Difference between revisions of "Smissmas 2014"
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{{patch info|12|22|2014}} | {{patch info|12|22|2014}} | ||
+ | {{Infobox | ||
+ | | title = Smissmas 2014 | ||
+ | | image = Smissmas14 Cup.png | ||
+ | | imagewidth = 380px | ||
+ | }} | ||
{{Quotation | {{Quotation | ||
| '''TF2 Blog''' | | '''TF2 Blog''' | ||
| ''Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.'' | | ''Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.'' | ||
}} | }} | ||
+ | The '''Smissmas 2014''' update was a [[Patches#MU|major seasonal content]] update for ''[[Team Fortress 2]]'', released on {{Patch name|12|22|2014}}. It was a sequel of past [[community]]-made updates before, by Valve's request in conjunction with the Christmas Workshop submissions. | ||
− | [[ | + | The update added 29 new Winter-themed [[Cosmetic items|cosmetics]] and 7 new [[Festive weapons]]. The highlights of the update were a new [[Mann Co. Beta Maps|beta]] [[List of game modes|game mode]], [[Mannpower]], along with two new beta maps, [[Foundry (Capture the Flag)]] and [[Gorge (Capture the Flag)]]. Many already existing [[Demoman]] weapons had changes in their functions. Also added were three entirely new weapons, the [[Quickiebomb Launcher]], the [[Iron Bomber]], and the [[Panic Attack]]. |
− | |||
− | The | ||
== Additions == | == Additions == | ||
+ | === Maps === | ||
+ | {{main|List of maps}} | ||
+ | {| class="wikitable" cellpadding=2 style="text-align:center;" | ||
+ | |- style="height: 20px;" | ||
+ | ! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|Name}} | ||
+ | ! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|Picture}} | ||
+ | ! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|Game mode}} | ||
+ | ! class="header" style="background:#6B0000; color:#FFFFFF" | {{common string|File name}} | ||
+ | |- | ||
+ | | style="background-color:#990000;" | '''[[Foundry (Capture the Flag)|<span style="color:#FFF;">Foundry<br/>(Capture the Flag)</span>]]''' | ||
+ | | style="background-color:#FAE5E5;" | [[File:Ctf_foundry.jpg|160px|link=Foundry (Capture the Flag)]] | ||
+ | | style="background-color:#FAE5E5;" | '''[[Mannpower]]'''<br>[[File:Intel red idle.png|50px|link=Capture the Flag]] | ||
+ | | style="background-color:#FAE5E5;" | {{code|ctf_foundry}} | ||
+ | |- | ||
+ | | style="background-color:#990000;" | '''[[Gorge (Capture the Flag)|<span style="color:#FFF;">Gorge<br/>(Capture the Flag)</span>]]''' | ||
+ | | style="background-color:#FAE5E5;" | [[File:Ctf gorge.jpg|160px|link=Gorge (Capture the Flag)]] | ||
+ | | style="background-color:#FAE5E5;" | '''[[Mannpower]]'''<br>[[File:Intel red idle.png|50px|link=Capture the Flag]] | ||
+ | | style="background-color:#FAE5E5;" | {{code|ctf_gorge}} | ||
+ | |} | ||
− | === | + | === Weapons === |
{{main|Weapons}} | {{main|Weapons}} | ||
{| class="wikitable" cellpadding=2 style="text-align:center;" | {| class="wikitable" cellpadding=2 style="text-align:center;" | ||
− | | width=" | + | | width="85px" style="background:#6B0000;" rowspan="2" | '''{{class link|Demoman|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Iron Bomber|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Iron Bomber}}''' |
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Quickiebomb Launcher|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Quickiebomb Launcher}}''' | |
− | |||
|- | |- | ||
+ | | align="left" style="background:#6B0000;" | '''{{class link|Soldier|color=white}}'''<br/>'''{{class link|Pyro|color=white}}'''<br/>'''{{class link|Heavy|color=white}}'''<br/>'''{{class link|Engineer|color=white}}''' | ||
+ | | style="background:#990000;" | {{item icon|Panic Attack|75px}} | ||
+ | | style="background:#FAE5E5;" | '''{{item link|Panic Attack}}''' | ||
|} | |} | ||
− | === | + | === Festive weapons === |
− | {{main| | + | {{main|Festive weapons}} |
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
− | | width=" | + | | width="85px" style="background:#6B0000;" | '''{{class link|Scout|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Festive Bonk! Atomic Punch|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Festive Bonk! Atomic Punch}}''' |
|- | |- | ||
− | | | + | | style="background:#6B0000;" | '''{{class link|Pyro|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Festive Backburner|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Festive Backburner}}''' | ||
|- | |- | ||
− | | | + | | style="background:#6B0000;" | '''{{class link|Demoman|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Festive Chargin' Targe|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Festive Chargin' Targe}}''' | ||
|- | |- | ||
