Difference between revisions of "June 8, 2009 Patch"

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== Changes ==
+
{{Patch layout
*Added a "Discard" button to the item pickup panel.
+
| before      = {{Patch name|5|29|2009}}
*Added a backstab custom death animation to the Heavy.
+
| day          = 8
*Changed default for <tt>tf_arena_use_queue</tt> to <tt>1</tt>. This was the original behavior prior to the last update.
+
| month        = june
*Changed the Dead Ringer so it can be activated while carrying the flag.
+
| year        = 2009
*Increased the Force-A-Nature's damage by 10%.
+
| after        = {{Patch name|6|23|2009}}
 
+
| source-title = Team Fortress 2 Update Released
===Undocumented Changes===
+
| source      = http://store.steampowered.com/news/2564/
*Flaregun will now Mini-Crit on a burning enemy.
+
| notes        = === Team Fortress 2 ===
 
+
*Fixed not being able to reflect arrows with the [[Flamethrower]].
== Bug fixes ==
+
*Fixed The [[Huntsman]] drawing a muzzle flash under lagged conditions.
Fixed not being able to reflect arrows with the Flamethrower.
+
*Fixed the background color of the [[Spy]] [[disguise]] panel not always matching his disguise team.
*Fixed The Huntsman drawing a muzzle flash under lagged conditions.
 
*Fixed the background color of the Spy disguise panel not always matching his disguise team.
 
 
*Fixed idle players being kicked when the server has <tt>tf_arena_use_queue</tt> set to <tt>0</tt>.
 
*Fixed idle players being kicked when the server has <tt>tf_arena_use_queue</tt> set to <tt>0</tt>.
*Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
+
*Fixed Spies not being able to [[sap]] a building if an enemy player was colliding with the building.
 
*Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.
 
*Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.
*Fixed the Ambassador not shooting enemy sticky bombs.
+
*Fixed the [[Ambassador]] not shooting enemy sticky bombs.
 
*Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch.
 
*Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch.
*Fixed Jarate instantly exploding when thrown in some places, like the final area of Badwater Basin.
+
*Fixed [[Jarate]] instantly exploding when thrown in some places, like the final area of [[Badwater Basin]].
 
*Fixed spectators not having their items removed when they enter spectator mode.
 
*Fixed spectators not having their items removed when they enter spectator mode.
*Fixed Sniper "civilian" exploit where players could crash the server.
+
*Fixed [[Sniper]] "civilian" [[exploit]] where players could crash the server.
 
*Fixed a couple of cases where viable backstabs would fail.
 
*Fixed a couple of cases where viable backstabs would fail.
 +
*Added a "Discard" button to the item pickup panel.
 +
*Added a [[backstab]] custom death animation to the [[Heavy]].
 +
*Changed default for <tt>tf_arena_use_queue</tt> to <tt>1</tt>. This was the original behavior prior to the last update.
 +
*Changed the [[Dead Ringer]] so it can be activated while carrying the flag.
 +
*Increased the [[Force-A-Nature]]'s damage by 10%.
  
{{Patch|SOURCE=http://store.steampowered.com/news/2564/}}
+
====Undocumented Changes====
 
+
*[[Flare Gun]] will now [[Mini-Crit]] on a burning enemy.
{{Succession box
 
|before= [[May 29, 2009 Patch]]
 
|title= Patches
 
|after= [[June 23, 2009 Patch]]
 
 
}}
 
}}
{{Languages}}
 

Latest revision as of 07:22, 3 April 2012

Patch notes

Team Fortress 2

  • Fixed not being able to reflect arrows with the Flamethrower.
  • Fixed The Huntsman drawing a muzzle flash under lagged conditions.
  • Fixed the background color of the Spy disguise panel not always matching his disguise team.
  • Fixed idle players being kicked when the server has tf_arena_use_queue set to 0.
  • Fixed Spies not being able to sap a building if an enemy player was colliding with the building.
  • Fixed getting a real target ID on an enemy Spy that's disguised as one of your teammates if you are disguised as an enemy.
  • Fixed the Ambassador not shooting enemy sticky bombs.
  • Fixed Spies being able to automatically Cloak after uncloaking at the moment of a weapon switch.
  • Fixed Jarate instantly exploding when thrown in some places, like the final area of Badwater Basin.
  • Fixed spectators not having their items removed when they enter spectator mode.
  • Fixed Sniper "civilian" exploit where players could crash the server.
  • Fixed a couple of cases where viable backstabs would fail.
  • Added a "Discard" button to the item pickup panel.
  • Added a backstab custom death animation to the Heavy.
  • Changed default for tf_arena_use_queue to 1. This was the original behavior prior to the last update.
  • Changed the Dead Ringer so it can be activated while carrying the flag.
  • Increased the Force-A-Nature's damage by 10%.

Undocumented Changes