Difference between revisions of "Strange Weapon"

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(Made a new page for strange weapons, made a disambiguation page for Strange.)
 
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{{hatnote|This article is about the Strange Weapons themselves. For other uses of the name, see [[Strange (disambiguation)]].}}
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#REDIRECT [[Strange]]
{{Backpack item
 
| style      = float: right; width: 350px; margin: 0.5em 0.5em 1em 1em;
 
| item-name  = Shotgun
 
| quality    = Strange
 
| item-level = Strange Shotgun - Kills: 0
 
}}
 
'''Strange''' quality is an [[quality|item quality]] commonly used on [[weapons]] found from unlocking [[Mann Co. Supply Crate]]s of certain series. Introduced in the [[Über Update]] on {{Patch name|6|23|2011}}, Strange weapons track [[kills]] and record them as an [[List of item attributes#kill eater|item attribute]], allowing the count to be viewed by players. The weapon is then awarded a [[#Rank|rank]] as the recorded count increases, with the rank affixed to the beginning of the item's name. Some Strange weapons track another action instead of kills, such as [[kill assist]]s (see [[#Notes|Notes]] below for exceptions). Additionally, some weapons have a second count to track other associated actions, such as [[Sentry Gun]] kills; however, the secondary count does not contribute toward rank progress. Each time the player achieves a new rank, it is announced to all players on the server with a message in the chat box; A notification pop-up also appears only for the player the weapon belongs to.
 
 
 
The [[Spirit Of Giving]] is an [[Classes|all-class]] [[miscellaneous item]] with the Strange quality, introduced during the [[Australian Christmas 2011]] event. It tracks and ranks up based on gifts given with the [[Secret Saxton]] and [[Pile o' Gifts]] items. Uniquely, it has its own list of ranks, with lower thresholds between them. In its initial state, it does not display the Strange prefix, but does retain the text coloring. All players were awarded the Spirit Of Giving along with a [[Secret Saxton]] to all [[account types|premium players]] at the time of the update. The update also introduced [[Festive weapons]]: [[reskins]] of a number of [[Stock weapons]], braided with flickering Christmas lights. Festive weapons could be obtained in either Strange or [[Unique]] quality.
 
 
 
The [[Strange Part]] is a tool that can be used to track an additional variable on Strange weapons. There can be multiple variables added.
 
 
 
The hexadecimal color code for Strange items is {{Qcc|CF6A32}}.
 
{{TOC float|right}}
 
 
 
== Ranks ==
 
 
 
=== Strange weapon ranks ===
 
All Strange weapons start with an initial prefix of Strange, however this is not a rank itself. Trading a Strange weapon will cause its counter to reset to zero and its prefix to reset to Strange, unless [[Gift Wrap]] is used.
 
<!--
 
 
 
Pay attention to the above paragraph before editing this page. Strange is not a rank, and the following IDs are not arbitrary. These are currently the ONLY valid ranks as defined in the game's schema and they are all valid, including the last unlocalized one. Do not change it.
 
 
 
-->
 
{{Strange weapon ranks}}
 
=== Spirit Of Giving ranks ===
 
{{main|Spirit Of Giving}}
 
{{Spirit Of Giving ranks}}
 
 
 
== Notes ==
 
* The following Strange items do not track kills, instead:
 
** [[Mad Milk]] and [[Jarate]] tracks and ranks up based on the number of coated enemies, or "Sodden Victims".
 
** The [[Wrench]], [[Gunslinger]], and [[Jag]] track [[Sentry Gun]] kills, whether [[Wrangler|Wrangled]] or not, and standard melee kills, and rank up based on Sentry Gun kills.
 
*** The [[Southern Hospitality]] only tracks standard melee kills.
 
** The [[Medi Gun]], [[Quick-Fix]], and [[Kritzkrieg]] track [[ÜberCharge]]s and [[kill assist]]s;
 
*** The Medi Gun and Quick-Fix rank up based on ÜberCharges deployed.
 
*** The Kritzkrieg ranks up based on kill assists.
 
** The [[Razorback]] tracks and ranks up based on the number of [[Spy|Spies]] shocked by backstabbing it, or "Spies Shocked".
 
** The [[Electro Sapper]] counts how many buildings have been destroyed by sapping them.
 
** The [[Dead Ringer]] tracks and ranks up based on number of feigned deaths.
 
* Killing a teammate while [[friendly fire]] is enabled will increase your kill total with that weapon by one, as though it were a normal kill.
 
*The following actions do not increase the total kill count for strange weapons:
 
** Activating the [[Cloak]] of a [[Spy]] who is using the [[Dead Ringer]].
 
** Any action involving bots.
 
** Killing yourself with a Strange weapon.
 
** Killing an enemy with a [[compression blast]].
 
** Killing an enemy with a [[taunt]]. But [[Fencing]] kills will still increase the total kill count.
 
** Activating the Dead Ringer via environmental damage, such as fall damage.
 
* Kills are counted together for classes that share the same Strange weapon.
 
* Using a [[Name Tag]] will change the name of the Strange weapon, but the weapon will still retain its rank and counter. Its current rank is displayed under the name of the weapon in light grey text.
 
 
 
== Strange Parts ==
 
* In the [[March 22, 2012 Patch]], [[Strange Parts]] were added to the game. They allow you to add on another counter to existing Strange weapons such as: Heavies killed, headshots, buildings destroyed, projectiles reflected, airborne kills, and gib kills.
 
