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− | {{Stub}}
| + | #REDIRECT [[Glitches]] |
− | A '''Graphical error''' is a cosmetic problem that occurs between two objects within the game. The result of the error may be a jarring instance that detracts from the viewing experience of the player.
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− | ==Models and map==
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− | As a player approaches a wall or solid object within a map, a part of the player or their equipped weapon may pass directly through it. This is a result of parts of the model existing outside of the normal clipping box that occupies a player space.
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− | ==Weapon and model==
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− | Certain weapons appear to clip with the class model, whether in world view or client view.
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− | Examples are:
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− | *The [[Force-A-Nature]] stock, which clips through the [[Scout]] model during movement.
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− | *The [[Killer's Kabuto]], which clips with the [[Soldier]]'s collar.
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− | ==Hat and model==
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− | Hats are not exempt from these errors; on many instances have hats clipped through the head of the class. These errors are only observable from world view.
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− | The developers appear to take great consideration of hat errors and have issued numerous patches fixing these.
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− | [[Category:Gameplay]]
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