Difference between revisions of "April 29, 2010 Patch"
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{{update info|119th Update}} | {{update info|119th Update}} | ||
{{Patch layout | {{Patch layout | ||
− | | notes = | + | | before = {{Patch name|4|28|2010}} |
− | [[Image:Update 119.png|400px|right]] | + | | day = 29 |
+ | | month = april | ||
+ | | year = 2010 | ||
+ | | after = {{Patch name|4|30|2010}} | ||
+ | | source = http://store.steampowered.com/news/3771/ | ||
+ | | updatelink = http://www.teamfortress.com/119/ | ||
+ | | update = 119th Update | ||
+ | | notes = [[Image:Update 119.png|400px|right]] | ||
===Team Fortress 2=== | ===Team Fortress 2=== | ||
* Fixed several issues with the Source SDK. | * Fixed several issues with the Source SDK. | ||
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* Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%. | * Further reduction of the explosive damage resistance on the [[Chargin' Targe]] to 40%. | ||
* Changed the Chargin' Targe colors from team-colored to yellow for easier identification. | * Changed the Chargin' Targe colors from team-colored to yellow for easier identification. | ||
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Revision as of 04:03, 3 April 2012
This article is specific to the patch released. For information on the update, see 119th Update.
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Official update page: 119th Update
Patch notes
Team Fortress 2
- Fixed several issues with the Source SDK.
- Added new items to commemorate our 119th (or so) update.
- Scout's "Retire the Runner" achievement updated to be
- "Kill a Scout while they are under the effect of Crit-a-Cola."
- Added a 20% damage bonus to The Backburner.
- Fixed the Flare Gun's afterburn duration being lowered by the Flamethrower's duration reduction.
- Fixed the teleporter exit using the wrong particle effect.
- Fixed HUD damage indicators not appearing.
- Fixed Teleporters not reverting to level 1 when their other side is destroyed.
- Fixed receiving damage not causing view-kicks on players.
- Fixed Engineers & Spies being able to circumvent build restrictions.
- Fixed Server Browser not saving filter settings properly.
- Fixed a client crash in the targetID on clients running custom HUDs.
Undocumented changes
- Crit-a-Cola now has its own texture.
- Further reduction of the explosive damage resistance on the Chargin' Targe to 40%.
- Changed the Chargin' Targe colors from team-colored to yellow for easier identification.