Difference between revisions of "Template:Upgrade station class"
m (idk how to create switch language template. If someone know how to, please go to User talk:Hinaomi) |
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− | {| class="wikitable grid" style="border:1px solid #333;" | + | {| class="wikitable grid collapsible {{{state|collapsed}}}" style="border:1px solid #333;" width=65% |
− | ! class="header | + | ! class="header" style="background: #333; color: white; border:1px solid #333;" colspan=6 | {{navbar float|Upgrade station class}}{{lang |
− | + | | en = Classes' upgrades | |
− | + | | da = Klasseopgraderinger | |
− | + | | de = Klassen Upgrades | |
− | + | | es = Mejoras de clases | |
+ | | fr = Améliorations des classes | ||
+ | | pt-br = Melhorias de classes | ||
+ | | ru = Классовые улучшения | ||
+ | | zh-hans = 兵种的升级 | ||
+ | | zh-hant = 兵種的升級 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Blast Resistance''' | + | ! class="header" style="background: #808080; color: #FFFFFF; border:1px solid #333;" | {{lang |
− | | rowspan="7" style="border:1px solid #333;" | {{ | + | | en = Upgrade |
− | | style="border:1px solid #333;" | | + | | cs = Vylepšení |
+ | | da = Opgradering | ||
+ | | de = Upgrade | ||
+ | | es = Mejora | ||
+ | | fi = Päivitys | ||
+ | | fr = Amélioration | ||
+ | | hu = Fejlesztések | ||
+ | | ja = アップグレード | ||
+ | | ko = 개선 | ||
+ | | nl = Upgrade | ||
+ | | pl = Ulepszenie | ||
+ | | pt-br = Melhoria | ||
+ | | ru = Улучшения | ||
+ | | sv = Uppgradera | ||
+ | | zh-hans = 升级 | ||
+ | | zh-hant = 升級 | ||
+ | }} | ||
+ | ! class="header" style="background: #808080; color: #FFFFFF; border:1px solid #333;" | {{common string|classes}} | ||
+ | ! class="header" style="background: #808080; color: #FFFFFF; border:1px solid #333;" | {{lang | ||
+ | | en = Cost | ||
+ | | cs = Cena | ||
+ | | da = Pris | ||
+ | | de = Kosten | ||
+ | | es = Precio | ||
+ | | fi = Hinta | ||
+ | | fr = Coût | ||
+ | | hu = Ár | ||
+ | | ja = コスト | ||
+ | | ko = 비용 | ||
+ | | nl = Kosten | ||
+ | | pl = Koszt | ||
+ | | pt-br = Custo | ||
+ | | ru = Цена | ||
+ | | sv = Kostnad | ||
+ | | zh-hans = 花费 | ||
+ | | zh-hant = 花費 | ||
+ | }} | ||
+ | ! class="header" style="background: #808080; color: #FFFFFF; border:1px solid #333;" | {{common string|level}} | ||
+ | ! class="header" style="background: #808080; color: #FFFFFF; border:1px solid #333;" | {{common string|itt notes}} | ||
+ | |- | ||
+ | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Blast_Reduced_shortdesc--> | ||
+ | | en = +25% Blast Resistance | ||
+ | | cs = +25% Odolnost proti výbuchu | ||
+ | | da = +25% Sprængresistens | ||
+ | | de = +25% Resistenz gegen Explosionen | ||
+ | | es = +25 % de resistencia a explosiones | ||
+ | | fi = +25% Räjähdysvahingon sietokykyä | ||
+ | | fr = +25 % Résistance aux explosions | ||
+ | | hu = +25% Robbanás-ellenállás | ||
+ | | ja = 爆発ダメージ耐性 +25% | ||
+ | | ko = +25% 폭발 저항 | ||
+ | | nl = +25% ontploffingsbestendigheid | ||
+ | | pl = +25% odporności na odepchnięcie podmuchem | ||
+ | | pt-br = +25 de resistência a explosões | ||
+ | | ru = Сопротивление взрыву: +25% | ||
+ | | sv = +25% Sprängningsresistans | ||
