Difference between revisions of "Template:Class weapons table sniper melee"
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− | + | <noinclude>{{retranslate}}</noinclude> | |
− | + | === {{item name|melee}} === | |
− | + | {{Class weapons table header}} | |
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
! {{Table icon|Kukri|{{common string|stock}}}} | ! {{Table icon|Kukri|{{common string|stock}}}} | ||
| align="center" | {{Icon killicon|weapon=Kukri}} | | align="center" | {{Icon killicon|weapon=Kukri}} | ||
− | | rowspan=" | + | | rowspan="12" align="center" | {{common string|n/a}} |
− | | rowspan=" | + | | rowspan="12" align="center" | {{common string|n/a}} |
− | | rowspan=" | + | | rowspan="12" align="center" | {{base crit|65|195}} |
− | | rowspan=" | + | | rowspan="10" | |
|- | |- | ||
! {{Table icon|Frying Pan|{{common string|Promotional}}}} | ! {{Table icon|Frying Pan|{{common string|Promotional}}}} | ||
| align="center" | {{Icon killicon|weapon=Frying Pan}} | | align="center" | {{Icon killicon|weapon=Frying Pan}} | ||
|- | |- | ||
− | ! {{Table icon|Conscientious Objector|{{common string| | + | ! {{Table icon|Conscientious Objector|{{common string|Craft}}}} |
| align="center" | {{Icon killicon|weapon=Conscientious Objector}} | | align="center" | {{Icon killicon|weapon=Conscientious Objector}} | ||
|- | |- | ||
+ | ! {{Table icon|Freedom Staff|{{common string|Promotional}} / {{common string|craft}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Freedom Staff}} | ||
+ | |- | ||
+ | ! {{Table icon|Bat Outta Hell|{{common string|Drop}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Bat Outta Hell}} | ||
+ | |- | ||
+ | ! {{Table icon|Memory Maker|{{common string|Distributed}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Memory maker}} | ||
+ | |- | ||
+ | ! {{Table icon|Ham Shank|{{common string|Promotional}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Ham Shank}} | ||
+ | |- | ||
+ | ! {{Table icon|Necro Smasher|{{common string|Unlock}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Necro Smasher}} | ||
+ | |- | ||
+ | ! {{Table icon|Crossing Guard|{{common string|Uncrate}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Crossing Guard}} | ||
+ | |- | ||
+ | ! {{Table icon|Prinny Machete|{{common string|Promotional}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Prinny Machete}} | ||
+ | |- | ||
! {{Table icon|Saxxy|{{common string|distributed}}}} | ! {{Table icon|Saxxy|{{common string|distributed}}}} | ||
| align="center" | {{Icon killicon|weapon=saxxy}} | | align="center" | {{Icon killicon|weapon=saxxy}} | ||
| {{Saxxy notes}} | | {{Saxxy notes}} | ||
+ | |- | ||
+ | ! {{Table icon|Golden Frying Pan|{{common string|distributed}}}} | ||
+ | | align="center" | {{Icon killicon|weapon=Golden Frying Pan}} | ||
+ | | {{Golden Frying Pan notes}} | ||
|- | |- | ||
! {{Table icon|Tribalman's Shiv|{{common string|craft}}}} | ! {{Table icon|Tribalman's Shiv|{{common string|craft}}}} | ||
Line 29: | Line 49: | ||
| align="center" | {{common string|n/a}} | | align="center" | {{common string|n/a}} | ||
| align="center" | {{common string|n/a}} | | align="center" | {{common string|n/a}} | ||
− | | align="center" | {{base crit| | + | | align="center" | {{base crit|33|98}} |
+ | {{Bleed damage|8|6}} | ||
| {{lang | | {{lang | ||
| en = | | en = | ||
{{Pro}}On hit: causes [[bleeding|bleed]] for 6 seconds.<br/> | {{Pro}}On hit: causes [[bleeding|bleed]] for 6 seconds.<br/> | ||
{{Con}}Deals 50% less damage.<br/> | {{Con}}Deals 50% less damage.<br/> | ||
