Difference between revisions of "Template:Class weapons table spy secondary"
m (changed enforser`s stat from '+20% damage while undisguised' to '+20% damage while disguised' in russian translate) |
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+ | <noinclude>{{retranslate}}</noinclude> | ||
=== {{item name|secondary}} === | === {{item name|secondary}} === | ||
− | + | {{Class weapons table header}} | |
− | |||
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− | |||
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|- | |- | ||
! {{Table icon|Revolver|{{common string|stock}}}} | ! {{Table icon|Revolver|{{common string|stock}}}} | ||
Line 12: | Line 7: | ||
| rowspan="2" align="center" | 6 | | rowspan="2" align="center" | 6 | ||
| rowspan="2" align="center" | 24 | | rowspan="2" align="center" | 24 | ||
− | | rowspan="2" align="center" | | + | | rowspan="2" align="center" | {{base crit|40|120}} |
| rowspan="2" | | | rowspan="2" | | ||
|- | |- | ||
Line 22: | Line 17: | ||
| rowspan="2" align="center" | 6 | | rowspan="2" align="center" | 6 | ||
| rowspan="2" align="center" | 24 | | rowspan="2" align="center" | 24 | ||
− | | rowspan="2" align="center" | | + | | rowspan="2" align="center" | {{base crit|34|54-102}} |
− | |||
− | |||
− | |||
| rowspan="2" |{{lang | | rowspan="2" |{{lang | ||
| en = | | en = | ||
− | {{Pro}} | + | {{Pro}}[[Critical hits]] are guaranteed for headshots.<br/> |
− | + | {{Con}}Accuracy decreases after initial shot. Has a short 1 second cooldown during which it never crits.<br/> | |
− | {{Con}}Accuracy decreases after initial shot. Has a short cooldown during which it never crits. | + | {{Con}}–15% damage penalty.<br/> |
− | + | {{Con}}20% slower firing speed.<br/> | |
− | {{Con}} | + | {{Con}}No random critical hits.<br/> |
− | + | {{Con}}Critical damage is affected by range.<br/> | |
− | {{Con}} | + | | cs = |
− | + | {{Pro}}[[Critical hits/cs|Kritický poškození]] při zásahu do hlavy.<br/><br/> | |
− | {{Con}}No random critical hits. | + | {{Con}}Přesnost se zhorší po každé střele.<br/> |
+ | {{Con}}O 15% menší poškození.<br/> | ||
+ | {{Con}}O 20% pomalejší střelba.<br/> | ||
+ | | da = | ||
+ | {{Pro}}[[Critical hits/da|Kritiske skud]] er garanteret for præcise hovedskud.<br /> | ||
+ | {{Con}}Nøjagtighed aftager efter første skud. Har en kort cooldown, hvor det aldrig crits.<br /> | ||
+ | {{Con}}-15% Skade straf.<br /> | ||
+ | {{Con}}20% Langsommere skud hastighed.<br /> | ||
+ | {{Con}}Ingen tilfældige kritiske skud.<br /> | ||
+ | | de = | ||
+ | {{Pro}}[[Critical hits/de|Kritischer Treffer]] bei Kopfschuss.<br/> | ||
+ | {{Con}}Genauigkeit nimmt nach dem ersten Schuss ab. Hat eine kurze 1 Sekündige Abklingzeit in welche es niemals einen kritischen Treffer verursachen kann.<br/> | ||
+ | {{Con}}-15% geringerer Schaden.<br/> | ||
+ | {{Con}}20% niedrigere Angriffsfrequenz.<br/> | ||
+ | {{Con}}Keine zufälligen kritische Treffer.<br/> | ||
+ | {{Con}}Kritischer Schaden hängt von der Entfernung ab.<br/> | ||
+ | | es = | ||