+ | | zh-hans = 爆炸伤害抗性 +25% | ||
+ | | zh-hant = 抗爆炸力 +25% | ||
+ | }}''' | ||
+ | | rowspan="7" style="border:1px solid #333;" | {{class link|All Classes|16px}} | ||
+ | | style="border:1px solid #333;" | 300 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Take less damage from [[explosions]], including [[Jumping#Soldier jumps|rocket jumps]] | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Take less damage from [[explosions]], including [[Jumping#Soldier jumps|rocket]] and [[Jumping#Demoman jumps|sticky jumps]]. | ||
+ | | cs = Menší poškození od [[explosions/cs|výbuchů]], včetně vlatního-poškození, např., [[Jumping/cs#Soldier jumps|rocket jumpů]] a [[Jumping/cs#Demoman jumps|sticky jumpů]]. | ||
+ | | da = Tager mindre skade fra [[explosions/da|eksplosioner]], dette inkluderer [[Jumping/da#Soldier hop|rakethop]] og [[Jumping/da#Demoman hop|klæbebombehop]]. | ||
+ | | de = Weniger Schaden durch [[explosions/de|Explosionen]], darunter auch [[Jumping/de#Soldier-Sprünge|Raketensprünge]] und [[Jumping/de#Haftbombensprung|Haftbombensprünge]] | ||
+ | | es = Recibe menos daño de [[explosions/es|explosiónes]], incluyendo [[Jumping/es#Saltos con cohete|saltos con cohete]] y [[Jumping/es#Saltos con bombas lapa|saltos con bombas lapa]]. | ||
+ | | fi = Ota vähemmän vahinkoa [[explosions/fi|räjähdyksistä]], mukaan lukien [[Jumping/fi#Soldier-hypyt|rakettihypyt]] ja [[Jumping/fi#Demo-hypyt|tahmapommihypyt]]. | ||
+ | | fr = Moins de dégâts des [[Explosions/fr|explosions]], y compris par des sauts propulsés [[Jumping/fr#Sauts du Soldier|du Soldier]] et [[Jumping/fr#Sauts du Demoman|du Demoman]]. | ||
+ | | hu = Kevesebb sebzést kapunk a [[explosions/hu|robbanásoktól]], beleértve a [[Jumping/hu#Soldier jumps|rakéta ugrásokat]] és a [[Jumping/hu#Demoman jumps|tapadóbomba ugrásokat]]. | ||
+ | | ja = [[Jumping/ja#Soldier jumps|ロケットジャンプ]]と[[Jumping/ja#Demoman jumps|粘着爆弾ジャンプ]]含む[[explosions/ja|爆発]]ダメージを低下。 | ||
+ | | ko = [[explosions/ko|폭발]]로부터 적은 피해를 받음. [[Jumping#Soldier jumps/ko|로켓 점프]] 나 [[Jumping#Demoman jumps/ko|점착 점프]] 등에 의한 자기 피해도 포함. | ||
+ | | nl = Ontvang minder schade door [[Explosions/nl|explosies]], inclusief [[Jumping#Soldatensprongen|raketsprongen]] en [[Jumping#Demomansprongen|kleefbomsprongen]]. | ||
+ | | pl = Mniejsze obrażenia od [[explosions/pl|eksplozji]]. | ||
+ | | pt-br = Sofra menos dano de [[explosions/pt-br|explosões]], incluindo [[Jumping/pt-br#Soldier jumps|saltos com foguetes]] e [[Jumping/pt-br#Demoman jumps|com stickies]]. | ||
+ | | ru = Получение меньшего урона от [[Projectiles/ru#Взрывы|взрывов]], включая [[Jumping/ru#Soldier jumps|прыжки на ракетах]] и [[Jumping/ru#Demoman jumps|липучках]]. | ||
+ | | sv = Tar mindre skada ifrån [[explotions/sv|explosioner]], även [[Jumping#Soldier jumps|rakethopp]] och [[Jumping#Demoman jumps/sv|Klisterbombshopp]]. | ||
+ | | zh-hans = 减少[[explosions/zh-hans|爆炸]]造成的伤害,包括[[Jumping/zh-hans#士兵的跳跃|火箭跳]]和[[Jumping/zh-hans#爆破手的跳跃|黏弹跳]]。 | ||
+ | | zh-hant = 承受較少的[[explosions/zh-hant|爆炸]]傷害,包含[[Jumping/zh-hant#.E7.81.AB.E7.AE.AD.E5.85.B5.E7.9A.84.E8.B7.B3.E8.BA.8D|火箭跳]]和[[Jumping/zh-hant#.E7.88.86.E7.A0.B4.E5.85.B5.E7.9A.84.E8.B7.B3.E8.BA.8D|黏彈跳]]。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Bullet Resistance''' | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Bullets_Reduced_shortdesc--> |
