Difference between revisions of "User:Texaneer"

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(Texan Weaponiser)
Line 23: Line 23:
 
* Melee - '''Gunslinger''': Replaces standard Sentry Gun with Combat Mini-Sentry Gun,  Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
 
* Melee - '''Gunslinger''': Replaces standard Sentry Gun with Combat Mini-Sentry Gun,  Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
  
=== Looks for ===
 
  
Hats:
 
* '''Team Captain''' - A headwear item for Soldier, Heavy and Medic.
 
* '''Radigan Conagher Brown Painted,Clean Texas Ten Gallon''' - Because I want to be a '''TRUE''' Texaneer!
 
Miscs:
 
* '''Essential Accessories''' - A miscellaneous item for Scout.
 
* '''Lord Cockswain's Novelty Mutton Chops and Pipe''' - A miscellaneous item for Soldier.
 
* '''Physician's Procedure Mask''' - A miscellaneous item for Medic.
 
* '''Prairie Heel Biters''' - A musiscellaneous item for Engineer.
 
Paints:
 
* '''Balaclavas are Forever''' - To paint Essential Accessories
 
* '''Waterlogged Lab Coat''' - To paint Physican's Procedure Mask
 
Weapons:
 
* '''New wrench''' - New wrench that increases max health by 25 hp
 
 
-
 
 
== Texan Weaponiser ==
 
== Texan Weaponiser ==
 
+
Maybe I'll suggest them to Mecha...
 
{| class="wikitable grid collapsible" width="100%"
 
{| class="wikitable grid collapsible" width="100%"
! colspan="3" class="header" | SUPER GUNZ SUGGESTIONS!
+
! colspan="3" class="header" | Weapons
 
|-
 
|-
 
! class="header" width="15%" | Class
 
! class="header" width="15%" | Class
Line 49: Line 33:
 
! class="header" width="30%" | Attributes/Notes
 
! class="header" width="30%" | Attributes/Notes
 
|-
 
|-
| align="center" rowspan="7" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
+
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Demoman|link=Demoman}}<br/>[[Multiple classes]]
| align="center" | [[File:Item icon Force-a-nature.png|100px]]<br/>
+
| align="center" | [[File:TW_lawbringer.png|100px]]<br/>
<small>[[Primary]]</small><br/>
 
'''Quick Shot'''
 
|
 
{{Pro}}+50% Faster firing speed<br/>
 
{{Pro}}+45% Faster Reload speed<br/>
 
{{Pro}}+40% Faster Weapon switch rate<br/>
 
{{Con}}-50% Damage done<br/>
 
{{Con}}-60% clip size<br/>
 
{{Con}}No random critical hits<br/>
 
{{Info}}If one shot is unused before reloading, it is lost.
 
|-
 
| align="center" | [[File:Item icon SMG.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Interceptor'''
 
|
 
{{Pro}}+25% faster firing speed<br/>
 
{{Pro}}+50% clip size<br/>
 
{{Pro}}+30% max primary ammo on wearer<br/>
 
{{Con}}-10% damage done<br/>
 
{{Con}}-15% slower reload speed<br/>
 
{{Con}}No random critical hits<br/>
 
{{Info}}Shares ammo with pistol/winger
 
|-
 
| align="center" | [[File:Item icon pistol.png|100px]]<br/>
 
<small>[[secondary]]</small><br/>
 
'''Tracer gun'''
 
|
 
{{Pro}}On hit: Marks target<br/>
 
{{Pro}}+50% max secondary ammo on wearer<br/>
 
{{Con}}-60% clip size<br/>
 
{{Con}}-10% damage done<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}Uses tracer rounds
 
|-
 
| align="center" | [[File:Item icon Bonk! Atomic Punch.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Fruity PUNCH!'''
 
