Difference between revisions of "Mann vs. Machine (disambiguation)"

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{{Hatnote|This page is about the upcoming update to Team Fortress 2. For the game mode, see "[[Mann vs. Machine (game mode)]]"; for the update trailer, see "[[Mann vs. Machine (video)]]".}}
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{{disambiguation|Mann vs. Machine|Mann vs. Machine (disambiguation)}}
<!-- {{Patch info|8|15|2012}} -->
 
{{Unreleased}}
 
{{Quotation|'''Saxton Hale; TF2 Official Website'''|Alright, enough reading advice. It's man-to-man talk time. I am not going to lie to you: I am going to have to lie to you. You men are '''absolutely''' prepared to deal with this, and '''you are going to be just fine'''. Right. End of lie. Now get ready to absorb some bullets so they don’t hit my factories.}}
 
[[File:mvm logo.png|right|500px|link=http://www.teamfortress.com/mvm/]]
 
  
'''Mann vs. Machine''' is an upcoming update for Team Fortress 2, announced on August 13, 2012 and due to be released on August 15, 2012.
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: {{De|icon-override=Mann vs. Machine showcard.png|link=Mann vs. Machine|l1=The Mann vs. Machine game mode}}.
 +
::{{De|icon-override=Achieved.png|size=44px|link=Mann vs. Machievements|l1=The set of achievements}} to go along with the game mode.
 +
: {{De|icon-override=mvm logo.png|link=Mann vs. Machine (update)|l1=The Mann vs. Machine update}}, in which said game mode was released.
 +
: {{De|icon-override=Mann Vs Machine Video.png|link=Mann vs. Machine (teaser)|l1=The Mann vs. Machine trailer}}, released to promote the update.
  
== Day 1: Machines ==
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{{disambignote}}
Day 1 revealed a new co-op game mode in which a team of six players fights a horde of bots, as well as a new map, [[Mannworks]], and multiple special classes of robots introduced for the new mode. It also revealed the [[Mann vs. Machine (video)|trailer]] for the mode.
 
 
 
=== Robots ===
 
 
 
==== Special Robots ====
 
The majority of the robot legion can be any class equipped with basic weaponry. In addition, several Special Robots exist:
 
{| class="wikitable grid" style="border:1px solid #333;"
 
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on
 
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Equipped with
 
! class="header" width="350px" style="background: #333; color: white; border:1px solid #333;" | Abilities
 
|-
 
| style="border:1px solid #333;" | '''Minor League Scout'''
 
| style="border:1px solid #333;" | {{Class link|Scout}}
 
| style="border:1px solid #333;" | [[Sandman]]<br>[[Batter's Helmet]]
 
| style="border:1px solid #333;" |
 
* Uses [[Sandman|baseballs]] to temporarily stun
 
|-
 
| style="border:1px solid #333;" | '''[[Demoknight]]'''
 
| style="border:1px solid #333;" | {{Class link|Demoman}}
 
| style="border:1px solid #333;" | [[Eyelander]]<br>[[Chargin' Targe]]
 
| style="border:1px solid #333;" |
 
* Sword-wielding maniac
 
* Can cover large distances very quickly by charging
 
|-
 
| style="border:1px solid #333;" | '''Steel Gauntlet'''
 
| style="border:1px solid #333;" rowspan="2" | {{Class link|Heavy}}
 
| style="border:1px solid #333;" | [[Fists of Steel]]
 
| style="border:1px solid #333;" |
 
* Very durable
 
* Damage resistant
 
* Good with its fists
 
|-
 
| style="border:1px solid #333;" | '''Heavyweight champ'''
 
| style="border:1px solid #333;" | [[Killing Gloves of Boxing]]<br>[[Pugilist's Protector]]
 
| style="border:1px solid #333;" |
 
* Doesn't need weapons to rough you up
 
* Attacks in large groups
 
|-
 
| style="border:1px solid #333;" | '''Quick-Fix Medic'''
 