− | | style="border:1px solid #333;" | | + | | en = +25% Bullet Resistance |
+ | | cs = +25% Odolnost proti kulkám | ||
+ | | da = +25% Skudresistens | ||
+ | | de = +25% Kugelresistenz | ||
+ | | es = +25 % de resistencia a balas | ||
+ | | fi = +25% Luotivahingon sietokykyä | ||
+ | | fr = +25 % Résistance aux balles | ||
+ | | hu = +25% Lövedék-ellenállás | ||
+ | | ja = 銃弾ダメージ耐性 +25% | ||
+ | | ko = +25% 총알 저항 | ||
+ | | nl = +25% kogelbestendigheid | ||
+ | | pl = +25% odporności na pociski | ||
+ | | pt-br = +25% de resistência a balas | ||
+ | | ru = Сопротивление пулям: +25% | ||
+ | | sv = +25% Kulresistans | ||
+ | | zh-hans = 子弹伤害抗性 +25% | ||
+ | | zh-hant = 抗子彈力 +25% | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" | 300 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Take less damage from [[hitscan]] weapons, | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Take less damage from [[hitscan]] weapons and taunt attacks. | ||
+ | | cs = Menší poškození od [[hitscan/cs|střelných]] zbraní, včetně a taunt ůtoků. | ||
+ | | da = Tager mindre skade fra [[hitscan/da|hitscan]] våben og hån-angreb. | ||
+ | | de = Weniger Schaden durch [[hitscan/de|Hitscan]]waffen und Verspottungen. | ||
+ | | es = Recibe menos daño de armas que [[hitscan/es|disparen balas]] y burlas de ataque. | ||
+ | | fi = Ota vähemmän vahinkoa [[hitscan/fi|hitscan]]-aseista ja pilkkahyökkäyksistä. | ||
+ | | fr = Moins de dégâts des armes [[Hitscan/fr|hitscan]] et des attaques de raillerie. | ||
+ | | hu = Kevesebb sebzést kapunk [[hitscan/hu|találatvizsgált]] fegyverektől. | ||
+ | | ja = [[hitscan/ja|即着弾]]攻撃や挑発攻撃のダメージを低下。 | ||
+ | | ko = [[hitscan/ko|히트스캔]]무기로부터 적은 피해를 받음. 무기와 도발 처치도 포함. | ||
+ | | nl = Ontvang minder schade van [[Hitscan/nl|hitscan]]wapens en bespottingsaanvallen. | ||
+ | | pl = Mniejsze obrażenia od broni typu [[hitscan/pl|hitscan]]. | ||
+ | | pt-br = Sofra menos dano de armas [[hitscan/pt-br|''hitscan'']] e de ataques de provocação. | ||
+ | | ru = Получение меньшего урона от оружия с [[hitscan/ru|мгновенным попаданием]]. | ||
+ | | sv = Tar mindre skada ifrån [[hitscan/sv|hitscan]] vapen och hånmord. | ||
+ | | zh-hans = 减少[[hitscan/zh-hans|命中型]]武器和嘲弄攻击造成的伤害。 | ||
+ | | zh-hant = 承受較少的[[hitscan/zh-hant|子彈]]傷害。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+10% Movement Speed''' | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_MoveSpeed_Bonus_shortdesc--> |
+ | | en = +10% Movement Speed | ||
+ | | cs = +10% Rychlost | ||
+ | | da = +10% Bevægelseshastighed | ||
+ | | de = +10% Bewegungsgeschwindigkeit | ||
+ | | es = +10 % de velocidad de movimiento | ||
+ | | fi = +10% Liikkumisnopeus | ||
+ | | fr = +10 % Vitesse de déplacement | ||
+ | | hu = +10% Mozgási Sebesség | ||
+ | | ja = 移動速度 +10% | ||
+ | | ko = +10% 이동 속도 | ||
+ | | nl = +10% Bewegingssnelheid | ||
+ | | pl = +10% szybkości poruszania się | ||
+ | | pt-br = +10% de velocidade de movimento | ||
+ | | ru = Скорость бега: +10% | ||
+ | | sv = +10% Rörelsehastighet | ||
+ | | zh-hans = 移动速度 +10% | ||
