Difference between revisions of "Template:Metrics/Health/doc"
(Changes for the Gunmettle update) |
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| pyro || || || || | | pyro || || || || | ||
|- | |- | ||
− | | demoman || ali baba's wee booties <br> bootlegger || || eyelander <br> horseless headless horsemann's headtaker <br> nessie's nine iron | + | | demoman || ali baba's wee booties <br> bootlegger || || eyelander <br> horseless headless horsemann's headtaker <br> nessie's nine iron || ''Positive integer'' |
|- | |- | ||
− | | heavy || || dalokohs bar <br> fishcake || | + | | heavy || || dalokohs bar <br> fishcake || || |
|- | |- | ||
| engineer || || || gunslinger || | | engineer || || || gunslinger || | ||
Line 41: | Line 41: | ||
| medic || || || vita-saw || | | medic || || || vita-saw || | ||
|- | |- | ||
− | | sniper || || | + | | sniper || || || || |
|- | |- | ||
| spy || || || conniver's kunai <br> big earner || | | spy || || || conniver's kunai <br> big earner || | ||
|} | |} |
Latest revision as of 01:11, 25 October 2017
This template drops in a classes health, modified by settings that determine what the class has equipped (where appropriate). The C
argument is the only one required, and other arguments and values depend on the class. Defaults to generating 0
if the C
argument is unknown, to avoid causing downstream parsing failures, if used in a equation (such as Template:Math/Overheal).
Arguments
Argument | Meaning |
---|---|
C | Class name |
P | Primary weapon |
S | Secondary weapon |
M | Melee weapon |
H | Heads taken |
Valid argument settings
C | P | S | M | H |
---|---|---|---|---|
scout | sandman | |||
soldier | battalion's backup | |||
pyro | ||||
demoman | ali baba's wee booties bootlegger |
eyelander horseless headless horsemann's headtaker nessie's nine iron |
Positive integer | |
heavy | dalokohs bar fishcake |
|||
engineer | gunslinger | |||
medic | vita-saw | |||
sniper | ||||
spy | conniver's kunai big earner |