Difference between revisions of "April 29, 2010 Patch"

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{{update info|119th Update}}
 
{{update info|119th Update}}
 
{{Patch layout
 
{{Patch layout
| notes =  
+
| before    = {{Patch name|4|28|2010}}
[[Image:Update 119.png|400px|right]]
+
| day        = 29
 +
| month      = april
 +
| year      = 2010
 +
| after      = {{Patch name|4|30|2010}}
 +
| source    = http://store.steampowered.com/news/3771/
 +
| updatelink = http://www.teamfortress.com/119/
 +
| update    = 119th Update
 +
| notes     = [[Image:Update 119.png|400px|right]]
 
===Team Fortress 2===
 
===Team Fortress 2===
 
* Fixed several issues with the Source SDK.
 
* Fixed several issues with the Source SDK.
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* Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%.
 
* Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%.
 
* Changed the Chargin' Targe colors from team-colored to yellow for easier identification.
 
* Changed the Chargin' Targe colors from team-colored to yellow for easier identification.
 
| source = http://store.steampowered.com/news/3771/
 
 
| update = 119th Update
 
| updatelink = http://www.teamfortress.com/119/
 
 
| before = [[April 28, 2010 Patch]]
 
| after  = [[April 30, 2010 Patch]]
 
 
}}
 
}}

Revision as of 04:03, 3 April 2012

This article is specific to the patch released. For information on the update, see 119th Update.
Official update page: 119th Update

Patch notes

Update 119.png

Team Fortress 2

  • Fixed several issues with the Source SDK.
  • Added new items to commemorate our 119th (or so) update.
  • Scout's "Retire the Runner" achievement updated to be
  • Added a 20% damage bonus to The Backburner.
  • Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
  • Fixed the teleporter exit using the wrong particle effect.
  • Fixed HUD damage indicators not appearing.
  • Fixed Teleporters not reverting to level 1 when their other side is destroyed.
  • Fixed receiving damage not causing view-kicks on players.
  • Fixed Engineers & Spies being able to circumvent build restrictions.
  • Fixed Server Browser not saving filter settings properly.
  • Fixed a client crash in the targetID on clients running custom HUDs.

Undocumented changes

  • Crit-a-Cola now has its own texture.
  • Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
  • Changed the Chargin' Targe colors from team-colored to yellow for easier identification.