Difference between revisions of "User:Texaneer"
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! class="header" width="15%" | Class | ! class="header" width="15%" | Class | ||
! class="header" width="15%" | Weapon | ! class="header" width="15%" | Weapon | ||
− | ! class="header" width=" | + | ! class="header" width="30%" | Attributes/Notes |
|- | |- | ||
| align="center" rowspan="4" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | | align="center" rowspan="4" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]] | ||
Line 88: | Line 88: | ||
{{Info}}'''This weapon is a part of "Boston knight set"''' | {{Info}}'''This weapon is a part of "Boston knight set"''' | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="4" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]] |
| align="center" | [[File:Item icon Liberty Launcher.png|100px]]<br/> | | align="center" | [[File:Item icon Liberty Launcher.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 100: | Line 100: | ||
{{Con}}-50% explosion radius<br/> | {{Con}}-50% explosion radius<br/> | ||
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Black Box.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Flak Cannon''' | ||
+ | | | ||
+ | {{Neutral}}Explosion drops 4 small bombs. Each bomb deals 40 damage<br/> | ||
+ | {{Pro}}+25% explosion radius<br/> | ||
+ | {{Con}}No random critical hits<br/> | ||
+ | {{Con}}Cannot be crit-boosted<br/> | ||
+ | {{Con}}Projectiles can be shot down with bullets<br/> | ||
+ | {{Con}}-25% slower firing speed | ||
|- | |- | ||
| align="center" | [[File:Item icon Equalizer.png|100px]]<br/> | | align="center" | [[File:Item icon Equalizer.png|100px]]<br/> | ||
Line 120: | Line 131: | ||
{{Con}}Honorbound: Once drawn cannot be sheathed until it kills. | {{Con}}Honorbound: Once drawn cannot be sheathed until it kills. | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" rowspan="5" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]] |
| align="center" | [[File:Item icon Flamethrower.png|100px]]<br/> | | align="center" | [[File:Item icon Flamethrower.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
Line 129: | Line 140: | ||
{{Pro}}+50% Airblast range<br/> | {{Pro}}+50% Airblast range<br/> | ||
{{Con}}-50% Damage penalty | {{Con}}-50% Damage penalty | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Widowmaker.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''SBC-40 Incendairy shotgun''' | ||
+ | | | ||
+ | {{Pro}}On hit: target is engulfed in flames<br/> | ||
+ | {{Pro}}+50% Max secondary ammo on wearer<br/> | ||
+ | {{Con}}-20% damage penatly<br/> | ||
+ | {{Con}}-50% afterburn duration | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Back Scratcher.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Axident''' | ||
+ | | | ||
+ | {{Pro}}On hit: Bleed for 8 seconds<br/> | ||
+ | {{Con}}-40% slower weapon switch<br/> | ||
+ | {{Con}}-25% slower firing speed<br/> | ||
+ | {{Con}}User becomes vulnerable to afterburn | ||
|- | |- | ||
| align="center" | [[File:Item icon Axtinguisher.png|100px]]<br/> | | align="center" | [[File:Item icon Axtinguisher.png|100px]]<br/> | ||
Line 137: | Line 166: | ||
{{Con}}-25% damage vs non-burning players | {{Con}}-25% damage vs non-burning players | ||
|- | |- | ||
− | | align="center" rowspan=" | + | | align="center" | [[File:AW mysterious-axe.png|100px]]<br/> |
+ | <small>[[Melee]]</small><br/> | ||
+ | '''NoPony''' | ||
+ | | | ||
+ | {{Info}}This weapon counts kills just like strange weapons<br/> | ||
+ | {{Info}}Broadcasts every successful hit on an enemy player over the death-notice area<br/> | ||
+ | {{Info}}Kills are labeled as "'''DEAD PONY'''" respectively in the death-notice area<br/> | ||
+ | {{Pro}}Crits on rabid ponies<br/> | ||
+ | {{Info}}You shouldn't use:"Haters gonna hate" if you are a pony(rabid ofc) | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]] | ||
| align="center" | [[File:Item icon Grenade Launcher.png|100px]]<br/> | | align="center" | [[File:Item icon Grenade Launcher.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
'''Bomber Lad''' | '''Bomber Lad''' | ||
| | | | ||
− | {{Pro}}+ | + | {{Pro}}+50% clip size<br/> |
{{Pro}}+30% Launched bomb range<br/> | {{Pro}}+30% Launched bomb range<br/> | ||
{{Pro}}-0.25 launched bomb detonation time<br/> | {{Pro}}-0.25 launched bomb detonation time<br/> | ||