+ | {{Pro}}[[Critical hits/es|Críticos]] garantizados para disparos precisos a la cabeza.<br /> | ||
+ | {{Con}}La precisión disminuye después de recibir el disparo inicial. Tiene un tiempo corto de recarga durante el cual no hace Críticos.<br /> | ||
+ | {{Con}}Daños causados: -15%.<br /> | ||
+ | {{Con}}-20% más de lentitud de disparo.<br /> | ||
+ | {{Con}}Sin golpes críticos aleatorios.<br /> | ||
+ | | fr = | ||
+ | {{Pro}}[[Critical hits/fr|Coups critiques]] garantis lors d'un tir dans la tête.<br/> | ||
+ | {{Con}}La précision baisse temporairement après chaque tir. Possède un court délai durant lequel il est impossible d'infliger un coup critique.<br/> | ||
+ | {{Con}}Inflige 15% de dégâts de moins.<br/> | ||
+ | {{Con}}Cadence de tir réduite de 20%.<br/> | ||
+ | {{Con}}Ne peut infliger de coups critiques aléatoires.<br/> | ||
+ | | fi = | ||
+ | {{Pro}}Pääosumat ovat [[Critical hits/fi|kriittisiä]].<br/> | ||
+ | {{Con}}Tarkkuus laskee ensimmäisen laukauksen jälkeen. Pieni jäähtymisaika, jonka aikana ei tee kriittisiä osumia.<br/> | ||
+ | {{Con}}-15% vahinkovähennys.<br/> | ||
+ | {{Con}}20% pienempi tulitusnopeus.<br/> | ||
+ | {{Con}}Ei satunnaisia kriittisiä osumia.<br/> | ||
+ | {{Con}}Etäisyys vaikuttaa kriittisten osumien vahinkoon.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}Garantált [[Critical hits/hu|kritikus]] találat fejlövésnél.<br/> | ||
+ | {{Con}}Pontossága csökken az első tüzelés után. Van egy rövid újratöltődési ideje, amely alatt soha nem ad kritikus találatokat.<br/> | ||
+ | {{Con}}15%-kal kisebb sebzés.<br/> | ||
+ | {{Con}}20%-kal lassabb.<br/> | ||
+ | {{Con}}Nincs véletlenszerű kritikus találat.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Garantisce danno critico ad ogni colpo alla testa.<br /> | ||
+ | {{Con}}La mira scende dopo il primo sparo c'è un breve tempo di raffreddamento durante il quale non fa [[Crit/it|Critico]].<br /> | ||
+ | {{Con}}Danni inflitti -15%.<br /> | ||
+ | {{Con}}velocità di fuoco minore del 20%.<br /> | ||
+ | | ja = | ||
+ | {{Pro}}ヘッドショットすると[[Critical hits/ja|クリティカルヒット]]になる<br/> | ||
+ | {{Con}}射撃後に精度が低下する。このクールダウン中はクリティカルが起きない<br/> | ||
+ | {{Con}}与ダメージペナルティ -15%<br/> | ||
+ | {{Con}}発射速度 20% 低速化<br/> | ||
+ | {{Con}}ランダムクリティカルヒットなし<br/> | ||
+ | | ko = | ||
+ | {{Pro}}헤드샷을 하면 [[Critical hits/ko|치명타]]가 발생합니다.<br/> | ||
+ | {{Con}}초탄 사격 후 정확도가 감소합니다. 다시 정확도가 돌아오기까지 짧은 시간이 소요되는데 그동안에는 헤드샷을 적중해도 치명타가 발생하지 않습니다.<br/> | ||
+ | {{Con}}피해량이 –15% 적습니다.<br/> | ||
+ | {{Con}}발사 속도가 -20% 느립니다.<br/> | ||
+ | {{Con}}무작위 치명타가 발생하지 않습니다.<br/> | ||
+ | {{Con}}거리에 따라 치명타 피해가 달라집니다.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Voltreffer bij [[headshot/nl|hoofdschot]].<br /> | ||
+ | {{Con}}Verminderde accuratie na eerste schot. Heeft een korte afkoeling waarbij de Ambassadeur geen voltreffers geeft.<br /> | ||
+ | {{Con}}-15% toegebrachte schade.<br /> | ||
+ | {{Con}}Schiet 20% langzamer.<br /> | ||
+ | {{Con}}Geen willekeurige voltreffers.<br /> | ||
+ | | pl = | ||
+ | {{Pro}}[[Critical hits/pl|Trafienia krytyczne]] są przyznawane za strzał w głowę.<br/> | ||