− | | | + | | style="background:#6B0000;" | '''{{class link|Medic|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Festive Bonesaw|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Festive Bonesaw}}''' | ||
|- | |- | ||
− | | | + | | style="background:#6B0000;" | '''{{class link|Sniper|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Festive SMG|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Festive SMG}}''' |
|- | |- | ||
− | | | + | | style="background:#6B0000;" | '''{{class link|Spy|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Festive Revolver|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Festive Revolver}}''' |
|- | |- | ||
− | | align="center" style="background: # | + | | align="left" style="background:#6B0000;" | '''{{class link|Soldier|color=white}}'''<br/>'''{{class link|Pyro|color=white}}'''<br/>'''{{class link|Heavy|color=white}}'''<br/>'''{{class link|Engineer|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Festive Shotgun|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Festive Shotgun}}''' | ||
+ | |} | ||
+ | |||
+ | === Cosmetics === | ||
+ | {{main|Cosmetic items}} | ||
+ | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
+ | | width="85px" style="background:#6B0000;" rowspan="3" | '''{{class link|Scout|br=yes|color=white}}''' | ||
+ | | style="background:#990000;" | {{item icon|Courtier's Collar|75px}} | ||
+ | | style="background:#FAE5E5;" | '''{{item link|Courtier's Collar}}''' | ||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Harlequin's Hooves|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Harlequin's Hooves}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Mountebank's Masque|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Mountebank's Masque}}''' |
|- | |- | ||
− | | | + | | style="background:#6B0000;" | '''{{class link|Soldier|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Skullcap|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Skullcap}}''' | ||
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="5" | '''{{class link|Pyro|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Black Knight's Bascinet|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Black Knight's Bascinet}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Charred Chainmail|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Charred Chainmail}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Pyromancer's Hood|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Pyromancer's Hood}}''' | |
− | |||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Pyromancer's Raiments|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Pyromancer's Raiments}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Torcher's Tabard|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Torcher's Tabard}}''' | |
− | |||
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="3" | '''{{class link|Demoman|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Scot Bonnet|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Scot Bonnet}}''' | ||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Storm Stompers|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Storm Stompers}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Valhalla Helm|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Valhalla Helm}}''' |
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="2" | '''{{class link|Heavy|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Old Man Frost|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Old Man Frost}}''' | ||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Siberian Facehugger|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Siberian Facehugger}}''' | |
− | |||
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="5" | '''{{class link|Engineer|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Clubsy The Seal|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Clubsy The Seal}}''' | ||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Conagher's Combover|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Conagher's Combover}}''' | |
− | | style="background: # | ||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Cop Caller|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Cop Caller}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Holstered Heaters|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Holstered Heaters}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Thermal Insulation Layer|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Thermal Insulation Layer}}''' |
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="2" | '''{{class link|Medic|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Surgeon's Shako|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Surgeon's Shako}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Unknown Mann|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Unknown Mann}}''' |