| style="border:1px solid #333;" rowspan="2" | {{Class link|Medic}}
 
| style="border:1px solid #333;" | [[Quick-Fix]]
 
| style="border:1px solid #333;" |
 
* Heals fast
 
* Cannot use [[ÜberCharge]]
 
|-
 
| style="border:1px solid #333;" | '''Über Medic'''
 
| style="border:1px solid #333;" | [[Medi Gun]]
 
| style="border:1px solid #333;" |
 
* ÜberCharges like a maniac
 
|-
 
| style="border:1px solid #333;" | '''Bowman'''
 
| style="border:1px solid #333;" rowspan="2" | {{Class link|Sniper}}
 
| style="border:1px solid #333;" | [[Huntsman]]
 
| style="border:1px solid #333;" |
 
* Deadly accurate
 
* Quick on the draw
 
|-
 
| style="border:1px solid #333;" | '''Sydney Sniper'''
 
| style="border:1px solid #333;" | [[Sydney Sleeper]]
 
| style="border:1px solid #333;" |
 
* Shoots [[Jarate]]-coated darts
 
|}
 
 
 
==== Giant Robots ====
 
Giant Robots are larger and more durable than normal robots, but also move at half speed. Each Giant Robot has its own unique ability.
 
{| class="wikitable grid"
 
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on
 
! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities
 
|-
 
| style="border:1px solid #333;" | '''Super Scout'''
 
| style="border:1px solid #333;" | {{Class link|Scout}}
 
| style="border:1px solid #333;" | Unlike other giant robots, Super Scout moves lightning fast, so don't let it pick up the bomb!
 
|-
 
| style="border:1px solid #333;" | '''Rapid Fire Soldier'''
 
| style="border:1px solid #333;" | {{Class link|Soldier}}
 
| style="border:1px solid #333;" | The machine gun of rocket launchers. Don't stand in one place for too long.
 
|-
 
| style="border:1px solid #333;" | '''Deflector Heavy'''
 
| style="border:1px solid #333;" | {{Class link|Heavy}}
 
| style="border:1px solid #333;" | Can shoot down projectiles such as rockets and grenades.
 
|}
 
 
 
==== Sentry Buster ====
 
Day 1 also introduced the Sentry Buster, a robot designed to take down co-op players' Sentry Guns.
 
{| class="wikitable grid"
 
! class="header" width="150px" style="background: #333; color: white; border:1px solid #333;" | Machine
 
! class="header" width="100px" style="background: #333; color: white; border:1px solid #333;" | Based on
 
! class="header" width="525px" style="background: #333; color: white; border:1px solid #333;" | Abilities
 
|-
 
| style="border:1px solid #333;" | '''Sentry Buster'''
 
| style="border:1px solid #333;" | {{Class link|Demoman}}
 
| style="border:1px solid #333;" | Detects Sentry Guns that are dealing sustained damage to the horde and runs at the offending Sentry Gun, exploding after a couple of seconds.
 
|}
 
 
 
==== Bombs ====
 
Bomb Carrier Upgrades (stacking):
 
{| class="wikitable grid" style="text-align:center;"
 
|- style="height: 20px;"
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Stages
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Upgrades
 
|-
 
| style="border:1px solid #333;" | '''First stage'''
 
| style="border:1px solid #333;" | Defensive buff, shared with all nearby robots
 
|-
 
| style="border:1px solid #333;" | '''Second stage'''
 
| style="border:1px solid #333;" | Health regeneration
 
|-
 
| style="border:1px solid #333;" | '''Final stage'''
 
| style="border:1px solid #333;" | Full crits all the time
 
|}
 
 
 
