Difference between revisions of "Knife (Classic)"
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| qtf-model = Knife qwtf.png | | qtf-model = Knife qwtf.png | ||
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− | The '''Knife''' is a weapon in the | + | The '''Knife''' is a weapon in the Classic Team Fortress games. It is a melee weapon only used by the [[Spy (Classic)|Spy]]. It has a unique ability, [[Backstab]], which will instantly kill a target if it hits the target's back. A backstab is indicated by a unique animation where the player thrusts the knife instead of swiping with it. Otherwise, it behaves exactly like the [[Crowbar (Classic)|Crowbar]]. |
− | ==Damage== | + | == Damage == |
+ | {{Damage table | ||
+ | | damagetype = Melee | ||
+ | | rangetype = Melee | ||
− | + | | damage = yes | |
+ | | base = 36 | ||
+ | | backstab = 150 (ignores armor, making it an instant kill) | ||
− | + | }} | |
− | + | == Gallery == | |
− | |||
− | |||
− | ==Gallery== | ||
<gallery> | <gallery> | ||
File:TFC_p_knife.png|3rd person view. | File:TFC_p_knife.png|3rd person view. |
Latest revision as of 15:38, 4 May 2024
The Knife is a weapon in the Classic Team Fortress games. It is a melee weapon only used by the Spy. It has a unique ability, Backstab, which will instantly kill a target if it hits the target's back. A backstab is indicated by a unique animation where the player thrusts the knife instead of swiping with it. Otherwise, it behaves exactly like the Crowbar.
Damage
See also: Damage
Damage and function times | ||
---|---|---|
Damage type | Melee | |
Ranged or Melee damage? | Melee | |
Damage | ||
Base damage | 100% | 36 |
Backstab | 150 (ignores armor, making it an instant kill) | |
Values are approximate and determined by community testing. |
Gallery
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