Difference between revisions of "Template:Metrics/Health"

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(Crushed the size of the template down to avoid possible 'page to long to render' issues)
m (G for group for Set)
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{{#switch:{{lc:{{{C}}}}}
 
{{#switch:{{lc:{{{C}}}}}
|scout={{#expr:125+{{#switch:{{lc:{{{M}}}}}|sandman=-15|0}}+{{#switch:{{lc:{{{S}}}}}|special delivery=25|0}}}}
+
|scout={{#expr:125+{{#switch:{{lc:{{{M}}}}}|sandman=-15|0}}+{{#switch:{{lc:{{{G}}}}}|special delivery=25|0}}}}
 
|soldier=200
 
|soldier=200
 
|pyro=175
 
|pyro=175

Revision as of 03:42, 21 February 2012

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This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0 if the C argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).

Arguments

Argument Meaning
C Class name
P Primary weapon
S Secondary weapon
M Melee weapon
H Heads taken

Valid argument settings

C P S M H
scout sandman
soldier battalion's backup
pyro
demoman ali baba's wee booties
bootlegger
eyelander
horseless headless horsemann's headtaker
nessie's nine iron
Positive integer
heavy dalokohs bar
fishcake
engineer gunslinger
medic vita-saw
sniper
spy conniver's kunai
big earner