Difference between revisions of "January 15, 2004 Patch (Classic)"
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{{Patch layout | {{Patch layout | ||
− | | game = tfc | + | | game = tfc |
− | + | | before = {{Patch name|12|10|2003|classic}} | |
− | + | | day = 15 | |
− | | before = | + | | month = january |
− | | after = | + | | year = 2004 |
− | + | | after = {{Patch name|2|09|2004|classic}} | |
− | | source = http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html | + | | source = https://web.archive.org/web/20170815112416/http://www.steampowered.com/platform/update_history/Team%20Fortress%20Classic.html |
− | | notes = | + | | notes = ===Team Fortress Classic=== |
− | + | * Fixed custom decals not being downloaded from the server correctly. | |
− | === | + | * Fixed custom decals drawing incorrectly for the host of a listen server after another player joins. |
− | * Fixed custom decals not being downloaded from the server correctly | + | * Fixed vgui textures being corrupted after going over a number of level changes. |
− | * Fixed custom decals drawing incorrectly for the host of a listen server after another player joins | + | * Fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode. |
− | * Fixed vgui textures being corrupted after going over a number of level changes | + | * Fixed problem in sound system where it wouldn’t properly be shutdown at the end of a .wav file. |
− | * Fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode | + | * Fixed banner picture not working correctly in HLTV. |
− | * Fixed problem in sound system where it wouldn’t properly be shutdown at the end of a .wav file | + | * Fixed error message that was cut off when a player was disconnected from a game server. |
− | * Fixed banner picture not working correctly in HLTV | + | * Changed the way that Asian fonts are displayed in game for compatibility on more platforms. |
− | * Fixed error message that was cut off when a player was disconnected from a game server | ||
− | * Changed the way that Asian fonts are displayed in game for compatibility on more platforms | ||
}} | }} |
Latest revision as of 22:53, 25 May 2022
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Patch notes
Team Fortress Classic
- Fixed custom decals not being downloaded from the server correctly.
- Fixed custom decals drawing incorrectly for the host of a listen server after another player joins.
- Fixed vgui textures being corrupted after going over a number of level changes.
- Fixed problem where player would be sometimes be forced to look straight up after task switching in and out of game in fullscreen d3d mode.
- Fixed problem in sound system where it wouldn’t properly be shutdown at the end of a .wav file.
- Fixed banner picture not working correctly in HLTV.
- Fixed error message that was cut off when a player was disconnected from a game server.
- Changed the way that Asian fonts are displayed in game for compatibility on more platforms.