+ | {{Con}}Celność spada po pierwszym strzale. Ma krótki czas odnowienia, podczas którego nie ma trafień krytycznych.<br/> | ||
+ | {{Con}}–15% mniej obrażeń.<br/> | ||
+ | {{Con}}-20% częstotliwości ataku.<br/> | ||
+ | {{Con}}Brak losowych trafień krytycznych.<br/> | ||
+ | {{Con}}Obrażenia krytyczne zależą od odległości od celu.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Sempre faz crítico em headshots.<br /> | ||
+ | {{Con}}A precisão diminui depois do primeiro tiro. Tem um curto tempo de descanso durante o qual não efectua disparos críticos.<br /> | ||
+ | {{Con}}Provoca menos 15% de danos.<br /> | ||
+ | {{Con}}A velocidade de disparo é 20% mais lenta.<br /> | ||
+ | {{Con}}Sem golpes críticos aleatórios.<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}Sempre causa [[Critical hits/pt-br|críticos]] em tiros na cabeça.<br /> | ||
+ | {{Con}}Precisão diminui após primeiro tiro. Tem um tempo de espera curto no qual nunca causa críticos.<br/> | ||
+ | {{Con}}-15% de dano.<br /> | ||
+ | {{Con}}-20% de velocidade de ataque.<br /> | ||
+ | {{Con}}Sem críticos aleatórios.<br /> | ||
+ | {{Con}}Dano crítico é afetado pela distância.<br/> | ||
+ | | ro = | ||
+ | {{Pro}}Lovitură critică la [[Headshot/ro|headshot]].<br /> | ||
+ | {{Con}}Acuratețea scade dupa primul foc, și nu mai poate da lovituri critice pentru un scurt timp.<br /> | ||
+ | {{Con}}Cauzează cu 15% mai puține daune. <br /> | ||
+ | {{Con}}Viteză de tragere cu 20% mai mică.<br /> | ||
+ | | ru = | ||
+ | {{Pro}}[[Critical hits/ru|Критический]] выстрел в голову.<br/> | ||
+ | {{Con}}После выстрела, точность сбивается. Требуется короткое время для восстановления точности, также во время этого времени оружие не способно наносить криты при попадании в голову.<br/> | ||
+ | {{Con}}Урон: -15%.<br/> | ||
+ | {{Con}}Скорострельность: -20%.<br/> | ||
+ | {{Con}}Без случайных критов.<br/> | ||
+ | {{Con}}Критический урон зависит от расстояния до противника.<br/> | ||
+ | | sv = | ||
+ | {{Pro}}Kritiska träffar vid [[headshot/sv|huvudskott]].<br /> | ||
+ | {{Con}}Träffsäkerheten förminskas efter det första skottet. Har en kort nedkylningsperiod, då den inte ger Kritiska träffar.<br /> | ||
+ | {{Con}}-15% orsakad skada.<br /> | ||
+ | {{Con}}-20% långsammare eldgivning.<br /> | ||
+ | {{Con}}Inga slumpmässiga kritiska träffar.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Kafadan vuruşlar garanti [[Critical hits/tr|kritik vuruş]] verir.<br/> | ||
+ | {{Con}}Vuruştan sonra kesinlik azalır. Asla kritik vuruş yapmadığı kısa, 1 saniyelik bir bekleme süresi vardır.<br/> | ||
+ | {{Con}}–%15 hasar cezası.<br/> | ||
+ | {{Con}}-%20 daha yavaş ateş hızı.<br/> | ||
+ | {{Con}}Rastgele kritik vuruş yapamaz.<br/> | ||
+ | {{Con}}Kritik vuruş hasarı mesafeden etkilenir.<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}击中头部可产生[[Critical hits/zh-hans|爆击]]。<br/> | ||
+ | {{Con}}在第一发子弹发射后,其准确度会陡降,发射之间需要 1 秒的冷却时间以恢复准度,否则爆头亦不会有暴击。<br/> | ||
+ | {{Con}}伤害减少 15%。<br/> | ||
+ | {{Con}}开火速度减慢 20%。<br/> | ||
+ | {{Con}}不会出现随机爆击。<br/> | ||