+ | | cs = | ||
+ | {{Pro}}Při zásahu způsobuje krvácení po dobu 6 sekund.<br /> | ||
+ | {{Con}}O 50% nižší poškození.<br /> | ||
+ | | da = | ||
+ | {{Pro}}Fjender [[bleeding/da|bløder]] i 6 sekunder når de bliver ramt.<br /> | ||
+ | {{Con}}Gør 50% mindre skade.<br /> | ||
+ | | de = | ||
+ | {{Pro}}Bei Treffer: Gegner [[bleeding/de|blutet]] für 6 Sekunden..<br/> | ||
+ | {{Con}}Verursacht 50% weniger Schaden.<br/> | ||
+ | | es = | ||
+ | {{Pro}}Al pegar, cause [[bleeding/es|hemorragia]] por 6 segundos.<br /> | ||
+ | {{Con}}Hace 50% menos daño.<br /> | ||
| fi = | | fi = | ||
{{Pro}}Osumasta: aiheuttaa [[bleeding/fi|verenvuodon]] kohteeseen 6 sekunnin ajaksi.<br/> | {{Pro}}Osumasta: aiheuttaa [[bleeding/fi|verenvuodon]] kohteeseen 6 sekunnin ajaksi.<br/> | ||
Line 40: | Line 73: | ||
{{Pro}}Fait [[bleeding/fr|saigner]] durant 6 secondes les ennemis touchés.<br/> | {{Pro}}Fait [[bleeding/fr|saigner]] durant 6 secondes les ennemis touchés.<br/> | ||
{{Con}}Inflige 50% de dégâts de moins.<br/> | {{Con}}Inflige 50% de dégâts de moins.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}Találatkor: [[bleeding/hu|Vérzés]] 6 másodpercig. <br/> | ||
+ | {{Con}}50%-kal kisebb sebzés.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Causa [[bleeding/it|sanguinamento]] sui bersagli colpiti per 6 secondi.<br /> | ||
+ | {{Con}}Infligge il 50% in meno di danni.<br /> | ||
+ | | ja = | ||
+ | {{Pro}}命中時: 6秒間[[bleeding/ja|流血]]<br/> | ||
+ | {{Con}}与ダメージペナルティ -50% | ||
+ | | ko = | ||
+ | {{Pro}}적중 시: 6초 동안 [[bleeding/ko|출혈]]을 일으킵니다.<br/> | ||
+ | {{Con}}피해량 -50% 저하.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Veroorzaakt [[bleeding|bloedingen]] gedurende 6 seconden bij een succesvolle slag.<br /> | ||
+ | {{Con}}Veroorzaakt 50% minder schade. <br /> | ||
+ | | no = | ||
+ | {{Pro}} Ved treff: forårsaker [[bleed/no|blødning]] i 6 sekunder. <br/> | ||
+ | {{Con}} 50% lavere skadeverdi. | ||
+ | | pl = | ||
+ | {{Pro}}Trafiony przeciwnik [[Bleeding/pl|krwawi]] przez 6 sekund.<br /> | ||
+ | {{Con}}Zadaje 50% mniej obrażeń.<br /> | ||
+ | | pt = | ||
+ | {{Pro}}Sangra em contato por 6 segundos.<br /> | ||
+ | {{Con}}-50% dano. <br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}Ao acertar: [[bleeding/pt-br|sangramento]] por 6 segundos.<br /> | ||
+ | {{Con}}-50% de dano.<br /> | ||
+ | | ro = | ||
+ | {{Pro}}Inamicul sangerează la atingere pentru 6 secunde.<br/> | ||
+ | {{Con}}Face cu 50% mai putine pagube.<br /> | ||
| ru = | | ru = | ||
{{Pro}}При ударе: [[bleeding/ru|кровотечение]] на 6 сек.<br/> | {{Pro}}При ударе: [[bleeding/ru|кровотечение]] на 6 сек.<br/> | ||
{{Con}}Урон: –50%.<br/> | {{Con}}Урон: –50%.<br/> | ||
+ | | sv = | ||
+ | {{Pro}}Vid träff, orsakar [[bleeding/sv|blödning]] i 6 sekunder.<br /> | ||
+ | {{Con}}Orsakar 50% mindre skada.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}İsabet halinde 6 saniye boyunca rakibi [[Bleeding/tr|kanatır]].<br /> | ||
+ | {{Con}}%50 daha az hasar verir.<br /> | ||
+ | | zh-hant = | ||
+ | {{Pro}}命中時[[Bleeding/zh-hant|流血]] 6 秒。<br/> | ||
+ | {{Con}}傷害值 -50%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}击中后使对方持续[[Bleeding/zh-hans|失血]] 6 秒。<br/> | ||
+ | {{Con}}伤害减少 50%。<br/> | ||
}} | }} | ||
|- | |- | ||
Line 52: | Line 127: | ||
| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}Crits | + | {{Pro}}Crits whenever it would normally mini-crit.<br/> |
− | {{Con}}Raises | + | {{Con}}Raises damage vulnerability by 20% when active.<br/> |
