Difference between revisions of "Template:Weapons drop list"

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! colspan="10" style="background:#F3A957;" | {{navbar float|Weapons drop list}}{{lang
 
! colspan="10" style="background:#F3A957;" | {{navbar float|Weapons drop list}}{{lang
 
  | en = Weapons that ''cannot'' be found via a random drop.
 
  | en = Weapons that ''cannot'' be found via a random drop.
 +
| de = Waffen, die ''nicht'' durch das Gegenstands-Fundsystem erhalten werden können.
 +
| es = Armas que ''no'' pueden ser encontradas via obtención aleatória.
 +
| fi = Aseet, joita ''ei voida'' löytää satunnaisesti.
 
  | fr = Armes ''ne pouvant'' être obtenues via un drop aléatoire.
 
  | fr = Armes ''ne pouvant'' être obtenues via un drop aléatoire.
 +
| ja = ランダムドロップで見つけることの''できない''武器
 +
| ko = 무작위 획득으로 얻을 ''수 없는'' 무기.
 
  | nl = Wapens die ''niet'' gevonden kunnen worden via het voorwerpvindsysteem.
 
  | nl = Wapens die ''niet'' gevonden kunnen worden via het voorwerpvindsysteem.
 +
| no = Våpen som ''ikke'' kan finnes i via et tilfeldig gjenstands-dropp.
 +
| pl = Bronie, których ''nie można'' zdobyć poprzez system losowych przedmiotów
 +
| pt = Armas que ''não'' podem ser encontradas através de drops aleatórios.
 +
| pt-br = Armas que ''não'' podem ser encontradas através de obtenção aleatória.
 +
| ru = Оружие, которое ''не'' может быть найдено через систему получения предметов
 +
| sv = Vapen som ''ej'' kan upphittas slumpmässigt.
 +
| tr = Rastgele düşürmeyle elde ''edilemeyen'' silahlar.
 +
| zh-hans = '''无法'''掉落的武器
 +
| zh-hant = '''無法'''從隨機掉落中獲得的武器。
 
  }}
 
  }}
 
|-
 
|-
| width=80px style="background:#ffbd7e;" rowspan=2 | '''{{class link|scout|br=yes}}'''
+
| width=80px style="background:#ffbd7e;" rowspan=4 | '''{{class link|scout|br=yes}}'''
 +
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 +
| style="background:#FFDDAD;" | {{icon item|Mutated Milk|64px}}
 +
|-
 +
| width=128px | {{item link|Mutated Milk}}
 +
|-
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background:#FFDDAD;" | {{icon item|Three-Rune Blade|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Three-Rune Blade|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Unarmed Combat|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Unarmed Combat|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Batsaber|64px}}
 
|-
 
|-
 
| width=128px | {{item link|Three-Rune Blade}}
 
| width=128px | {{item link|Three-Rune Blade}}
 
| width=128px | {{item link|Unarmed Combat}}
 
| width=128px | {{item link|Unarmed Combat}}
 +
| width=128px | {{item link|Batsaber}}
 +
|-
 +
| style="background:#ffbd7e;" rowspan=4 | '''{{class link|pyro|br=yes}}'''
 +
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 +
| style="background:#FFDDAD;" | {{icon item|Nostromo Napalmer|64px}}
 +
|-
 +
| width=128px | {{item link|Nostromo Napalmer}}
 
|-
 
|-
| style="background:#ffbd7e;" rowspan=2 | '''{{class link|pyro|br=yes}}'''
 
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background:#FFDDAD;" | {{icon item|Maul|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Maul|64px}}
Line 42: Line 68:
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background:#FFDDAD;" | {{icon item|Apoco-Fists|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Apoco-Fists|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Bread Bite|64px}}
 
|-
 
|-
 
| width=128px | {{item link|Apoco-Fists}}
 
| width=128px | {{item link|Apoco-Fists}}
 +
| width=128px | {{item link|Bread Bite}}
 +
|-
 +
| style="background:#ffbd7e;" rowspan=4 | '''{{class link|engineer|br=yes}}'''
 +
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 +
| style="background:#FFDDAD;" | {{icon item|Giger Counter|64px}}
 +
|-
 +
| width=128px | {{item link|Giger Counter}}
 
|-
 
|-
| style="background:#ffbd7e;" rowspan=2 | '''{{class link|engineer|br=yes}}'''
 