+ | | zh-hant = 移動速度 +10% | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Adds 10% to movement speed. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Adds 10% to movement speed. | ||
+ | | cs = Přidává 10% rychlosti. | ||
+ | | da = Tilføjer 10% Bevægelseshastighed. | ||
+ | | de = Um 10% erhöhte Bewegungsgeschwindigkeit. | ||
+ | | es = Añade un 10 % de velocidad de movimiento. | ||
+ | | fi = Lisää 10% liikkumisnopeuteen. | ||
+ | | fr = Ajoute 10 % de vitesse aux déplacements. | ||
+ | | hu = 10%-kal megnöveli a mozgási sebességet. | ||
+ | | ja = 移動速度を10%追加 | ||
+ | | ko = 이동 속도 10% 증가. | ||
+ | | nl = Voegt 10% bewegingssnelheid toe. | ||
+ | | pl = Dodaje 10% do szybkości poruszania się. | ||
+ | | pt-br = +10% de velocidade de movimento. | ||
+ | | ru = Увеличивает на 10% скорость передвижения. | ||
+ | | sv = Lägger till 10% till rörelsehastigheten. | ||
+ | | zh-hans = 增加 10% 的移动速度。 | ||
+ | | zh-hant = 移動速度增加 10%。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+2 Health Regen''' | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_HealthRegen_shortdesc--> |
+ | | en = +2 Health Regen | ||
+ | | cs = +2 Regenerace zdraví | ||
+ | | da = +2 Helbredsregenerering | ||
+ | | de = +2 Gesundheitsregeneration | ||
+ | | es = +2 PS de regeneración | ||
+ | | fi = +2 Terveyden palautuminen | ||
+ | | fr = +2 Régénération de santé | ||
+ | | hu = +2 Életerő-töltődés | ||
+ | | ja = HP自然回復 +2 | ||
+ | | ko = +2 체력 회복 | ||
+ | | nl = +2 gezondheidsherstel | ||
+ | | pl = +2 szybkości regeneracji zdrowia | ||
+ | | pt-br = +2 de regeneração de vida | ||
+ | | ru = Регенерация здоровья: +2 | ||
+ | | sv = +2 Hälsoregenerering | ||
+ | | zh-hans = 生命值恢复 +2 | ||
+ | | zh-hant = 生命值再生率 +2% | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 5 | | style="border:1px solid #333;" | 5 | ||
− | | style="border:1px solid #333;" | Regenerates [[health]] every second. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Regenerates [[health]] every second. | ||
+ | | cs = Regeneruje [[health/cs|zdraví]] každou sekundu. | ||
+ | | da = Regenererer [[health/da|liv]] hvert sekund. | ||
+ | | de = Regeneriert [[health/de|Gesundheit]] jede Sekunde. | ||
+ | | es = Regenera [[Health/es|puntos de salud]] cada segundo. | ||
+ | | fi = Palauttaa [[health/fi|terveyttä]] joka sekunti. | ||
+ | | fr = Régénère de la [[Health/fr|santé]] toutes les secondes. | ||
+ | | hu = Másodpercenként visszatöltődő [[health/hu|életerő]]. | ||
+ | | ja = [[health/ja|ヘルス]]回復は毎秒あたり | ||
+ | | ko = 매 초마다 [[health/ko|체력]] 회복. | ||
+ | | nl = Herstelt elke seconde [[health/nl|gezondheid]]. | ||
+ | | pl = Regeneruje [[health/pl|zdrowie]] co sekundę. | ||
+ | | pt-br = Regenera [[health/pt-br|vida]] a cada segundo. | ||
+ | | ru = Восстанавливает [[health/ru|здоровье]] каждую секунду. | ||
+ | | sv = Regenererar [[health/sv|hälsa]] varje sekund. | ||
+ | | zh-hans = 每秒恢复一次[[health/zh-hans|生命值]]。 | ||
+ | | zh-hant = 每秒鐘可回復[[health/zh-hant|生命值]]。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+20% Jump Height''' | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_JumpHeightBonus_shortdesc--> |
− | | style="border:1px solid #333;" | | + | | en = +20% Jump Height |
