Difference between revisions of "User:Texaneer"

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(Weapon suggestions)
(Weapon suggestions)
Line 95: Line 95:
 
{{Pro}}+15% Faster firing speed<br/>
 
{{Pro}}+15% Faster firing speed<br/>
 
{{Pro}}+40% Faster projectile speed<br/>
 
{{Pro}}+40% Faster projectile speed<br/>
{{Pro}}-50% Damage taken from own explosions<br/>
+
{{Pro}}-30% Damage taken from own explosions<br/>
 
{{Con}}-25% Damage done<br/>
 
{{Con}}-25% Damage done<br/>
 
{{Con}}-20% Slower reload speed<br/>
 
{{Con}}-20% Slower reload speed<br/>
{{Con}}-50% explosion radius<br/>
 
 
{{Con}}No random critical hits
 
{{Con}}No random critical hits
 
|-
 
|-
Line 139: Line 138:
 
{{Pro}}-150% Airblast cost<br/>
 
{{Pro}}-150% Airblast cost<br/>
 
{{Pro}}+50% Airblast range<br/>
 
{{Pro}}+50% Airblast range<br/>
{{Con}}-50% Damage penalty
+
{{Con}}-50% Damage done
 
|-
 
|-
 
| align="center" | [[File:Item icon Widowmaker.png|100px]]<br/>
 
| align="center" | [[File:Item icon Widowmaker.png|100px]]<br/>
Line 147: Line 146:
 
{{Pro}}On hit: target is engulfed in flames<br/>
 
{{Pro}}On hit: target is engulfed in flames<br/>
 
{{Pro}}+50% Max secondary ammo on wearer<br/>
 
{{Pro}}+50% Max secondary ammo on wearer<br/>
{{Con}}-20% damage penatly<br/>
+
{{Con}}-20% damage done<br/>
 
{{Con}}-50% afterburn duration
 
{{Con}}-50% afterburn duration
 
|-
 
|-
Line 174: Line 173:
 
{{Pro}}+30% Launched bomb range<br/>
 
{{Pro}}+30% Launched bomb range<br/>
 
{{Pro}}-0.25 launched bomb detonation time<br/>
 
{{Pro}}-0.25 launched bomb detonation time<br/>
{{Con}}-25% damage penatly<br/>
+
{{Con}}-25% damage done<br/>
 
{{Con}}No random critical hits
 
{{Con}}No random critical hits
 
|-
 
|-
Line 192: Line 191:
 
'''Bomb suit'''
 
'''Bomb suit'''
 
|
 
|
{{Pro}}-50% explosion self damage<br/>
+
{{Pro}}-50% Damage taken from own explosions<br/>
 
{{Pro}}-50% explosion damage resistance on wearer<br/>
 
{{Pro}}-50% explosion damage resistance on wearer<br/>
 
{{Info}}Grants its abilities passively, does not need to be selected
 
{{Info}}Grants its abilities passively, does not need to be selected
Line 232: Line 231:
 
{{Con}}70% slower spin up time<br/>
 
{{Con}}70% slower spin up time<br/>
 
{{Con}}100% slower spin down time<br/>
 
{{Con}}100% slower spin down time<br/>
{{Con}}-60% damage penatly<br/>
+
{{Con}}-50% damage done<br/>
 
{{Con}}Wearer is unable to move when deployed<br/>
 
{{Con}}Wearer is unable to move when deployed<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
Line 276: Line 275:
 
{{Pro}}Damage remove sappers<br/>
 
{{Pro}}Damage remove sappers<br/>
 
{{Con}}-66% clip size<br/>
 
{{Con}}-66% clip size<br/>
{{Con}}Deals mini-critical hits instead of critical hits<br/>
 
 
{{Con}}If one shot is unused before reloading, it is lost.
 
{{Con}}If one shot is unused before reloading, it is lost.
 
|-
 
|-
Line 356: Line 354:
 
{{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets
 
{{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets
 
|-
 
|-
| align="center" rowspan="3" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
+
| align="center" rowspan="4" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 
| align="center" | [[File:Item icon Sniper rifle.png|100px]]<br/>
 
| align="center" | [[File:Item icon Sniper rifle.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
Line 364: Line 362:
 
{{Pro}}On accurate bodyshot: +10% increased damage<br/>
 
{{Pro}}On accurate bodyshot: +10% increased damage<br/>
 
{{Con}}On accurate miss: -25% decreased damage<br/>
 
{{Con}}On accurate miss: -25% decreased damage<br/>
{{Con}}-50% damage penatly<br/>
+
{{Con}}-50% damage done<br/>
 
|-
 
|-
 
| align="center" | [[File:Item icon Machina.png|100px]]<br/>
 
| align="center" | [[File:Item icon Machina.png|100px]]<br/>
Line 386: Line 384:
 
