Difference between revisions of "Talk:Tank Robot"
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I've noticed that a tank in the final wave has white arrows painted on the front. [[User:Enemy Spy|Enemy Spy]] 13:17, 22 August 2012 (PDT) | I've noticed that a tank in the final wave has white arrows painted on the front. [[User:Enemy Spy|Enemy Spy]] 13:17, 22 August 2012 (PDT) | ||
* Update: Apparently someone also noticed this. Thanks to whoever did that, blah blah, blah blah. [[User:Enemy Spy|Spy is not our Spy!]] 12:23, 29 August 2012 (PDT) | * Update: Apparently someone also noticed this. Thanks to whoever did that, blah blah, blah blah. [[User:Enemy Spy|Spy is not our Spy!]] 12:23, 29 August 2012 (PDT) | ||
+ | |||
+ | == You were killed by Giant Rapid Fire Demoman? == | ||
+ | |||
+ | When I was trying to destroy a tank, I got smashed against a wall and died instantly. Instead of saying I was killed by a tank, however, it says I was killed by a Giant Rapid Fire Demoman. There were none in that wave, and there was an "uncertain death" symbol up in the corner. Why did this happen? Does anyone know? This occurred on wave 6 of Disk Deletion, by the way. | ||
+ | [[User:Chargintarge013|Chargintarge013]] 18:30, 30 January 2013 (PST) | ||
+ | :I think it would help if you linked a picture of this if you have this. Even if you don't I don't think it would be notable unless we are seeing this happen often. [[User:Keoki97|Keoki97]] ([[User talk:Keoki97|talk]]) | ||
+ | |||
+ | == Romevision == | ||
+ | |||
+ | Could the flag staff weapon be off the rome-vision tank? It's lightly damaged model shows the staff broken off in a very similar way. [[User:Minecraftmann|Minecraftmann]] ([[User talk:Minecraftmann|talk]]) 06:34, 4 June 2014 (PDT) | ||
+ | : It pretty much is, however it is not notable. We've removed this type of trivia multiple times already. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 11:59, 4 June 2014 (PDT) | ||
+ | |||
+ | == Modded bomb cart == | ||
+ | |||
+ | If you spawn one in on a payload map, they fall to the tracks, can take no damage, and do a bomb drop animation upon reaching the final termunis. Here are a few videos of this on Youtube. https://www.youtube.com/watch?v=1pRyhT3KTvI https://www.youtube.com/watch?v=kOHNgXlRKe0 [[User:Minecraftmann|Minecraftmann]] ([[User talk:Minecraftmann|talk]]) 12:57, 10 June 2014 (PDT) | ||
+ | : I really don't see how this is going to add any sort of "quality" to the article. We don't note "modded" stuff on here. Thought I would point that out. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 13:18, 10 June 2014 (PDT) | ||
+ | No, as in valve edited the bomb cart to make a new entity. This is vanilla TF2 (unless you count the commands). [[User:Minecraftmann|Minecraftmann]] ([[User talk:Minecraftmann|talk]]) 04:34, 11 June 2014 (PDT) | ||
+ | : Even then, It still requires commands, and this sort of thing would never happen in normal gameplay. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 12:50, 11 June 2014 (PDT) | ||
+ | Not what I intended to say, could just be a remark on how it is coded. Ya know, Trivia. [[User:Minecraftmann|Minecraftmann]] ([[User talk:Minecraftmann|talk]]) 13:00, 14 June 2014 (PDT) | ||
+ | :: Still not trivia to begin with. As it doesn't happen in normal gameplay and we don't note "modded" stuff as trivia. Even if its coded differently, you have to modify a server to do it. [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 13:02, 14 June 2014 (PDT) | ||
+ | You fail to understand, THE SERVER IS NOT MODDED. [[User:Minecraftmann|Minecraftmann]] ([[User talk:Minecraftmann|talk]]) 18:36, 14 June 2014 (PDT) | ||
+ | : Even, so. Its not really trivia to note this kind of stuff. As i've watched the video, It doesn't function properly on the HUD anyways. So it seems unfinished. (To me that is) [[User:Ashes|Ashes]] ([[User talk:Ashes|talk]]) 18:58, 14 June 2014 (PDT) | ||
+ | |||
+ | == Tank is an Engineer == | ||
+ | |||