+ | {{Con}}爆击伤害受距离影响。<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}擊中頭部會有爆擊傷害。<br/> | ||
+ | {{Con}}傷害值-15%。<br/> | ||
+ | {{Con}}攻擊速度變慢20%。<br/> | ||
+ | {{Con}}無隨機爆擊。<br/> | ||
+ | {{Con}}爆擊攻擊會隨距離減少傷害。<br/> | ||
}} | }} | ||
|- | |- | ||
Line 48: | Line 162: | ||
|{{lang | |{{lang | ||
| en = | | en = | ||
− | {{Pro}}On hit adds 15% charge to cloak. | + | {{Pro}}+40% cloak duration<br/> |
− | + | {{Pro}}On hit: adds 15% charge to cloak.<br/> | |
− | {{Con}}-20% | + | {{Con}}–20% damage penalty.<br/> |
+ | | cs = | ||
+ | {{Pro}}O 40% delší trvání neviditelnosti. | ||
+ | {{Pro}}Po zásahu přidá 15% k neviditelnosti.<br/> | ||
+ | {{Con}}O 20% méně poškození.<br/> | ||
+ | | da = | ||
+ | {{Pro}}På hit tilføjer 15% opladning til usynlighed.<br /> | ||
+ | {{Con}}-20% Skade straf.<br /> | ||
+ | | de = | ||
+ | {{Pro}}+40% Tarndauer.<br/> | ||
+ | {{Pro}}+15% [[Cloak/de|Tarnung]] bei Treffer.<br/> | ||
+ | {{Con}}-20% geringerer Schaden.<br/> | ||
+ | | es = | ||
+ | {{Pro}}+15% invisibilidad por impacto.<br /> | ||
+ | {{Con}}Daños causados: -20%.<br /> | ||
+ | | fi = | ||
+ | {{Pro}}+40% verhoutumisen kesto.<br/> | ||
+ | {{Pro}}Lisää 15% verhoutumismittariin osumasta.<br/> | ||
+ | {{Con}}20% vahinkovähennys.<br/> | ||
+ | | fr = | ||
+ | {{Pro}}40% d'invisibilité supplémentaire.<br/> | ||
+ | {{Pro}}Chaque tir réussi remplit de 15% la jauge d'invisibilité.<br/> | ||
+ | {{Con}}Inflige 20% de dégâts de moins.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}+40% álcázási idő | ||
+ | {{Pro}}Találatkor 15%-kal tölti az álcamérőt.<br/> | ||
+ | {{Con}}20%-kal kisebb sebzés.<br/> | ||
+ | | it = | ||
+ | {{Pro}} Mimetizzazione +15 pet colpo.<br /> | ||
+ | {{Con}} Danni inflitti -20% | ||
+ | | ja = | ||
+ | {{Pro}}マント持続時間 +40%<br/> | ||
+ | {{Pro}}命中時に透明マント +15<br/> | ||
+ | {{Con}}与ダメージペナルティ -20%<br/> | ||
+ | | ko = | ||
+ | {{Pro}} 은폐 지속 시간이 40% 증가합니다.<br /> | ||
+ | {{Pro}} 적중 시 은폐에너지가 15% 증가합니다.<br /> | ||
+ | {{Con}} 피해량이 –20% 적습니다.<br /> | ||
+ | | nl = | ||
+ | {{Pro}}Bij geraakt schot: +15% lading voor onzichtbaarheid.<br /> | ||
+ | {{Con}}-20% toegebrachte schade.<br /> | ||
+ | | pl = | ||
+ | {{Pro}}+40% czasu trwania niewidzialności | ||
+ | {{Pro}}Przy trafieniu we wroga: +15% zapasu energii niewidzialności.<br/> | ||
+ | {{Con}}-20% zadawanych obrażeń.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Carrega 15% da Camuflagem por acerto.<br /> | ||
+ | {{Con}}Provoca menos 20% de danos.<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}+40% de duração da camuflagem.<br /> | ||
+ | {{Pro}}Ao acertar: +15% de camuflagem restaurada.<br /> | ||
+ | {{Con}}-20% de dano.<br /> | ||
+ | | ro = | ||
+ | {{Pro}}La lovire încarcă Cloak cu 15%.<br /> | ||
+ | {{Con}}Cauzează cu 20% mai puține daune.<br /> | ||
+ | | ru = | ||
+ | {{Pro}}Длительность невидимости: +40% | ||
+ | {{Pro}}+15% к заряду плаща при попадании<br/> | ||
+ | {{Con}}Урон: –20%<br/> | ||
+ | | sv = | ||
+ | {{Pro}}+15 döljning vid träff.<br /> | ||
+ | {{Con}}-20% orsakad skada.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}+%40 pelerin süresi<br/> | ||
