Difference between revisions of "Template:Class weapons table medic melee"
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+ | <noinclude>{{retranslate}}</noinclude> | ||
+ | |||
=== {{item name|melee}} === | === {{item name|melee}} === | ||
{{Class weapons table header}} | {{Class weapons table header}} | ||
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! {{Table icon|Bonesaw|{{common string|stock}}}} | ! {{Table icon|Bonesaw|{{common string|stock}}}} | ||
| align="center" | {{Icon killicon|weapon=Bonesaw}} | | align="center" | {{Icon killicon|weapon=Bonesaw}} | ||
− | | rowspan=" | + | | rowspan="12" align="center" | {{common string|n/a}} |
− | | rowspan=" | + | | rowspan="12" align="center" | {{common string|n/a}} |
− | | rowspan=" | + | | rowspan="12" align="center" | {{base crit|65|195}} |
− | | rowspan=" | + | | rowspan="10" | |
|- | |- | ||
! {{Table icon|Frying Pan|{{common string|Promotional}}}} | ! {{Table icon|Frying Pan|{{common string|Promotional}}}} | ||
| align="center" | {{Icon killicon|weapon=Frying Pan}} | | align="center" | {{Icon killicon|weapon=Frying Pan}} | ||
|- | |- | ||
− | ! {{Table icon|Conscientious Objector|{{common string| | + | ! {{Table icon|Prinny Machete|{{common string|Promotional}}}} |
+ | | align="center" | {{Icon killicon|weapon=Prinny Machete}} | ||
+ | |- | ||
+ | ! {{Table icon|Conscientious Objector|{{common string|craft}}}} | ||
| align="center" | {{Icon killicon|weapon=Conscientious Objector}} | | align="center" | {{Icon killicon|weapon=Conscientious Objector}} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}}On | + | {{Pro}}On Hit: 25% ÜberCharge added.<br/> |
− | {{Con}} | + | {{Con}}20% slower firing speed.<br/> |
| cs = | | cs = | ||
{{Pro}}Při zásahu přidá 25% k ÜberCharge metru.<br/> | {{Pro}}Při zásahu přidá 25% k ÜberCharge metru.<br/> | ||
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{{Con}}Svinges 20% langsommere.<br/> | {{Con}}Svinges 20% langsommere.<br/> | ||
| de = | | de = | ||
− | {{Pro}}Jeder erfolgreiche Treffer füllt die | + | {{Pro}}Jeder erfolgreiche Treffer füllt die Überladungsleiste um 25%.<br/> |
− | {{Con}} | + | {{Con}}20% langsamere Angriffsgeschwindigkeit.<br/> |
| es = | | es = | ||
− | {{Pro}}Al golpear, se añade un 25% al medidor de la | + | {{Pro}}Al golpear, se añade un 25% al medidor de la Supercarga.<br/> |
− | {{Con}} | + | {{Con}}La velocidad de disparo es 20% más lenta.<br/> |
| fi = | | fi = | ||
{{Pro}}Osumasta: lisää 25% latausta Ylilataus-mittariin.<br/> | {{Pro}}Osumasta: lisää 25% latausta Ylilataus-mittariin.<br/> | ||
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{{Con}}発射速度 20% 低速化 | {{Con}}発射速度 20% 低速化 | ||
| ko = | | ko = | ||
− | {{Pro}}적중 시 | + | {{Pro}}적중 시, 우버차지가 25% 추가됩니다.<br/> |
{{Con}}공격 속도가 20% 느립니다.<br/> | {{Con}}공격 속도가 20% 느립니다.<br/> | ||
| nl = | | nl = | ||
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{{Pro}}Har 20% tregere angreps hastighet.<br/> | {{Pro}}Har 20% tregere angreps hastighet.<br/> | ||
| pl = | | pl = | ||
− | {{Pro}}Przy trafieniu dodaje 25% | + | {{Pro}}Przy trafieniu we wroga: dodaje 25% ładunku ÜberCharge.<br/> |
− | {{Con}}20% wolniejsza prędkość ataku. | + | {{Con}}20% wolniejsza prędkość ataku.<br/> |
| pt = | | pt = | ||
{{Pro}}Ao Acertar Impacto: Adiciona 25% à barra de ÜberCarga.<br/> | {{Pro}}Ao Acertar Impacto: Adiciona 25% à barra de ÜberCarga.<br/> | ||
