Difference between revisions of "Team Fortress Wiki:Tips Revision/Suggestions"

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(Medic: Added a tip for the Kritzkrieg.)
(Changes: Adding too-long in-game tips. Also added my own suggested revisions to them, for discussion.)
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* {{c|Notice|REJECTED}} as of the [[March 22, 2012 Patch]]; "As a Soldier, the Righteous Bison can be used to light the arrows of friendly Huntsman Snipers on fire."
 
* {{c|Notice|REJECTED}} as of the [[March 22, 2012 Patch]]; "As a Soldier, the Righteous Bison can be used to light the arrows of friendly Huntsman Snipers on fire."
 
** I can understand why the tips was rejected: new players should be given information that would be beneficial to themselves and their team, and information which should not distract them from core gameplay concepts; this tip, in retrospect, a bit too 'limited' in scope to be burdening a new player with - the player might interpret it as being an important gameplay concept (because it is in the tips) that they would benefit from mastering, it is not and of little benefit.)  Anyway, I've listed it (and will list all rejected tips) in this change section so that if anybody can see a way to refine the tip to improve it - they're available too. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 12:50, 23 March 2012 (PDT)
 
** I can understand why the tips was rejected: new players should be given information that would be beneficial to themselves and their team, and information which should not distract them from core gameplay concepts; this tip, in retrospect, a bit too 'limited' in scope to be burdening a new player with - the player might interpret it as being an important gameplay concept (because it is in the tips) that they would benefit from mastering, it is not and of little benefit.)  Anyway, I've listed it (and will list all rejected tips) in this change section so that if anybody can see a way to refine the tip to improve it - they're available too. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 12:50, 23 March 2012 (PDT)
 +
 +
 +
* "Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly without taking damage.  Be careful however, as you will take increased damage from most weapons while it is equipped, and you will need to rely on your secondary and melee weapons in order to deal damage."
 +
*: Currently in-game, but [http://intergalacticprotonpoweredelectricaltentacledadvertisingdroid.co.uk/tiprevision/fail/Tip_3_19.png too long for the TipLabel container]. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
 +
** "Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly without taking damage.  Be careful however, you will take increased damage from most weapons, and you will rely on your secondary and melee weapons to deal damage." Opinions? -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
 +
 +
 +
* "Tip_3_23" "As a Soldier, you can use %attack2% when wielding the Cow Mangler 5000 to fire a charged shot, dealing additional damage and setting the enemy briefly on fire. Be careful however, as a charged shot entirely depletes the Cow Mangler 5000's ammunition."
 +
*: Currently in-game, but [http://intergalacticprotonpoweredelectricaltentacledadvertisingdroid.co.uk/tiprevision/fail/Tip_3_23.png too long for the TipLabel container]. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
 +
** "Tip_3_23" "As a Soldier, you can use %attack2% when wielding the Cow Mangler 5000 to fire a charged shot, dealing extra damage and setting the enemy briefly on fire. Be wary however, A charged shot entirely depletes the Cow Mangler 5000's ammunition." Opinions? -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
  
 
=== Pyro ===
 
=== Pyro ===
 +
* "Tip_7_26" "As a Pyro, the Degreaser inflicts less afterburn damage but allows you to switch weapons almost instantly. This allows you to more easily perform deadly combination attacks, such as setting the enemy on fire and then using the Axtinguisher in order to inflict a critical hit!"
 +
*: Currently in-game, but [http://intergalacticprotonpoweredelectricaltentacledadvertisingdroid.co.uk/tiprevision/fail/Tip_7_26.png too long for the TipLabel container]. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
 +
** "Tip_7_26" "As a Pyro, the Degreaser inflicts less afterburn damage but allows you to switch weapons almost instantly - allowing you to more easily perform deadly combination attacks, such as setting the enemy on fire and using the Axtinguisher to inflict a critical hit!" Opinions? -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
  
 
=== Demoman ===
 
=== Demoman ===
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=== Engineer ===
 