+ | I recently added a note saying that the tank is actually an Engineer Robot. However, GrampaSwood reverted the edit saying that it makes little sense (which is the right call to be honest) and to provide a source. I have found [[https://www.youtube.com/watch?v=4qAxaAMhWH4|a video]] which shows that the Tank is actually a reskinned Engineer with special behaviour and animations. Yes, this does seem like a strange thing to say, but there is evidence. [[User:Sausagea1000|Sausagea1000]] ([[User talk:Sausagea1000|talk]]) 20:10, 8 December 2020 (UTC) | ||
+ | : That is not a valid source. The video shows a plugin to play as the robots. That means that is not in the code of the game. [[User:Ashe|Ashe]] ([[User talk:Ashe|talk]]) 20:15, 8 December 2020 (UTC) | ||
+ | : What Ashe said, plus that it's not really a reskinned Engineer with special behaviour and animations. In the case of the Demoman/Buster, it's much more obvious (Fire particles show hitboxes being a melee stance) but in this case there's nothing that really supports it for the tank.<br>[[User:GrampaSwood|<font color="DB9C1F">GrampaSwood</font>]] ([[User talk:GrampaSwood|<font color="DB9C1F">talk</font>]]) 21:12, 8 December 2020 (UTC) | ||
+ | |||
+ | == About section "operation in other game modes" == | ||
+ | |||
+ | When I'm retranslating this page, I've found something interesting.<br> | ||
+ | According to this passage, tanks on the payload race mode will randomly teleport around the map. However, when I created a tank in the map plr_hightower, I discovered the tank acting like what they do in the payload mode.<br> | ||
+ | I'm not certain if I got the correct result, so i want to collect your experiment result to see which one is right. --[[File:Tf medic setup charge.png|20px]] X [[User:BEUFK|BEUFK]]-[[Special:Contributions/BEUFK|Contributions]]-[[User_talk:BEUFK|Talk]] 06:08, 20 January 2023 (UTC) |
Latest revision as of 06:10, 20 January 2023
Contents
- 1 Health information
- 2 Taunt Kills
- 3 Shooting the wheels on the side of the tank will deal slightly more damage than shooting it from the front, but may be more unsafe if there are other robots in the wave.
- 4 Inspired by...
- 5 Paint Arrows
- 6 You were killed by Giant Rapid Fire Demoman?
- 7 Romevision
- 8 Modded bomb cart
- 9 Tank is an Engineer
- 10 About section "operation in other game modes"
Health information
The health listed here should be tied to mission, not map. Seeing as there are 3 missions per map. - Devozade 04:49, 19 August 2012 (PDT)
Should Tank-based achievements be listed here? Wayn3w 14:37, 19 August 2012 (PDT)
- Yes, under a "Related Achievements" heading. ~Sven~ 14:43, 19 August 2012 (PDT)
Taunt Kills
What taunt kills can damage the tank? So far the only taunts I seen damage one is Kamikaze and Execution (however I only think it was the flare hitting the tank as if it was a normal flare) Sarcasm 18:41, 19 August 2012 (PDT)
- I've tried Execution against a tank and I'm pretty sure it only did flare damage. However I didn't save any video or a screenshot so I can't prove this. Also, Skewer and Spinal Tap do no damage. Mister Chippy 07:03, 11 October 2012 (PDT)
- None of them do damage except Execution and Kamikaze, which deal basic damage. ==Fax Celestis talkcontribhome 14:21, 11 October 2012 (PDT)
Shooting the wheels on the side of the tank will deal slightly more damage than shooting it from the front, but may be more unsafe if there are other robots in the wave.
" Shooting the wheels on the side of the tank will deal slightly more damage than shooting it from the front, but may be more unsafe if there are other robots in the wave."
Removed this line as it isnt true. I welcome you to test it in your own listen servers or games.
The tracks stick out somewhat, which will lessen falloff depending on where you are shooting the tank from, but that =/= the above. JimmyDeSouza 19:02, 19 August 2012 (PDT)
Inspired by...
Hi, I think the design of the tank has a few clear influences, does that stuff belong in the wiki? The classic evil "truck from Duel"(search that) can be seen in the grille and lights and so on.
To me the half sphere robotic 'driver' references the way R2 units in Star Wars sit in a vehicle like the xwing and pilot/co-pilot.