|
 
{{Neutral}}Applies self healing effect wich will heal 10 hp for 10 seconds<br/>
 
{{Con}}20% longer cooldown<br/>
 
|-
 
| align="center" | [[File:Item icon Chargin' Targe.png|100px]]<br/>
 
<small>[[secondary]]</small><br/>
 
'''Mystic shield'''
 
|
 
{{Pro}}-30% taken critical hits<br/>
 
{{Pro}}+30% fire damage resistance on wearer<br/>
 
{{Con}}-25% slower move speed on wearer<br/>
 
{{Info}}Grants its abilities passively, does not need to be selected<br/>
 
{{Info}}'''This weapon is a part of "Boston knight set"'''
 
|-
 
| align="center" | [[File:Item icon Three-Rune Blade.png|100px]]<br/>
 
 
<small>[[Melee]]</small><br/>
 
<small>[[Melee]]</small><br/>
'''Boston slicer'''
+
'''Law Bringer'''
 
|
 
|
{{Pro}}+30% damage done<br/>
+
{{Pro}}Crits on your nemesis<br/>
{{Pro}}Has 20% longer melee range<br/>
 
{{Con}}-35% slower firing rate<br/>
 
{{Info}}'''This weapon is a part of "Boston knight set"'''
 
|-
 
| align="center" | [[File:Item icon Bat.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Freak Out'''
 
|
 
{{Pro}}Every taken damage charges "Rage" bar. Activate to refill health,recive immortality and critical hits for 12 seconds<br/>
 
{{Con}}-30% damage done<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" rowspan="7" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 
| align="center" | [[File:Item icon Liberty Launcher.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Jumper's Trumpet'''
 
|
 
{{Pro}}+15% Faster firing speed<br/>
 
{{Pro}}+40% Faster projectile speed<br/>
 
{{Pro}}-30% Damage taken from own explosions<br/>
 
{{Con}}-25% Damage done<br/>
 
{{Con}}-20% Slower reload speed<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" | [[File:Item icon Black Box.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Flak Cannon'''
 
|
 
{{Neutral}}Explosion drops 4 small bombs. Each bomb deals 40 damage<br/>
 
{{Pro}}+25% explosion radius<br/>
 
{{Pro}}+25% max primary ammo on wearer<br/>
 
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
{{Con}}Cannot be crit boosted<br/>
+
{{Con}}+5% critical hit vulnerability on wearer
{{Con}}Projectiles can be shot down with bullets<br/>
 
{{Con}}-25% slower firing speed
 
 
|-
 
|-
| align="center" | [[File:Item icon Original.png|100px]]<br/>
+
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}{{Icon class|class=Engineer|link=Engineer}}<br/>[[Multiple classes]]
<small>[[Primary]]</small><br/>
+
| align="center" | [[File:TW_SPAS12.png|100px]]<br/>
'''Original original'''
+
<small>[[Secondary]]/[[Primary]]</small><br/>
 +
'''Riot rifle'''
 
|
 
|
{{Info}}This weapon bases on original from '''Quake''' game, wich holds 100 rockets in clip<br/>
+
{{Pro}}Alt-fire: Fires 2 shells at once dealing double damage<br/>
{{Pro}}No reload necessary<br/>
+
{{Pro}}+50% max primary ammo on wearer(Engineer)<br/>
{{Pro}}+50% projectile speed<br/>
+
{{Pro}}+25% max secondary ammo on wearer(Soldier)<br/>
{{Pro}}+10% damage bonus<br/>
 
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
{{Con}}Cannot be crit boosted<br/>
+
{{Con}}-20% damage done
{{Con}}+10% damage from own explosions<br/>
 
 
|-
 
|-
| align="center" | [[File:Item icon Reserve Shooter.png|100px]]<br/>
+
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 +
| align="center" | [[File:TW_marker.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
<small>[[Secondary]]</small><br/>
'''Commando'''
+
'''Marker gun'''
 
|
 
|
{{Pro}}+25% damage done<br/>
+
{{Pro}}On hit: Marks target wich will leave a trail<br/>
{{Pro}}+25% max secondary ammo on wearer<br/>
+
{{Pro}}+50% max secondary ammo on wearer<br/>
{{Con}}-25% slower firing speed<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" | [[File:Item icon Equalizer.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Capper'''
 
