Difference between revisions of "User:JerryPL/Scrapbook"

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{{3D viewer|User JerryPL Scorch Shot 3D.jpg}}
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==Mann vs. Machine upgrades (example for the [[Grenade Launcher]])==
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{| class="wikitable" style="text-align:center;"
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|- style="height: 20px;"
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! class="header" | Icon
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! class="header" style="width: 150px;" | Attribute
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! class="header" style="width: 50px;" | Cost
 +
! class="header" | Level 1
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! class="header" | Level 2
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! class="header" | Level 3
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! class="header" | Level 4
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|-
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| [[File:Tf_demoman_kill_x_with_directpipe.png|64px]]
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| style="background: #FEF5E0;" | '''Damage Boost'''
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| 500
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| style="background: #FEF5E0;" | +20%
 +
| +40%
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| style="background: #FEF5E0;" | +60%
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| +80%
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|-
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| [[File:Tf_scout_dodge_damage.png|64px]]
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| style="background: #FEF5E0;" | '''Ammo Capacity'''
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| 250
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| style="background: #FEF5E0;" | {{tooltip|+50%|24}}
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| {{tooltip|+100%|32}}
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| style="background: #FEF5E0;" | {{tooltip|+150%|40}}
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|-
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| [[File:Kollectivization.png|64px]]
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| style="background: #FEF5E0;" | '''Firing Speed'''
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| 200
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| style="background: #FEF5E0;" | {{tooltip|+10%|0.5s}}
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| {{tooltip|+20%|0.5s}}
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| style="background: #FEF5E0;" | {{tooltip|+30%|0.4s}}
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| {{tooltip|+40%|0.4s}}
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|-
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| [[File:Tf_soldier_wings_of_glory.png|64px]]
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| style="background: #FEF5E0;" | '''Projectile Speed'''
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| 200
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| style="background: #FEF5E0;" | {{tooltip|+25%|1525 HU/s}}
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| {{tooltip|+50%|1830 HU/s}}
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| style="background: #FEF5E0;" | {{tooltip|+75%|2135 HU/s}}
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| {{tooltip|+100%|2440 HU/s}}
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|-
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| [[File:Tf_scout_destroy_sentry_with_pistol.png|64px]]
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| style="background: #FEF5E0;" | '''Clip Size'''
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| 400
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| style="background: #FEF5E0;" | {{tooltip|+2|6}}
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| {{tooltip|+4|8}}
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| style="background: #FEF5E0;" | {{tooltip|+6|10}}
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| {{tooltip|+8|12}}
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|-
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| [[File:Crock_Block.png|64px]]
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| style="background: #FEF5E0;" | '''Reload Speed'''
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| 250
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| style="background: #FEF5E0;" | {{tooltip|+20%|1s first, 0.5s consecutive}}
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| {{tooltip|+40%|0.8s first, 0.4s consecutive}}
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| style="background: #FEF5E0;" | {{tooltip|+60%|0.5s first, 0.2s consecutive}}
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|-
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| [[File:Tf_medic_kill_healed_spy.png|64px]]
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| style="background: #FEF5E0;" | '''Health On Kill'''
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| 200
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| style="background: #FEF5E0;" | +25
 +
| +50
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| style="background: #FEF5E0;" | +75
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| +100
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|}
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 +
===Alternate version===
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{| class="wikitable" style="text-align:center;"
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|- style="height: 20px;"
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| style="width: 12.5%" |
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| style="width: 12.5%" | [[File:Tf_demoman_kill_x_with_directpipe.png|64px]]
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| style="width: 12.5%" | [[File:Tf_scout_dodge_damage.png|64px]]
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| style="width: 12.5%" | [[File:Kollectivization.png|64px]]
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| style="width: 12.5%" | [[File:Tf_soldier_wings_of_glory.png|64px]]
 +
| style="width: 12.5%" | [[File:Tf_scout_destroy_sentry_with_pistol.png|64px]]
 +
| style="width: 12.5%" | [[File:Crock_Block.png|64px]]
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| style="width: 12.5%" | [[File:Tf_medic_kill_healed_spy.png|64px]]
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|-
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|
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| '''Damage Boost'''
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| '''Ammo Capacity'''
 +
| '''Firing Speed'''
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| '''Projectile Speed'''
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| '''Clip Size'''
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| '''Reload Speed'''
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| '''Health On Kill'''
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|-
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! class="header" | Cost
 +
| style="background: #FEF5E0;" | 500
 +
| style="background: #FEF5E0;" | 250
 +
| style="background: #FEF5E0;" | 200
 +
| style="background: #FEF5E0;" | 200
 +
| style="background: #FEF5E0;" | 400
 +
| style="background: #FEF5E0;" | 250
 +
| style="background: #FEF5E0;" | 200
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|
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|-
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! class="header" | Level 1
 +
| +5%
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| +50%
 +
| +2%
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| +5%
 +
| +1
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| +5%
 +
| +25
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|-
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! class="header" | Level 2
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| style="background: #FEF5E0;" | +10%
 +
| style="background: #FEF5E0;" | +100%
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| style="background: #FEF5E0;" | +5%
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| style="background: #FEF5E0;" | +10%
 +
| style="background: #FEF5E0;" | +2
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| style="background: #FEF5E0;" | +10%
 +
| style="background: #FEF5E0;" | +50
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|-
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! class="header" | Level 3
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| +15%
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| +200%
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| +7%
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| +20%
 +
| +3
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| +20%
 +
| +75
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|-
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! class="header" | Level 4
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| style="background: #FEF5E0;" | +20%
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| style="background: #FEF5E0;" |
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| style="background: #FEF5E0;" | +10%
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| style="background: #FEF5E0;" | +25%
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| style="background: #FEF5E0;" | +4
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| style="background: #FEF5E0;" |
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| style="background: #FEF5E0;" | +100
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|}

Latest revision as of 17:20, 31 October 2012

Mann vs. Machine upgrades (example for the Grenade Launcher)

Icon Attribute Cost Level 1 Level 2 Level 3 Level 4
Tf demoman kill x with directpipe.png Damage Boost 500 +20% +40% +60% +80%
Tf scout dodge damage.png Ammo Capacity 250 +50% +100% +150%
Kollectivization.png Firing Speed 200 +10% +20% +30% +40%
Tf soldier wings of glory.png Projectile Speed 200 +25% +50% +75% +100%
Tf scout destroy sentry with pistol.png Clip Size 400 +2 +4 +6 +8
Crock Block.png Reload Speed 250 +20% +40% +60%
Tf medic kill healed spy.png Health On Kill 200 +25 +50 +75 +100

Alternate version

Tf demoman kill x with directpipe.png Tf scout dodge damage.png Kollectivization.png Tf soldier wings of glory.png Tf scout destroy sentry with pistol.png Crock Block.png Tf medic kill healed spy.png
Damage Boost Ammo Capacity Firing Speed Projectile Speed Clip Size Reload Speed Health On Kill
Cost 500 250 200 200 400 250 200
Level 1 +5% +50% +2% +5% +1 +5% +25
Level 2 +10% +100% +5% +10% +2 +10% +50
Level 3 +15% +200% +7% +20% +3 +20% +75
Level 4 +20% +10% +25% +4 +100