Difference between revisions of "Template:Class weapons table medic primary"
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=== {{item name|primary}} === | === {{item name|primary}} === | ||
− | + | {{Class weapons table header}} | |
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|- | |- | ||
! {{Table icon|Syringe Gun|{{common string|stock}}}} | ! {{Table icon|Syringe Gun|{{common string|stock}}}} | ||
Line 26: | Line 20: | ||
{{Pro}}Heals 3 health points on hit.<br/> | {{Pro}}Heals 3 health points on hit.<br/> | ||
{{Con}}Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)<br/> | {{Con}}Health regeneration lowered by 2 HP/sec. (1–4 HP/sec)<br/> | ||
+ | | cs = | ||
+ | {{Pro}}Při zásahu vyléčí 3HP.<br/> | ||
+ | {{Con}}Rychlost regenerace snížena o 2 HP/s (na 1–4 HP/sec).<br/> | ||
+ | | da = | ||
+ | {{Pro}}Helbreder 3 livspoint ved fuldtræffer.<br/> | ||
+ | {{Con}}Livspoint regeneration nedsat med 2 livspoint pr. sekund. (1–4 LP/sek)<br/> | ||
+ | | de = | ||
+ | {{Pro}}Heilt 3 Lebenspunkte pro Treffer.<br/> | ||
+ | {{Con}}Gesundheitsregeneration um 2 LP pro Sekunde verringert (1-4 LP/sek.).<br/> | ||
| es = | | es = | ||
{{Pro}}Gana 3 puntos de salud cada vez que haga daño.<br/> | {{Pro}}Gana 3 puntos de salud cada vez que haga daño.<br/> | ||
Line 35: | Line 38: | ||
{{Pro}}L'utilisateur gagne 3 points de vie à chaque fois qu'une seringue touche un ennemi.<br/> | {{Pro}}L'utilisateur gagne 3 points de vie à chaque fois qu'une seringue touche un ennemi.<br/> | ||
{{Con}}La régénération de santé est abaissée de 2PV/sec (1–4 pv/sec).<br/> | {{Con}}La régénération de santé est abaissée de 2PV/sec (1–4 pv/sec).<br/> | ||
+ | | hu = | ||
+ | {{Pro}}3 életerőt gyógyít találatkor. | ||
+ | {{Con}}A regeneráció 2 életerő/másodperccel csökken. (1–4 életerő/mp) | ||
+ | | it = | ||
+ | {{Pro}}Guarisce 3 punti salute ad ogni colpo andato a segno.<br/> | ||
+ | {{Con}}Riduce di 2 HP al secondo la rigenerazione della salute (1–4 HP / sec) <br/> | ||
| ja = | | ja = | ||
{{Pro}}命中時: ヘルス +3<br/> | {{Pro}}命中時: ヘルス +3<br/> | ||
− | {{Con}}着用者は1秒ごとにヘルス -2 減<br/>( | + | {{Con}}着用者は1秒ごとにヘルス -2 減<br/>(自己回復が1-4HP/秒になる) |
+ | | ko = | ||
+ | {{Pro}}적중 시 체력을 3 회복합니다.<br/> | ||
+ | {{Con}}초당 체력 회복량이 2 줄어듭니다.(초당 1–4 체력)<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Geneest 3 gezondheidspunten bij geraakt schot.<br/> | ||
+ | {{Con}}Zelfgenezing verminderd met 2 HP/sec. (1–4 HP/sec)<br/> | ||
+ | | no = | ||
+ | {{Pro}}Helbreder 3 helse på treff.<br/> | ||
+ | {{Con}}Helse regenerasjon senket med 2 HP/sek. (1–4 HP/sek)<br/> | ||
+ | | pl = | ||
+ | {{Pro}}Przy trafieniu we wroga: +3 pkt. zdrowia.<br/> | ||
+ | {{Con}}Zmniejsza tempo regeneracji zdrowia o 2 pkt. (do 1-4 pkt. zdrowia/sec).<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Cura 3 pontos de vida cada vez que um inimigo é atingido.<br/> | ||
+ | {{Con}}Velocidade de regeneração de vida é reduzida por dois pontos de vida. (1–4 Vida/segundo)<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}} Ao acertar | + | {{Pro}}Ao acertar: restaura 3 de vida.<br/> |
− | {{Con}} Diminui a regeneração em 2 pontos por segundo | + | {{Con}}Diminui a regeneração em 2 pontos por segundo (1–4 HP/seg).<br/> |
+ | | ro = | ||