|
 
{{Pro}}Upon capturing a point: 100% chance for critical hit for 8 seconds<br/>
 
{{Pro}}Upon capturing a point: +20% faster move speed for 12 seconds<br/>
 
{{Con}}-25% Damage done<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" | [[File:Item icon Half-Zatoichi.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Shogun's edge'''
 
|
 
{{Info}} When activated:<br/>
 
{{Pro}}On kill: 100% chance for critical hit for 5 seconds<br/>
 
{{Pro}}+20% move speed on wearer<br/>
 
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
{{Con}}Honorbound: Once drawn cannot be sheathed until it kills.
+
{{Con}}-50% clip size<br/>
|-
 
| align="center" | [[File:Item icon Shovel.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Vengeance'''
 
|
 
{{Pro}}Crits on your nemesis<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}+5% critical damage vulnerability on wearer
 
|-
 
| align="center" rowspan="6" | {{Icon class|class=Pyro|link=Pyro}}<br/>[[Pyro]]
 
| align="center" | [[File:Item icon Flamethrower.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Airblaster'''
 
|
 
{{Pro}}ACompression blast can knockback wearer when its aimed on the ground<br/>
 
{{Pro}}-50% Airblast cost<br/>
 
{{Pro}}+50% Airblast range<br/>
 
{{Con}}-50% Damage done
 
|-
 
| align="center" | [[File:Item icon Flamethrower.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Immolator'''
 
|
 
{{Pro}}+30% damage done<br/>
 
{{Pro}}+10% fire range<br/>
 
{{Con}}No airblast<br/>
 
{{Con}}No afterburn<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}+20% fire damage vulnerability on wearer
 
|-
 
| align="center" | [[File:Item icon Widowmaker.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''SBC-40 Incendairy shotgun'''
 
|
 
{{Pro}}On hit: target is engulfed in flames<br/>
 
{{Pro}}+50% Max secondary ammo on wearer<br/>
 
 
{{Con}}-20% damage done<br/>
 
{{Con}}-20% damage done<br/>
{{Con}}-50% afterburn duration
+
{{Con}}Uses tracer rounds
|-
 
| align="center" | [[File:Item icon Flare gun.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Starfire'''
 
|
 
{{Pro}}Projectile leaves fire trail that set enemies on fire<br/>
 
{{Pro}}+25% max secondary ammo on wearer<br/>
 
{{Con}}-40% damage penatly<br/>
 
{{Con}}-25% slower firing speed
 
|-
 
| align="center" | [[File:Item icon Back Scratcher.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Axident'''
 
|
 
{{Pro}}On hit: Bleed for 8 seconds<br/>
 
{{Pro}}+10% bleed damage done<br/>
 
{{Con}}-40% slower weapon switch<br/>
 
{{Con}}-25% slower firing speed<br/>
 
{{Con}}User becomes vulnerable to afterburn
 
|-
 
| align="center" | [[File:Item icon Axtinguisher.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Firefighter'''
 
|
 
{{Pro}}On burning target hit: +20 health<br/>
 
{{Con}}-25% damage vs non-burning players
 
|-
 
| align="center" rowspan="7" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 
| align="center" | [[File:Item icon Grenade Launcher.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Bomber Lad'''
 
|
 
{{Pro}}+50% clip size<br/>
 
{{Pro}}+30% Launched bomb range<br/>
 
{{Pro}}-0.25 launched bomb detonation time<br/>
 
{{Con}}-25% damage done<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" | [[File:Item icon Loch-n-Load.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Wallbreaker'''
 
|
 
{{Pro}}Launched bombs detonates on impact<br/>
 
{{Pro}}+50% Explosion radius<br/>
 
{{Con}}-60% clip size<br/>
 
{{Con}}-20% slower firing speed<br/>
 
{{Con}}-20% slower reload speed<br/>
 
{{Con}}No random critical hits
 
 
|-
 
|-
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
+
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Scout]]
 +
| align="center" | [[File:TW_bombsuit.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
'''Bomb suit'''
+
'''Bombsuit'''
 
|
 
|
 
{{Pro}}-50% Damage taken from own explosions<br/>
 
{{Pro}}-50% Damage taken from own explosions<br/>
 
{{Pro}}-50% explosion damage resistance on wearer<br/>
 
{{Pro}}-50% explosion damage resistance on wearer<br/>
 +
{{Con}}-10% slower move speed on wearer<br/>
 