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Melee}}
 
| style="background:#FFDDAD;" | {{icon item|Golden Wrench|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Golden Wrench|64px}}
Line 51: Line 84:
 
| width=128px | {{item link|Golden Wrench}}
 
| width=128px | {{item link|Golden Wrench}}
 
|-
 
|-
| style="background:#ffbd7e;" rowspan=2 | '''{{class link|sniper|br=yes}}'''
+
| style="background:#ffbd7e;" rowspan=4 | '''{{class link|sniper|br=yes}}'''
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Primary}}
 
| style="background:#FFDDAD;" | {{icon item|AWPer Hand|64px}}
 
| style="background:#FFDDAD;" | {{icon item|AWPer Hand|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Shooting Star|64px}}
 
|-
 
|-
 
| width=128px | {{item link|AWPer Hand}}
 
| width=128px | {{item link|AWPer Hand}}
 +
| width=128px | {{item link|Shooting Star}}
 +
|-
 +
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 +
| style="background:#FFDDAD;" | {{icon item|Self-Aware Beauty Mark|64px}}
 +
|-
 +
| width=128px | {{item link|Self-Aware Beauty Mark}}
 
|-
 
|-
 
| style="background:#ffbd7e;" rowspan=8 | '''{{class link|spy|br=yes}}'''
 
| style="background:#ffbd7e;" rowspan=8 | '''{{class link|spy|br=yes}}'''
Line 81: Line 121:
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Building}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Building}}
 
| style="background:#FFDDAD;" | {{icon item|Ap-Sap|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Ap-Sap|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Snack Attack|64px}}
 
|-
 
|-
 
| width=128px | {{item link|Ap-Sap}}
 
| width=128px | {{item link|Ap-Sap}}
 +
| width=128px | {{item link|Snack Attack}}
 
|-
 
|-
 
| style="background:#ffbd7e;" rowspan=2 | '''{{class link|scout}}'''<br>'''{{class link|engineer}}'''
 
| style="background:#ffbd7e;" rowspan=2 | '''{{class link|scout}}'''<br>'''{{class link|engineer}}'''
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{item name|Secondary}}
 
| style="background:#FFDDAD;" | {{icon item|Lugermorph|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Lugermorph|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|C.A.P.P.E.R|64px}}
 
|-
 
|-
 
| width=128px | {{item link|Lugermorph}}
 
| width=128px | {{item link|Lugermorph}}
 +
| width=128px | {{item link|C.A.P.P.E.R}}
 
|-
 
|-
 
| style="background:#ffbd7e;" rowspan=4 | '''{{class link|all classes|br=yes}}'''
 
| style="background:#ffbd7e;" rowspan=4 | '''{{class link|all classes|br=yes}}'''
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| style="background:#FFDDAD;" | {{icon item|Memory Maker|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Memory Maker|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Ham Shank|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Ham Shank|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Necro Smasher|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Crossing Guard|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Prinny Machete|64px}}
 
|-
 
|-
 
| width=128px | {{item link|Frying Pan}}<sup>†</sup>
 
| width=128px | {{item link|Frying Pan}}<sup>†</sup>
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| width=128px | {{item link|Memory Maker}}<sup>†</sup>
 
| width=128px | {{item link|Memory Maker}}<sup>†</sup>
 
| width=128px | {{item link|Ham Shank}}<sup>†</sup>
 
| width=128px | {{item link|Ham Shank}}<sup>†</sup>
 +
| width=128px | {{item link|Necro Smasher}}<sup>‡</sup>
 +
| width=128px | {{item link|Crossing Guard}}<sup>†</sup>
 +
| width=128px | {{item link|Prinny Machete}}
 
|-
 
|-
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{common string|other}}
 
| width=60px style="background-color:#ffbd7e;" rowspan=2 | {{common string|other}}
 
| style="background:#FFDDAD;" | {{icon item|Festive Wrench|link=Festive weapons{{if lang}}|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Festive Wrench|link=Festive weapons{{if lang}}|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Silver Botkiller Wrench|ilnk=Botkiller weapons{{if lang}}|64px}}
 