+ | {{Pro}}Utilizatorul primește +3 viață pentru toate pagubele date de Seringi. | ||
+ | {{Con}}-2HP/sec regenerare viață (1-4 hp/sec). | ||
| ru = | | ru = | ||
{{Pro}}При попадании: +3 ед. к здоровью<br/> | {{Pro}}При попадании: +3 ед. к здоровью<br/> | ||
{{Con}}Скорость восстановления здоровья: –2 ед. в секунду (1–4 ед. здоровья / сек.)<br/> | {{Con}}Скорость восстановления здоровья: –2 ед. в секунду (1–4 ед. здоровья / сек.)<br/> | ||
− | }} | + | | sv = |
+ | {{Pro}}Helar 3 hälsa vid träff.<br/> | ||
+ | {{Con}}Hälsogenerering sänkt med 2 HP/sek. (1–4 HP/sek)<br/> | ||
+ | | tr = | ||
+ | {{Pro}}Her vuruşta 3 puanlık iyileştirme yapar.<br/> | ||
+ | {{Con}}Can yenileme saniyede 2 puan düşürülür.(1–4 can/sn)<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}命中時:+3 生命值。<br/> | ||
+ | {{Con}}裝備者每秒回復的生命值 -2(每秒回復的生命值剩下 1~4 HP/秒)。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}击中后至多 +3 点生命值。<br/> | ||
+ | {{Con}}穿戴时每秒生命值的回复速度减少 2(每秒回复生命值减少至 1~4 HP/秒)。<br/> | ||
+ | }} | ||
|- | |- | ||
! {{Table icon|Crusader's Crossbow|{{common string|craft}}}} | ! {{Table icon|Crusader's Crossbow|{{common string|craft}}}} | ||
Line 50: | Line 89: | ||
| align="center" | 1 | | align="center" | 1 | ||
| align="center" | 38 | | align="center" | 38 | ||
− | | align="center" | {{base crit| | + | | align="center" | {{base crit|38-75|113-225}} |
− | '''{{common string|healing}}''': | + | '''{{common string|healing}}''': 75-150 |
− | |||
− | |||
| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{ | + | {{Info}}Fires special bolts that heal teammates and deal damage based on distance traveled. |
− | + | :{{Pro}}+280% damage (point blank) to +650% damage (long range) per bolt. | |
+ | :{{Pro}}Heals allies 75 health (point blank) to 150 health (long range) per bolt. | ||
+ | {{Info}}This weapon reloads automatically when not active.<br/> | ||
{{Con}}No headshots.<br/> | {{Con}}No headshots.<br/> | ||
− | {{Con}}–75% | + | {{Con}}–75% max primary ammo on wearer.<br/> |
+ | {{Con}}-97.5% clip size.<br/> | ||
+ | | cs = | ||
+ | {{Pro}}Vystřelí speciální šípy, které udělají poškození nepřátelů a léčí spoluhráče.<br/> | ||
+ | {{Pro}}O 40% rychlejší nabíjení.<br/> | ||
+ | {{Con}}Žádné headshoty.<br/> | ||
+ | {{Con}}75% méně nábojů.<br/> | ||
+ | | da = | ||
+ | {{Pro}}Affyrer specielle pile som helbreder holdkammerater og skader fjender baseret på tilbagelagt distance.<br /> | ||
+ | {{Con}}Ingen hovedskud.<br /> | ||
+ | {{Con}}-75% Maks. ammunition på bæreren.<br /> | ||
+ | | de = | ||
+ | {{Info}}Verschießt spezielle Bolzen, die Teammitglieder heilen. Heilung und Schaden hängen von der Entfernung ab.<br/> | ||
+ | :{{Pro}}+280% Schaden (aus nächster Nähe) bis zu +650% Schaden (aus großer Reichweite) pro Bolzen.<br/> | ||
+ | :{{Pro}}Heilt Verbündete um 75 Leben (aus nächster Nähe) bis zu 150 Leben (aus großer Reichweite) pro Bolzen.<br/> | ||
+ | {{Info}}Diese Waffe lädt automatisch nach, auch wenn sie nicht aktiv ist.<br /> | ||
+ | {{Con}}Verursacht keine Kopfschüsse.<br/> | ||
+ | {{Con}}75% weniger Primärmunition.<br/> | ||
+ | {{Con}}-97,5% geringere Magazingröße (Einzelschuss-Magazin).<br/> | ||
+ | | es = | ||
+ | {{Info}}Dispara flechas especiales que hacen daño en función a la distancia que hayan recorrido. Si disparas a un compañero lo sanarás y también actua en función a la distancia recorrida. | ||
