Difference between revisions of "Template:Metrics/Health"
(Changes for the Gunmettle update) |
(Removed old logic for the Darwin's Danger Shield) |
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-25 + {{#ifexpr: {{{H|0}}} > 4 | 4 | {{{H|0}}} }} * 15 | -25 + {{#ifexpr: {{{H|0}}} > 4 | 4 | {{{H|0}}} }} * 15 | ||
}} | }} | ||
− | |||
| 0 | | 0 | ||
}} | }} | ||
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| dalokohs bar | | dalokohs bar | ||
| fishcake = 50 | | fishcake = 50 | ||
− | |||
− | |||
− | |||
− | |||
| 0 | | 0 | ||
}} | }} | ||
Line 58: | Line 53: | ||
}} | }} | ||
}} | }} | ||
− | | sniper = | + | | sniper = {{Metrics/Base health|sniper}} |
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
| spy = {{#expr: | | spy = {{#expr: | ||
{{Metrics/Base health|spy}} + | {{Metrics/Base health|spy}} + |
Latest revision as of 00:17, 26 October 2017
0
This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C
argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0
if the C
argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).
Arguments
Argument | Meaning |
---|---|
C | Class name |
P | Primary weapon |
S | Secondary weapon |
M | Melee weapon |
H | Heads taken |
Valid argument settings
C | P | S | M | H |
---|---|---|---|---|
scout | sandman | |||
soldier | battalion's backup | |||
pyro | ||||
demoman | ali baba's wee booties bootlegger |
eyelander horseless headless horsemann's headtaker nessie's nine iron |
Positive integer | |
heavy | dalokohs bar fishcake |
|||
engineer | gunslinger | |||
medic | vita-saw | |||
sniper | ||||
spy | conniver's kunai big earner |