=== Engineer ===
 +
* "Tip_9_29" "As an Engineer, the Widowmaker draws from your limited metal reserves for each shot. Make sure that you take note of ammo box locations and friendly Dispensers to quickly resupply when you need to; also consider equipping the Pistol to be able to deal damage when you can't."
 +
*: Currently in-game, but [http://intergalacticprotonpoweredelectricaltentacledadvertisingdroid.co.uk/tiprevision/fail/Tip_9_29.png too long for the TipLabel container]. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
 +
** "Tip_9_29" "As an Engineer, the Widowmaker draws from your metal reserves for each shot. Make sure that you take note of ammo locations and Dispensers to quickly resupply when you need to, also consider equipping the Pistol to be able to deal damage when you can't." Opinions? -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
  
 
=== Medic ===
 
=== Medic ===
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** Valve rejected it, it's obvious why (though I was hoping they'd let it slip on humour value)...  Anyway, as per the new (as stated above) rejected-tip-watdo policy - it must be listed in case anyone wishes to improve it. :3 -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 12:50, 23 March 2012 (PDT)
 
** Valve rejected it, it's obvious why (though I was hoping they'd let it slip on humour value)...  Anyway, as per the new (as stated above) rejected-tip-watdo policy - it must be listed in case anyone wishes to improve it. :3 -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 12:50, 23 March 2012 (PDT)
 
=== Spy ===
 
=== Spy ===
 +
 +
*"Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team, and sap a Sentry Gun just before your teammates attack. This will prevent the Sentry from firing, and also make it more difficult for an Engineer to repair it."
 +
*: Currently in-game, but [http://intergalacticprotonpoweredelectricaltentacledadvertisingdroid.co.uk/tiprevision/fail/Tip_8_34.png too long for the TipLabel container]. -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
 +
** "Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team and sap a Sentry Gun as your teammates attack. This will prevent the Sentry from firing, and make it more difficult for an Engineer to repair it." Opinions? -[[User:RJackson|<span class="modbg" style="margin-right:1px;text-shadow: #538237 1px 1px 0px;">RJ</span>]] 13:42, 24 March 2012 (PDT)
  
 
===Arena tips===
 
===Arena tips===

Revision as of 20:42, 24 March 2012

This page is for suggesting new tips to be added to the project, or changes to the tips already in the Final page. Tips here will be regularly reviewed and, if of sufficient quality, will be moved to the Final page; tips not of quality will be left for editors to improve.

Formatting

Changes

When suggesting changes to current tips, include the existing full line from Final page, and your modified line below - this allows for easy comparison of your changes and for easy replacement within Final page.

*  "Tip_1_1"     "As a Scout, jump while in mid-air to change direction and avoid enemy fire."
**  "Tip_1_1"     "As a Waffle, invent a Dispenser to shoot chickens on the moon."

New tips

For new tips, simply suggest the tip's text - not adhering to tf_english formatting - this will be implemented if a tip is accepted into Final page. Feedback on new tips, or changes to them, should be given on a new line below the tip. Sign tips and responses to tips to make it easier to keep track of changes.

* "As a Waffle, invent a Dispenser to shoot chickens on the moon." ~~~~
** "As a Chicken, invent a Waffle to shoot Dispensers on the moon." ~~~~
*** I'm not a chicken though? ~~~~

Changes

Suggest changes or updates to current Final page tips here.

Scout

Soldier

  • Pictogram info.png REJECTED as of the March 22, 2012 Patch; "As a Soldier, the Righteous Bison can be used to light the arrows of friendly Huntsman Snipers on fire."
    • I can understand why the tips was rejected: new players should be given information that would be beneficial to themselves and their team, and information which should not distract them from core gameplay concepts; this tip, in retrospect, a bit too 'limited' in scope to be burdening a new player with - the player might interpret it as being an important gameplay concept (because it is in the tips) that they would benefit from mastering, it is not and of little benefit.) Anyway, I've listed it (and will list all rejected tips) in this change section so that if anybody can see a way to refine the tip to improve it - they're available too. -RJ 12:50, 23 March 2012 (PDT)


  • "Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly without taking damage. Be careful however, as you will take increased damage from most weapons while it is equipped, and you will need to rely on your secondary and melee weapons in order to deal damage."
    Currently in-game, but too long for the TipLabel container. -RJ 13:42, 24 March 2012 (PDT)
    • "Tip_3_19" "As a Soldier, you can use the Rocket Jumper to get to the front lines quickly without taking damage. Be careful however, you will take increased damage from most weapons, and you will rely on your secondary and melee weapons to deal damage." Opinions? -RJ 13:42, 24 March 2012 (PDT)