+ | :{{Pro}}+280% de daño (a quemarropa) hasta +650% de daño (larga distancia) por flecha. | ||
+ | :{{Pro}}Restaura +75 de salud a compañeros (a quemarropa) hasta +150 de salud (larga distancia) por flecha. | ||
+ | {{Info}}Esta arma recarga automáticamente cuando no está en uso.<br/> | ||
+ | {{Con}}Sin disparos a la cabeza.<br/> | ||
+ | {{Con}}–75% al máximo de munición del usuario.<br/> | ||
+ | {{Con}}-97,5% de tamaño de cargador.<br/> | ||
| fi = | | fi = | ||
− | + | {{Pro}}Ampuu erikoisnuolia, jotka osuessaan parantavat tiimikavereita ja tekevät vahinkoa vihollispelaajiin. Parannus/vahinko määräytyy nuolien lentämän matkan mukaan.<br/> | |
− | {{Pro}}Ampuu erikoisnuolia, jotka osuessaan parantavat | + | :{{Pro}}Vähintään +280% vahinkoa (lähietäisyys), korkeintaan +650% vahinkoa (pitkä etäisyys) jokaista nuolta kohden. |
+ | :{{Pro}}Parantaa tiimikavereita vähintään 75:llä terveyspisteellä (lähietäisyys), korkeintaan 150:llä terveyspisteellä (pitkä etäisyys) jokaista nuolta kohden. | ||
+ | {{Info}}Ase latautuu automaattisesti, kun se ei ole käytössä.<br/> | ||
{{Con}}Ei pääosumia.<br/> | {{Con}}Ei pääosumia.<br/> | ||
{{Con}}75% vähemmän ammuksia käyttäjällä.<br/> | {{Con}}75% vähemmän ammuksia käyttäjällä.<br/> | ||
− | + | {{Con}}-97,5% lippaan koko.<br/> | |
− | {{ | ||
− | |||
− | |||
− | |||
| fr = | | fr = | ||
{{Pro}}Tire des flèches spéciales qui soignent les coéquipiers ou infligent des dégâts aux ennemis proportionnellement à la distance parcourue.<br/> | {{Pro}}Tire des flèches spéciales qui soignent les coéquipiers ou infligent des dégâts aux ennemis proportionnellement à la distance parcourue.<br/> | ||
Line 75: | Line 138: | ||
{{Con}}Pas de tirs en pleine tête.<br/> | {{Con}}Pas de tirs en pleine tête.<br/> | ||
{{Con}}Munitions principales maximum –75% pour le porteur.<br/> | {{Con}}Munitions principales maximum –75% pour le porteur.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}40%-kal gyorsabb újratöltés.<br/> | ||
+ | {{Pro}}Különleges nyílvesszőket lő, melyek a megtett távolsággal arányosan gyógyítanak és sebeznek.<br/> | ||
+ | {{Con}}Nincs fejlövés.<br/> | ||
+ | {{Con}}-75% maximum lőszer a viselőn.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Spara speciali dardi che curano i compagni di squadra e infliggono danni ai nemici in base alla distanza percorsa.<br /> | ||
+ | {{Con}}Nessun colpo alla testa.<br /> | ||
+ | {{Con}}Diminuisce del 75% le munizioni trasportabili massime.<br /> | ||
| ja = | | ja = | ||
− | {{ | + | {{Pro}}飛んだ距離に応じて敵に与えるダメージ量、チームメイトの回復量が変化する特別なボルトを撃つ<br/> |
{{Pro}}リロード速度上昇 40%<br/> | {{Pro}}リロード速度上昇 40%<br/> | ||
{{Con}}ヘッドショットなし<br/> | {{Con}}ヘッドショットなし<br/> | ||
{{Con}}着用者のメイン武器最大弾薬数 -75% | {{Con}}着用者のメイン武器最大弾薬数 -75% | ||
+ | | ko = | ||
+ | {{Con}}헤드샷을 할 수 없습니다.<br/> | ||
+ | {{Con}}착용 시 주무기 탄약수가 –75% 적습니다.<br/> | ||
+ | {{Info}}아군을 치료하고 날아간 거리에 비례해 피해가 증가하는 특별한 화살을 발사합니다.<br/> | ||
+ | {{Info}}이 무기는 들고 있지 않아도 자동으로 재장전됩니다.<br/> | ||
+ | | nl = | ||
+ | {{Info}}Schiet een speciale pijl die teamgenoten geneest en schade doet aan vijanden gebaseerd op afgelegde afstand.<br /> | ||
+ | {{Con}}Geen hoofdschoten.<br /> | ||
+ | {{Con}}-75% Max munitie voor drager.<br /> | ||