Line 155: | Line 194: | ||
{{Con}}Broken bottle deals 25% less damage | {{Con}}Broken bottle deals 25% less damage | ||
|- | |- | ||
− | | align="center" rowspan="2" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] | + | | align="center" | [[File:Item icon Pain Train.png|100px]]<br/> |
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Hit'n'Pick''' | ||
+ | | | ||
+ | {{Pro}}On kill: A small ammo pack is dropped<br/> | ||
+ | |- | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]] | ||
+ | | align="center" | [[File:Item icon Natascha.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Urshula''' | ||
+ | | | ||
+ | {{Pro}}40% faster spin-up time<br/> | ||
+ | {{Pro}}+25% faster move speed when deployed<br/> | ||
+ | {{Con}}50% slower spin-down time<br/> | ||
+ | {{Con}}-25% bullet per pellet<br/> | ||
+ | {{Con}}No random critical hits<br/> | ||
+ | {{Info}}My dearest Urshula... | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Sandvich.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''Pocket Sandvich''' | ||
+ | | | ||
+ | {{Pro}}+50% faster consuption time<br/> | ||
+ | {{Pro}}25% faster cooldown<br/> | ||
+ | {{Info}}With primary fire or taunt key, restores 100 health over about 2 seconds.<br/> | ||
+ | {{Info}}With secondary fire, throws it for another player to restore 50% health.<br/> | ||
+ | {{Info}}When thrown and then picked up, restores recharge bar. | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Killing Gloves of Boxing.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Punch Out''' | ||
+ | | | ||
+ | {{Neutral}}Knockback target on hit<br/> | ||
+ | {{Pro}}Deals critical hits instead of mini-crits<br/> | ||
+ | {{Pro}}+25% chance for critical hit<br/> | ||
+ | {{Con}}On critical hit miss: Stun for 5 seconds | ||
+ | |- | ||
+ | | align="center" rowspan="4" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]] | ||
| align="center" | [[File:Item icon Shotgun.png|100px]]<br/> | | align="center" | [[File:Item icon Shotgun.png|100px]]<br/> | ||
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
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{{Pro}}-20% less bullet spread<br/> | {{Pro}}-20% less bullet spread<br/> | ||
{{Con}}-30% clip size | {{Con}}-30% clip size | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Frontier Justice.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Texas Ranger''' | ||
+ | | | ||
+ | {{Pro}}+10% damage done<br/> | ||
+ | {{Pro}}+10% bullet per pellet<br/> | ||
+ | {{Pro}}Damage remove sappers<br/> | ||
+ | {{Con}}-60% clip size<br/> | ||
+ | {{Con}}Deals mini-critical hits instead of critical hits<br/> | ||
+ | {{Con}}If one shot is unused before reloading, it is lost. | ||
|- | |- | ||
| align="center" | [[File:Item icon Pistol.png|100px]]<br/> | | align="center" | [[File:Item icon Pistol.png|100px]]<br/> | ||
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{{Con}}-30% slower firing speed<br/> | {{Con}}-30% slower firing speed<br/> | ||
{{Neutral}}Allows to perform 1 hit kill to enemy engineer who also drawed the same weapon within 3 seconds | {{Neutral}}Allows to perform 1 hit kill to enemy engineer who also drawed the same weapon within 3 seconds | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Homewrecker.png|100px]]<br/> | ||
+ | <small>[[Melee]]</small><br/> | ||
+ | '''Hammer head''' | ||
+ | | | ||
+ | {{Pro}}+20% faster repair speed<br/> | ||
+ | {{Pro}}Requires olny 1 hit to remove sappers<br/> | ||
+ | {{Con}}-20% slower firing speed on players<br/> | ||
|- | |- | ||
| align="center" rowspan="3" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | | align="center" rowspan="3" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]] | ||
− | | align="center" | [[File:Item icon | + | | align="center" | [[File:Item icon Family Business.png|100px]]<br/> |
<small>[[Primary]]</small><br/> | <small>[[Primary]]</small><br/> | ||
'''Aggressor''' | '''Aggressor''' | ||
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'''Ubercharger''' | '''Ubercharger''' | ||
| | | | ||
− | {{Pro}}On hit: + | + | {{Pro}}On hit: +2 ubercharge added<br/> |
− | {{Con}}- | + | {{Con}}-30% slower firing speed<br/> |
+ | {{Con}}-20% damage penatly | ||
|- | |- | ||
| align="center" | [[File:Item icon Vita-saw.png|100px]]<br/> | | align="center" | [[File:Item icon Vita-saw.png|100px]]<br/> | ||
