Difference between revisions of "User:Texaneer"

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(Texan Weaponiser)
(Texan Weaponiser)
Line 67: Line 67:
 
{{Con}}-20% damage done<br/>
 
{{Con}}-20% damage done<br/>
 
{{Con}}Uses tracer rounds
 
{{Con}}Uses tracer rounds
 +
|-
 +
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 +
| align="center" | [[File:Item icon black box.png|100px]]<br/>
 +
<small>[[Primary]]</small><br/>
 +
'''mysterious box'''<br/>
 +
<small>Level 100 Random launcher
 +
|
 +
{{Info}}Rockets randomly applies following effects:<br/>
 +
{{Pro}}On hit: target is engulfed in flames<br/>
 +
{{Pro}}On hit: bleeding for 5 seconds<br/>
 +
{{Pro}}On hit: +15 health for user and nearby teammates<br/>
 +
{{Pro}}On hit: coats enemy in mad milk for 10 seconds<br/>
 +
{{Pro}}On hit: coats enemy in jarate for 8 seconds<br/>
 +
{{Pro}}On hit: +25% charge for healer<br/>
 +
{{Con}}-15% damage done<br/>
 +
{{Con}}-25% clip size<br/>
 +
{{Con}}No random critical hits<br/>
 +
{{Con}}Cannot be crit boosted
 
|-
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
 
| align="center" rowspan="1" | {{Icon class|class=Demoman|link=Demoman}}<br/>[[Demoman]]
Line 142: Line 160:
 
! class="header" width="30%" | Attributes/Notes
 
! class="header" width="30%" | Attributes/Notes
 
|-
 
|-
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}{{Icon class|class=Sniper|link=Sniper}}<br/>Multiple classes
+
 
 +
== Random ==
 +
It's random
 +
| align="center" rowspan="1" | {{Icon class|class=Scout|link=Scout}}<br/>[[Scout]]
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
| align="center" | [[File:Item icon Unknown.png|100px]]<br/>
 
<small>[[Melee]]</small><br/>
 
<small>[[Melee]]</small><br/>
Line 151: Line 172:
 
{{Pro}}Picking dropped intelligence will automaticly return to base<br/>
 
{{Pro}}Picking dropped intelligence will automaticly return to base<br/>
 
{{Con}}No random critical hits<br/>
 
{{Con}}No random critical hits<br/>
{{Con}}(For scout when equipped)-1 capture rate on wearer
+
{{Con}}-1 capture rate on wearer
 
|-
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
 
| align="center" rowspan="1" | {{Icon class|class=Soldier|link=Soldier}}<br/>[[Soldier]]
Line 171: Line 192:
 
{{Pro}}On kill: 100% health restored<br/>
 
{{Pro}}On kill: 100% health restored<br/>
 
{{Pro}}+20% faster firing speed<br/>
 
{{Pro}}+20% faster firing speed<br/>
{{Con}}-30 max health on wearer
+
{{Con}}-20 max health on wearer
 
|-
 
|-
 
| align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
 
| align="center" rowspan="1" | {{Icon class|class=Engineer|link=Engineer}}<br/>[[Engineer]]
Line 195: Line 216:
 
{{Pro}}Beam can steal 1% of enemy medic charge<br/>
 
{{Pro}}Beam can steal 1% of enemy medic charge<br/>
 
{{Neutral}}repairing and healing with beam will drain 1% ubercharge<br/>
 
{{Neutral}}repairing and healing with beam will drain 1% ubercharge<br/>
{{Con}}No random critical hits<br/>
+
{{Con}}Beam can't overheal teammates<br/>
 
{{Con}}-25% damage done
 
{{Con}}-25% damage done

Revision as of 15:34, 31 March 2012

Hey look, buddy. I'm an Texaneer — that means I'm engineer.
Texaneer

-

Bio

Equipement

  • Headwear – Texas Ten Gallon: A headwear item for the Engineer.
  • Misc – Deus Specs: A miscellaneous item for the Engineer.
  • Primary – Widowmaker: On hit: damage dealt is returned as ammo, No reload necessary, Per Shot: -30 metal,Uses metal as ammo.
  • Melee - Gunslinger: Replaces standard Sentry Gun with Combat Mini-Sentry Gun, Increases maximum health by 25 points, Guarantees a Critical hit on a third consecutive punch, No random Critical hits.


Texan Weaponiser

Maybe I'll suggest them to Mecha... (Note: None of these models belongs to me)

Weapons
Class Weapon Attributes/Notes
Leaderboard class soldier.pngLeaderboard class demoman.png
Multiple classes
100px

Melee
Law Bringer
Level 1337 Court Hammer

Pictogram plus.png Crits on your nemesis
Pictogram minus.png No random critical hits
Pictogram minus.png +5% critical hit vulnerability on wearer

Leaderboard class soldier.pngLeaderboard class heavy.pngLeaderboard class engineer.png
Multiple classes
100px

Secondary/Primary
Chaser's Spreader
Level 15 Shotgun

Pictogram plus.png Alt-fire: Fires 2 shells at once with wide range and deals double damage
Pictogram plus.png +50% max primary ammo on wearer(Engineer)
Pictogram plus.png +25% max secondary ammo on wearer(Soldier and Heavy)
Pictogram minus.png -20% damage done