+ | | no = | ||
+ | {{Info}}Fyrer av spesial piler som leger allierte etter hvor langt den flyr.<br /> | ||
+ | {{Con}}Ingen hodeskudd.<br /> | ||
+ | {{Con}}-75% Max ammo på brukeren.<br /> | ||
+ | | pl = | ||
+ | {{Info}}Strzela specjalnymi pociskami, które leczą sojuszników i zadają obrażenia na podstawie przebytego dystansu. | ||
+ | :{{Pro}}+280% obrażeń (z bliska) do +650% obrażeń (z daleka) na pocisk. | ||
+ | :{{Pro}}Leczy od 75 pkt. zdrowia (z bliska) do 150 pkt. zdrowia (z daleka) sojusznikom na pocisk. | ||
+ | {{Info}}Ta broń przeładowuje się automatycznie, kiedy nie jest dobyta.<br/> | ||
+ | {{Con}}Brak krytycznych strzałów w głowę.<br/> | ||
+ | {{Con}}-75% zapasu amunicji do broni podstawowej dla noszącego.<br/> | ||
+ | {{Con}}-97.5% rozmiaru magazynka.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Dispara projéteis especiais que cujo dano varia consoante a distância viajada.<br/> | ||
+ | {{Pro}}Mais 40% de Velocidade a recarregar.<br/> | ||
+ | {{Con}}Não dá headshots.<br/> | ||
+ | {{Con}}Menos 75% de munições totais.<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Info}}Atira projéteis especiais que curam parceiros e causam dano a inimigos baseados na distância percorrida.<br/> | + | {{Info}}Atira projéteis especiais que curam parceiros e causam dano a inimigos baseados na distância percorrida. |
− | {{Con}}Sem | + | :{{Pro}}+280% de dano (à queima-roupa) a +650% de dano (longo alcance) por projétil. |
+ | :{{Pro}}Cura aliados de 75 pontos (à queima-roupa) a 150 pontos (longo alcance) por projétil. | ||
+ | {{Info}}Esta arma recarrega automaticamente enquanto não estiver ativa.<br/> | ||
+ | {{Con}}Sem tiros na cabeça.<br/> | ||
{{Con}}-75% a menos de munição.<br/> | {{Con}}-75% a menos de munição.<br/> | ||
+ | {{Con}}-97,5% no tamanho do cartucho.<br/> | ||
+ | | ro = | ||
+ | {{Info}}Trage cu niște săgeți speciale care vindecă coechipierii și produce pagube inamicilor în funcție de distanța parcursă de săgeată.<br /> | ||
+ | {{Con}}Fără headshot-uri.<br /> | ||
+ | {{Con}}Mai puțin cu 75% muniție cărată.<br /> | ||
| ru = | | ru = | ||
− | {{Info}}Стреляет | + | {{Info}}Стреляет шприцами, лечащими союзников и калечащими врагов в зависимости от дальности полета. |
+ | :{{Pro}}От +280% урона (в упор) до +650% урона (дальняя дистанция) за выстрел. | ||
+ | :{{Pro}}Лечит союзникам от 75 (в упор) до 150 здоровья (дальняя дистанция) за выстрел. | ||
+ | {{Info}}Если убрать это оружие, оно перезарядится.<br/> | ||
{{Con}}Без попаданий в голову.<br/> | {{Con}}Без попаданий в голову.<br/> | ||
− | {{Con}}Размер обоймы | + | {{Con}}Боезапас основного оружия: -75%.<br/> |
− | }} | + | {{Con}}Размер обоймы: –97.5%.<br/> |
+ | | sv = | ||
+ | {{Pro}}40% snabbare omladdningstid.<br /> | ||
+ | {{Pro}}Avfyrar speciella pilar som helar lagkamrater och orsakar skada baserat på avståndet som pilen färdats.<br /> | ||
+ | {{Con}}Inga huvudskott.<br /> | ||
+ | {{Con}}-75% Max ammunition för bäraren.<br /> | ||
+ | | tr = | ||
+ | {{Info}}Ateşlendiğinde kat edilen mesafeye bağlı olarak takım arkadaşlarını iyileştiren ve düşmanlara hasar veren özel oklar fırlatır. | ||
+ | :{{Pro}}Ok başına +%280 (sıfır mesafe) ile +%650 (uzun mesafe) arası hasar artışı. | ||
