Difference between revisions of "User:Henke37/Piano"

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(I lied, I finished it right now. Move is still pending for next year.)
m (Maybe shorten the link a bit)
 
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| current-version = a22
 
| current-version = a22
 
| developer = henke37
 
| developer = henke37
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| download-link = [http://www.mediafire.com/download/zlogl68vdpw41rd/koth_piano_a22.bsp.bz2 Mediafire]
 
| map-setting = Devtextures
 
| map-setting = Devtextures
 
| map-bots = yes
 
| map-bots = yes

Latest revision as of 22:28, 30 May 2014


Henke37
Screenshot needed.png
Basic Information
Developer(s): Unknown

Piano is a map made to as a proof of concept that it is possible to convert MIDI files to I/O and then use the Source engine to play them back in realtime during gameplay. It does this by placing the gameplay next to a grand piano where the keys move to produce the music.

It was an entry in the 2nd annual TF2Maps.net Foolsday gameday.

Control point timing

Piano
Control Point Multiplier Seconds
The Piano ×1
20 .000
×2
13 .333
×3
10 .909
×4
9 .600


Trivia

  • Some of the generated Relays have so much I/O that Hammer hangs when trying to view them.
  • The map sets a record for the entdata chunk size, the end of compile report lists it as 815.4%.