{{Con}}-20% slower weapon switch<br/>
 
{{Con}}-20% slower weapon switch<br/>
 
{{Con}}No random critical hits
 
{{Con}}No random critical hits
 +
|-
 +
| align="center" | [[File:Item icon Kukri.png|100px]]<br/>
 +
<small>[[Melee]]</small><br/>
 +
'''Australian rule'''
 +
|
 +
{{Pro}}+25% damage done<br/>
 +
{{Pro}}+10% faster firing speed<br/>
 +
{{Pro}}Damage dealt to jaratized enemies will heal<br/>
 +
{{Pro}}Deals critical hits instead of mini-crits<br/>
 +
{{Con}}+20% damage taken from melee sources when activated<br/>
 +
{{Info}}Polite, efficient, with a plan to kill everyone I need.
 
|-
 
|-
 
| align="center" rowspan="5" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]
 
| align="center" rowspan="5" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]

Revision as of 20:23, 11 March 2012

Hey look, buddy. I'm an Texaneer — that means I'm engineer.
Texaneer

-

Bio

Equipement

  • Headwear – Texas Ten Gallon: A headwear item for the Engineer.
  • Misc – Deus Specs: A miscellaneous item for the Engineer.
  • Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
  • Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.

Looks for

Hats:

  • Team Captain - A headwear item for Soldier, Heavy and Medic.
  • Radigan Conagher Brown Painted,Clean Texas Ten Gallon - Because I want to be a TRUE Texaneer!

Miscs:

  • Essential Accessories - A miscellaneous item for Scout.
  • Lord Cockswain's Novelty Mutton Chops and Pipe - A miscellaneous item for Soldier.
  • Physician's Procedure Mask - A miscellaneous item for Medic.
  • Prairie Heel Biters - A musiscellaneous item for Engineer.

Paints:

  • Balaclavas are Forever - To paint Essential Accessories
  • Waterlogged Lab Coat - To paint Physican's Procedure Mask

Weapons:

  • New wrench - New wrench that increases max health by 25 hp

-

Weapon suggestions

SUPER SECRET GUN SUGGESTIONS!
Class Weapon Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Force-A-Nature.png

Primary
Quick Shot

Pictogram plus.png +50% Faster firing speed
Pictogram plus.png +45% Faster Reload speed
Pictogram plus.png +40% Faster Weapon switch rate
Pictogram minus.png -50% Damage done
Pictogram minus.png -60% clip size
Pictogram minus.png No random critical hits
Pictogram minus.png If one shot is unused before reloading, it is lost.

Item icon Bonk! Atomic Punch.png

Secondary
Fruity PUNCH!

Pictogram info.png Applies self healing effect wich will heal 10 hp for 10 seconds
Pictogram minus.png 20% longer cooldown

Item icon Chargin' Targe.png

secondary
Mystic shield

Pictogram plus.png -30% taken critical hits
Pictogram plus.png +30% fire damage resistance on wearer
Pictogram minus.png -25% slower move speed on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected
Pictogram info.png This weapon is a part of "Boston knight set"

Item icon Three-Rune Blade.png

Melee
Boston slicer

Pictogram plus.png +30% damage done
Pictogram plus.png Has 20% longer melee range
Pictogram minus.png -40% slower firing rate
Pictogram info.png This weapon is a part of "Boston knight set"

Leaderboard class soldier.png
Soldier
Item icon Liberty Launcher.png

Primary
Jumper's Trumpet

Pictogram plus.png +15% Faster firing speed
Pictogram plus.png +40% Faster projectile speed
Pictogram plus.png -30% Damage taken from own explosions
Pictogram minus.png -25% Damage done
Pictogram minus.png -20% Slower reload speed
Pictogram minus.png No random critical hits

Item icon Black Box.png

Primary
Flak Cannon

Pictogram info.png Explosion drops 4 small bombs. Each bomb deals 40 damage
Pictogram plus.png +25% explosion radius
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted
Pictogram minus.png Projectiles can be shot down with bullets
Pictogram minus.png -25% slower firing speed

Item icon Equalizer.png

Melee
Capper

Pictogram plus.png Upon capturing a point: 100% chance for critical hit for 8 seconds
Pictogram plus.png Upon capturing a point: +20% faster move speed for 12 seconds
Pictogram minus.png -30% Damage done
Pictogram minus.png No random critical hits

Item icon Half-Zatoichi.png

Melee
Shogun's edge

Pictogram info.png  When activated:
Pictogram plus.png On kill: 100% chance for critical hit for 5 seconds
Pictogram plus.png +20% move speed on wearer
Pictogram minus.png No random critical hits
Pictogram minus.png Honorbound: Once drawn cannot be sheathed until it kills.