+ | :{{Pro}}Ok başına takım arkadaşlarını 75 (sıfır mesafe) ile 150 (uzun mesafe) puan arası iyileştirir. | ||
+ | {{Info}}Bu silah aktif değilken şarjörü otomatik olarak yeniden dolar.<br/> | ||
+ | {{Con}}Kafadan vuruş yapamaz.<br/> | ||
+ | {{Con}}Kuşanana -%75 birincil cephane.<br/> | ||
+ | {{Con}}-%97.5 şarjör boyutu.<br/> | ||
+ | | zh-hant = | ||
+ | {{Con}}無法爆頭。<br/> | ||
+ | {{Con}}裝備者主要武器彈藥量 -75%(剩 38+1 發)。<br/> | ||
+ | {{Info}}發射的特殊箭矢可依距離決定治療隊友的血量及對敵人造成的傷害。<br/> | ||
+ | {{Info}}這武器會在收起時自動重新填彈。<br/> | ||
+ | | zh-hans = | ||
+ | {{Info}}发射的特殊箭矢可依距离决定治疗队友的血量及对敌人造成的伤害。 | ||
+ | :{{Pro}}每箭矢增加 280% 伤害 (超近距离) 到 650% 伤害 (长距离)。 | ||
+ | :{{Pro}}每箭矢治疗队友 75 生命值 (超近距离) 到 150 生命值 (长距离)。 | ||
+ | {{Info}}此武器在不手持时也会自动装弹。<br/> | ||
+ | {{Con}}不能爆头。<br/> | ||
+ | {{Con}}穿戴时主弹药上限减少 75%。<br/> | ||
+ | {{Con}}弹匣容量减少 97.5%。<br/> | ||
+ | }} | ||
|- | |- | ||
! {{Table icon|Overdose|{{common string|craft}}}} | ! {{Table icon|Overdose|{{common string|craft}}}} | ||
Line 94: | Line 230: | ||
| align="center" | 40 | | align="center" | 40 | ||
| align="center" | 150 | | align="center" | 150 | ||
− | | align="center" | {{base crit|9| | + | | align="center" | {{base crit|9|26}} |
{{common string|cwt syringes sec|10}} | {{common string|cwt syringes sec|10}} | ||
| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}} | + | {{Pro}}When active, ÜberCharge percentage increases movement speed by up to 20%.<br/> |
− | {{Con}} | + | {{Con}}–15% damage penalty.<br/> |
+ | | cs = | ||
+ | {{Pro}}Nabíjení ÜberCharge zvyšuje rychlost pohybu až na 10 procent.<br/> | ||
+ | {{Con}}O 10% méně poškození.<br/> | ||
+ | | de = | ||
+ | {{Pro}}Wenn aktiv, erhöht die Überladung die Bewegungsgeschwindigkeit um bis zu 20%.<br/> | ||
+ | {{Con}}Verursacht 15% weniger Schaden.<br/> | ||
| es = | | es = | ||
− | {{Pro}}La velocidad de movimiento se incrementa según el nivel de Supercarga hasta un máximo de | + | {{Pro}}La velocidad de movimiento se incrementa según el nivel de Supercarga hasta un máximo de 20%.<br/> |
− | {{Con}} | + | {{Con}}Inflinge 15% menos de daño.<br/> |
| fi = | | fi = | ||
− | {{Pro}}Ylilatauksen prosenttimäärä nostaa käyttäjän liikkumisnopeutta | + | {{Pro}}Ylilatauksen prosenttimäärä nostaa käyttäjän liikkumisnopeutta korkeintaan 20%.<br/> |
{{Con}}Tekee 10% vähemmän vahinkoa.<br/> | {{Con}}Tekee 10% vähemmän vahinkoa.<br/> | ||
| fr = | | fr = | ||
{{Pro}}Le pourcentage d'ÜberCharge augmente d'un maximum de 10% la vitesse de déplacement du porteur.<br/> | {{Pro}}Le pourcentage d'ÜberCharge augmente d'un maximum de 10% la vitesse de déplacement du porteur.<br/> | ||
{{Con}}Inflige 10% des dégâts de moins.<br/> | {{Con}}Inflige 10% des dégâts de moins.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}Az ÜberTöltés százaléka legfeljebb 10%-kal növeli a mozgási sebességet.<br/> | ||
+ | {{Con}}-10% sebzés az ellenség ellen.<br/> | ||
+ | | it = | ||
+ | {{Pro}}La velocità di movimento aumenta in base alla percentuale di ÜberCarica per un massimo del 10% in più.<br/> | ||
+ | {{Con}}Infligge il 10% in meno di danni.<br/> | ||
| ja = | | ja = | ||
{{Con}}与ダメージ -10%<br/> | {{Con}}与ダメージ -10%<br/> | ||
{{Pro}}ユーバーチャージの溜まり具合に応じて移動速度が最大で +10%<br/> | {{Pro}}ユーバーチャージの溜まり具合に応じて移動速度が最大で +10%<br/> | ||
+ | | ko = | ||