+ | {{Con}}No random crits.<br/> | ||
+ | | cs = | ||
+ | {{Pro}}Kritické zásahy tam, kde by měly být Mini-Krity.<br /> | ||
+ | {{Con}}Větší zranitelnost ohněm o 20%.<br /> | ||
+ | | da = | ||
+ | {{Pro}}Gør kritisk skade når den normalt ville gøre småkritisk skade.<br /> | ||
+ | {{Con}}Øger ild-sårbarhed med 20%.<br /> | ||
+ | | de = | ||
+ | {{Pro}}Teilt kritische anstatt von [[Critical hits/de#Mini-Crits|mini-kritischen]] Treffern aus.<br/> | ||
+ | {{Con}}Erhöht die Verwundbarkeit durch Feuer beim Träger um 20%.<br/> | ||
+ | {{Con}}Keine zufällige kritische Treffer.<br/> | ||
+ | | es = | ||
+ | {{Pro}}Produce criticos cuando debería producir minicriticos.<br /> | ||
+ | {{Con}}20% de vulnerabilidad al fuego al portador.<br /> | ||
| fi = | | fi = | ||
{{Pro}}Tekee kriittisiä osumia aina, kun osuma normaalisti olisi mini-kriittinen.<br/> | {{Pro}}Tekee kriittisiä osumia aina, kun osuma normaalisti olisi mini-kriittinen.<br/> | ||
− | {{Con}}Käyttäjä ottaa 20% enemmän | + | {{Con}}Käyttäjä ottaa 20% enemmän vahinkoa aseen ollessa aktiivisena.<br/> |
+ | {{Con}}Ei satunnaisia kriittisiä osumia.<br/> | ||
| fr = | | fr = | ||
{{Pro}}Inflige des coups critiques en lieu et place de mini-crits.<br/> | {{Pro}}Inflige des coups critiques en lieu et place de mini-crits.<br/> | ||
{{Con}}Augmente de 20% la vulnérabilité aux dégâts de feu du porteur.<br/> | {{Con}}Augmente de 20% la vulnérabilité aux dégâts de feu du porteur.<br/> | ||
+ | {{Con}}Pas de coups critiques aléatoires.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}Kritikus találat, valahányszor egyébként mini-kritikus találat lenne.<br/> | ||
+ | {{Con}}20%-kal nagyobb tűzzel szembeni sebezhetőség.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Rende critico ogni mini-critico.<br /> | ||
+ | {{Con}}Aumenta del 20% la vulnerabilità al fuoco.<br /> | ||
+ | | ja = | ||
+ | {{Pro}}通常のミニクリティカルダメージがクリティカルダメージになる<br/> | ||
+ | {{Con}}ランダムクリティカルヒットなし<br/> | ||
+ | {{Con}}この武器を構えているとき、着用者のダメージ耐性 -20%<br/> | ||
+ | | ko = | ||
+ | {{Pro}}일반적인 소형 치명타는 치명타가 됩니다.<br/> | ||
+ | {{Con}}화염 피해에 20% 취약해 집니다.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Verandert mini-voltreffers in normale voltreffers.<br /> | ||
+ | {{Con}}Verhoogt de kwetsbaarheid voor vuur met 20%.<br /> | ||
+ | | no = | ||
+ | {{Pro}} Alle [[Critical hits#Mini-crits|minikrits]] blir omgjort til vanlige krits. <br/> | ||
+ | {{Con}} Brannbaserte angrep gjør 20% mer skade. <br /> | ||
+ | | pl = | ||
+ | {{Pro}}Zadaje trafienia krytyczne zamiast trafień minikrytycznych.<br/> | ||
+ | {{Con}}+20% podatności na obrażenia dla noszącego.<br/> | ||
+ | {{Con}}Brak losowych trafień krytycznych.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Onde normalmente seria um mini-crítico, vira um crítico normal.<br /> | ||
+ | {{Con}}Aumenta a vulnerabilidade a fogo em 20%.<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}Causa críticos quando normalmente causaria minicrits.<br/> | ||
+ | {{Con}}Enquanto ativa: usuário 20% mais vulnerável a dano.<br /> | ||
+ | {{Con}}Sem críticos aleatórios.<br /> | ||
+ | | ro = | ||
+ | {{Pro}}Face lovitură critică în loc de lovitură mini-critică. | ||
+ | {{Con}}Ridică vulnerabilitatea la foc cu 20%. | ||
| ru = | | ru = | ||
{{Pro}}Все мини-криты превращаются в [[crits/ru|криты]].<br/> | {{Pro}}Все мини-криты превращаются в [[crits/ru|криты]].<br/> | ||
− | {{Con}} | + | {{Con}}Получаемый урон: +20%.<br/> |
+ | {{Con}}Без случайных критов.<br/> | ||
+ | | sv = | ||