Leaderboard class pyro.png
Pyro
Item icon Flame Thrower.png

Primary
Airblaster

Pictogram info.png Airblast can knockback wearer when its aimed on the ground
Pictogram plus.png -150% Airblast cost
Pictogram plus.png +50% Airblast range
Pictogram minus.png -50% Damage done

Item icon Widowmaker.png

Secondary
SBC-40 Incendairy shotgun

Pictogram plus.png On hit: target is engulfed in flames
Pictogram plus.png +50% Max secondary ammo on wearer
Pictogram minus.png -20% damage done
Pictogram minus.png -50% afterburn duration

Item icon Back Scratcher.png

Melee
Axident

Pictogram plus.png On hit: Bleed for 8 seconds
Pictogram minus.png -40% slower weapon switch
Pictogram minus.png -25% slower firing speed
Pictogram minus.png User becomes vulnerable to afterburn

Item icon Axtinguisher.png

Melee
Firefighter

Pictogram plus.png On burning target hit: +20 health
Pictogram minus.png -25% damage vs non-burning players

Leaderboard class demoman.png
Demoman
Item icon Grenade Launcher.png

Primary
Bomber Lad

Pictogram plus.png +50% clip size
Pictogram plus.png +30% Launched bomb range
Pictogram plus.png -0.25 launched bomb detonation time
Pictogram minus.png -25% damage done
Pictogram minus.png No random critical hits

Item icon Loch-n-Load.png

Primary
Wallbreaker

Pictogram plus.png Launched bombs detonates on impact
Pictogram plus.png +50% Explosion radius
Pictogram minus.png -60% clip size
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -20% slower reload speed
Pictogram minus.png No random critical hits

Item icon Unknown.png

Primary
Bomb suit

Pictogram plus.png -50% Damage taken from own explosions
Pictogram plus.png -50% explosion damage resistance on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected

Item icon Bottle.png

Melee
DeGroot bordeaux

Pictogram plus.png Broken bottle causes bleeding for 8 seconds.
Pictogram minus.png Broken bottle deals 25% less damage

Item icon Pain Train.png

Melee
Hit'n'Pick

Pictogram plus.png On kill: A small ammo pack is dropped

Leaderboard class heavy.png
Heavy
Item icon Natascha.png

Primary
Urshula

Pictogram plus.png 40% faster spin-up time
Pictogram plus.png +25% faster move speed when deployed
Pictogram minus.png 50% slower spin-down time
Pictogram minus.png -25% bullet per pellet
Pictogram minus.png No random critical hits
Pictogram info.png My dearest Urshula...

Item icon Brass Beast.png

Primary
Rasputin

Pictogram plus.png +200% max primary ammo on wearer
Pictogram plus.png +80% bullet per pellet
Pictogram plus.png +50% faster firing speed
Pictogram plus.png +100% ammo gained from packs on wearer
Pictogram minus.png 70% slower spin up time
Pictogram minus.png 100% slower spin down time
Pictogram minus.png -50% damage done
Pictogram minus.png Wearer is unable to move when deployed
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted
Pictogram info.png A doomsday baby killing machine

Item icon Sandvich.png

Secondary
Pocket Sandvich

Pictogram plus.png +50% faster consuption time
Pictogram plus.png 25% faster cooldown
Pictogram info.png With primary fire or taunt key, restores 100 health over about 2 seconds.
Pictogram info.png With secondary fire, throws it for another player to restore 50% health.
Pictogram info.png When thrown and then picked up, restores recharge bar.

Item icon Killing Gloves of Boxing.png

Melee
Punch Out

Pictogram info.png Knockback target on hit
Pictogram plus.png Deals critical hits instead of mini-crits
Pictogram plus.png +30% chance for critical hit
Pictogram minus.png On critical miss: Stun for 6 seconds
Pictogram info.png Critical kills throws target away.

Leaderboard class engineer.png
Engineer
Item icon Shotgun.png

Primary
Scrap Gun

Pictogram plus.png +50% damage vs. buildings
Pictogram plus.png -20% less bullet spread
Pictogram minus.png -30% clip size
Pictogram minus.png -10% slower reload speed

Item icon Frontier Justice.png

Primary
Texas Ranger

Pictogram plus.png +10% damage done
Pictogram plus.png +10% bullet per pellet
Pictogram plus.png Damage remove sappers
Pictogram minus.png -66% clip size
Pictogram minus.png If one shot is unused before reloading, it is lost.