+ | | cs = +20% Výška skoku | ||
+ | | da = +20% Hop-højde | ||
+ | | de = +20% Sprunghöhe | ||
+ | | es = +20 % de altura de salto | ||
+ | | fi = +20% Hyppykorkeus | ||
+ | | fr = +20 % Hauteur de saut | ||
+ | | hu = +20% Ugrási Magasság | ||
+ | | ja = ジャンプの高さ +20% | ||
+ | | ko = +20% 점프 높이 | ||
+ | | nl = +20% spronghoogte | ||
+ | | pl = +20% wysokości skoku | ||
+ | | pt-br = +20% de altura do pulo | ||
+ | | ru = Высота прыжка: +20% | ||
+ | | sv = Hopphöjd | ||
+ | | zh-hans = 跳跃高度 +20% | ||
+ | | zh-hant = 跳躍高度 +20% | ||
+ | }}''' | ||
+ | | style="border:1px solid #333;" | 100 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | [[Jumping|Jump]] higher. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = [[Jumping|Jump]] higher. | ||
+ | | cs = [[Jumping/cs|Skok]] je vyšší. | ||
+ | | da = [[Jumping/da|Hop]] højere. | ||
+ | | de = Höhere [[Jumping/de|Sprünge]] | ||
+ | | es = [[Jumping/es|Salta]] más alto. | ||
+ | | fi = [[Jumping/fi|Hyppää]] korkeammalle. | ||
+ | | fr = Permet de [[Jumping/fr|sauter]] plus haut. | ||
+ | | hu = Magasabb [[Jumping/hu|ugrás]]. | ||
+ | | ja = [[Jumping/ja|ジャンプ]]が高くなる。 | ||
+ | | ko = 더 높이 [[Jumping/ko|점프]]합니다. | ||
+ | | nl = [[Jumping/nl|Spring hoger]] | ||
+ | | pl = Wyższy [[Jumping/pl|skok]]. | ||
+ | | pt-br = [[Jumping/pt-br|Pule]] mais alto. | ||
+ | | ru = [[Jumping/ru|Прыжки]] становятся выше. | ||
+ | | sv = [[Jumping/sv|Hoppa]] högre. | ||
+ | | zh-hans = [[Jumping/zh-hans|跳跃]]高度更高。 | ||
+ | | zh-hant = [[Jumping/zh-hant|跳躍]]可有較高高度。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+25% Fire Resistance''' | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Fire_Reduced_shortdesc--> |
+ | | en = +25% Fire Resistance | ||
+ | | cs = +25% Odolnost proti ohni | ||
+ | | da = +25% Ildresistens | ||
+ | | de = +25% Feuerresistenz | ||
+ | | es = +25 % de resistencia al fuego | ||
+ | | fi = +25% Tulivahingon sietokykyä | ||
+ | | fr = +25 % Résistance au feu | ||
+ | | hu = +25% Tűzellenállás | ||
+ | | ja = 炎ダメージ耐性 +25% | ||
+ | | ko = +25% 화염 저항 | ||
+ | | nl = +25% vuurbestendigheid | ||
+ | | pl = +25% odporności na ogień | ||
+ | | pt-br = +25% de resistência a fogo | ||
+ | | ru = Сопротивление огню: +25% | ||
+ | | sv = +25% Eldresistans | ||
+ | | zh-hans = 火焰抗性 +25% | ||
+ | | zh-hant = 抗火焰力 +25% | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 150 | | style="border:1px solid #333;" | 150 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Take less damage from fire and [[afterburn]]. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Take less damage from fire and [[afterburn]]. | ||
+ | | cs = Menší poškození od ohně a [[afterburn/cs|dohořívání]]. | ||
+ | | da = Tager mindre skade fra ild og [[afterburn/da|efterbrænd]]. | ||
+ | | de = Weniger Schaden durch Feuer und [[afterburn/de|Nachbrennen]]. | ||
+ | | es = Recibe menos daño del fuego y [[afterburn/es|quemaduras]] | ||
+ | | fi = Ota vähemmän vahinkoa tulesta ja [[afterburn/fi|jälkipoltosta]]. | ||
+ | | fr = Moins de dégâts causés par le feu et les [[Afterburn/fr|brûlures post-combustion]]. | ||
+ | | hu = Kevesebb sebződés tűztől és [[afterburn/hu|továbbégéstől]]. | ||