| style="background:#FFDDAD;" | {{icon item|Silver Botkiller Wrench|ilnk=Botkiller weapons{{if lang}}|64px}}
 +
| style="background:#FFDDAD;" | {{icon item|Australium Wrench|ilnk=Australium weapons{{if lang}}|64px}}
 
|-
 
|-
| width=128px | {{item link|Festive Weapons}}
+
| width=128px | {{item link|Festive weapons}}
| width=128px | {{item link|Botkiller Weapons}}
+
| width=128px | {{item link|Botkiller weapons}}
 +
| width=128px | {{item link|Australium weapons}}
 
|-
 
|-
| width="40px" style="background:#ffbd7e;" colspan=2 | '''{{common string|itt notes}}'''
+
| width="40px" style="background:#ffbd7e;" rowspan=4 | '''{{common string|itt note}}'''
| colspan="8" style="background:#FEF5E0; text-align:left" |  
+
| colspan="9" style="background:#FEF5E0; text-align:left" |  
 
* †&nbsp;{{lang
 
* †&nbsp;{{lang
  | en = Usable by all classes except Engineer and Spy
+
  | en = Usable by all classes except Engineer and Spy.
 +
| de = Kann von allen Klassen, außer Engineer und Spy, benutzt werden
 +
| es = Usable por todas las clases excepto Engineer y Spy
 +
| fi = Kaikki muut luokat voivat käyttää, paitsi Engineer ja Spy
 
  | fr = Utilisable par toutes les classes sauf l'Engineer et le Spy
 
  | fr = Utilisable par toutes les classes sauf l'Engineer et le Spy
 +
| ja = エンジニアとスパイを除く全クラス
 
  | nl = Bruikbaar door alle klassen behalve Engineer en Spy
 
  | nl = Bruikbaar door alle klassen behalve Engineer en Spy
 +
| no = Kan anvendes av alle klasser, utenom Engineer og Spy.
 +
| pl = Możliwe do użycia przez wszystkie klasy, oprócz Inżyniera i Szpiega.
 +
| pt = Usável por todas as classes exceto Engineer e Spy.
 +
| pt-br = Usável por todas as classes exceto Engineer e Spy.
 +
| ru = Используется всеми классами, кроме инженера и шпиона.
 +
| sv = Används av alla klasser förutom Teknikern och Spionen.
 +
| tr = Engineer ve Spy hariç bütün sınıflar tarafından kullanılabilir
 +
| zh-hans = 可由工程师与间谍以外的所有兵种使用
 
  | zh-hant = †&nbsp;可讓工程師和間諜以外的所有職業使用
 
  | zh-hant = †&nbsp;可讓工程師和間諜以外的所有職業使用
 +
}}
 +
* ‡&nbsp;{{lang
 +
  | en = Usable by all classes except Spy.
 +
  | da = Kan bruges af alle klasser undtagen Spy.
 +
  | de = Kann von allen Klassen außer dem Spy benutzt werden.
 +
  | es = Utilizable por todas las clases excepto Spy.
 +
  | cs = Používají všechny třídy kromě Spy.
 +
  | ja = Spyを除く全クラスが装備できます。
 +
  | ko = Spy는 사용할 수 없습니다.
 +
  | no = Kan brukes av alle klasser utenom Spy.
 +
  | pl = Możliwe do użycia przez wszystkie klasy, oprócz Szpiega.
 +
  | pt = Usável por todas as classes exceto Spy.
 +
  | pt-br = Usável por todas as classes exceto Spy.
 +
  | ru = Используется всеми классами, кроме шпиона.
 +
  | zh-hans = 可由间谍以外的所有兵种使用
 
  }}
 
  }}
 
|-
 
|-
 
|}
 
|}
 
<noinclude>
 
<noinclude>
{{translation switching|cs, da, en, es, fi, fr, it, nl, pt-br, ru, zh-hant}}
+
{{translation switching|en, de, es, fi, fr, ja, nl, no, pl, pt, pt-br, ru, sv, tr, zh-hans, zh-hant}}
 
</noinclude>
 
</noinclude>

Latest revision as of 14:34, 8 January 2024