+ | {{Pro}}Orsakar kritiska träffar där det normalt skulle vara mini-kritiska.<br /> | ||
+ | {{Con}}Ökar sårbarheten för eld med 20%.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Mini-Kritik hasar vericeği zaman kritik hasar verir.<br /> | ||
+ | {{Con}}Rastgele Kritik Vuruşlar yok.<br /> | ||
+ | {{Con}}Kuşanan %20 daha fazla hasar alır.<br /> | ||
+ | | zh-hant = | ||
+ | {{Info}}使用此武器時: | ||
+ | {{Pro}}在通常會造成小爆擊的狀況下都會變成爆擊。<br/> | ||
+ | {{Con}}無隨機爆擊。<br/> | ||
+ | {{Con}}裝備者承受的傷害值 +20%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}在任何正常来说应当产生迷你爆击的时候,产生爆击。<br/> | ||
+ | {{Con}}手持时受到的伤害增加 20%。<br/> | ||
+ | {{Con}}无随机爆击。<br/> | ||
}} | }} | ||
|- | |- | ||
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| en = | | en = | ||
{{Pro}}+25% increase in damage when health is less than 50% of max.<br/> | {{Pro}}+25% increase in damage when health is less than 50% of max.<br/> | ||
− | {{Con}}–25% decrease in damage when health is more than 50% of max.<br/> | + | {{Con}}–25% decrease in damage when health is more than or equal to 50% of max.<br/> |
+ | | cs = | ||
+ | {{Pro}}25% větší poškození pokud jeho zdraví klesne pod 50% maximálního zdraví.<br /> | ||
+ | {{Con}}25% menší poškození pokud je jeho zdraví nad 50% maximálního zdraví.<br /> | ||
+ | | da = | ||
+ | {{Pro}}+25% skade når ens helbred er mindre end 50% af det maksimale helbred.<br /> | ||
+ | {{Con}}-25% skade når ens helbred er over 50% af det maksimale helbred.<br /> | ||
+ | | de = | ||
+ | {{Pro}}+25% zusätzlicher Schaden bei <50% maximaler Lebenspunkte.<br/> | ||
+ | {{Con}}-25% weniger Schaden bei >50% maximaler Lebenspunkte.<br/> | ||
+ | | es = | ||
+ | {{Pro}}El daño aumenta un +25% cuando la salud tiene menos de un 50%. | ||
+ | {{Con}}El daño disminuye un -25% cuando la salud tiene mas de un 50%. | ||
| fi = | | fi = | ||
{{Pro}}Tekee 25% enemmän vahinkoa kun enimmäisterveydestä on alle 50% jäljellä.<br/> | {{Pro}}Tekee 25% enemmän vahinkoa kun enimmäisterveydestä on alle 50% jäljellä.<br/> | ||
Line 80: | Line 233: | ||
{{Pro}}Inflige 25% de dégâts supplémentaire lorsque la santé du porteur est inférieure à 50% du maximum.<br/> | {{Pro}}Inflige 25% de dégâts supplémentaire lorsque la santé du porteur est inférieure à 50% du maximum.<br/> | ||
{{Con}}Inflige 25% de dégâts de moins lorsque la santé du porteur est supérieure ou égale à 50% du maximum.<br/> | {{Con}}Inflige 25% de dégâts de moins lorsque la santé du porteur est supérieure ou égale à 50% du maximum.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}25%-kal nagyobb sebzés 50%-nál alacsonyabb életerő esetén.<br/> | ||
+ | {{Con}}25%-kal kisebb sebzés 50%-nál magasabb életerő esetén.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Infligge il 25% in più di danni quando la salute è inferiore al 50% del valore massimo.<br /> | ||
+ | {{Con}}Infligge il 25% in meno di danni quando la salute è superiore al 50% del valore massimo.<br /> | ||
+ | | ja = | ||
+ | {{Pro}}ヘルスが50%以下の時、与ダメージ +25%<br/> | ||
+ | {{Con}}ヘルスが50%以上の時、 与ダメージ -25%<br/> | ||
+ | | ko = | ||
+ | {{Pro}}체력이 최대 체력의 50% 이하일 때 피해량 25% 증가.<br/> | ||
+ | {{Con}}체력이 최대 체력의 50% 이상일 때 피해량 -25% 감소.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}+25% schadevermeerdering wanneer gezondheid minder dan 50% van het maximale is.<br /> | ||
+ | {{Con}}-25% schadevermindering wanneer gezondheid meer dan 50% van het maximale is.<br /> | ||
+ | | no = | ||
+ | {{Pro}} 25% høyere skadeverdi når du har mindre enn 50% av maks hit points. <br/> | ||