There are probably lots of tanks this one looks like but interestingly search for tank r2 and you will find a Romanian tank variant named TACAM R2, which looks quite similar. cheers Uneffect 05:37, 21 August 2012 (PDT)
- I'd say that comes under the heading of speculation. It's interesting, but it's all down to personal interpretation, so it's best not to include it unless we get a specific statement from someone at Valve saying "It's meant to be X". dendodge 05:40, 21 August 2012 (PDT)
- Yeah I thought so, brb emailing Gabe, aheh heh Uneffect 06:18, 21 August 2012 (PDT)
Paint Arrows
I've noticed that a tank in the final wave has white arrows painted on the front. Enemy Spy 13:17, 22 August 2012 (PDT)
- Update: Apparently someone also noticed this. Thanks to whoever did that, blah blah, blah blah. Spy is not our Spy! 12:23, 29 August 2012 (PDT)
You were killed by Giant Rapid Fire Demoman?
When I was trying to destroy a tank, I got smashed against a wall and died instantly. Instead of saying I was killed by a tank, however, it says I was killed by a Giant Rapid Fire Demoman. There were none in that wave, and there was an "uncertain death" symbol up in the corner. Why did this happen? Does anyone know? This occurred on wave 6 of Disk Deletion, by the way. Chargintarge013 18:30, 30 January 2013 (PST)
- I think it would help if you linked a picture of this if you have this. Even if you don't I don't think it would be notable unless we are seeing this happen often. Keoki97 (talk)
Romevision
Could the flag staff weapon be off the rome-vision tank? It's lightly damaged model shows the staff broken off in a very similar way. Minecraftmann (talk) 06:34, 4 June 2014 (PDT)
- It pretty much is, however it is not notable. We've removed this type of trivia multiple times already. Ashes (talk) 11:59, 4 June 2014 (PDT)
Modded bomb cart
If you spawn one in on a payload map, they fall to the tracks, can take no damage, and do a bomb drop animation upon reaching the final termunis. Here are a few videos of this on Youtube. https://www.youtube.com/watch?v=1pRyhT3KTvI https://www.youtube.com/watch?v=kOHNgXlRKe0 Minecraftmann (talk) 12:57, 10 June 2014 (PDT)
- I really don't see how this is going to add any sort of "quality" to the article. We don't note "modded" stuff on here. Thought I would point that out. Ashes (talk) 13:18, 10 June 2014 (PDT)
No, as in valve edited the bomb cart to make a new entity. This is vanilla TF2 (unless you count the commands). Minecraftmann (talk) 04:34, 11 June 2014 (PDT)
- Even then, It still requires commands, and this sort of thing would never happen in normal gameplay. Ashes (talk) 12:50, 11 June 2014 (PDT)
Not what I intended to say, could just be a remark on how it is coded. Ya know, Trivia. Minecraftmann (talk) 13:00, 14 June 2014 (PDT)
You fail to understand, THE SERVER IS NOT MODDED. Minecraftmann (talk) 18:36, 14 June 2014 (PDT)
- Even, so. Its not really trivia to note this kind of stuff. As i've watched the video, It doesn't function properly on the HUD anyways. So it seems unfinished. (To me that is) Ashes (talk) 18:58, 14 June 2014 (PDT)
Tank is an Engineer
I recently added a note saying that the tank is actually an Engineer Robot. However, GrampaSwood reverted the edit saying that it makes little sense (which is the right call to be honest) and to provide a source. I have found [video] which shows that the Tank is actually a reskinned Engineer with special behaviour and animations. Yes, this does seem like a strange thing to say, but there is evidence. Sausagea1000 (talk) 20:10, 8 December 2020 (UTC)
- That is not a valid source. The video shows a plugin to play as the robots. That means that is not in the code of the game. Ashe (talk) 20:15, 8 December 2020 (UTC)
- What Ashe said, plus that it's not really a reskinned Engineer with special behaviour and animations. In the case of the Demoman/Buster, it's much more obvious (Fire particles show hitboxes being a melee stance) but in this case there's nothing that really supports it for the tank.
GrampaSwood (talk) 21:12, 8 December 2020 (UTC)
About section "operation in other game modes"
When I'm retranslating this page, I've found something interesting.
According to this passage, tanks on the payload race mode will randomly teleport around the map. However, when I created a tank in the map plr_hightower, I discovered the tank acting like what they do in the payload mode.
I'm not certain if I got the correct result, so i want to collect your experiment result to see which one is right. -- X BEUFK-Contributions-Talk 06:08, 20 January 2023 (UTC)