+ | {{Pro}}가지고 있는 우버 차지에 비례해 이동 속도가 최대 10%까지 증가합니다.<br/> | ||
+ | {{Con}}피해량이 –10% 적습니다.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Überladingspercentage vermeerderd bewegingssnelheid tot 10%.<br/> | ||
+ | {{Con}}-10% schadepenalty.<br/> | ||
+ | | pl = | ||
+ | {{Info}}Gdy broń jest dobyta: Szybkość ruchu zwiększa się w zależności od poziomu ładunku ÜberCharge (maksymalnie +20%).<br/> | ||
+ | {{Con}}-15% zadanych obrażeń.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Percentagem de ÜberCarga aumenta a velocidade até 20%.<br/> | ||
+ | {{Con}}Menos 15% de dano.<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}}Percentual de ÜberCarga aumenta velocidade de movimento até | + | {{Pro}}Percentual de ÜberCarga aumenta velocidade de movimento até 20%.<br/> |
− | {{Con}} | + | {{Con}}–15% de dano.<br/> |
+ | | ro = | ||
+ | {{Pro}}Procentajul Überchargeului crește viteza de deplasare cu până la 10% .<br/> | ||
+ | {{Con}}Produce cu 10% mai puține pagube.<br/> | ||
| ru = | | ru = | ||
− | {{Pro}}В процессе накопления убер-заряда скорость передвижения увеличивается на | + | {{Pro}}В процессе накопления убер-заряда скорость передвижения увеличивается на 0–20%, в зависимости от количества набранного убер-заряда.<br/> |
− | {{Con}} | + | {{Con}}–15% урона.<br/> |
− | }} | + | | sv = |
− | |- | + | {{Pro}}ÜberLaddningens hastighet för procentökning ökas med upp till 10%.<br/> |
+ | {{Con}}-10% orsakad skada.<br/> | ||
+ | | tr = | ||
+ | {{Pro}}Aktifken, hareket hızını ÜberŞarj yüzdesine göre azami +%20 olmak üzere arttırır<br/> | ||
+ | {{Con}}–%15 hasar verir.<br/> | ||
+ | | zh-hant = | ||
+ | {{Con}}傷害值 -15%。<br/> | ||
+ | {{Info}}使用時,移動速度會基於 ÜberCharge 百分比而增加,最多增加 20%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}手持时,移动速度伴随 ÜberCharge 百分比增加,最多增加 20%。<br/> | ||
+ | {{Con}}伤害减少 15%。<br/> | ||
+ | }} | ||
|} | |} | ||
<noinclude> | <noinclude> | ||
This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table. | This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table. | ||
− | Make sure that section [[Template:Dictionary/common_strings# | + | Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language. |
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|es, fi, fr, ja, pt-br, ru}} | + | {{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans}} |
[[Category:Class Weapons Tables|M]] | [[Category:Class Weapons Tables|M]] | ||
</noinclude> | </noinclude> |
Latest revision as of 05:09, 4 September 2024
Primary
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Syringe Gun |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
||
Unlock Blutsauger |
40 | 150 | Base: 10 Crit: 30 [10 syringes / sec.] |
Heals 3 health points on hit. Health regeneration lowered by 2 HP/sec. (1–4 HP/sec) | |
Craft Crusader's Crossbow |
1 | 38 | Base: 38-75 Crit: 113-225 Healing: 75-150 |
Fires special bolts that heal teammates and deal damage based on distance traveled.
This weapon reloads automatically when not active. | |
Craft Overdose |
40 | 150 | Base: 9 Crit: 26 [10 syringes / sec.] |
When active, ÜberCharge percentage increases movement speed by up to 20%. –15% damage penalty. |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table medic primary/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans (add) |