Difference between revisions of "October 29, 2009 Patch"

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{{update info|Haunted Halloween Special}}
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{{Patch layout
 
{{Patch layout
| notes =
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| before      = {{Patch name|10|14|2009}}
[[Image:Update_pumpkinpatch.jpg|400px|right]]
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| day          = 29
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| month        = october
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| year        = 2009
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| after        = {{Patch name|11|2|2009}}
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| source-title = Team Fortress 2 Update Released
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| source      = http://store.steampowered.com/news/3017/
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| updatelink  = http://www.teamfortress.com/pumpkinpatch/
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| update      = Haunted Hallowe'en Special
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| notes       = [[File:Haunted Hallowe'en Special.png|400px|right]]
  
The Hallowe'en Update was released on October 29th 2009 and marked the first Special Event update, introducing holiday specific events and taunts for a short period of time.
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===Team Fortress 2===
 
 
====Changes====
 
 
* Added a new community map: [[Harvest|Koth_Harvest]]
 
* Added a new community map: [[Harvest|Koth_Harvest]]
* Added a Halloween edition called [[Harvest|Koth_Harvest_Event]]
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* Added a Halloween edition called [[Harvest Event|Koth_Harvest_Event]]
** Contains a variety of Halloween related features: [[Hats|New hats]], [[achievements]], [[pumpkin bomb|exploding pumpkins]], [[ghost|ghosts]], and more!
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** Contains a variety of Halloween related features: New [[hats]], [[Halloween achievements#2009|achievements]], [[pumpkin bomb|exploding pumpkins]], [[ghost]]s, and more!
* Updated the CTF, Arena, and KOTH versions of Sawmill
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* Updated the [[Sawmill (Capture the Flag)|CTF]], [[Sawmill (Arena)|Arena]], and [[Sawmill (King of the Hill)|KOTH]] versions of Sawmill
** Fixed Engineer exploit
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** Fixed [[Engineer]] [[exploit]]
 
* Added check to prevent clients from sending empty or all whitespace names to the server
 
* Added check to prevent clients from sending empty or all whitespace names to the server
 
* Fixed "item_found" announcements coloring the player names if the player has :: in their name
 
* Fixed "item_found" announcements coloring the player names if the player has :: in their name
 
* QuickSwitch improvements
 
* QuickSwitch improvements
 
** Added key input so you can cycle through it using the slot input keys
 
** Added key input so you can cycle through it using the slot input keys
** Added all loadout slots (not just primary, secondary, and melee)
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** Added all [[loadout]] slots (not just primary, secondary, and melee)
** Removed duplicate entries (should only see 1 flaregun, etc.)
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** Removed duplicate entries (should only see 1 flaregun{{sic}}, etc.)
 
** Fixed a few small layout & empty slot bugs
 
** Fixed a few small layout & empty slot bugs
 
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*Community requests
====Community requests====
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** Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only
* Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only
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*** Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities
** Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities
 
 
 
| source = http://store.steampowered.com/news/3017/
 
 
 
| updatelink = http://www.teamfortress.com/pumpkinpatch/
 
| update = Hallowe'en Special
 
| before =  [[October 14, 2009 Patch]]
 
| after =  [[November 2, 2009 Patch]]
 
 
}}
 
}}
  
 
{{HauntedHalloweenSpecialNav}}
 
{{HauntedHalloweenSpecialNav}}
 
[[Category:Halloween]]
 
{{Languages}}
 

Latest revision as of 16:06, 9 September 2021

This article is specific to the patch released. For information on the update, see Haunted Hallowe'en Special.
Official update page: Haunted Hallowe'en Special

Patch notes

Haunted Hallowe'en Special.png

Team Fortress 2

  • Added a new community map: Koth_Harvest
  • Added a Halloween edition called Koth_Harvest_Event
  • Updated the CTF, Arena, and KOTH versions of Sawmill
  • Added check to prevent clients from sending empty or all whitespace names to the server
  • Fixed "item_found" announcements coloring the player names if the player has :: in their name
  • QuickSwitch improvements
    • Added key input so you can cycle through it using the slot input keys
    • Added all loadout slots (not just primary, secondary, and melee)
    • Removed duplicate entries (should only see 1 flaregun(sic), etc.)
    • Fixed a few small layout & empty slot bugs
  • Community requests
    • Updated item_teamflag with flags to toggle the trail effects: 0 none, 1 all, 2 paper only, 3 color only
      • Added a "both" selection to the invalid winners field for team_control_point_master and team_control_point_round entities