+ | | ja = 炎の直撃と[[fire/ja|炎上]]ダメージを低下。 | ||
+ | | ko = 화염과 [[afterburn/ko|화상]]으로부터 피해를 적게 받습니다. | ||
+ | | nl = Ontvang minder vuur- en [[Afterburn/nl|nabrandschade]]. | ||
+ | | pl = Mniejsze obrażenia przy kontakcie z ogniem i [[afterburn/pl|podpaleniu]]. | ||
+ | | pt-br = Sofra menos dano de fogo e [[afterburn/pt-br|queimação]]. | ||
+ | | ru = Получение меньшего урона от огня и [[afterburn/ru|догорания]]. | ||
+ | | sv = Tar mindre skada av eld och [[afterburn/sv|efterskada]] av eld. | ||
+ | | zh-hans = 减少火焰和[[afterburn/zh-hans|后续燃烧]]造成的伤害。 | ||
+ | | zh-hant = 承受較少的火焰和[[afterburn/zh-hant|餘火]]傷害。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+ | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_DmgTaken_From_Crit_Reduced_shortdesc--> |
+ | | en = +30% Crit Resistance | ||
+ | | cs = +30% Odolnost proti Kritickým zásahům | ||
+ | | da = +30% Kritisk resistens | ||
+ | | de = +30% Kritresistenz | ||
+ | | es = +30 % de resistencia a críticos | ||
+ | | fi = +30% Kriittisen vahingon sietokykyä | ||
+ | | fr = +30 % Résistance aux critiques | ||
+ | | hu = +30% Krit-ellenállás | ||
+ | | ja = クリティカルヒット耐性 +30% | ||
+ | | ko = +30% 치명타 저항 | ||
+ | | nl = +30% volrefferbestendigheid | ||
+ | | pl = +30% odporności na trafienia krytyczne | ||
+ | | pt-br = +30% de resistência a críticos | ||
+ | | ru = Сопротивление криту: +30% | ||
+ | | sv = +30% Kritisk resistans | ||
+ | | zh-hans = 爆击伤害抗性 +30% | ||
+ | | zh-hant = 抗爆擊力 +30% | ||
+ | }}''' | ||
| style="border:1px solid #333;" | 150 | | style="border:1px solid #333;" | 150 | ||
| style="border:1px solid #333;" | 3 | | style="border:1px solid #333;" | 3 | ||
− | | style="border:1px solid #333;" | Take less damage from [[critical hits]]. | + | | style="border:1px solid #333;" | {{lang |
+ | | en = Take less damage from [[critical hits]]. | ||
+ | | cs = Menší poškození od [[critical hits/cs|kritických zásahů]]. | ||
+ | | da = Tager mindre skade fra [[critical hits/da|kritiske slag]]. | ||
+ | | de = Weniger Schaden durch [[critical hits/de|kritische Treffer]]. | ||
+ | | es = Recibe menos daño de [[critical hits/es|impactos críticos]]. | ||
+ | | fi = Ota vähemmän vahinkoa [[critical hits/fi|kriittisistä osumista]]. | ||
+ | | fr = Moins de dégâts par des [[Critical hits/fr|coups critiques]]. | ||
+ | | hu = Kevesebb sebződés [[critical hits/hu|kritikus találatoktól]]. | ||
+ | | ja = [[critical hits/ja|クリティカルヒット]]のダメージを低下。 | ||
+ | | ko = [[critical hits/ko|치명타]]로부터 적은 피해를 받습니다. | ||
+ | | nl = Ontvang minder schade van [[Critical hits/nl|voltreffers]]. | ||
+ | | pl = Mniejsze obrażenia od [[critical hits/pl|trafień krytycznych]]. | ||
+ | | pt-br = Sofra menos dano de [[critical hits/pt-br|acertos críticos]]. | ||
+ | | ru = Получение меньшего урона от [[critical hits/ru|критических попаданий]]. | ||
+ | | sv = Tar mindre skada ifrån [[critical hits/sv|kritiska träffar]]. | ||
+ | | zh-hans = 减少[[critical hits/zh-hans|爆击]]攻击造成的伤害。 | ||
+ | | zh-hant = 承受較少的[[critical hits/zh-hant|爆擊]]傷害。 | ||
+ | }} | ||
|- | |- | ||
− | | style="border:1px solid #333;" | '''+5 | + | | style="border:1px solid #333;" | '''{{lang <!--Attrib_MetalRegen_shortdesc--> |
+ | | en = +5 Metal Regen | ||