{{Con}}Menos 20% de velocidade ao disparar.<br/> | {{Con}}Menos 20% de velocidade ao disparar.<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}} Ao acertar adiciona 25% ao medidor de ÜberCarga.<br/> | + | {{Pro}}Ao acertar: adiciona 25% ao medidor de ÜberCarga.<br/> |
− | {{Con}} | + | {{Con}}-20% de velocidade de ataque.<br/> |
| ro = | | ro = | ||
− | {{Pro}} Toate pagubele adauga +25% la măsurarea Über-ului. | + | {{Pro}}Toate pagubele adauga +25% la măsurarea Über-ului. |
{{Con}}Trage cu 20% mai încet. | {{Con}}Trage cu 20% mai încet. | ||
| ru = | | ru = | ||
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{{Pro}}Vid träff läggs 25% ÜberLaddning till mätaren.<br/> | {{Pro}}Vid träff läggs 25% ÜberLaddning till mätaren.<br/> | ||
{{Con}}Har 20% långsammare svinghastighet.<br/> | {{Con}}Har 20% långsammare svinghastighet.<br/> | ||
+ | | tr = | ||
+ | {{Pro}}İsabet Halinde: %25 ÜberŞarj eklenir.<br/> | ||
+ | {{Con}}%20 daha yavaş saldırı hızı.<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}命中時:增加 25% ÜberCharge。<br/> | ||
+ | {{Con}}攻擊速度變慢 20%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}击中后加 25% ÜberCharge 能量。<br/> | ||
+ | {{Con}}挥舞速度减慢 20%。<br/> | ||
}} | }} | ||
|- | |- | ||
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| {{lang | | {{lang | ||
| en = | | en = | ||
− | {{Pro}} | + | {{Pro}}A percentage of the Medic's ÜberCharge level is retained on death, based on the number of organs harvested (15% per). Total ÜberCharge retained on spawn caps at 60%.<br/> |
{{Con}}Lowers max health by 10 points (140 total) on wearer.<br/> | {{Con}}Lowers max health by 10 points (140 total) on wearer.<br/> | ||
| cs = | | cs = | ||
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{{Con}}Reducere maksimum livspoint med 10 point. (140 i alt) på bæreren.<br/> | {{Con}}Reducere maksimum livspoint med 10 point. (140 i alt) på bæreren.<br/> | ||
| de = | | de = | ||
− | {{Pro}} | + | {{Pro}}Ein Prozentsatz der Überladung bleibt beim Tod erhalten. Dies basiert auf der Anzahl der entnommenen Organe (15% pro Stück). Die maximal beizubehaltende Überladung ist 60%.<br/> |
{{Con}}Die Gesundheit wird um 10 Lebenspunkte reduziert (auf 140).<br/> | {{Con}}Die Gesundheit wird um 10 Lebenspunkte reduziert (auf 140).<br/> | ||
| es = | | es = | ||
− | {{Pro}} | + | {{Pro}}Un porcentaje de la Supercarga se conserva tras la muerte, basado en el número de órganos recolectados(15% por cada uno). El límite total conservado de la Supercarga es de 60%.<br/> |
{{Con}}Reduce la salud máxima en 10 (140 puntos de salud en total) del usuario.<br/> | {{Con}}Reduce la salud máxima en 10 (140 puntos de salud en total) del usuario.<br/> | ||
| fi = | | fi = | ||
− | {{Pro}} | + | {{Pro}}Kerää osumasta vihollisten sisäelimiä. Jokaista kerättyä sisäelintä kohden säilyttää 15% ylilatauksestasi kuoleman jälkeen. Ylilatausta voi säilyä korkeintaan 60%.<br/> |
− | {{Con}} | + | {{Con}}-10 enimmäisterveyttä, jättäen käyttäjälle 140 terveyspistettä.<br/> |
| fr = | | fr = | ||
{{Pro}}Jusqu'à 20% de la jauge d'Übercharge sont conservés après la mort.<br/> | {{Pro}}Jusqu'à 20% de la jauge d'Übercharge sont conservés après la mort.<br/> | ||
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{{Con}}着用者の最大ヘルス -10 (合計140) | {{Con}}着用者の最大ヘルス -10 (合計140) | ||