{{Info}}Grants its abilities passively, does not need to be selected
 
{{Info}}Grants its abilities passively, does not need to be selected
 
|-
 
|-
| align="center" | [[File:Item icon Stickybomb launcher.png|100px]]<br/>
+
| align="center" rowspan="1" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
<small>[[Secondary]]</small><br/>
+
| align="center" | [[File:TW_Urshula.png|100px]]<br/>
'''Goo launcher'''
 
|
 
{{Info}}New projectile model<br/>
 
{{Pro}}Launched stickys can stick on enemies and will automaticly detonated within 5 seconds<br/>
 
{{Pro}}Projectiles cannot be deflected<br/>
 
{{Con}}-25% damage done<br/>
 
{{Con}}-4 max pipebomb out<br/>
 
{{Con}}-40% explosion radius<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" | [[File:Item icon Eyelander.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Dragonslayer'''
 
|
 
{{Pro}}On kill: 100% chance for a critical hit for 5 seconds<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}No crits from charging<br/>
 
{{Con}}-25 max health on wearer<br/>
 
{{Info}}This item blocks any health increasing attributes from other items
 
|-
 
| align="center" | [[File:Item icon Bottle.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''DeGroot bordeaux'''
 
|
 
{{Pro}}Broken bottle causes bleeding for 8 seconds.<br/>
 
{{Con}}Broken bottle deals 25% less damage
 
|-
 
| align="center" | [[File:Item icon Pain Train.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Hit'n'Pick'''
 
|
 
{{Pro}}On kill: A small ammo pack is dropped<br/>
 
|-
 
| align="center" rowspan="5" | {{Icon class|class=Heavy|link=Heavy}}<br/>[[Heavy]]
 
| align="center" | [[File:Item icon Natascha.png|100px]]<br/>
 
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
 
'''Urshula'''
 
'''Urshula'''
 
|
 
|
{{Pro}}40% faster spin-up time<br/>
+
{{Pro}}+50% faster spin up time<br/>
{{Pro}}+25% faster move speed when deployed<br/>
+
{{Pro}}+30% faster move speed while deployed<br/>
{{Con}}50% slower spin-down time<br/>
+
{{Con}}-10% damage done<br/>
 +
{{Con}}30% longer spin down time<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
{{Info}}My dearest Urshula...
+
{{Info}} My deares Urshula
 
|-
 
|-
| align="center" | [[File:Item icon Brass Beast.png|100px]]<br/>
+
| align="center" rowspan="1" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 +
| align="center" | [[File:TW_reaper.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
<small>[[Primary]]</small><br/>
'''Rasputin'''
+
'''Reaper'''
|
 
{{Pro}}+200% max primary ammo on wearer<br/>
 
{{Pro}}+50% damage done<br/>
 
{{Pro}}+50% faster firing speed<br/>
 
{{Pro}}+100% ammo gained from packs on wearer<br/>
 
{{Con}}70% slower spin up time<br/>
 
{{Con}}100% slower spin down time<br/>
 
{{Con}}Wearer is unable to move when deployed<br/>
 
{{Info}}'''A doomsday baby killing machine'''
 
|-
 
| align="center" | [[File:Item icon Sandvich.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Pocket Sandvich'''
 
 
|
 
|
{{Pro}}+50% faster consuption time<br/>
+
{{Pro}}Silent killer: No attack noise<br/>
{{Pro}}25% faster cooldown<br/>
+
{{Pro}}-50% reduced firing sound from distance<br/>
{{Info}}With primary fire or taunt key, restores 100 health over about 2 seconds.<br/>
+
{{Con}}-25% headshot damage done<br/>
{{Info}}With secondary fire, throws it for another player to restore 50% health.<br/>
 