  • "Tip_3_23" "As a Soldier, you can use %attack2% when wielding the Cow Mangler 5000 to fire a charged shot, dealing additional damage and setting the enemy briefly on fire. Be careful however, as a charged shot entirely depletes the Cow Mangler 5000's ammunition."
    Currently in-game, but too long for the TipLabel container. -RJ 13:42, 24 March 2012 (PDT)
    • "Tip_3_23" "As a Soldier, you can use %attack2% when wielding the Cow Mangler 5000 to fire a charged shot, dealing extra damage and setting the enemy briefly on fire. Be wary however, A charged shot entirely depletes the Cow Mangler 5000's ammunition." Opinions? -RJ 13:42, 24 March 2012 (PDT)

Pyro

  • "Tip_7_26" "As a Pyro, the Degreaser inflicts less afterburn damage but allows you to switch weapons almost instantly. This allows you to more easily perform deadly combination attacks, such as setting the enemy on fire and then using the Axtinguisher in order to inflict a critical hit!"
    Currently in-game, but too long for the TipLabel container. -RJ 13:42, 24 March 2012 (PDT)
    • "Tip_7_26" "As a Pyro, the Degreaser inflicts less afterburn damage but allows you to switch weapons almost instantly - allowing you to more easily perform deadly combination attacks, such as setting the enemy on fire and using the Axtinguisher to inflict a critical hit!" Opinions? -RJ 13:42, 24 March 2012 (PDT)

Demoman

  • "As a Demoman, heads taken with the Eyelander also increase the damage your shield does. Use this with the Splendid Screen to maximize damage!" GianAwesome 22:02, 23 March 2012 (PDT)

Heavy

  • "As a Heavy, your Sandvich can be replenished by collecting any kind of health kit. Always eat the Sandvich first and use a health kit close-by to replenish it." GianAwesome 22:02, 23 March 2012 (PDT)

Engineer

  • "Tip_9_29" "As an Engineer, the Widowmaker draws from your limited metal reserves for each shot. Make sure that you take note of ammo box locations and friendly Dispensers to quickly resupply when you need to; also consider equipping the Pistol to be able to deal damage when you can't."
    Currently in-game, but too long for the TipLabel container. -RJ 13:42, 24 March 2012 (PDT)
    • "Tip_9_29" "As an Engineer, the Widowmaker draws from your metal reserves for each shot. Make sure that you take note of ammo locations and Dispensers to quickly resupply when you need to, also consider equipping the Pistol to be able to deal damage when you can't." Opinions? -RJ 13:42, 24 March 2012 (PDT)

Medic

  • "As a Medic, your Crusader's Crossbow does increased damage to enemies or healing to teammates if you are far away from them." GianAwesome 22:02, 23 March 2012 (PDT)

Sniper

  • Pictogram info.png REJECTED "As a Sniper, aim for the enemy crotch."
    • Valve rejected it, it's obvious why (though I was hoping they'd let it slip on humour value)... Anyway, as per the new (as stated above) rejected-tip-watdo policy - it must be listed in case anyone wishes to improve it. :3 -RJ 12:50, 23 March 2012 (PDT)

Spy

  • "Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team, and sap a Sentry Gun just before your teammates attack. This will prevent the Sentry from firing, and also make it more difficult for an Engineer to repair it."
    Currently in-game, but too long for the TipLabel container. -RJ 13:42, 24 March 2012 (PDT)
    • "Tip_8_34" "As a Spy, your Electro Sappers disable Sentry Guns before destroying them. Communicate with your team and sap a Sentry Gun as your teammates attack. This will prevent the Sentry from firing, and make it more difficult for an Engineer to repair it." Opinions? -RJ 13:42, 24 March 2012 (PDT)

Arena tips

Control Points tip

Medieval Mode

Abuse tips

General tips

New tips

Suggest brand-new tips here.

Scout

Soldier

Pyro

Demoman

Heavy

Engineer

Medic

  • "As a Medic, the Kritzkrieg's Ubercharge excels at ambush. A good coordination and the right choice of patient can deliver a devastating blow to the enemy team in a single Kritz Uber." Xierra 09:08, 24 March 2012 (PDT)

Sniper

  • "As a Sniper, the Cozy Camper is helpful if you have troubles aiming because of flinching." Xierra 08:46, 24 March 2012 (PDT)

Spy

General

Payload Race

Medieval Mode