| ko = | | ko = | ||
− | {{Pro}}착용자가 사망 | + | {{Pro}}착용자가 사망 시 가지고 있던 장기의 수(개당 15%)에 따라 갖고 있는 우버차지가 유지됩니다. 부활 시 유지되는 우버차지는 최대 60%(4개)입니다.<br/> |
− | {{Con}} | + | {{Con}}착용 시 최대 체력이 10(체력 140) 감소합니다.<br/> |
| nl = | | nl = | ||
{{Pro}}Gebruiker bewaart tot op 20% van de Übercharge bij dood.<br/> | {{Pro}}Gebruiker bewaart tot op 20% van de Übercharge bij dood.<br/> | ||
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{{Con}}Senker max helse med 10 poeng på bæreren. (140 HP)<br/> | {{Con}}Senker max helse med 10 poeng på bæreren. (140 HP)<br/> | ||
| pl = | | pl = | ||
− | {{Pro}} | + | {{Pro}}Procent poziomu ładunku ÜberCharga jest zachowywany w chwili śmierci, zależnie od liczby zebranych organów (15% za każdy organ). Maksymalnie można zachować 60% ładunku ÜberCharga.<br/> |
− | {{Con}}Zmniejsza | + | {{Con}}Zmniejsza maksymalne zdrowie o 10 punktów (140) dla noszącego.<br/> |
| pt = | | pt = | ||
{{Pro}}Após a morte, até 20% da ÜberCarga armazenada é mantida.<br/> | {{Pro}}Após a morte, até 20% da ÜberCarga armazenada é mantida.<br/> | ||
{{Con}}A vida máxima do Medic (150) é reduzida por 10 pontos de vida (140).<br/> | {{Con}}A vida máxima do Medic (150) é reduzida por 10 pontos de vida (140).<br/> | ||
| pt-br = | | pt-br = | ||
− | {{Pro}} | + | {{Pro}}Um percentual da ÜberCarga é mantido ao morrer baseado no número de órgãos coletados (15% por órgão) até um máximo de 60%.<br/> |
− | {{Con}} Diminui a | + | {{Con}}Diminui a vida máxima do usuário em 10 pontos.<br/> |
| ro = | | ro = | ||
{{Pro}}Cel care îl folosește rămâne cu 20% din ÜberCharge când moare.<br/> | {{Pro}}Cel care îl folosește rămâne cu 20% din ÜberCharge când moare.<br/> | ||
{{Con}}Îți scade viața cu 10 puncte (140 în total).<br/> | {{Con}}Îți scade viața cu 10 puncte (140 în total).<br/> | ||
| ru = | | ru = | ||
− | {{ | + | {{Info}}При ударе собирает с противника "Органы", сохраняя при смерти по 15% убер-заряда за каждый набранный орган, вплоть до 60% (4 органа).<br/> |
{{Con}}Максимальный уровень здоровья: –10 ед.<br/> | {{Con}}Максимальный уровень здоровья: –10 ед.<br/> | ||
| sv = | | sv = | ||
{{Pro}}Användaren behåller upp till 20% av en full ÜberLaddningsmätare vid död.<br/> | {{Pro}}Användaren behåller upp till 20% av en full ÜberLaddningsmätare vid död.<br/> | ||
{{Con}}Sänker maxhälsa med 10 poäng (totalt 140) på bäraren.<br/> | {{Con}}Sänker maxhälsa med 10 poäng (totalt 140) på bäraren.<br/> | ||
+ | | tr = | ||
+ | {{Pro}}ÜberŞarj seviyesinin bir yüzdesinin ölümden sonra kalması, toplanılan organlara bağlıdır (adet başına %15). Canlanmada kalacak toplam ÜberŞarj değeri %60'tır.<br/> | ||
+ | {{Con}}Kuşananın maksimum canını 10 puan azaltır (toplamda 140).<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}收集您擊中敵人的器官。<br/> | ||
+ | {{Con}}裝備者最大生命值減少 10 點(變為 140)。<br/> | ||
+ | {{Info}}基於您收穫的內臟數死後保留一定比例的?berCharge(每個內臟15%)重生後保留的?berCharge劑量最高為60%<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}在死亡时,将保留最多 20% 的 ÜberCharge。<br/> | ||
+ | {{Con}}穿戴时最大生命值减 10(变为 140)。<br/> | ||
}} | }} | ||
|- | |- | ||
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| en = | | en = | ||
{{Pro}}When active, +3 health regenerated per second on wearer.<br/> | {{Pro}}When active, +3 health regenerated per second on wearer.<br/> | ||