{{Info}}When thrown and then picked up, restores recharge bar.
 
|-
 
| align="center" | [[File:Item icon Killing Gloves of Boxing.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Punch Out'''
 
|
 
{{Neutral}}Knockback target on hit<br/>
 
{{Pro}}Deals critical hits instead of mini-crits<br/>
 
{{Pro}}+30% chance for critical hit<br/>
 
{{Con}}On critical miss: Hit yourself,baby<br/>
 
{{Con}}On critical miss: Stun for 6 seconds<br/>
 
{{Neutral}}Critical kills throws target away.
 
|-
 
| align="center" | [[File:Item icon Fists.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Sandvich Fists'''
 
|
 
{{Pro}}On kill: A sandvich is dropped<br/>
 
{{Pro}}Wearer is able to gain health from thrown sandviches<br/>
 
{{Con}}-25% damage penatly<br/>
 
{{Con}}-10% health gained from packs on wearer
 
|-
 
| align="center" rowspan="5" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
 
| align="center" | [[File:Item icon Shotgun.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Scrap Gun'''
 
|
 
{{Pro}}+50% damage vs. buildings<br/>
 
{{Pro}}-20% less bullet spread<br/>
 
{{Con}}-30% clip size<br/>
 
{{Con}}-10% slower reload speed
 
|-
 
| align="center" | [[File:Item icon Frontier Justice.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Texas Ranger'''
 
|
 
{{Pro}}+10% damage done<br/>
 
{{Pro}}+10% bullet per pellet<br/>
 
{{Pro}}Damage remove sappers<br/>
 
{{Pro}}Deals critical hits instead of mini-crits<br/>
 
{{Con}}-60% clip size<br/>
 
|-
 
| align="center" | [[File:Item icon Pistol.png|100px]]<br/>
 
<small>[[secondary]]</small><br/>
 
'''Cowboy's six-shooter'''
 
|
 
{{Pro}}+40% faster weapon switch<br/>
 
{{Pro}}+30% damage done<br/>
 
{{Con}}-50% clip size<br/>
 
{{Con}}-30% slower firing speed<br/>
 
{{Neutral}}Allows to perform 1 hit kill to enemy engineer who also drawed the same weapon within 3 seconds
 
|-
 
| align="center" | [[File:Item icon Homewrecker.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Hammer head'''
 
|
 
{{Pro}}+20% faster repair speed<br/>
 
{{Pro}}Requires olny 1 hit to remove sappers<br/>
 
{{Con}}-20% slower firing speed on players<br/>
 
|-
 
| align="center" | [[File:Item icon Gunslinger.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Power arm'''
 
|
 
{{Pro}}+25 max health on wearer<br/>
 
{{Pro}}No move speed penalty while hauling<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}-20% slower build rate<br/>
 
{{Con}}-20% slower building deploy speed
 
|-
 
| align="center" rowspan="5" | {{Icon class|class=Medic|link=Medic}}<br/>[[Medic]]
 
| align="center" | [[File:Item icon Family Business.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Aggressor'''
 
|
 
{{Pro}}+120% clip size<br/>
 
{{Pro}}+20% faster firing speed<br/>
 
{{Pro}}Deals critical hits instead mini-crits<br/>
 
 
{{Con}}-20% damage done<br/>
 
{{Con}}-20% damage done<br/>
{{Con}}-10% slower move speed on wearer<br/>
 
{{Con}}-1 health regenerated per second on wearer<br/>
 
{{Info}}'''Watch out, we got a aggresive medic over here.'''
 
