Difference between revisions of "Rocket Launcher (Classic)"
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− | {{ | + | {{Item infobox |
− | | | + | | game = tfc |
− | | | + | | type = weapon |
− | | used-by = [[Soldier (Classic)|Soldier]] | + | | two-models = yes |
− | | | + | | TFC-model = Rl tfc.png |
− | | | + | | QTF-model = Rl qwtf.png |
− | | ammo-loaded = 4 | + | | hide-kill-icon = yes |
− | | ammo-carried = 50 | + | | used-by = [[Soldier (Classic)|Soldier]] |
− | | ammo-type = Rockets | + | | slot = [[Weapons (Classic)#Slot 4 Weapons|Slot 4]] |
+ | | ammo-loaded = 4 | ||
+ | | ammo-carried = 50 | ||
+ | | ammo-type = Rockets | ||
+ | | tfc-model = Rl tfc.png | ||
+ | | qtf-model = Rl qwtf.png | ||
}} | }} | ||
− | The '''Rocket Launcher''' is a weapon in the | + | The '''Rocket Launcher''' is a weapon in the ''[[Team Fortress Classic]]'' games and is only used by the [[Soldier (Classic)|Soldier]]. It fires a single rocket that will proceed in a straight line until it hits an object, whether it be a surface or player. When it explodes, all enemies within a small radius will suffer damage that decreases the further away the victim is from the center of the explosion. Those caught in the blast radius will also fly into the air or suffer knockback depending on the angle of impact. |
+ | |||
+ | The reloading time is about 1 second for each rocket. | ||
The Rocket Launcher can be used to [[rocket jump]]. | The Rocket Launcher can be used to [[rocket jump]]. | ||
− | ==Damage== | + | == Damage == |
− | |||
− | |||
− | |||
− | |||
− | |||
− | + | 100 if direct impact; high to low depending on where the target is in relation to the rocket's explosion radius. | |
− | + | == Trivia == | |
− | + | * The first-person Rocket Launcher model is based on the [[hl2:Rocket-Propelled Grenade Launcher (Half-Life)|Rocket-Propelled Grenade Launcher (RPG)]] from ''Half-Life''. | |
− | + | * The ''Quake'' version of this weapon was recreated, with remastered sound effects, in ''[[Team Fortress 2]]'' as the [[Original]]. | |
− | |||
− | |||
− | == | + | == Gallery == |
+ | <gallery> | ||
+ | File:TFC p rl.png|3rd person view. | ||
+ | File:p rpg Ic TFC old.png|3rd person view, of the old Rocket Launcher model. | ||
+ | </gallery> | ||
+ | == See also == | ||
+ | * [[Original]] | ||
− | {{ | + | {{ClassicWeaponsNav}} |
− | {{ | + | {{ClassicSoldierNav}} |
Latest revision as of 19:31, 18 May 2024
The Rocket Launcher is a weapon in the Team Fortress Classic games and is only used by the Soldier. It fires a single rocket that will proceed in a straight line until it hits an object, whether it be a surface or player. When it explodes, all enemies within a small radius will suffer damage that decreases the further away the victim is from the center of the explosion. Those caught in the blast radius will also fly into the air or suffer knockback depending on the angle of impact.
The reloading time is about 1 second for each rocket.
The Rocket Launcher can be used to rocket jump.
Contents
Damage
100 if direct impact; high to low depending on where the target is in relation to the rocket's explosion radius.
Trivia
- The first-person Rocket Launcher model is based on the Rocket-Propelled Grenade Launcher (RPG) from Half-Life.
- The Quake version of this weapon was recreated, with remastered sound effects, in Team Fortress 2 as the Original.
Gallery
See also
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