Difference between revisions of "User:Texaneer"
(→Texan Weaponiser) |
(→Texan Weaponiser) |
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Line 91: | Line 91: | ||
{{Con}}No random critical hits | {{Con}}No random critical hits | ||
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− | | align="center" | [[File: | + | | align="center" | [[File:TW_alt_gru.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
'''Sun fist'''<br/> | '''Sun fist'''<br/> | ||
Line 124: | Line 124: | ||
{{Con}}Kills olny by backstab | {{Con}}Kills olny by backstab | ||
|- | |- | ||
− | | align="center" | [[File: | + | | align="center" | [[File:TW_gold-cicle.png|100px]]<br/> |
<small>[[Melee]]</small><br/> | <small>[[Melee]]</small><br/> | ||
'''Chunk-o-gold'''<br/> | '''Chunk-o-gold'''<br/> | ||
Line 193: | Line 193: | ||
{{Pro}}Does not require ammo<br/> | {{Pro}}Does not require ammo<br/> | ||
{{Pro}}Alt-fire: Fires a beam that deals damage, heals teammates and repairs buildings<br/> | {{Pro}}Alt-fire: Fires a beam that deals damage, heals teammates and repairs buildings<br/> | ||
− | {{ | + | {{Pro}}Beam can steal 1% of enemy medic charge<br/> |
+ | {{Neutral}}repairing and healing with beam will drain 1% ubercharge<br/> | ||
{{Con}}No random critical hits<br/> | {{Con}}No random critical hits<br/> | ||
{{Con}}-25% damage done | {{Con}}-25% damage done |
Revision as of 15:23, 31 March 2012
“ | Hey look, buddy. I'm an Texaneer — that means I'm engineer.
— Texaneer
|
” |
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Bio
|
Equipement
- Headwear – Texas Ten Gallon: A headwear item for the Engineer.
- Misc – Deus Specs: A miscellaneous item for the Engineer.
- Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
- Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.
Texan Weaponiser
Maybe I'll suggest them to Mecha... (Note: None of these models belongs to me)
Weapons | ||
---|---|---|
Class | Weapon | Attributes/Notes |
Multiple classes |
100px Melee |
Crits on your nemesis |
Multiple classes |
100px |
Alt-fire: Fires 2 shells at once with wide range and deals double damage |
Scout |
100px Secondary |
On hit: Marks target.Enemy will leave a trail for 15 seconds |
Demoman |
100px Primary |
-50% Damage taken from own explosions |
Heavy |
100px Primary |
+50% faster spin up time |
100px Melee |
On hit by fire:+100% chance for mini-crit hit | |
Sniper |
100px Primary |
This weapon is a silent killer |
Spy |
100px Melee |
Silent killer: No attack noise from backstabs |
100px Melee |
Imbued with an ancient power |
I have no idea... | ||
---|---|---|
Class | Weapon | Attributes/Notes |
Multiple classes |
Melee |
On hit: Forces enemy with intelligence to drop it |
Soldier |
Melee |
+20% faster move speed on wearer |
Heavy |
Melee |
On kill: 100% health restored |
Engineer |
Primary |
Does not require ammo |
Medic |
Primary |
Does not require ammo |