+ | {{Pro}}İsabet halinde: pelerine %15 şarj ekler.<br/> | ||
+ | {{Con}}–%20 hasar cezası.<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}隐身持续时间增加 40%。<br/> | ||
+ | {{Pro}}击中后恢复 15点隐身能量。<br/> | ||
+ | {{Con}}伤害减少 20%。<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}隱形時間+40%。<br/> | ||
+ | {{Pro}}命中時隱形計量+15% 。<br/> | ||
+ | {{Con}}傷害值-20%。<br/> | ||
}} | }} | ||
|- | |- | ||
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| align="center" | 6 | | align="center" | 6 | ||
| align="center" | 24 | | align="center" | 24 | ||
− | | align="center" | {{base crit|48|144}} | + | | align="center" | {{base crit|{{tooltip|40|48 while disguised}}|{{tooltip|120|144 while disguised}}}} |
|{{lang | |{{lang | ||
| en = | | en = | ||
− | {{Pro}}+20% damage bonus while | + | {{Pro}}+20% damage bonus while disguised.<br/> |
− | + | {{Pro}}Attacks pierce damage resistance effects and bonuses.<br/> | |
− | {{Con}} | + | {{Con}}20% slower firing speed.<br/> |
− | + | {{Con}}No random critical hits.<br/> | |
− | {{Con}} No random critical hits | + | | cs = |
+ | {{Pro}}+20% vyšší poškození.<br/> | ||
+ | {{Con}}–20% pomalejší střelba.<br/> | ||
+ | {{Con}}Žádné náhodné kritické zásahy.<br/> | ||
+ | | da = | ||
+ | {{Pro}}+20% extra skade.<br /> | ||
+ | {{Con}}Usynlighed tager 0.5 sekunder længere at activere.<br /> | ||
+ | | de = | ||
+ | {{Pro}}+20% Schadensbonus, wenn verkleidet.<br/> | ||
+ | {{Pro}}Angriffe durchdringen Schadensresistenzeffekte und Boni.<br/> | ||
+ | {{Con}}20% langsamere Feuergeschwindigkeit<br/> | ||
+ | {{Con}}Keine zufälligen kritischen Treffer<br/> | ||
+ | | es = | ||
+ | {{Pro}}+20% de daños causados.<br /> | ||
+ | {{Con}}Velocidad de disparo un 20% más lenta.<br /> | ||
+ | {{Con}}Sin impactos críticos aleatorios.<br /> | ||
+ | | fi = | ||
+ | {{Pro}}+20% vahinkobonus naamioituneena.<br/> | ||
+ | {{Pro}}Hyökkäykset läpäisevät vahinkoa vähentävät vaikutukset ja lisät.<br/> | ||
+ | {{Con}}20% hitaampi tulitusnopeus.<br/> | ||
+ | {{Con}}Ei satunnaisia kriittisiä osumia.<br/> | ||
+ | | fr = | ||
+ | {{Pro}}Inflige 20% de dégâts supplémentaires lorsque l'utilisateur est déguisé.<br/> | ||
+ | {{Con}}Cadence de tir réduite de 20%.<br/> | ||
+ | {{Con}}Ne peut infliger de coups critiques aléatoires.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}20%-kal nagyobb sebzés, amikor a játékos nincs álcázva.<br/> | ||
+ | {{Con}}20%-kal lassabb.<br/> | ||
+ | {{Con}}Nincs véletlenszerű kritikus találat.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Danni inflitti +20%<br /> | ||
+ | {{Con}}Tempo per la mimetizzazione aumentato di 0.5 secondi | ||
+ | | ja = | ||
+ | {{Pro}}変装中は与ダメージボーナス +20%<br/> | ||
+ | {{Con}}発射速度 20% 低速化<br/> | ||
+ | {{Con}}ランダムクリティカルヒットなし | ||
+ | | ko = | ||
+ | {{Pro}}변장하고 있을 때 피해량 20% 추가.<br/> | ||
+ | {{Pro}}공격은 피해 저항 및 추가 효과를 무시합니다.<br/> | ||
+ | {{Con}}발사 속도가 –20% 느립니다.<br/> | ||
+ | {{Con}}무작위 치명타가 발생하지 않습니다.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}+20% schadebonus.<br /> | ||