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="4" | '''{{class link|Sniper|br=yes|color=white}}''' |
− | | style="background: # | + | | style="background:#990000;" | {{item icon|Bushman's Bristles|75px}} |
+ | | style="background:#FAE5E5;" | '''{{item link|Bushman's Bristles}}''' | ||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Marksman's Mohair|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Marksman's Mohair}}''' | |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Professional's Ushanka|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Professional's Ushanka}}''' | |
− | |||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Wally Pocket|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Wally Pocket}}''' | |
− | |||
|- | |- | ||
− | | | + | | style="background:#6B0000;" rowspan="3" | '''{{class link|Spy|br=yes|color=white}}''' |
− | | | + | | style="background:#990000;" | {{item icon|Pocket Momma|75px}} |
− | | style="background: # | + | | style="background:#FAE5E5;" | '''{{item link|Pocket Momma}}''' |
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Puffy Provocateur|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Puffy Provocateur}}''' | |
− | |||
|- | |- | ||
− | | | + | | style="background:#990000;" | {{item icon|Stealthy Scarf|75px}} |
− | + | | style="background:#FAE5E5;" | '''{{item link|Stealthy Scarf}}''' | |
− | | style="background: # | ||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
+ | | style="background:#6B0000;" | '''{{class link|All Classes|br=yes|color=white}}''' | ||
+ | | style="background:#990000;" | {{item icon|Co-Pilot|75px}} | ||
+ | | style="background:#FAE5E5;" | '''{{item link|Co-Pilot}}''' | ||
|} | |} | ||
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{{main|Tools}} | {{main|Tools}} | ||
{| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | {| class="wikitable collapsible" cellpadding="3" style="text-align:center;" | ||
− | | | + | | width="85px" style="background:#6B0000;" | {{Icon item|Naughty Winter Crate 2014|75px}} |
− | | | + | | style="background:#990000;" | '''[[Naughty Winter Crate 2014{{if lang}}|<font color="white">{{item name|Naughty Winter Crate 2014}}]]''' |
− | | style="background: # | + | | style="background:#FAE5E5;" align="left" | Contained a random [[Festive weapons|Festive weapon]] from the update.<br>As of February 3, 2015, this crate can no longer be opened. |
|- | |- | ||
− | | | + | | style="background:#6B0000;" | {{Icon item|Naughty Winter Crate Key 2014|75px}} |
− | | | + | | style="background:#990000;" | '''[[Naughty Winter Crate Key 2014{{if lang}}|<font color="white">{{item name|Naughty Winter Crate Key 2014}}]]''' |
− | | style="background: # | + | | style="background:#FAE5E5;" align="left" | Used to open the [[Naughty Winter Crate 2014]].<br>On February 3, 2015, this key turned into a regular [[Mann Co. Supply Crate Key]]. |
|- | |- | ||
+ | | style="background:#6B0000;" | {{Icon item|Nice Winter Crate 2014|75px}} | ||
+ | | style="background:#990000;" | '''[[Nice Winter Crate 2014{{if lang}}|<font color="white">{{item name|Nice Winter Crate 2014}}]]''' | ||
+ | | style="background:#FAE5E5;" align="left" | Contained a random [[Cosmetic items|cosmetic item]] from the update.<br>As of February 3, 2015, this crate can no longer be opened. | ||
+ | |- | ||
+ | | style="background:#6B0000;" | {{Icon item|Nice Winter Crate Key 2014|75px}} | ||
+ | | style="background:#990000;" | '''[[Nice Winter Crate Key 2014{{if lang}}|<font color="white">{{item name|Nice Winter Crate Key 2014}}]]''' | ||
+ | | style="background:#FAE5E5;" align="left" | Used to open the [[Nice Winter Crate 2014]].<br>On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key. | ||
+ | |} | ||
+ | |||
+ | === Action items === | ||
+ | {{main|Action items}} | ||
+ | {| class="wikitable collapsible" cellpadding=2 style="text-align:center;" | ||
+ | | width="85px" style="background: #990000;" | {{Icon item|Grappling Hook|75px}} | ||
+ | | style="background:#FAE5E5;" | '''{{item link|Grappling Hook}}''' | ||
|} | |} | ||
=== Tweaked Weapons === | === Tweaked Weapons === | ||
{| class="wikitable" | {| class="wikitable" | ||
− | ! style="background: # | + | ! style="background:#6B0000;" class="header" | <span style="color:white;"> Class</span> |
− | ! style="background: # | + | ! style="background:#6B0000;" class="header" colspan=2 | <span style="color:white;"> Weapon</span> |
− | ! style="background: # | + | ! style="background:#6B0000;" class="header" | <span style="color:white;"> Changes</span> |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | ! style="background: # | + | ! width="85px" style="background:#990000;" rowspan=19 | {{class link|Demoman|br=yes|color=white}} |