|-
 
| align="center" | [[File:Item icon Blutsauger.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Ubercharger'''
 
|
 
{{Pro}}On hit: +2 ubercharge added<br/>
 
{{Con}}-25% clip size<br/>
 
{{Con}}-20% damage penatly
 
|-
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Medi ray-dar'''
 
|
 
{{Pro}}Heals every teammate in rage<br/>
 
{{Pro}}+50% heal rate<br/>
 
{{Pro}}+10 max health on wearer<br/>
 
{{Con}}Can't overheal<br/>
 
{{Info}}Grants its abilities passively, does not need to be selected
 
|-
 
| align="center" | [[File:Item icon Medigun.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Combatizer'''
 
|
 
{{Neutral}}Ubercharge provides mad milk and bleeding effects for 5 seconds on hit<br/>
 
{{Neutral}}Charges ubercharge by damage dealt by patient<br/>
 
{{Pro}}+30% heal rate<br/>
 
{{Con}}+25% faster overheal decay
 
|-
 
| align="center" | [[File:Item icon Vita-saw.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Veno-saw'''
 
|
 
{{Pro}}On hit: Jarate applied to target for 12 seconds<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}Weapon can't deal mini-critical/critical hits on jaratized targets
 
|-
 
| align="center" rowspan="4" | {{Icon class|class=Sniper|link=Sniper}}<br/>[[Sniper]]
 
| align="center" | [[File:Item icon Machina.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Railgun'''
 
|
 
{{Pro}}+75% max primary ammo on wearer<br/>
 
{{Pro}}Projectiles penetrates enemy targets<br/>
 
{{Pro}}No move speed penalty from zoom<br/>
 
{{Con}}No headshots<br/>
 
{{Con}}No power charge<br/>
 
{{Con}}Uses Tracer rounds<br/>
 
{{Neutral}}Gibs player on kill
 
|-
 
| align="center" | [[File:Item icon Huntsman.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Lovemaker'''
 
|
 
{{Pro}}On hit: Target fell in love with someone, wich causes endless bleeding
 
and replaces all taunts with hug taunt that can cure the bleeding<br/>
 
{{Con}}No headshots<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}-50% damage done
 
|-
 
| align="center" | [[File:Item icon SMG.png|100px]]<br/>
 
<small>[[Secondary]]</small><br/>
 
'''Queensland riot'''
 
|
 
{{Pro}}+50% clip size<br/>
 
{{Pro}}+15% faster firing speed<br/>
 
{{Con}}-10% slower reload speed<br/>
 
{{Con}}-20% slower weapon switch<br/>
 
{{Con}}No random critical hits
 
|-
 
| align="center" | [[File:Item icon Kukri.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Australian rule'''
 
|
 
{{Pro}}+25% damage done<br/>
 
{{Pro}}+10% faster firing speed<br/>
 
{{Pro}}Damage dealt to jaratized enemies will heal<br/>
 
{{Pro}}Deals critical hits instead of mini-crits<br/>
 
{{Con}}+20% damage taken from melee sources when activated<br/>
 
{{Info}}Polite, efficient, with a plan to kill everyone I need.
 
|-
 
| align="center" rowspan="5" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]
 
| align="center" | [[File:Aw-Golden_gun.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''One Shot'''
 
|
 
{{Pro}}+50% damage done<br/>
 
{{Pro}}Succesful hit will recive bullet back to clip<br/>
 
{{Con}}On miss: All ammo is wasted<br/>
 
{{Con}}Weapon holds olny 1 bullet in clip<br/>
 
 
{{Con}}No random critical hits
 
{{Con}}No random critical hits
 
|-
 
|-
| align="center" | [[File:Item icon Ambassador.png|100px]]<br/>
+
| align="center" rowspan="1" | {{Icon class|class=Spy|link=Spy}}<br/>[[Spy]]
<small>[[Primary]]</small><br/>
+
| align="center" | [[File:TW_nightspirit.png|100px]]<br/>
'''T.M.W.D.G.'''
 
|
 
{{Pro}}On hit: +10 health<br/>
 
{{Con}}-20% slower firing speed<br/>
 
{{Con}}-25 max health on wearer
 
|-
 
| align="center" | [[File:Item icon Revolver.png|100px]]<br/>
 
<small>[[Primary]]</small><br/>
 
'''Vendetta'''
 
|
 
{{Pro}}Upon a death: drops a high explosive bomb that hurts enemies and mini-crits the killer<br/>
 