+ | {{Con}}Verhullen duurt 0.5 langer om te activeren.<br /> | ||
+ | | pl = | ||
+ | {{Pro}}+20% zadawanych obrażeń, gdy jest się przebranym.<br/> | ||
+ | {{Pro}}Ataki ignorują efekty i premie odporności na obrażenia.<br/> | ||
+ | {{Con}}-20% częstotliwości ataku.<br/> | ||
+ | {{Con}}Brak losowych trafień krytycznych.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}+20% de dano causado quando disfarçado.<br /> | ||
+ | {{Con}}-20% de velocidade de disparo.<br /> | ||
+ | {{Con}}Sem críticos aleatórios.<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}+20% de dano causado enquanto disfarçado.<br /> | ||
+ | {{Pro}}Ataques ignoram efeitos e bônus de resistência a dano.<br/> | ||
+ | {{Con}}-20% de velocidade de ataque.<br /> | ||
+ | {{Con}}Sem críticos aleatórios.<br /> | ||
+ | | ro = | ||
+ | {{Pro}}Cauzează cu 20% mai multe daune.<br /> | ||
+ | {{Con}}Timpul de Cloak mărit cu 0.5 secunde.<br /> | ||
+ | | ru = | ||
+ | {{Pro}}Урон будучи замаскированным: +20%.<br/> | ||
+ | {{Pro}}Выстрел игнорирует все сопротивления и бонусы вашего противника, нанося полный урон.<br/> | ||
+ | {{Con}}Скорострельность: -20%.<br/> | ||
+ | {{Con}}Без случайных критов.<br/> | ||
+ | | sv = | ||
+ | {{Pro}}+20% orsakad skada.<br /> | ||
+ | {{Con}}0.5 sekunders ökad döljningstid.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Kılık değiştirmişken +%20 hasar bonusu.<br/> | ||
+ | {{Pro}}Saldırılar hasar direnç efektlerini ve desteklerini yok sayar.<br/> | ||
+ | {{Con}}%20 daha yavaş ateş hızı.<br/> | ||
+ | {{Con}}Rastgele kritik vuruş yapmaz.<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}伪装时造成的伤害增加 20%。<br/> | ||
+ | {{Pro}}攻击无视伤害抗性。<br/> | ||
+ | {{Con}}开火速度减慢 20%。<br/> | ||
+ | {{Con}}不会出现随机爆击。<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}偽裝時傷害值+20%。<br/> | ||
+ | {{Pro}}攻擊無視所有種類的抗性和加成。<br/> | ||
+ | {{Con}}攻擊速度變慢20%。<br/> | ||
+ | {{Con}}無隨機爆擊。<br/> | ||
}} | }} | ||
|- | |- | ||
− | ! {{Table icon|Diamondback|{{common string|promo | + | ! {{Table icon|Diamondback|{{common string|promo}}}} |
| align="center" | {{Icon killicon|weapon=Diamondback}} | | align="center" | {{Icon killicon|weapon=Diamondback}} | ||
| align="center" | 6 | | align="center" | 6 | ||
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|{{lang | |{{lang | ||
| en = | | en = | ||
− | {{Pro}}Earns 1 [[Critical hits|crit]] shot for each building destroyed with a Sapper attached (can hold up to 35). | + | {{Pro}}Earns 1 [[Critical hits|crit]] shot for each backstab kill and each building destroyed with a Sapper attached (can hold up to 35).<br/> |
+ | {{Con}}–15% damage penalty.<br/> | ||
+ | {{Con}}No random critical hits.<br/> | ||
+ | | cs = | ||
+ | {{Pro}}Po zničení Engineerovy budovy Sapperem získává 1 kriticky nabitou střelu.<br/> | ||
+ | {{Con}}o 15% nižší poškození.<br/> | ||
+ | {{Con}}Žádné náhodné kritické zásahy.<br/> | ||
+ | | da = | ||
+ | {{Pro}}Earns 1 [[Critical hits/da|crit]] shot for each building destroyed with a Sapper attached.<br /> | ||
+ | {{Con}}-15% skade straf.<br /> | ||