Item icon Pistol.png

secondary
Cowboy's six-shot

Pictogram plus.png +40% faster weapon switch
Pictogram plus.png +30% damage done
Pictogram minus.png -50% clip size
Pictogram minus.png -30% slower firing speed
Pictogram info.png Allows to perform 1 hit kill to enemy engineer who also drawed the same weapon within 3 seconds

Item icon Homewrecker.png

Melee
Hammer head

Pictogram plus.png +20% faster repair speed
Pictogram plus.png Requires olny 1 hit to remove sappers
Pictogram minus.png -20% slower firing speed on players

Item icon Gunslinger.png

Melee
Power arm

Pictogram plus.png +25 max health on wearer
Pictogram plus.png No move speed penalty while hauling
Pictogram plus.png +10% damage bonus
Pictogram minus.png No random critical hits
Pictogram minus.png -20% slower build rate
Pictogram minus.png -20% slower building deploy speed

Leaderboard class medic.png
Medic
Item icon Family Business.png

Primary
Aggressor

Pictogram plus.png +120% clip size
Pictogram plus.png +20% faster firing speed
Pictogram plus.png Deals critical hits instead mini-crits
Pictogram minus.png -30% damage done
Pictogram minus.png -10% slower move speed on wearer
Pictogram minus.png -1 health regenerated per second on wearer
Pictogram info.png Watch out, we got a aggresive medic over here.

Item icon Medi Gun.png

Secondary
Combatizer

Pictogram info.png Ubercharge provides mad milk and bleeding effects for 5 seconds on hit
Pictogram info.png Charges ubercharge by damage dealt by patient
Pictogram plus.png +30% heal rate
Pictogram minus.png +25% faster overheal decay

Item icon Unknown.png

Secondary
Medi ray-dar

Pictogram plus.png Heals every teammate in rage without
Pictogram plus.png +50% heal rate
Pictogram plus.png +10 max health on wearer
Pictogram minus.png Can't overheal
Pictogram info.png Grants its abilities passively, does not need to be selected

Item icon Blutsauger.png

Primary
Ubercharger

Pictogram plus.png On hit: +2 ubercharge added
Pictogram minus.png -30% slower firing speed
Pictogram minus.png -20% damage penatly

Item icon Vita-Saw.png

Melee
Veno-saw

Pictogram plus.png On hit: Jarate applied to target for 12 seconds
Pictogram minus.png No random critical hits
Pictogram minus.png Weapon can't deal mini-critical/critical hits on jaratized targets

Leaderboard class sniper.png
Sniper
Item icon Sniper Rifle.png

Primary
Plan to kill

Pictogram plus.png On accurate headshot: +20% increased damage
Pictogram plus.png On accurate bodyshot: +10% increased damage
Pictogram minus.png On accurate miss: -25% decreased damage
Pictogram minus.png -50% damage done

Item icon Machina.png

Primary
Railgun

Pictogram plus.png +75% max primary ammo on wearer
Pictogram plus.png Projectiles penetrates enemy targets
Pictogram plus.png No move speed penalty from zoom
Pictogram minus.png No headshots
Pictogram minus.png No power charge
Pictogram info.png Gibs player on kill

Item icon SMG.png

Secondary
Queensland riot

Pictogram plus.png +40% clip size
Pictogram plus.png +15% faster firing speed
Pictogram minus.png -10% slower reload speed
Pictogram minus.png -20% slower weapon switch
Pictogram minus.png No random critical hits

Item icon Kukri.png

Melee
Australian rule

Pictogram plus.png +25% damage done
Pictogram plus.png +10% faster firing speed
Pictogram plus.png Damage dealt to jaratized enemies will heal
Pictogram plus.png Deals critical hits instead of mini-crits
Pictogram minus.png +20% damage taken from melee sources when activated
Pictogram info.png Polite, efficient, with a plan to kill everyone I need.

Leaderboard class spy.png
Spy
Aw-Golden gun.png

Primary
One Shot

Pictogram plus.png +50% damage done
Pictogram plus.png On hit:+1 bullet added to clip
Pictogram minus.png On miss: All ammo is wasted
Pictogram minus.png Weapon holds olny 1 bullet in clip
Pictogram minus.png No random critical hits

Item icon Ambassador.png

Primary
T.M.W.D.G.

Pictogram plus.png On hit: +10 health
Pictogram minus.png -20% slower firing speed
Pictogram minus.png -25 max health on wearer

Item icon Revolver.png

Primary
Vendetta

Pictogram plus.png Upon a death: drops a high explosive bomb that hurts enemies and mini-crits the killer
Pictogram minus.png +100% explosion damage vulnerability on wearer

Item icon Knife.png

Melee
Phantomas

Pictogram plus.png Silent killer: No attack noise from backstabs
Pictogram plus.png No killcam to victim
Pictogram minus.png User can't see enemy's health
Pictogram minus.png Kills olny by backstab

Item icon Big Earner.png

Melee
Saboteur

Pictogram plus.png Sapped constructions will attack enemies as long as it lives
Pictogram minus.png +20% sentry damage vulnerability on wearer
Pictogram minus.png Sappers can be removed with one hit