Leaderboard class scout.png
Scout
100px

Secondary
Marker gun
Level 1 Pistol

Pictogram plus.png On hit: Marks target.Enemy will leave a trail for 15 seconds
Pictogram plus.png +50% max secondary ammo on wearer
Pictogram minus.png No random critical hits
Pictogram minus.png -60% clip size
Pictogram minus.png -20% damage done
Pictogram minus.png Uses tracer rounds

Leaderboard class soldier.png
Soldier
Item icon Black Box.png

Primary
mysterious box
Level 100 Random launcher

Pictogram info.png Rockets randomly applies following effects:
Pictogram plus.png On hit: target is engulfed in flames
Pictogram plus.png On hit: bleeding for 5 seconds
Pictogram plus.png On hit: +15 health for user and nearby teammates
Pictogram plus.png On hit: coats enemy in mad milk for 10 seconds
Pictogram plus.png On hit: coats enemy in jarate for 8 seconds
Pictogram plus.png On hit: +25% charge for healer
Pictogram minus.png -15% damage done
Pictogram minus.png -25% clip size
Pictogram minus.png No random critical hits
Pictogram minus.png Cannot be crit boosted

Leaderboard class demoman.png
Demoman
100px

Primary
Bombsuit
Level 10 Bodysuit

Pictogram plus.png -50% Damage taken from own explosions
Pictogram plus.png -50% explosion damage resistance on wearer
Pictogram minus.png -10% slower move speed on wearer
Pictogram info.png Grants its abilities passively, does not need to be selected

Leaderboard class heavy.png
Heavy
100px

Primary
Urshula
Level 10 Minigun

Pictogram plus.png +50% faster spin up time
Pictogram plus.png +30% faster move speed while deployed
Pictogram minus.png -10% damage done
Pictogram minus.png 30% longer spin down time
Pictogram minus.png No random critical hits

100px

Melee
Sun fist
Level 15 Boxing gloves

Pictogram plus.png On hit by fire:+100% chance for mini-crit hit
Pictogram plus.png On hit by fire:+30% faster move speed on wearer
Pictogram minus.png No random critical hits
Pictogram minus.png +25% fire damage vulnerability on wearer

Leaderboard class sniper.png
Sniper
100px

Primary
Reaper
Level 42 futuristic sniper rifle

Pictogram plus.png This weapon is a silent killer
Pictogram plus.png -50% reduced firing sound from distance
Pictogram plus.png +10% max primary ammo on wearer
Pictogram minus.png -25% headshot damage
Pictogram minus.png -20% damage done

Leaderboard class spy.png
Spy
100px

Melee
Night spirit
Level 50 Knife

Pictogram plus.png Silent killer: No attack noise from backstabs
Pictogram plus.png No killcam to victim. Kills will be marked as suicides
Pictogram minus.png User can't see enemy health
Pictogram minus.png Kills olny by backstab

100px

Melee
Chunk-o-gold
Level 100 Gold nugget

Pictogram plus.png Imbued with an ancient power
Pictogram plus.png Silent killer: No attack noise from backstabs
Pictogram plus.png On Hit by Fire: Become fireproof for 2 seconds
Pictogram minus.png Backstab turns victim to pure gold
Pictogram minus.png Melts in fire, regenerates after 15 seconds

Random

It's random

I have no idea...
Class Weapon Attributes/Notes
Leaderboard class scout.png
Scout
Item icon Unknown.png

Melee
Flag tracker
Level 5 ACE Club

Pictogram plus.png On hit: Forces enemy with intelligence to drop it
Pictogram plus.png Picking dropped intelligence will automaticly return to base
Pictogram minus.png No random critical hits
Pictogram minus.png -1 capture rate on wearer

Leaderboard class soldier.png
Soldier
Item icon Unknown.png

Melee
Zeus
Level 5 ACE sword

Pictogram plus.png +20% faster move speed on wearer
Pictogram plus.png On kill: critical hits for 5 seconds
Pictogram minus.png -10 max health on wearer

Leaderboard class heavy.png
Heavy
Item icon Unknown.png

Melee
Regaining fists of syntetic
Level 5 ACE fists

Pictogram plus.png On kill: 100% health restored
Pictogram plus.png +20% faster firing speed
Pictogram minus.png -20 max health on wearer

Leaderboard class engineer.png
Engineer
Item icon Unknown.png

Primary
Rapid Gunner
Level 5 ACE Pulse rifle

Pictogram plus.png Does not require ammo
Pictogram plus.png No reload: Clip based on self-recharging
Pictogram plus.png +15% faster firing speed
Pictogram minus.png No random critical hits
Pictogram minus.png -15% slower weapon deploy

Leaderboard class medic.png
Medic
Item icon Unknown.png

Primary
Linker
Level 5 ACE Pulse rifle

Pictogram plus.png Does not require ammo
Pictogram plus.png Alt-fire: Fires a beam that deals damage, heals teammates and repairs buildings
Pictogram plus.png Beam can steal 1% of enemy medic charge
Pictogram info.png repairing and healing with beam will drain 1% ubercharge
Pictogram minus.png Beam can't overheal teammates
Pictogram minus.png -25% damage done