+ | {{Con}}Ingen tilfældige kritiske skud.<br /> | ||
+ | | de = | ||
+ | {{Pro}}Garantiert einen [[Crit/de|kritischen Treffer]] für jedes Gebäude (bis zu 35), an dem Ihr Sapper bei der Zerstörung angebracht war, oder jeden Rückenstich.<br/> | ||
+ | {{Con}}-15% geringerer Schaden.<br/> | ||
+ | {{Con}}Keine zufälligen kritischen Treffer.<br/> | ||
+ | | es = | ||
+ | {{Pro}} Recibes 1 tiro crítico por cada construcción destruida con el Zapador.<br /> | ||
+ | {{Con}}Daños causados: -15%.<br /> | ||
+ | {{Con}}Sin golpes críticos aleatorios.<br /> | ||
+ | | fi = | ||
+ | {{Pro}}Saa 1 [[Critical hits/fi|kriittisen]] laukauksen jokaisesta selkäänpuukotustaposta sekä jokaisesta rakennuksesta, jossa on ollut Tyhjentäjä sen tuhoutuessa.<br/> | ||
+ | {{Con}}15% vahinkovähennys.<br/> | ||
+ | {{Con}}Ei satunnaisia kriittisiä osumia.<br/> | ||
+ | | fr = | ||
+ | {{Pro}}Gagne un tir critique garanti pour chaque poignardage et chaque construction détruite alors qu'un {{item name|Sapper}} du porteur y était posé (peut en accumuler jusqu'à 35).<br/> | ||
+ | {{Con}}Inflige 15% de dégâts de moins.<br/> | ||
+ | {{Con}}Ne peut infliger de coups critiques aléatoires.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}Minden mentesítővel elpusztított építményért 1 [[Critical hits/hu|kritikus]] találatot tárol (legfeljebb 35-öt).<br/> | ||
+ | {{Con}}15%-kal kisebb sebzés.<br/> | ||
+ | {{Con}}Nincs véletlenszerű kritikus találat.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Guadagna un [[critical|colpo critico garantito]] per ogni [[building|costruzione]] distrutta usando i [[Sapper|Sabotatori]]<br /> | ||
+ | {{Con}}Danni inflitti -15% <br/> | ||
+ | {{Con}}Nessun [[critical|colpo critico]] casuale<br /> | ||
+ | | ja = | ||
+ | {{Pro}}{{item link|Sapper}}で装置を破壊するか、バックスタブで敵を倒すごとにクリティカルを獲得<br/> | ||
+ | {{Con}}与ダメージペナルティ -15%<br/> | ||
+ | {{Con}}ランダムクリティカルヒットなし | ||
+ | | ko = | ||
+ | {{Pro}}전자 교란기로 구조물을 파괴할 때마다 [[Critical hits/ko|치명타]] 총알을 하나씩 얻습니다. (최대 35발까지 보유할 수 있습니다).<br/> | ||
+ | {{Con}}피해량이 –15% 적습니다.<br/> | ||
+ | {{Con}}무작위 치명타가 발생하지 않습니다.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Verdient 1 [[crit/nl|voltreffer]] schot voor elk gebouw vernietigd met een Elektrosapper eraan.<br /> | ||
+ | {{Con}}-15% schadevermindering.<br /> | ||
+ | {{Con}}Geen willekeurige voltreffers.<br /> | ||
+ | | pl = | ||
+ | {{Pro}}Zapewnia 1 [[Critical hits/pl|strzał krytyczny]] za każdą zniszczoną konstrukcję, na której znajdował się twój saper oraz za każde zabójstwo ciosem w plecy (maksymalnie 35).<br/> | ||
+ | {{Con}}-15% zadawanych obrażeń.<br/> | ||
+ | {{Con}}Brak losowych trafień krytycznych.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}É ganho 1 [[Critical_Hits/pt|tiro crítico]] para cada [[Building/pt|construção]] destrúida com o [[Electro Sapper/pt|Sapador]].<br /> | ||
+ | {{Con}} -15% de dano.<br /> | ||
+ | {{Con}} Sem críticos aleatórios.<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}É ganho 1 [[Critical_Hit/pt-br|acerto crítico]] para cada facada nas costas ou [[Building/pt-br|construção]] destruída com um {{item link|Sapper}} (pode ganhar até 35).<br /> | ||