− | {{Pro}}On taunt: Applies a healing effect to all nearby teammates. | + | {{Pro}}On taunt: Applies a healing effect to all nearby teammates. |
+ | :{{Info}}Heals allies +25 health per second up to +75 health per second (within the 4 second taunt interval). This is dependent on if the ally is in combat or not. | ||
{{Con}}Deals 20% less damage.<br/> | {{Con}}Deals 20% less damage.<br/> | ||
| cs = | | cs = | ||
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{{Pro}}Tauntem se aktivuje efekt, který léčí spoluhráče. | {{Pro}}Tauntem se aktivuje efekt, který léčí spoluhráče. | ||
{{Con}}Uděluje o 20% méně poškození.<br/> | {{Con}}Uděluje o 20% méně poškození.<br/> | ||
− | | da = {{Pro}}Ved hån: Spreder en helbredende effekt på alle holdkammerater i nærheden. | + | | da = |
+ | {{Pro}}Ved hån: Spreder en helbredende effekt på alle holdkammerater i nærheden. | ||
| de = | | de = | ||
{{Pro}}Heilt den Träger um +3 Lebenspunkte pro Sekunde wenn aktiv.<br /> | {{Pro}}Heilt den Träger um +3 Lebenspunkte pro Sekunde wenn aktiv.<br /> | ||
{{Pro}}Bei Verspottung: Heilt alle in der Nähe befindlichen Teammitglieder.<br /> | {{Pro}}Bei Verspottung: Heilt alle in der Nähe befindlichen Teammitglieder.<br /> | ||
+ | :{{Info}}Heilt Verbündete um 25 Leben pro Sekunde bis zu 75 Leben pro Sekunde (innerhalb der 4 Sekunden der Verspottung). Dies ist davon abhängig, ob die Verbündeten sich im Kampf befinden.<br/> | ||
{{Con}}Verursacht 20% weniger Schaden.<br /> | {{Con}}Verursacht 20% weniger Schaden.<br /> | ||
− | | es = {{Pro}}Al Burlarse: | + | | es = |
− | | fi = {{Pro}} | + | {{Pro}}Mientras está en uso, regenera +3 puntos de salud por segundo al usuario.<br/> |
+ | {{Pro}}Al Burlarse: Aplica un efecto curativo a todos los aliados cercanos. | ||
+ | :{{Info}}Regenera +25 puntos de salud por segundo a aliados y hasta +75 puntos de salud por segundo (durante los 4 segundos de la burla). Dependerá si el compañero está en combate o no. | ||
+ | {{Con}}Inflinge 20% menos de daño.<br/> | ||
+ | | fi = | ||
+ | {{Pro}}+3 palautettua terveyttä sekunnissa käyttäjälle aseen ollessa aktiivinen.<br/> | ||
+ | {{Pro}}Vaihtoehtoinen tulitus tai pilkkanäppäin: parantava vaikutus kaikkiin ympärillä oleviin tiimikavereihin. | ||
+ | :{{Info}}Parantaa tiimikavereita 25:llä terveyspisteellä joka sekunti, korkeintaan 75 terveyspistettä per sekunti (4 sekuntia kestävän pilkan aikana). Parannusmäärään vaikuttaa se, onko tiimikaverisi taistelussa vai ei. | ||
+ | {{Con}}Tekee 20% vähemmän vahinkoa.<br/> | ||
| fr = | | fr = | ||
{{Pro}}Lorsque actif, le joueur régénère 3PV par seconde.<br/> | {{Pro}}Lorsque actif, le joueur régénère 3PV par seconde.<br/> | ||
Line 200: | Line 235: | ||
{{Pro}}Beszóláskor: Gyógyító hatása van a közeli csapattársakon.<br/> | {{Pro}}Beszóláskor: Gyógyító hatása van a közeli csapattársakon.<br/> | ||
{{Con}}20%-kal kevesebbet sebez.<br/> | {{Con}}20%-kal kevesebbet sebez.<br/> | ||
− | | it = {{Pro}}Insultando applica un effetto curativo su tutti i compagni di squadra vicini. | + | | it = |
+ | {{Pro}}Insultando applica un effetto curativo su tutti i compagni di squadra vicini. | ||
| ja = | | ja = | ||
{{Pro}}武器の使用中、着用者は 1 秒ごとにヘルス 3 増<br/> | {{Pro}}武器の使用中、着用者は 1 秒ごとにヘルス 3 増<br/> | ||
{{Pro}}挑発時: 周囲にいるチームメイトに回復効果<br/> | {{Pro}}挑発時: 周囲にいるチームメイトに回復効果<br/> | ||
