|
|
(65 intermediate revisions by 45 users not shown) |
Line 1: |
Line 1: |
− | {{Map infobox | + | {{Disambiguation|Sawmill}} |
− | |game-type=Arena | |
− | |file-name=arena_sawmill
| |
− | |map-image=Sawmill.PNG
| |
− | }}
| |
− | {{hatnote|'''Sawmill''' has multiple variations, including [[Sawmill (King of the Hill)|King of the Hill]] and [[Sawmill (Capture the Flag)|Capture the Flag]], the King of the hill map is the same map as the [[Arena]] version of this map}}
| |
− | {{Quotation|[http://www.teamfortress.com/sniper_vs_spy/day02_english.htm The Sniper vs Spy Update (Day 2)]|
| |
− | Set in a stormy mountain sawmill, this arena map has its cap point in a large structure atop a hill in the center of the map; beneath which lies a hidden underground spytech base; and above which, pouring down on everything we just mentioned, is rain—the first weather effect to appear in a TF map. If that previous sentence wasn’t long enough for you, replace the period with a comma and add this next part: players must ALSO watch out for the two deadly [[saw blades]] near the cap, which were left on when the previous occupants abandoned it for a less deadly, hilly, rain-swamped sawmill not built on a spybase.}}
| |
| | | |
− | '''Sawmill''' was introduced as an official TF2 Arena mode map in [[May 21, 2009 Patch|The Sniper vs Spy Update]].
| + | : {{De|icon-override=Menu photos arena sawmill.png|Sawmill (Arena)|l1=Sawmill}}, an [[Arena]] map. |
| + | : {{De|icon-override=Menu photos ctf sawmill.png|Sawmill (Capture the Flag)|l1=Sawmill}}, a [[Capture the Flag]] map. |
| + | : {{De|icon-override=Menu photos koth sawmill.png|Sawmill (King of the Hill)|l1=Sawmill}}, a [[King of the Hill]] map. |
| + | : {{De|icon-override=Item icon Map Stamp - SnowVille.png|SnowVille}}, a [[Player Destruction]] map. |
| + | : {{De|icon-override=Item icon Map Stamp - Soul-Mill.png|Soul-Mill}}, a King of the Hill map. |
| | | |
− | Your goal is to eliminate the entire enemy team or capture the central capture point when it becomes available.
| + | {{Disambignote}} |
− | | |
− | == Introduction video ==
| |
− | {{youtube|DF2DO6ESMUc}} | |
− | | |
− | == Locations ==
| |
− | === Waterfall ===
| |
− | Located on the right hand side of RED's spawn area, a titular waterfall flows down from a gray cliff into the centre of a large pool. Logs form a floating path across the pool, although the water itself is not too deep. A mini health kit can be found in the centre of the logs. There is also an obvious 'hidden' path that goes behind the waterfall that can be used in case of watchful enemy eyes.
| |
− | | |
− | === Log Shed ===
| |
− | On the left hand side of BLU's spawn area is a wide shed, full of timber, standing over a flooded ditch. Another mini health kit sits on a pile of planks within the shed.
| |
− | | |
− | === Center Shed ===
| |
− | The center of the map is dominated by a large shed that houses multiple entries for either team. Within the centre of the shed is the map's control point. Large circular saws move linear to the control point, generate large amounts of noise, and serve as clear obstacles to players as they attempt to capture the point. Logs are suspended above the area.
| |
− | | |
− | == Strategy ==
| |
− | * Each team has access to ramps leading to the rooftops surrounding the center shed. These can be used to identify enemies coming through the outerlining areas towards the spawn. Additionally,the rooftops allow entry into the centre shed. The stairs near these entrances are good for picking off enemies down on the main point.
| |
− | *The [[saw blades]] provide an opportunity to those classes with [[knockback]] abilities such as the [[Pyro]] and [[Scout]]. Knocking opponents into the [[saw blades]] can be a useful strategy, whether attacking or defending the capture point, or simply for combat within the centre shed.
| |
− | * Unlike many Arena maps, [[water]] is abundant in Sawmill. Combined with easy access to [[health]] pickups, the map encourages tactical retreats in the face of unlikely odds. Pyros would be well advised to chase and prevent alight enemies from reaching the water sources.
| |
− | | |
− | == Control Point Timing ==
| |
− | {{Control Point Timing/Official Map}}
| |
− | | |
− | == Trivia ==
| |
− | * Just like in [[Lumberyard]], there is a spytech missile silo directly under the capture point. This is more prominent in the CTF version of the map.
| |
− | * Sawmill was first seen in the background of the [[Huntsman]] update page. [http://www.teamfortress.com/sniper_vs_spy/day01_english.htm]
| |
− | * This is the only map that officially has [[Capture the Flag]], [[King of the Hill]], and [[Arena]] variants.
| |
− | | |
− | {{Maps nav}}
| |