+ | ! style="background:#FAE5E5;" colspan=2 rowspan=2 | All explosive primary<br>and secondary weapons | ||
+ | | {{c|+|Changed:}} Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2% | ||
|- | |- | ||
− | | {{c| | + | | {{c|-|Changed:}} Reduced Stickybomb and Grenade blast radius to 146Hu (from 159Hu) (Now the same as rockets) |
|- | |- | ||
− | ! style="background: # | + | ! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Grenade Launcher|icon-size=75px}} <br /> {{item link|Grenade Launcher}} |
+ | | {{c|+|Changed:}} {{botignore|Direct hit}} grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet. | ||
|- | |- | ||
− | | {{ | + | ! style="background:#FAE5E5;" colspan=2 rowspan=2 | {{Icon item|Loose Cannon|icon-size=75px}} <br /> {{item link|Loose Cannon}} |
− | {{ | + | | {{c|+|Changed:}} Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. |
− | {{c|+|Changed:}} | ||
|- | |- | ||
− | + | | {{c|+|Removed:}} Hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch | |
|- | |- | ||
− | | {{ | + | ! style="background:#FAE5E5;" colspan=2 rowspan=5 | {{Icon item|Loch-n-Load|icon-size=75px}} <br /> {{item link|Loch-n-Load}} |
− | {{c|+|Removed:}} | + | | {{c|+|Removed:}} +25% self-damage penalty |
|- | |- | ||
− | + | | {{c|+|Changed:}} Reduced clip size penalty to -25% (from -50%) | |
|- | |- | ||
− | | {{c|=|Changed:}} | + | | {{c|=|Changed:}} Loch-n-Load grenades no longer visually tumble when fired |
− | |||
− | |||
− | |||
− | |||
|- | |- | ||
− | + | | {{c|=|Changed:}} Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit | |
|- | |- | ||
− | | {{c| | + | | {{c|-|Added:}} -25% blast radius penalty |
|- | |- | ||
− | ! style="background: # | + | ! style="background:#FAE5E5;" rowspan=1 | {{Icon item|Ali Baba's Wee Booties|icon-size=75px}} <br /> {{item link|Ali Baba's Wee Booties}} |
+ | ! style="background:#FAE5E5;" rowspan=1 | {{Icon item|Bootlegger|icon-size=75px}} <br /> {{item link|Bootlegger}} | ||
+ | | {{c|+|Added:}} +25% charge on charge kill | ||
|- | |- | ||
− | | {{ | + | ! style="background:#FAE5E5;" colspan=2 rowspan=3 | {{Icon item|Stickybomb Launcher|icon-size=75px}} <br /> {{item link|Stickybomb Launcher}} |
− | {{c| | + | | {{c|+|Changed:}} Stickybombs arm particle is slightly more visible |
|- | |- | ||
− | + | | {{c|=|Changed:}} Stickybombs now have a more visible trail while traveling through the air | |
|- | |- | ||
− | | {{c| | + | | {{c|-|Changed:}} Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. |
|- | |- | ||
− | ! style="background: # | + | ! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Scottish Resistance|icon-size=75px}} <br /> {{item link|Scottish Resistance}} |
+ | | {{c|+|Changed:}} Increased range check for stickybomb jumping to sticky damage radius of 146Hu (from 100Hu) | ||
|- | |- | ||
− | | {{c| | + | ! style="background:#FAE5E5;" colspan=2 rowspan=2 | {{Icon item|Tide Turner|icon-size=75px}} <br /> {{item link|Tide Turner}} |
+ | | {{c|-|Added:}} Taking damage while shield charging reduces remaining charging time | ||
|- | |- | ||
− | + | | {{c|-|Changed:}} Reduced charge gained on charge kills to 75% (from 100%) | |
|- | |- | ||
− | | {{c|+| | + | ! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Scotsman's Skullcutter|icon-size=75px}} <br /> {{item link|Scotsman's Skullcutter}} |
+ | | {{c|+|Changed:}} Movement speed penalty now only applies when weapon is active | ||
|- | |- | ||
+ | ! style="background:#FAE5E5;" colspan=2 rowspan=1 | {{Icon item|Claidheamh Mòr|icon-size=75px}} <br /> {{item link|Claidheamh Mòr}} | ||
+ | | {{c|+|Added:}} +25% charge on charge kill | ||
|} | |} | ||
+ | |||
+ | == Gallery == | ||
+ | <gallery> | ||
+ | File:S14 Panic Attack blog.png|The [[Panic Attack]] on the [[TF2 Official Website#Blog|TF2 Blog]]. | ||
+ | File:S14 Quickiebomb Launcher blog.png|The [[Quickiebomb Launcher]] on the TF2 Blog. | ||
+ | File:S14 Iron Bomber blog.png|The [[Iron Bomber]] on the TF2 Blog. | ||
+ | </gallery> | ||
== External links == | == External links == | ||
− | * [ | + | * [https://www.teamfortress.com/post.php?id=15304 Merry Smissmas, Everyone!] |
{{Smissmas 2014 Nav}} | {{Smissmas 2014 Nav}} | ||
− | {{ | + | {{Smissmas Events Nav}} |
− | + | {{Major Updates Nav}} | |
− | |||
− |
Latest revision as of 14:52, 28 October 2024
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“ | Smissmas is almost upon us, and everybody here on the TF2 team's been busy getting gifts ready and standing as a group under the Valve mistletoe. The smooch count's currently at zero, but we're in this for the long haul. That's right, we'll stand here all damn week if there's some make-outs in it for us. Just try and get past us, DOTA2 team. You too, CS:GO.