=== Maps ===
 
{| class="wikitable grid" style="text-align:center;"
 
|- style="height: 20px;"
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Name
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Picture
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Game&nbsp;mode
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | File&nbsp;name
 
|-
 
|style="background: gray; border:1px solid #333;" width="120px" |'''[[Mannworks{{if lang}}|<span style="color:white;">Mannworks</span>]]'''
 
| style="border:1px solid #333;" |[[File:Poster Mannworks.png|250px|link=Mannworks{{if lang}}]]
 
| style="border:1px solid #333;" | '''[[Mann vs. Machine (game mode){{if lang}}|{{common string|Mann vs. Machine}}]]'''<br />[[File:Mvm_navicon.png|50px|link=Mann vs. Machine (game mode){{if lang}}]]
 
| style="border:1px solid #333;" | TBC<!--{{code|mvm_mannworks}}-->
 
|-
 
|}
 
 
 
== Day 2: Mercs ==
 
 
 
Day 2 revealed a variety of new upgrades and power-ups that players can collect to boost their effectiveness on the battlefield, as well as [[Canteen]]s. A new map, [[Coal Town]], was also featured.
 
 
 
=== Maps ===
 
{| class="wikitable grid" style="text-align:center;"
 
|- style="height: 20px;"
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Name
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Picture
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Game&nbsp;mode
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | File&nbsp;name
 
|-
 
|style="background: gray; border:1px solid #333;" width="120px" |'''[[Coal Town{{if lang}}|<span style="color:white;">Coal Town</span>]]'''
 
| style="border:1px solid #333;" |[[File:Poster Coal Town.png|250px|link=Coal Town{{if lang}}]]
 
| style="border:1px solid #333;" | '''[[Mann vs. Machine (game mode){{if lang}}|{{common string|Mann vs. Machine}}]]'''<br />[[File:Mvm_navicon.png|50px|link=Mann vs. Machine (game mode){{if lang}}]]
 
| style="border:1px solid #333;" | TBC<!--{{code|mvm_coaltown}}-->
 
|-
 
|}
 
 
 
"Upgrade Stations give you a wide range of tactical options to choose from. Below, we’ve included a by-no-means comprehensive list of just a few of the weapon, item and ability upgrades you’ll need to hold the line against the Metal Menace."
 
===Class Tactics===
 
 
 
{| class="wikitable grid"
 
|- style="height: 20px;"
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Classes
 
! class="header" style="background: #333; color: white; border:1px solid #333;" | Abilities
 
|-
 
| style="border:1px solid #333;" | {{Class link|Soldier}}
 
| style="border:1px solid #333;" |
 
*Upgraded Buff Banner can empower entire team.
 
*Upgraded Rocket Launcher to increase damage, firing speed, reload speed and projectile speed.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Medic}}
 
| style="border:1px solid #333;" |
 
*Upgraded Medi Gun or Kritzkrieg boosts overheal amount and duration.
 
*Upgraded Medic can increase Übercharge build rate and lengthen deploy duration.
 
*Upgraded Medic can share his canteen effects with heal targets.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Scout}}
 
| style="border:1px solid #333;" |
 
*Upgraded Mad Milk slows affected enemies.
 
*All Scouts have the following innate skills:
 
**Extra-large cash collection radius.
 
**Health boosts from collected cash.
 
**Instant respawns.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Heavy}}
 
| style="border:1px solid #333;" |
 
*Upgraded rounds pass through multiple targets.
 
*Upgraded Minigun can shoot down projectiles.
 
*Upgraded Heavy can generate rage, causing rounds to knock back enemies.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Demoman}}
 
| style="border:1px solid #333;" |
 
*Use a critical Hit Boost canteen to lay deadly sticky traps.
 
*Use damage-upgraded sticky bomb clusters to instantly destroy all but the strongest targets.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Engineer}}
 
| style="border:1px solid #333;" |
 
*Upgraded Engineer can build a second, disposable mini-sentry.
 
*Use a critical hit boost canteen to temporarily boost Sentry Gun to three times its firing speed.
 
*Remember: The Wrangler excels against long-range targets.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Sniper}}
 
| style="border:1px solid #333;" |
 
*Upgraded Jarate slows affected enemies.
 
*Upgraded Sniper Rifle rounds and Huntsman arrows pass through multiple targets.
 
*Combine Jarate with bleed effect on rounds and arrows to take down larger enemies.
 
