Difference between revisions of "User:Xenon2016/Loadouts"
Line 2: | Line 2: | ||
== Scout == | == Scout == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Soldier == | == Soldier == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Pyro == | == Pyro == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Demoman == | == Demoman == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Heavy == | == Heavy == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Engineer == | == Engineer == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Medic == | == Medic == | ||
+ | |||
+ | {| class="wikitable grid" width="100%" | ||
+ | ! class="header" width="10%" | Loadout Name | ||
+ | ! class="header" width="5%" | Primary | ||
+ | ! class="header" width="7%" | Secondary | ||
+ | ! class="header" width="5%" | Melee | ||
+ | ! class="header" width="10%" | Loadout Purpose | ||
+ | |- | ||
+ | ! () | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | align="center" | | ||
+ | | | ||
+ | () | ||
+ | |} | ||
== Sniper == | == Sniper == | ||
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Jarate Causes Huntsman to mini crit and Budshwaka to crit. | Jarate Causes Huntsman to mini crit and Budshwaka to crit. | ||
|} | |} | ||
+ | |||
== Spy == | == Spy == | ||
Revision as of 21:06, 28 February 2012
This Page is to be used by anyone who has an idea for a loadout.
Scout
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Soldier
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Pyro
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Demoman
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Heavy
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Engineer
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Medic
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
() |
() |
Sniper
Loadout Name | Primary | Secondary | Melee | Loadout Purpose |
---|---|---|---|---|
Frontline | Huntsman | Jarate | Bushwacka |
Jarate Causes Huntsman to mini crit and Budshwaka to crit. |
Spy
Loadout Name | Primary | Melee | PDA | Loadout Purpose |
---|---|---|---|---|
Camping Spy | L'Etranger | Your Eternal Reward | Cloak and Dagger |
The Main use of this loadout is for any game type where the enemys will all be going to the same place.(Chain Stab) |