Difference between revisions of "Big Kill"

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{{Item infobox
 
{{Item infobox
| type           = weapon
+
| type               = weapon
| image           = Weapon_thebigkill.png
+
| image             = Weapon thebigkill.png
| used-by         = [[Spy]]
+
| used-by           = {{used by|Spy}}
| slot           = primary
+
| slot               = secondary
| availability   = Promotion
+
| released          = {{Patch name|4|15|2010}}
| ammo-loaded     = 6
+
| availability       = {{avail|promotional-expired}}
| ammo-carried   = 24
+
| marketable        = yes
| reload         = Clip
+
| numbered          = no
| loadout         = yes
+
| ammo-loaded       = 6
   | level         = Level 5 Revolver
+
| ammo-carried       = 24
   | att-1-neutral = Combines style with stopping power. Long exclusive to Freelance Police, now available for other blood-thirsty mercenaries.
+
| reload             = Clip
 +
| loadout           = yes
 +
   | item-kind        = {{item kind|Revolver}}
 +
  | item-level       = 5
 +
   | limited          = yes
 +
  | item-description = {{item description|Big Kill}}
 
}}
 
}}
{{Quotation|Official Description|This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.}}
 
  
The '''Big Kill''' is a primary weapon for the [[Spy]]. It is a promotional weapon based on the oversized .44 Revolver used by Sam, the titular six-foot talking dog detective in ''[[wikipedia:Sam & Max|Sam & Max]]''. The Big Kill could be acquired by pre-ordering ''[[wikipedia:Sam & Max: The Devil's Playhouse|Sam & Max: The Devil's Playhouse]]'' or buying the game up to a week after release.
+
{{Quotation|'''Big Kill''' publicity blurb|This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.}}
  
The weapon functions in exactly the same way as the standard [[Revolver]]. Therefore, the Big Kill is fairly accurate and deals moderate damage with some damage falloff with distance. Its primary purpose is to fend off enemies at range, or as a fallback weapon after an unsuccessful [[backstab]] attempt.
+
The '''Big Kill''' is a [[Promotional items|promotional]] [[Weapons#spysecondary|secondary weapon]] for the {{cl|Spy}}. It is based on the [[wikia:w:c:samandmax:Big Kill|oversized .44 {{botignore|revolver}}]] used by [[wikia:w:c:samandmax:Sam|Sam]] from the ''[[w:Sam & Max|Sam & Max]]'' franchise.
  
==Damage==
+
This weapon functions identically to the [[Revolver]].
{{See also|Damage}}
 
* Base: 40
 
* Max Ramp Up: 150% (60 damage)
 
* Max Fall Off: 50% (20 damage)
 
* Point Blank: 55-60
 
* Medium Range: 35-45
 
* Long Range: 20-25
 
* [[Mini-Crit]]: 54
 
* [[Critical hit]]: 120
 
  
Medium range is defined as the main resupply door to the opposite wall on the upper level of [[2Fort]]. Long range is defined as battlement to battlement on 2Fort. Damages are approximate and determined by community testing.
+
This item was awarded to players who purchased ''[[Sam & Max: The Devil's Playhouse]]'' on [[Steam]] before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.
  
{{Weapon Demonstration|XHJfYZX1RZo}}
+
The kill icon for the Big Kill was contributed by [https://steamcommunity.com/id/neodement NeoDement].
  
==Previous Changes==
+
== Damage and function times ==
* The kill icon for the Big Kill was originally the same as the Revolver. It was changed to the current kill icon in the July 8, 2010 patch.
+
{{Damage table
 +
| identical          = {{item link|Revolver}}
 +
| type            = [[Hitscan]]
 +
| damagetype        = {{common string|Bullet}}
 +
| rangetype          = {{common string|Ranged}}
  
==Related Achievements==
+
| damage          = yes
 +
|  base            = 40
 +
|  fall off        = 21
 +
|  ramp up        = 60
 +
|  point blank    = 55-60
 +
|  medium range    = 35-45
 +
|  long range      = 20-25
 +
|  pellet spread  = 80
 +
|  crit            = 120
 +
|  minicrit        = 54-81
 +
 
 +
| function times  = yes
 +
|  attack interval = 0.5 s
 +
|  reload          = 1.133 s
 +
|  spread recovery = 1.25 s
 +
}}
 +
 