{{Con}}与ダメージペナルティ -20%<br/> | {{Con}}与ダメージペナルティ -20%<br/> | ||
− | | ko = {{Pro}}도발 시 | + | | ko = |
− | | nl = {{Pro}}Bij bespotting: Geneest alle nabije teamgenoten. | + | {{Pro}}무기를 들고 있을 때 초당 체력 회복량이 +3 증가합니다.<br/> |
− | | no = {{Pro}}On taunt: Gir liv til alle nære allierte. | + | {{Pro}}도발 시 근처에 있는 아군을 치료해줍니다.<br/> |
− | | pl = {{Pro}} | + | {{Con}}피해량이 20% 적습니다.<br/> |
− | | pt = {{Pro}}Ao Provocar: Aplica um efeito curativo a todos os colegas de equipa nas proximidades. | + | | nl = |
− | | pt-br = | + | {{Pro}}Bij bespotting: Geneest alle nabije teamgenoten. |
− | + | | no = | |
− | + | {{Pro}}On taunt: Gir liv til alle nære allierte. | |
− | + | | pl = | |
− | | ro = {{Pro}}Pe batjocură: Aplică un efect de vindecare pe toți coechipierii din apropiere. | + | {{Pro}}+3 pkt. regenerowanego co sekundę zdrowia dla noszącego.<br/> |
− | | ru = {{Pro}}При насмешке: лечение соратников в радиусе действия. | + | {{Pro}}Atak alternatywny lub podczas drwienia: leczy znajdujących się w pobliżu towarzyszy |
− | | sv = {{Pro}}Vid hån: Applicerar en helande effekt på alla lagkamrater i närheten. | + | :{{Info}}Leczy od +25 do +75 pkt. zdrowia na sekundę sojusznikom (przez 4 sekundy trwania drwiny). Zależy to od tego czy sojusznik jest obecnie w walce czy nie. |
+ | {{Con}}-20% zadawanych obrażeń.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Ao Provocar: Aplica um efeito curativo a todos os colegas de equipa nas proximidades. | ||
+ | | pt-br = | ||
+ | {{Pro}}Enquanto ativa: +3 de vida regenerada por segundo.<br/> | ||
+ | {{Pro}}Ao provocar: Aplica efeito de cura a todos os aliados próximos. | ||
+ | :{{Info}}Cura aliados em 25 de vida por segundo até +75 pontos de vida por segundo (dentro do intervalo de provocação de 4 segundos) dependendo de se o aliado está em combate ou não. | ||
+ | {{Con}}-20% de dano.<br/> | ||
+ | | ro = | ||
+ | {{Pro}}Pe batjocură: Aplică un efect de vindecare pe toți coechipierii din apropiere. | ||
+ | | ru = | ||
+ | {{Pro}}Когда это оружие в руках: +3 ед. восстановления здоровья в секунду<br/> | ||
+ | {{Pro}}При насмешке: лечение соратников в радиусе действия. | ||
+ | :{{Info}}Лечит союзникам от 25 до 75 здоровья в секунду (в течение 4-ёх секунд длительности насмешки), в зависимости от того, насколько давно они были в бою. | ||
+ | {{Con}}Урон: -20%.<br/> | ||
+ | | sv = | ||
+ | {{Pro}}Vid hån: Applicerar en helande effekt på alla lagkamrater i närheten. | ||
+ | | tr = | ||
+ | {{Pro}}Aktif iken, kuşananın saniye başı can yenilenmesini 3 puan arttırır.<br/> | ||
+ | {{Pro}}Alay hareketi halinde: Yakındaki tüm takım arkadaşlarına bir iyileştirme efekti ekler. | ||
+ | :{{Info}}Takım arkadaşlarına saniyede 25 puandan 75 puana kadar iyileştirme sağlar (4 saniyelik alay hareketi süresi boyunca). Bu oran takım arkadaşının savaşta olup olmamasına bağlıdır. | ||
+ | {{Con}}%20 daha az hasar verir.<br/> | ||
+ | | zh-hant = | ||
+ | {{Info}}使用此武器時:<br/> | ||
+ | {{Pro}}裝備者每秒再生的生命值 +3。<br/> | ||
+ | {{Pro}}次要攻擊:治療鄰近的所有隊友。<br/> | ||
+ | {{Con}}傷害值 -20%。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}手持武器时,生命值每秒回复 3。<br/> | ||
+ | {{Pro}}使用此武器嘲讽时,治疗附近的所有队友。 | ||
+ | :{{Info}}四秒的嘲讽时间内,治疗队友每秒 25 到 75 生命值。治疗速度根据队友是否正在打仗中决定。 | ||
+ | {{Con}}伤害减少 20%。<br/> | ||
}} | }} | ||
|- | |- | ||
