Difference between revisions of "Talk:Carnival of Carnage"

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(How is Carnival of Carnage ending up in Category:Custom Maps?: new section)
 
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* The bell on top of the strongmann game has different unused animations (besides the currently used "ring_bell, bellring") named "scout, push-over, he-mann, wizard", just like the signs at the side of the strongmann game. This implies, that the game was intended to be playeble at some stages of the development.
 
* The bell on top of the strongmann game has different unused animations (besides the currently used "ring_bell, bellring") named "scout, push-over, he-mann, wizard", just like the signs at the side of the strongmann game. This implies, that the game was intended to be playeble at some stages of the development.
 
[[User:LZoleee|LZoleee]] ([[User talk:LZoleee|talk]]) 04:50, 1 November 2014 (PDT)
 
[[User:LZoleee|LZoleee]] ([[User talk:LZoleee|talk]]) 04:50, 1 November 2014 (PDT)
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: Actually I'm not sure about the last one. During a gameplay I noticed that strongmann game ends at random height whenever someone activated it by standing on the button. [[User:DarkVulpes|DarkVulpes]] ([[User talk:DarkVulpes|talk]]) 10:33, 7 November 2014 (PST)
  
== Thought ==
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== How is Carnival of Carnage ending up in Category:Custom Maps? ==
I was watching the page and noticed that the Hazards only mentions "Pumpkin Bombs" and "Bottomless Pit", but isn't the [[The World's Largest Strongmann Machine|Strongmann]] technically a hazard that triggers on interaction, just like pumpkins? Since I am new to the wiki I don't wanna make stupid changes and what not, so if anyone here knows it's okay to put that as a hazard, you can do it instead of me or however you like it.
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[[User:Woozie|Woozie]] ([[User talk:Woozie|talk]]) 12:43, 3 November 2014 (PST)
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How is Carnival of Carnage ending up in Category:Custom Maps? [[User:Mikado282|<span style="font-family: Impact"><font color="70B04A">'''M I K A D O 282'''</font></span><span style="font-family: Arial "><font color="70B04A">''' oOOOOo oo oo  '''</font></span>]] ([[User_talk:Mikado282|'''''talk''''']]) ([[User:Mikado282/Help Wanted!|'''''Help Wanted!''''']]) 02:58, 25 September 2019 (UTC)

Latest revision as of 02:58, 25 September 2019

Unused content

There are several things, that got cut from this map, but still in the game files. Because of my basic English, I'd rather not not edit the wiki page myself, if someone could add these with proper wording, I'd be grateful.

  • Merasmus has 22 voice lines related to killing and missing with the necromasher, but none of them used in the game.
  • Merasmus's mouth in the misfortune teller machine is set up to move with Merasmus speaking, (it even has animations, and bones set up for the head) but it's disabled currently.
  • The misfortune teller machine has a coin slot, and a red button hidden under the map surface.
  • Both Merasmus's head, and the misfortune teller machine has an unused deactivated state. (Deactivated machine with coin slot)
  • The bell on top of the strongmann game has different unused animations (besides the currently used "ring_bell, bellring") named "scout, push-over, he-mann, wizard", just like the signs at the side of the strongmann game. This implies, that the game was intended to be playeble at some stages of the development.

LZoleee (talk) 04:50, 1 November 2014 (PDT)

Actually I'm not sure about the last one. During a gameplay I noticed that strongmann game ends at random height whenever someone activated it by standing on the button. DarkVulpes (talk) 10:33, 7 November 2014 (PST)

How is Carnival of Carnage ending up in Category:Custom Maps?

How is Carnival of Carnage ending up in Category:Custom Maps? M I K A D O 282 oOOOOo oo oo (talk) (Help Wanted!) 02:58, 25 September 2019 (UTC)