 +
{{Weapon Demonstration}}
 +
 
 +
== Related achievements ==
 +
=== {{Class link|Spy}} ===
 
{{Achievement table
 
{{Achievement table
 
| 1 = {{Show achievement|Spy|A Cut Above}}
 
| 1 = {{Show achievement|Spy|A Cut Above}}
 
}}
 
}}
  
==Bugs==
+
== Update history ==
* As with the [[Ambassador]] and [[L'Etranger]], the Big Kill's cylinder does not rotate when it is fired, the bullets are not ejected upon reload nor does its hammer move.
+
'''{{Patch name|4|15|2010}}'''
* The trigger guard for the Big Kill clips through the Spy's hand, as does the gun's grip. This is because the model itself is a good deal larger than the default revolver and thus far no custom animations have been made for it.
+
* The Big Kill was added to the game.
* Like both the [[Ambassador]] and [[L'Etranger]], the Big Kill is not actually "reloaded" by the spy, the cylinder is opened and then closed without the bullets being removed or replaced, nor does the Spy bring his other hand up to reload the weapon.
 
  
==Trivia==
+
'''{{Patch name|7|8|2010}}''' ({{update link|Engineer Update}})
* The actual Big Kill was about twice as large in the original comic books, often with the barrel bending under its own weight.
+
* {{Undocumented}} The Big Kill was given its own [[kill icon]].
* The name "Big Kill" was first used in an [http://www.telltalegames.com/images/summer/history1/summer_moohooman.jpg early drawing] by ''Sam & Max'' creator {{w|Steve Purcell}}. However, the gun was not directly referred to as "Big Kill" within the series until over twenty years later in the third episode of ''The Devil's Playhouse'', "They Stole Max's Brain!", where it is listed in the notebook under the name.
 
* Sam describes the Big Kill as "my second best and third most dangerous friend."
 
* The weapon resembles a combination between a {{w|Smith & Wesson Model 29}} and a {{w|Colt Peacemaker}}.
 
* Although the Big Kill uses the Revolver's stats, the model itself is actually based on the animation skeleton of the [[Ambassador]].
 
* Interestingly, this is the only revolver replacement in the game with an actual modelled hollow barrel. Both the [[Ambassador]] and [[L'Etranger]] lack a modelled barrel.
 
  
==Gallery==
+
'''{{Patch name|9|17|2014}}'''
 +
* Added the Limited attribute to the Big Kill.
 +
 
 +
'''{{Patch name|7|29|2022}}''' ({{update link|Summer 2022 Pack}})
 +
* {{Undocumented}} Updated the description for the Big Kill.
 +
 
 +
'''[Unknown Date]'''
 +
* Fixed the Big Kill dealing the same amount of damage on headshots as the [[Ambassador]].
 +
 
 +
== Bugs ==
 +
* Like all of the Spy's secondary weapons except the [[Revolver]] and the [[Enforcer]], the Spy does not actually put any bullets into the cylinder while reloading, due to the model lacking a speedloader.
 +
 
 +
== Trivia ==
 +
* The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
 +
* The name "Big Kill" was first used in an early drawing by ''Sam & Max'' creator [[w:Steve Purcell|Steve Purcell]]<ref>[https://web.archive.org/web/20110620133655/http://www.telltalegames.com/images/summer/history1/summer_moohooman.jpg Snapshot from Telltale Games' image gallery, taken via Wayback Machine on June 20, 2011.]</ref>. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of ''The Devil's Playhouse'', ''They Stole Max's Brain!'', where it is listed in the notebook.
 +
* Sam describes the Big Kill as "my second best and third most dangerous friend".
 +
* The weapon is based on the [[w:Smith & Wesson Model 29|Smith & Wesson Model 29]], a highly popular and well-recognized weapon known for being the weapon of choice of [[w:Harry Callahan (character)|"Dirty" Harry Callahan]].
 +
 
 +
== Gallery ==
 
<gallery>
 
<gallery>
File:Big Kill 1st person red cropped.png|RED 1st person view.
+
File:Big Kill 1st person red.png|RED first-person view.
File:Big Kill 1st person blu cropped.png|BLU 1st person view.
+
File:Big Kill 1st person blu.png|BLU first-person view.
 +
File:Sam hat gun.png|The Big Kill as seen wielded by Sam in ''Sam and Max: Season One''. Also known as ''Sam and Max Save the World''.
 +
File:Sam and Max Steam announcement.jpg|Steam advertisement for ''Sam and Max: The Devil's Playhouse''.
 
