Difference between revisions of "Talk:Overdose"
Gsilverleaf (talk | contribs) (→Reload animation: new section) |
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== Reload animation == | == Reload animation == | ||
− | You probably don't know this, but the overdoses reload was fixed in the love and war update, but it didn't mention it. I just wanted to let you know. | + | You probably don't know this, but the overdoses reload was fixed in the love and war update, but it didn't mention it. I just wanted to let you know. |
+ | <small>— ''The preceding unsigned comment was added by'' '''[[User:Gsilverleaf|Gsilverleaf]]''' ([[User talk:Gsilverleaf|talk]]) • ([[Special:Contributions/Gsilverleaf|contribs]]) </small> |
Latest revision as of 23:45, 21 June 2014
Speed Bonus Question
Does the Overdose give a fractional speed bonus when the ÜberCharge is at an amount that's not divisible by 10? For example, would having a charge of 25% give a speed bonus of 2.5%? — Zippy 00:20, 20 April 2012 (PDT)
Yes it gives speed proportional to Ubercharge no matter what percent it is.--Camper 00:55, 5 May 2012 (PDT)
Projectile speed/travel distance question
I am not sure but are the Overdose projectiles faster than the ones from the Syringe Gun and Blutsauger? And are the projectiles traveling longer then the other ones? --PriestBro 12:44, 6 April 2013 (PDT)
- Overdose projectiles are the same as the Syringe and Blutsauger. They still use the same projectile model. So therefore, Its still the same. Ashes 15:41, 6 April 2013 (PDT)
Reload animation
You probably don't know this, but the overdoses reload was fixed in the love and war update, but it didn't mention it. I just wanted to let you know. — The preceding unsigned comment was added by Gsilverleaf (talk) • (contribs)