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| align="center" | {{base crit|65|195}} | | align="center" | {{base crit|65|195}} | ||
| {{lang | | {{lang | ||
− | | en = {{Pro}}Allows | + | | en = |
− | | cs = {{Pro}}Umožní vidět zdraví nepřátel. | + | {{Pro}}Allows the Medic to see an enemy's health.<br/> |
− | | de = {{Pro}}Erlaubt Ihnen die Gesundheit der Gegner zu sehen. | + | {{Con}}10% slower firing speed<br/> |
− | | es = {{Pro}} | + | | cs = |
− | | fi = {{Pro}}Käyttäjä näkee | + | {{Pro}}Umožní vidět zdraví nepřátel. |
− | | fr = {{Pro}}Vous permet de voir la santé des ennemis. | + | {{Con}}Švih je o 10% pomalejší.<br/> |
− | | hu = {{Pro}}Láthatóvá teszi az ellenség életerejét. | + | | de = |
− | | it = {{Pro}}Permette di vedere la salute dei nemici. | + | {{Pro}}Erlaubt Ihnen, die Gesundheit der Gegner zu sehen.<br/> |
− | | ja = {{Pro}}敵のヘルスを見ることができる | + | {{Con}}10% geringere Angriffsgeschwindigkeit.<br/> |
− | | ko = {{Pro}} | + | | es = |
− | | nl = {{Pro}}Staat je toe de vijands gezondheid te zien. | + | {{Pro}}Permite al Medic ver la vida del enemigo.<br/> |
− | | pl = {{Pro}}Pozwala zobaczyć stan zdrowia przeciwnika. | + | {{Con}}La velocidad de disparo es 10% más lenta. |
− | | pt = {{Pro}}Permite ver a vida dos inimigos. | + | | fi = |
− | | pt-br = {{Pro}}Permite | + | {{Pro}}Käyttäjä näkee vihollisen terveyspisteet.<br/> |
− | | ro = {{Pro}}Te lasă să vezi viața inamicului. | + | {{Con}}10% hitaampi tulitusnopeus.<br/> |
− | | ru = {{Pro}}Позволяет видеть здоровье противника. | + | | fr = |
− | | sv = {{Pro}}Tillåter dig att se en fiendes hälsa. | + | {{Pro}}Vous permet de voir la santé des ennemis. |
+ | {{Con}}Cadence d'attaque réduite de 10%.<br/> | ||
+ | | hu = | ||
+ | {{Pro}}Láthatóvá teszi az ellenség életerejét. | ||
+ | {{Con}}10%-kal lassabban üt.<br/> | ||
+ | | it = | ||
+ | {{Pro}}Permette di vedere la salute dei nemici. | ||
+ | {{Con}}Ha una velocità di attacco minore del 10%.<br/> | ||
+ | | ja = | ||
+ | {{Pro}}敵のヘルスを見ることができる<br/> | ||
+ | {{Con}}発射速度 10% 低速化<br/> | ||
+ | | ko = | ||
+ | {{Pro}}적의 체력을 볼 수 있습니다.<br/> | ||
+ | {{Con}}공격 속도가 10% 느립니다.<br/> | ||
+ | | nl = | ||
+ | {{Pro}}Staat je toe de vijands gezondheid te zien. | ||
+ | {{Con}}Slaat 10% langzamer.<br/> | ||
+ | | pl = | ||
+ | {{Pro}}Pozwala zobaczyć stan zdrowia przeciwnika.<br/> | ||
+ | {{Con}}-10% częstotliwości ataku.<br/> | ||
+ | | pt = | ||
+ | {{Pro}}Permite ver a vida dos inimigos. | ||
+ | {{Con}}Menos 10% de velocidade ao disparar.<br/> | ||
+ | | pt-br = | ||
+ | {{Pro}}Permite ao Medic ver a vida dos inimigos.<br/> | ||
+ | {{Con}}-10% de velocidade de ataque. | ||
+ | | ro = | ||
+ | {{Pro}}Te lasă să vezi viața inamicului. | ||
+ | {{Con}}Trage cu 10% mai încet. | ||
+ | | ru = | ||
+ | {{Pro}}Позволяет видеть здоровье противника.<br/> | ||
+ | {{Con}}Скорость атаки: -10%<br/> | ||
+ | | sv = | ||
+ | {{Pro}}Tillåter dig att se en fiendes hälsa. | ||
+ | {{Con}}Har 10% långsammare svinghastighet.<br/> | ||
+ | | tr = | ||
+ | {{Pro}}Bir düşmanın sağlığını görmeni sağlar.<br/> | ||
+ | {{Con}}%10 daha yavaş saldırı hızı.<br/> | ||
+ | | zh-hant = | ||
+ | {{Pro}}使您可以看見敵方生命值。<br/> | ||
+ | {{Con}}攻擊速度變慢 10%。<br/> | ||
+ | {{Info}}不可傷害。<br/> | ||
+ | | zh-hans = | ||
+ | {{Pro}}可以让您看见敌人的血量。<br/> | ||
+ | {{Con}}挥舞速度减慢 10%。<br/> | ||
}} | }} | ||
|} | |} | ||
Line 247: | Line 359: | ||