*Upgraded Sniper Rifle and Huntsman cause explosive headshots.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Pyro}}
 
| style="border:1px solid #333;" |
 
*Upgraded airblast pushes targets further.
 
*Use airblasts to separate Medic robots from their targets and push bomb-carrying robots into mineshafts.
 
*Upgraded Flare Gun becomes a lethal long-range weapon.
 
|-
 
| style="border:1px solid #333;" | {{Class link|Spy}}
 
| style="border:1px solid #333;" |
 
*Upgraded Sapper can disable groups of regular robots and slow giants.
 
*Spies' disguises fool all robots enemies; robots may detect a nearby backstab, and will always detect a Spy who is on fire.
 
*Upgraded knife can penetrate armor, allowing increasing effectiveness against Giants.
 
|}
 
 
 
== Day 3: Bounty ==
 
 
 
== Trailer ==
 
{{youtube|C4cfo0f88Ug}}
 
 
 
== Trivia ==
 
* Mann vs. Machine was heavily teased by the second [[ARG]], which led to the [[Blood Brothers]] comic. Hints were also included in the maps [[Foundry]] and [[Doomsday]].
 
* Mann vs. Machine was also teased in the [[Loose Canon]] comic, where the last page features a mention of a third Life Extender Machine, which may have been the portable version designed for [[Gray Mann]].
 
* A diagram of a Scout Robot appears on the [[Engineer Update]] page, and both a Heavy and a Demoman Robot head appear in the teaser trailer for the update.
 
* Clicking on the [[Grenade Launcher]] in the Upgrade Store picture will bring you to a preview of the Store's User Interface.
 
* In the list of [[Canteens]], there appears to be a ripped photograph, hinting that there will be a sixth one.
 
 
 
== Update Gallery ==
 
<gallery>
 
File:Mann_vs._Machine_Update_Page1.jpg|'''Main Update Page''' Updates from Day 1 to Day 3 displayed as posters
 
File:MvM_update_page_Day_1.jpg|'''Day 1''' "Machines" update page
 
File:Team_Fortress_2_Mannworks.png|'''Day 1''' "Mannworks" update page
 
File:MvM update page Day 2.jpg|'''Day 2''' "Mercs" update page
 
File:TF2-MvM-CoalTown.jpg|'''Day 2''' "Coal Town" update page
 
File:MvM Upgrade UI.jpg|'''Hidden Image''' Upgrade Store UI
 
</gallery>
 
 
 
=== Teaser Gallery ===
 
<gallery>
 
File:Engineer_update_robot_diagram.png|Diagram of a robot from the [[Engineer Update]].
 
File:Blog_Birth_Certificate.jpg|'''2nd ARG''' Birth certificate of Zephaniah Mann's sons.
 
File:ZepheniahMannLastWill.jpg|'''2nd ARG''' Zephaniah Mann's updated last will.
 
</gallery>
 
 
 
== External links ==
 
* [http://www.teamfortress.com/mvm/ Mann vs. Machine Update]
 
* [http://www.teamfortress.com/mvm/machines/ Day One: Machines]
 
* [http://www.teamfortress.com/mvm/mannworks/ Day One: Mannworks]
 
* [http://www.teamfortress.com/mvm/mercs/ Day Two: Mercs]
 
* [http://www.teamfortress.com/mvm/coaltown/ Day Two: Coal Town]
 
* [http://www.teamfortress.com/bloodbrothers Blood Brothers]
 
* [http://www.teamfortress.com/fateworsethanchess/ A Fate Worse Than Chess]
 
 
 
{{MannVsMachineNav}}
 
{{Major updates nav}}
 

Latest revision as of 10:16, 4 March 2024

Mann vs. Machine may refer to:

Mann vs. Machine showcard.png The Mann vs. Machine game mode.
Achieved.png The set of achievements to go along with the game mode.
Mvm logo.png The Mann vs. Machine update, in which said game mode was released.
Mann Vs Machine Video.png The Mann vs. Machine trailer, released to promote the update.