+ | {{Con}} -15% de dano.<br /> | ||
+ | {{Con}} Sem críticos aleatórios.<br /> | ||
+ | | ro = | ||
+ | {{Pro}}Primeste o [[Critical hits/ro|Lovitură critică]] pentru fiecare construcție distrusă.<br /> | ||
+ | {{Con}}-15% pagube.<br /> | ||
+ | {{Con}}Fără lovituri critice aleatorii.<br /> | ||
+ | | ru = | ||
+ | {{Pro}}При каждом убийстве в спину или разрушении постройки жучком вы получите 1 гарантированный крит (максимальное кол-во критов — 35).<br/> | ||
+ | {{Con}}Урон: 15%<br/> | ||
+ | {{Con}}Без случайных критов<br/> | ||
+ | | sv = | ||
+ | {{Pro}}Ger en garanterad kritisk träff för varje byggnad som förstörs med din sapper fastsatt.<br /> | ||
+ | {{Con}}-15% orsakad skada.<br /> | ||
+ | {{Con}}Inga slumpmässiga kritiska träffar.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Arkadan bıçaklamayla yapılan her leş ve Bozucu ile bozularak patlatılan her bina için 1 [[Critical hits/tr|kritik vuruş]] hakkı kazanır (35 taneye kadar birikir).<br/> | ||
+ | {{Con}}–%15 hasar cezası.<br/> | ||
+ | {{Con}}Rastgele kritik vuruş yapmaz.<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}用电子工兵每摧毁一个建筑或成功背刺一次,將会获得 1 次[[Critical hits/zh-hans|爆击]]攻击(最多累积35次)。<br/> | ||
+ | {{Con}}伤害降低 15%。<br/> | ||
+ | {{Con}}不会出现随机爆击。<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}每當用電子破壞器每摧毀一個建築物或背刺殺死一名敵人時,將會獲得1次爆擊(最多累積 35 次)。<br/> | ||
+ | {{Con}}傷害值-15%。<br/> | ||
+ | {{Con}}無隨機爆擊。<br/> | ||
+ | }} | ||
+ | |} | ||
+ | <noinclude> | ||
+ | This template is meant to be used in localized versions of the [[Spy]] article, replacing current weapon tables. | ||
− | + | Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language. | |
− | {{ | + | [[Category:Formatting templates]] |
− | + | {{translation switching|en, cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hans, zh-hant}} | |
− | + | [[Category:Class Weapons Tables|S]] | |
+ | </noinclude> |
Latest revision as of 16:34, 21 May 2024
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Secondary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Revolver |
6 | 24 | Base: 40 Crit: 120 |
||
Promotional Big Kill |
|||||
Unlock Ambassador |
6 | 24 | Base: 34 Crit: 54-102 |
Critical hits are guaranteed for headshots. Accuracy decreases after initial shot. Has a short 1 second cooldown during which it never crits. | |
Craft L'Etranger |
6 | 24 | Base: 32 Crit: 96 |
+40% cloak duration On hit: adds 15% charge to cloak. | |
Craft Enforcer |
6 | 24 | Base: 40 Crit: 120 |
+20% damage bonus while disguised. Attacks pierce damage resistance effects and bonuses. | |
Promotional Diamondback |
6 | 24 | Base: 34 Crit: 102 |
Earns 1 crit shot for each backstab kill and each building destroyed with a Sapper attached (can hold up to 35). –15% damage penalty. |
This template is meant to be used in localized versions of the Spy article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table spy secondary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hans, zh-hant (add) |