This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table. | This template is meant to be used in localized versions of the [[Medic]] article, replacing current weapon table. | ||
− | Make sure that section [[Template:Dictionary/common_strings# | + | Make sure that section [[Template:Dictionary/common_strings#class_weapons_tables]] is also translated to your language. |
[[Category:Formatting templates]] | [[Category:Formatting templates]] | ||
− | {{translation switching|cs | + | {{translation switching|en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans}} |
[[Category:Class Weapons Tables|M]] | [[Category:Class Weapons Tables|M]] | ||
</noinclude> | </noinclude> |
Latest revision as of 21:10, 16 January 2024
The English version of the article has undergone changes. This page may require retranslation. You can view the page source here. If you need help, post on the talk page or view the guide to language translation. |
Melee
Weapon | Kill icon | Ammo Loaded |
Ammo Carried |
Damage Range | Notes / Special Abilities |
---|---|---|---|---|---|
Stock Bonesaw |
N/A | N/A | Base: 65 Crit: 195 |
||
Promotional Frying Pan |
|||||
Promotional Prinny Machete |
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Craft Conscientious Objector |
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Promotional Freedom Staff |
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Drop Bat Outta Hell |
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Distributed Memory Maker |
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Promotional Ham Shank |
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Unlock Necro Smasher |
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Uncrate Crossing Guard |
|||||
Distributed Saxxy |
Limited item from the Replay Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Distributed Golden Frying Pan |
Limited item from the Two Cities Update. Killed enemies freeze into solid Australium statues (purely cosmetic feature). | ||||
Unlock Ubersaw |
N/A | N/A | Base: 65 Crit: 195 |
On Hit: 25% ÜberCharge added. 20% slower firing speed. | |
Craft Vita-Saw |
N/A | N/A | Base: 65 Crit: 195 |
A percentage of the Medic's ÜberCharge level is retained on death, based on the number of organs harvested (15% per). Total ÜberCharge retained on spawn caps at 60%. Lowers max health by 10 points (140 total) on wearer. | |
Craft Amputator |
N/A | N/A | Base: 52 Crit: 156 |
When active, +3 health regenerated per second on wearer. On taunt: Applies a healing effect to all nearby teammates.
Deals 20% less damage. | |
Craft Solemn Vow |
N/A | N/A | Base: 65 Crit: 195 |
Allows the Medic to see an enemy's health. 10% slower firing speed |
This template is meant to be used in localized versions of the Medic article, replacing current weapon table.
Make sure that section Template:Dictionary/common_strings#class_weapons_tables is also translated to your language.
This template uses translation switching. The correct language will be displayed automatically. Localized versions of this template (e.g. Template:Class weapons table medic melee/ru) are not necessary. Add your translations directly to this template by editing it. Supported languages for this template: en, cs, de, es, fi, fr, hu, it, ja, ko, nl, pl, pt, pt-br, ro, ru, sv, tr, zh-hant, zh-hans (add) |