=Team_Fortress_2_%28GabeN%29 Team Fortress 2 Gaben article at TeamGaben.com]
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− | * [http://www.unseen64.net/2008/04/05/team-fortress-2-proto/ Unseen 64 article about the development of the game]
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− | * [http://dl.dropbox.com/u/30541165/TF2%20Alpha%20%28Team%20Gaben%29.rar Download the Alpha]
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− | [[Category:Team Fortress 2 Alpha]]
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