— TF2 Blog
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The Smissmas 2014 update was a major seasonal content update for Team Fortress 2, released on December 22, 2014 Patch. It was a sequel of past community-made updates before, by Valve's request in conjunction with the Christmas Workshop submissions.
The update added 29 new Winter-themed cosmetics and 7 new Festive weapons. The highlights of the update were a new beta game mode, Mannpower, along with two new beta maps, Foundry (Capture the Flag) and Gorge (Capture the Flag). Many already existing Demoman weapons had changes in their functions. Also added were three entirely new weapons, the Quickiebomb Launcher, the Iron Bomber, and the Panic Attack.
Contents
Additions
Maps
Name | Picture | Game mode | File name |
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Foundry (Capture the Flag) |
Mannpower |
ctf_foundry
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Gorge (Capture the Flag) |
Mannpower |
ctf_gorge
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Weapons
Iron Bomber | ||
Quickiebomb Launcher | ||
Soldier Pyro Heavy Engineer |
Panic Attack |
Festive weapons
Festive Bonk! Atomic Punch | ||
Festive Backburner | ||
Festive Chargin' Targe | ||
Festive Bonesaw | ||
Festive SMG | ||
Festive Revolver | ||
Soldier Pyro Heavy Engineer |
Festive Shotgun |
Cosmetics
Tools
Naughty Winter Crate 2014 | Contained a random Festive weapon from the update. As of February 3, 2015, this crate can no longer be opened. | |
Naughty Winter Crate Key 2014 | Used to open the Naughty Winter Crate 2014. On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key. | |
Nice Winter Crate 2014 | Contained a random cosmetic item from the update. As of February 3, 2015, this crate can no longer be opened. | |
Nice Winter Crate Key 2014 | Used to open the Nice Winter Crate 2014. On February 3, 2015, this key turned into a regular Mann Co. Supply Crate Key. |
Action items
Grappling Hook |
Tweaked Weapons
Class | Weapon | Changes | |
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All explosive primary and secondary weapons |
Changed: Damage variance on grenades and stickybombs reduced from +/- 10% damage to +/-2% | ||
Changed: Reduced Stickybomb and Grenade blast radius to 146Hu (from 159Hu) (Now the same as rockets) | |||
Grenade Launcher |
Changed: Direct hit grenades now deal full damage to target regardless of where it struck the enemy. Previously full damage would only occur when grenades exploded closer to the target's feet. | ||
Loose Cannon |
Changed: Double donk explosive damage now deal full radius damage to victims. Previously double donk explosive damage was reduced by radius distance from the explosion. | ||
Removed: Hidden penalty where Cannonballs that touched the world would deal 50% less damage in addition to regular grenade damage reduction on world touch | |||
Loch-n-Load |
Removed: +25% self-damage penalty | ||
Changed: Reduced clip size penalty to -25% (from -50%) | |||
Changed: Loch-n-Load grenades no longer visually tumble when fired | |||
Changed: Changes to base grenade damage variance now ensure the Loch-n-Load does not exceed 124 damage on a single hit | |||
Added: -25% blast radius penalty | |||
Ali Baba's Wee Booties |
Bootlegger |
Added: +25% charge on charge kill | |
Stickybomb Launcher |
Changed: Stickybombs arm particle is slightly more visible | ||
Changed: Stickybombs now have a more visible trail while traveling through the air | |||
Changed: Stickybombs that detonate in the air now have a radius ramp up, starting at 85% at base arm time (0.8s) going back to 100% over 2 seconds. Stickybombs that touch the world will have full radius. | |||
Scottish Resistance |
Changed: Increased range check for stickybomb jumping to sticky damage radius of 146Hu (from 100Hu) | ||
Tide Turner |
Added: Taking damage while shield charging reduces remaining charging time | ||
Changed: Reduced charge gained on charge kills to 75% (from 100%) | |||
Scotsman's Skullcutter |
Changed: Movement speed penalty now only applies when weapon is active | ||
Claidheamh Mòr |
Added: +25% charge on charge kill |
Gallery
The Panic Attack on the TF2 Blog.
The Quickiebomb Launcher on the TF2 Blog.
The Iron Bomber on the TF2 Blog.
External links
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