{{Con}}+100% explosion damage vulnerability on wearer
 
|-
 
| align="center" | [[File:Item icon Knife.png|100px]]<br/>
 
 
<small>[[Melee]]</small><br/>
 
<small>[[Melee]]</small><br/>
'''Phantomas'''
+
'''Night spirit'''
 
|
 
|
 
{{Pro}}Silent killer: No attack noise from backstabs<br/>
 
{{Pro}}Silent killer: No attack noise from backstabs<br/>
{{Pro}}No killcam to victim<br/>
+
{{Pro}}No killcam to victim. Kills will be marked as suicides<br/>
{{Con}}User can't see enemy's health<br/>
+
{{Con}}User can't see enemy health<br/>
 
{{Con}}Kills olny by backstab
 
{{Con}}Kills olny by backstab
 
|-
 
|-
| align="center" | [[File:Item icon Big Earner.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
'''Saboteur'''
 
|
 
{{Pro}}Sapped constructions will attack enemies as long as it lives<br/>
 
{{Con}}+20% sentry damage vulnerability on wearer<br/>
 
{{Con}}Sappers can be removed with one hit
 

Revision as of 19:45, 17 March 2012

Hey look, buddy. I'm an Texaneer — that means I'm engineer.
Texaneer

-

Bio

Equipement

  • Headwear – Texas Ten Gallon: A headwear item for the Engineer.
  • Misc – Deus Specs: A miscellaneous item for the Engineer.
  • Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
  • Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.


Texan Weaponiser

Maybe I'll suggest them to Mecha...

Weapons
Class Weapon Attributes/Notes
Leaderboard class soldier.pngLeaderboard class demoman.png
Multiple classes
100px

Melee
Law Bringer

Pictogram plus.png Crits on your nemesis
Pictogram minus.png No random critical hits
Pictogram minus.png +5% critical hit vulnerability on wearer

Leaderboard class soldier.pngLeaderboard class engineer.png
Multiple classes
100px

Secondary/Primary
Riot rifle

Pictogram plus.png Alt-fire: Fires 2 shells at once dealing double damage
Pictogram plus.png +50% max primary ammo on wearer(Engineer)
Pictogram plus.png +25% max secondary ammo on wearer(Soldier)
Pictogram minus.png No random critical hits
Pictogram minus.png -20% damage done

Leaderboard class scout.png
Scout
100px

Secondary
Marker gun

Pictogram plus.png On hit: Marks target wich will leave a trail
Pictogram plus.png +50% max secondary ammo on wearer
Pictogram minus.png No random critical hits
Pictogram minus.png -50% clip size
Pictogram minus.png -20% damage done
Pictogram minus.png Uses tracer rounds

Leaderboard class demoman.png
Scout
100px

Primary
Bombsuit

Pictogram plus.png -50% Damage taken from own explosions
Pictogram plus.png -50% explosion damage resistance on wearer
Pictogram minus.png -10% slower move speed on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected

Leaderboard class heavy.png
Heavy
100px

Primary
Urshula

Pictogram plus.png +50% faster spin up time
Pictogram plus.png +30% faster move speed while deployed
Pictogram minus.png -10% damage done
Pictogram minus.png 30% longer spin down time
Pictogram minus.png No random critical hits
Pictogram info.png  My deares Urshula

Leaderboard class sniper.png
Sniper
100px

Primary
Reaper

Pictogram plus.png Silent killer: No attack noise
Pictogram plus.png -50% reduced firing sound from distance
Pictogram minus.png -25% headshot damage done
Pictogram minus.png -20% damage done
Pictogram minus.png No random critical hits

Leaderboard class spy.png
Spy
100px

Melee
Night spirit

Pictogram plus.png Silent killer: No attack noise from backstabs
Pictogram plus.png No killcam to victim. Kills will be marked as suicides
Pictogram minus.png User can't see enemy health
Pictogram minus.png Kills olny by backstab