 
 
== Bugs ==
 
* Counters do not update in-game when you inspect another player's Strange weapon on the [[Deathcam]].
 
* If a Strange weapon goes up a rank, it will appear to have the original rank prefix when switching weapons until the player [[respawn]]s.
 
* The [[Eyelander]] levels up only on kills, rather than total heads collected. Therefore killing someone with heads, such as another Demoman with the Eyelander (and all variants) or a Sniper with the [[Bazaar Bargain]] will only yield one kill.
 
* Killing yourself with the [[Wrangler]] while having one of Strange [[Wrenches]] equipped increases the counter.
 
 
 
== List of Strange items ==
 
{{Strange quality table}}
 
 
 
== Update history ==
 
{{update history|
 
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 
* {{undocumented}} Added Strange qualities.
 
* {{undocumented}} Added Strange variants of the [[Chargin' Targe]], [[Grenade Launcher]], [[Stickybomb Launcher]], [[Eyelander]], [[Rocket Launcher]], [[Pain Train]], [[Shotgun]], [[Direct Hit]], [[Gloves of Running Urgently]], [[Minigun]], and [[Natascha]].
 
 
 
'''{{Patch name|6|28|2011}}'''
 
* Fixed the problem that was causing Strange Demoman [[shield]]s to not accumulate kills.
 
 
 
'''July 12, 2011 Patch''' {{Item server}}
 
* Added Strange variants of the [[Sandman]], [[Pistol]], [[Scattergun]], [[Boston Basher]], [[Ambassador]], [[Conniver's Kunai]], [[Knife]], [[Revolver]], [[Flamethrower]], [[Flare Gun]], [[Powerjack]], and [[Backburner]].
 
 
 
'''{{Patch name|8|18|2011}}'''
 
* {{undocumented}} Added Strange variants of the [[Syringe Gun]], [[Crusader's Crossbow]], [[Bonesaw]], [[Medi Gun]], [[Sniper Rifle]], [[Sydney Sleeper]], [[Bushwacka]], [[Jarate]], [[Frontier Justice]], [[Jag]], and [[Wrench]].
 
 
 
'''{{Patch name|9|2|2011}}'''
 
* Updated the Strange quality color from RGB [205, 155, 29] ({{Qcc|CD9B1D}}) to RGB [207, 106, 50] ({{Qcc|CF6A32}}).
 
 
 
'''{{Patch name|9|20|2011}}'''
 
* {{undocumented}} Added Strange variants of the [[Axtinguisher]], [[Black Box]], and [[Razorback]].
 
* {{Undocumented}} Added a "Spies Shocked" attribute for the Strange [[Razorback]].
 
* {{Undocumented}} Added a "Heads Taken" attribute for the Strange [[Eyelander]].
 
 
 
'''{{Patch name|10|13|2011}}'''
 
* When sorting the [[backpack]], otherwise-equivalent items will sort by strange weapon [[#Ranks|rank]] and [[crate]] series number if possible.
 
* When selecting items from the [[loadout]], weapons with different kill eater ranks will all show up.
 
* {{undocumented}} Added Strange variants of the [[Ullapool Caber]], [[Kritzkrieg]], [[Holy Mackerel]], [[Gunslinger]], [[Machina]], [[Mad Milk]], [[Half-Zatoichi]], [[Fists]], and [[Degreaser]].
 
* {{Undocumented}} Strange weapon ranking notifications no longer appear as a toast popup on screen.
 
 
 
'''{{Patch name|10|25|2011}}'''
 
* {{undocumented}} Added Strange variants of the [[Brass Beast]], [[Übersaw]], [[L'Etranger]], and [[Equalizer]].
 
 
 
'''{{Patch name|12|1|2011}}'''
 
* {{undocumented}} Added Strange variants of the [[Your Eternal Reward]], [[Family Business]], [[Soda Popper]], [[Amputator]], [[Reserve Shooter]], [[Atomizer]], [[Southern Hospitality]], and [[Scottish Resistance]].
 
 
 
'''{{Patch name|12|15|2011}}'''
 
* Added [[Festive weapons]] with the Strange quality attached.
 
* {{undocumented}} Strange weapon level up alerts re-added for the player whose weapon leveled up.
 
 
 
'''{{Patch name|12|21|2011}}'''
 
* The [[Spirit Of Giving]] was added to the game.
 
 
 
'''{{Patch name|1|11|2012}}'''
 
* Fixed some cases where strange [[Ullapool Caber]]s and [[Wrench (disambiguation)|Wrench]]es would fail to correctly count kills.
 
* {{undocumented}} Added Strange variants of the [[Bazaar Bargain]], [[Big Earner]], [[Blutsauger]], and [[Liberty Launcher]].
 
 
 
'''{{Patch name|2|2|2012}}'''
 
* {{undocumented}} Added Strange variants of the [[SMG]], [[Killing Gloves of Boxing]], [[Quick-Fix]], and [[Dead Ringer]].
 
 
 
'''{{Patch name|2|23|2012}}'''
 
* {{undocumented}} Added Strange variants of the [[Loch-n-Load]] and [[Overdose]].
 
 
 
'''{{Patch name|3|22|2012}}'''
 
* Added [[strange parts]].
 
* Fixed a bug that would cause chat-text strange weapon rank up notifications to sometimes display player names as "unknown" }}
 
 
 
{{Quality nav}}
 

Latest revision as of 02:45, 23 March 2012

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