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{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
{{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets | {{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets | ||
+ | |- | ||
+ | | align="center" rowspan="3" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]] | ||
+ | | align="center" | [[File:Item icon Sniper rifle.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Plan to kill''' | ||
+ | | | ||
+ | {{Pro}}On accurate headshot: +20% increased damage<br/> | ||
+ | {{Pro}}On accurate bodyshot: +10% increased damage<br/> | ||
+ | {{Con}}On accurate miss: -25% decreased damage<br/> | ||
+ | {{Con}}-50% damage penatly<br/> | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon Machina.png|100px]]<br/> | ||
+ | <small>[[Primary]]</small><br/> | ||
+ | '''Railgun''' | ||
+ | | | ||
+ | {{Pro}}+75% max primary ammo on wearer<br/> | ||
+ | {{Pro}}Projectiles penetrates enemy targets<br/> | ||
+ | {{Pro}}No move speed penalty from zoom<br/> | ||
+ | {{Con}}No headshots<br/> | ||
+ | {{Con}}No power charge<br/> | ||
+ | {{Neutral}}Gibs player on kill | ||
+ | |- | ||
+ | | align="center" | [[File:Item icon SMG.png|100px]]<br/> | ||
+ | <small>[[Secondary]]</small><br/> | ||
+ | '''Queensland riot''' | ||
+ | | | ||
+ | {{Pro}}+40% clip size<br/> | ||
+ | {{Pro}}+15% faster firing speed<br/> | ||
+ | {{Con}}-10% slower reload speed<br/> | ||
+ | {{Con}}-20% slower weapon switch<br/> | ||
+ | {{Con}}No random critical hits | ||
|- | |- | ||
| align="center" rowspan="3" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] | | align="center" rowspan="3" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]] |
Revision as of 20:02, 10 March 2012
“ | Hey look, buddy. I'm an Texaneer — that means I'm engineer.
— Texaneer
|
” |
-
Contents
Bio
|
Equipement
- Headwear – Texas Ten Gallon: A headwear item for the Engineer.
- Misc – Deus Specs: A miscellaneous item for the Engineer.
- Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
- Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
Looks for
Hats:
- Team Captain - A headwear item for Soldier, Heavy and Medic.
- Radigan Conagher Brown Painted,Clean Texas Ten Gallon - Because I want to be a TRUE Texaneer!
Miscs:
- Essential Accessories - A miscellaneous item for Scout.
- Lord Cockswain's Novelty Mutton Chops and Pipe - A miscellaneous item for Soldier.
- Physician's Procedure Mask - A miscellaneous item for Medic.
- Prairie Heel Biters - A musiscellaneous item for Engineer.
Paints:
- Balaclavas are Forever - To paint Essential Accessories
- Waterlogged Lab Coat - To paint Physican's Procedure Mask
Weapons:
- New wrench - New wrench that increases max health by 25 hp
-
Weapon suggestions
SUPER SECRET GUN SUGGESTIONS! | |||
---|---|---|---|
Class | Weapon | Attributes/Notes | |
Scout |
Primary |
+50% Faster firing speed | |
Secondary |
Applies self healing effect wich will heal 10 hp for 10 seconds | ||
secondary |
-30% taken critical hits | ||
Melee |
+30% damage done | ||
Soldier |
Primary |
+15% Faster firing speed | |
Primary |
Explosion drops 4 small bombs. Each bomb deals 40 damage | ||
Melee |
Upon capturing a point: 100% chance for critical hit for 8 seconds | ||
Melee |
When activated: | ||
Pyro |
Primary |
Airblast can knockback wearer when its aimed on the ground | |
Secondary |
On hit: target is engulfed in flames | ||
Melee |
On hit: Bleed for 8 seconds | ||
Melee |
On burning target hit: +20 health | ||
Melee |
This weapon counts kills just like strange weapons | ||
Demoman |
Primary |
+50% clip size | |
Melee |
Broken bottle causes bleeding for 8 seconds. | ||
Melee |
On kill: A small ammo pack is dropped | ||
Heavy |
Primary |
40% faster spin-up time | |
Secondary |
+50% faster consuption time | ||
Melee |
Knockback target on hit | ||
Engineer |
Primary |
+50% damage vs. buildings | |
Primary |
+10% damage done | ||
secondary |
+40% faster weapon switch | ||
Melee |
+20% faster repair speed | ||
Medic |
Primary |
+40% clip size | |
Primary |
On hit: +2 ubercharge added | ||
Melee |
On hit: Jarate applied to target for 12 seconds | ||
Sniper |
Primary |
On accurate headshot: +20% increased damage | |
Primary |
+75% max primary ammo on wearer | ||
Secondary |
+40% clip size | ||
Spy |
Primary |
+50% damage done | |
Primary |
On hit: +10 health | ||
Melee |
Silent killer: No attack noise from backstabs |