+ | | cs = +5 Obnova Kovu | ||
+ | | da = +5 Metal Regen | ||
+ | | de = +5 Metallerneuerung | ||
+ | | es = +5 de regeneración de metal | ||
+ | | fi = +5 Metallin palautuminen | ||
+ | | fr = +5 Régénération de métal | ||
+ | | hu = +5 Fémtöltődés | ||
+ | | ja = +5 Metal Regen (メタル再生) | ||
+ | | ko = +5 금속 재생성 | ||
+ | | nl = +5 Metaalherstel | ||
+ | | pl = +5% szybkości regeneracji metalu | ||
+ | | pt-br = +5% de regeneração de metal | ||
+ | | ru = Регенерация металла: +5% | ||
+ | | sv = +5% Metall Regenerering | ||
+ | | zh-hans = 金属恢复 +5 | ||
+ | | zh-hant = 金屬再生量 +5 | ||
+ | }}''' | ||
| style="border:1px solid #333;" | {{Class link|Engineer}} | | style="border:1px solid #333;" | {{Class link|Engineer}} | ||
| style="border:1px solid #333;" | 200 | | style="border:1px solid #333;" | 200 | ||
| style="border:1px solid #333;" | 5 | | style="border:1px solid #333;" | 5 | ||
− | | style="border:1px solid #333;" | [[Metal]] is regenerated every 5 seconds. | + | | style="border:1px solid #333;" | {{lang |
− | |- | + | | en = [[Metal]] is regenerated every 5 seconds. |
− | |} | + | | cs = [[Metal/cs|Kov]] se obnovuje každých 5 vteřin. |
+ | | da = [[Metal/da|Metal]] er regenereret hvert 5. sekund. | ||
+ | | de = [[Metal/de|Metall]] wird alle 5 Sekunden regeneriert. | ||
+ | | es = Se regenera [[Metal/es|metal]] cada 5 segundos. | ||
+ | | fi = [[Metal/fi|Metallia]] palautuu 5 sekunnin välein. | ||
+ | | fr = Le [[Metal/fr|métal]] est régénéré toutes les 5 secondes. | ||
+ | | hu = 5 másodpercenként visszatöltődő fém. | ||
+ | | ja = 5秒ごとに回復する。 | ||
+ | | ko = 5초마다 [[Metal/ko|금속]]이 재생성됩니다. | ||
+ | | nl = Elke 5 seconden wordt [[Metal/nl|metaal]] hersteld. | ||
+ | | pl = [[Metal/pl|Metal]] regenerowany co 5 sekund. | ||
+ | | pt-br = [[Metal/pt-br|Metal]] é regenerado a cada 5 segundos. | ||
+ | | ru = Восстановление [[Metal/ru|металла]] каждые 5 секунд. | ||
+ | | sv = [[Metal/sv|Metall]] regenereras var femte sekund. | ||
+ | | zh-hans = 每 5 秒恢复一次[[Metal/zh-hans|金属]]。 | ||
+ | | zh-hant = [[Metal/zh-hant|金屬]]每 5 秒鐘就會自動回復一些。 | ||
+ | }} | ||
+ | |}<noinclude> | ||
+ | {{translation switching|en, da, de, es, fi, fr, pt-br, ru, zh-hans, zh-hant}} | ||
+ | </noinclude> |
Latest revision as of 10:05, 30 November 2024
Classes' upgrades | |||||
---|---|---|---|---|---|
Upgrade | Classes | Cost | Level | Notes | |
+25% Blast Resistance | All classes | 300 | 3 | Take less damage from explosions, including rocket and sticky jumps. | |
+25% Bullet Resistance | 300 | 3 | Take less damage from hitscan weapons and taunt attacks. | ||
+10% Movement Speed | 200 | 3 | Adds 10% to movement speed. | ||
+2 Health Regen | 200 | 5 | Regenerates health every second. | ||
+20% Jump Height | 100 | 3 | Jump higher. | ||
+25% Fire Resistance | 150 | 3 | Take less damage from fire and afterburn. | ||
+30% Crit Resistance | 150 | 3 | Take less damage from critical hits. | ||
+5 Metal Regen | Engineer | 200 | 5 | Metal is regenerated every 5 seconds. |
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Upgrade station class/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, da, de, es, fi, fr, pt-br, ru, zh-hans, zh-hant (add) |