Difference between revisions of "June 28, 2011 Patch"
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{{Patch layout | {{Patch layout | ||
− | | | + | | before = {{Patch name|6|27|2011}} |
+ | | day = 28 | ||
+ | | month = june | ||
+ | | year = 2011 | ||
+ | | after = {{Patch name|7|1|2011}} | ||
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/5757/ | |
− | | | + | | notes = === Team Fortress 2 === |
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− | |||
− | | notes = | ||
− | |||
− | === Team Fortress 2 === | ||
* Fixed a case where [[Critical hits#Crit boost|CritBoost]] effects were being removed from players being healed. | * Fixed a case where [[Critical hits#Crit boost|CritBoost]] effects were being removed from players being healed. | ||
* Fixed a problem with [[Arena]] mode first blood CritBoost not removing itself at the correct time. | * Fixed a problem with [[Arena]] mode first blood CritBoost not removing itself at the correct time. | ||
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=== Undocumented Changes === | === Undocumented Changes === | ||
* Added the [[Mann Co. Supply Crate#Series #22 - Refreshing Summer Cooler|Refreshing Summer Cooler]] | * Added the [[Mann Co. Supply Crate#Series #22 - Refreshing Summer Cooler|Refreshing Summer Cooler]] | ||
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Revision as of 07:22, 3 April 2012
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Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Fixed a case where CritBoost effects were being removed from players being healed.
- Fixed a problem with Arena mode first blood CritBoost not removing itself at the correct time.
- Fixed a bug where Demoman kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts)
- Fixed the problem that was causing Strange Demoman shields to not accumulate kills.
- Fixed a bug where the Reserve Shooter would minicrit against swimming targets.
- Tomislav spin-up reduction has been reduced from 75% to 40% (so it now spins-up slower)
- Made the Jumper's Jeepcap and Pocket Medic craft-able.
- Updated the bot navigation files for several maps.
- Added an entry for "Call Vote" to the Options->Keyboard Settings, so you can bind a key to it.
- Updated the gamehaptics file:
- Added/Refined recoil/draw/crit/reload forces for all of the new weapons in the Uber Update.
- Refined all Rocket Launcher Forces recoil forces to feel more true to recoil animation.
- Tuned Brass Beast recoil to have less of an impact on your aiming reticle.
Undocumented Changes
- Added the Refreshing Summer Cooler
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_manor_event.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_badlands.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_nucleus.nav
Modified: team fortress 2 content.gcf/tf/maps/koth_viaduct.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_badwater.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_thundermountain.nav
Modified: team fortress 2 content.gcf/tf/maps/pl_upward.nav
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/crafting/crate_summer.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/crafting/crate_summer_large.vtf