+ | {{Con}} 25% lavere skadeverdi når du har mer enn 50% av maks hit points.<br /> | ||
+ | | pl = | ||
+ | {{Pro}}+25% zadawanych obrażeń, gdy zdrowie jest poniżej 50%<br /> | ||
+ | {{Con}}-25% zadawanych obrażeń, gdy zdrowie jest powyżej 50%<br /> | ||
+ | | pt-br = | ||
+ | {{Pro}}+25% de dano quando a vida está menor que 50% do máximo.<br /> | ||
+ | {{Con}}-25% de dano quando a vida está maior do que 50% do máximo.<br /> | ||
+ | | ro = | ||
+ | {{Pro}}Pagubele cresc cu 25% când ai viața sub 50%.<br /> | ||
+ | {{Con}}Pagubele scad cu 25% când ai viața peste 50%.<br /> | ||
| ru = | | ru = | ||
{{Pro}}При уровне здоровья меньше 50%: +25% к урону.<br/> | {{Pro}}При уровне здоровья меньше 50%: +25% к урону.<br/> | ||
{{Con}}При уровне здоровья больше 50%: –25% к урону.<br/> | {{Con}}При уровне здоровья больше 50%: –25% к урону.<br/> | ||
+ | | sv = | ||
+ | {{Pro}}+25% orsakad skada när hälsan är under 50% av max.<br /> | ||
+ | {{Con}}-25% orsakad skada när hälsan är mer än 50% av max.<br /> | ||
+ | | tr = | ||
+ | {{Pro}}Eğer sağlık, azami canın %50'sinden az ise %25 daha fazla hasar verir.<br /> | ||
+ | {{Con}}Eğer sağlık, azami canın %50'sinden büyük veya %50'sine eşit ise %25 daha az hasar verir.<br /> | ||
+ | | zh-hant = | ||
+ | {{Pro}}生命值 <50% 時,傷害值 +25%。<br/> | ||
+ | {{Con}}生命值 ≥50% 時,傷害值 -25%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}当生命值少于 50% 时,伤害提升 25%。<br/> | ||
+ | {{Con}}当生命值多于 50% 时,伤害降低 25%。<br/> | ||
}} | }} | ||
|} | |} | ||
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This template is meant to be used in localized versions of the [[Sniper]] article, replacing current weapon tables. | This template is meant to be used in localized versions of the [[Sniper]] article, replacing current weapon tables. | ||
− | Make sure that section [[Template:Dictionary/common_strings# | + | Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language. |
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|fi, fr, ru}} | + | {{translation switching|en, cs, da, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pt-br, ro, ru, sv, tr, zh-hant, zh-hans}} |
[[Category:Class Weapons Tables|S]] | [[Category:Class Weapons Tables|S]] | ||
</noinclude> | </noinclude> |
Latest revision as of 21:00, 16 January 2024
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Kukri |
N/A | N/A | Base: 65 Crit: 195 |
||
Promotional Frying Pan |
|||||
Craft Conscientious Objector |
|||||
Promotional / Craft Freedom Staff |
|||||
Drop Bat Outta Hell |
|||||
Distributed Memory Maker |
|||||
Promotional Ham Shank |
|||||
Unlock Necro Smasher |
|||||
Uncrate Crossing Guard |
|||||
Promotional Prinny Machete |
|||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Craft Tribalman's Shiv |
N/A | N/A | Base: 33 Crit: 98 Bleeding: |
On hit: causes bleed for 6 seconds. Deals 50% less damage. | |
Craft Bushwacka |
N/A | N/A | Base: 65 Crit: 195 |
Crits whenever it would normally mini-crit. Raises damage vulnerability by 20% when active. | |
Craft Shahanshah |
N/A | N/A | Base: 49 / 81 Crit: 146 / 244 |
+25% increase in damage when health is less than 50% of max. –25% decrease in damage when health is more than or equal to 50% of max. |
This template is meant to be used in localized versions of the Sniper article, replacing current weapon tables.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table sniper melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, da, de, es, fi, fr, hu, it, ja, ko, nl, no, pl, pt-br, ro, ru, sv, tr, zh-hant, zh-hans (add) |