</gallery>
 
</gallery>
  
==See also==
+
== See also ==
*[[Spy strategy#Revolver .2F Big Kill|Revolver strategy]]
+
* [[Basic Spy strategy#Revolver + reskins|Big Kill strategy]]
*[[Lugermorph]]
+
* ''[[Sam & Max: The Devil's Playhouse]]''
*[[Max's Severed Head]]
+
* {{item link|Bloodhound}}
*[[License to Maim]]
+
* {{item link|License to Maim}}
 +
* {{item link|Lugermorph}}
 +
* {{item link|Max's Severed Head}}
  
==External links==
+
== References ==
*[http://teamfortress.com/post.php?id=3698 TF2 Blog - It is a good day to be giant man]
+
<references/>
*[http://www.samandmax.net/wiki/Sam%27s_gun Sam & Max Wiki - Sam's Gun]
 
  
 +
== External links ==
 +
* [https://teamfortress.com/post.php?id=3698 "It is a good day to be giant man" - TF2 Blog]
 +
* [https://web.archive.org/web/20100420191434/http://www.telltalegames.com:80/community/blogs/id-607 "SnM + Steam = BFF" - Telltale Games Official Blog]
 +
* [https://web.archive.org/web/20100527220952/http://www.telltalegames.com:80/tf2hats "Get Your Telltale TF2 Items!"]
 +
 +
{{Promo Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
<br/>
 
 
{{Spy Nav}}
 
{{Spy Nav}}
 +
 +
[[Category:Limited items]]
 +
[[Category:Reskins]]
 
[[Category:Sam & Max: The Devil's Playhouse promotional items]]
 
[[Category:Sam & Max: The Devil's Playhouse promotional items]]

Latest revision as of 20:58, 7 October 2023

This might look like an ordinary revolver, until you realize that it helps a talking dog solve crimes. How many crimes has YOUR dog solved lately? And let's face it, his revolver kind of sucks too. Man, we want to talk about this gun more, but we can't get over how much your dog sucks.
Big Kill publicity blurb

The Big Kill is a promotional secondary weapon for the Spy. It is based on the oversized .44 revolver used by Sam from the Sam & Max franchise.

This weapon functions identically to the Revolver.

This item was awarded to players who purchased Sam & Max: The Devil's Playhouse on Steam before April 26, 2010. The promotion was also extended to players who purchased the game from the Telltale Games store within the same deadline and redeemed the promotional code they were eligible to claim.

The kill icon for the Big Kill was contributed by NeoDement.

Damage and function times

See also: Damage
Identical to: Revolver
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 150% 60
Base damage 100% 40
Maximum fall-off 52.8% 21
Point blank 55-60
Medium range 35-45
Long range 20-25
Pellet spread 80:1
Critical 120
Mini-crit 54-81
Function times
Attack interval 0.5 s
Reload 1.133 s
Spread recovery 1.25 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class spy.png Spy

A Cut Above
A Cut Above
Kill a gun-wielding Spy with your knife.

Update history

April 15, 2010 Patch

  • The Big Kill was added to the game.

July 8, 2010 Patch (Engineer Update)

  • [Undocumented] The Big Kill was given its own kill icon.

September 17, 2014 Patch

  • Added the Limited attribute to the Big Kill.

July 29, 2022 Patch (Summer 2022 Pack)

  • [Undocumented] Updated the description for the Big Kill.

[Unknown Date]

  • Fixed the Big Kill dealing the same amount of damage on headshots as the Ambassador.

Bugs

  • Like all of the Spy's secondary weapons except the Revolver and the Enforcer, the Spy does not actually put any bullets into the cylinder while reloading, due to the model lacking a speedloader.

Trivia

  • The actual Big Kill is about twice as large in the original comic books, often with the barrel bending under its own weight.
  • The name "Big Kill" was first used in an early drawing by Sam & Max creator Steve Purcell[1]. However, the gun was not directly referred to as the Big Kill within the series until over twenty years later in the third episode of The Devil's Playhouse, They Stole Max's Brain!, where it is listed in the notebook.
  • Sam describes the Big Kill as "my second best and third most dangerous friend".
  • The weapon is based on the Smith & Wesson Model 29, a highly popular and well-recognized weapon known for being the weapon of choice of "Dirty" Harry Callahan.

Gallery

See also

References

External links