Difference between revisions of "August 29, 2016 Patch/ko"
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* {{item link|Mistaken Movember}}의 [[vdc:Material|머티리얼]]을 업데이트해서 투명도 문제를 수정했습니다. | * {{item link|Mistaken Movember}}의 [[vdc:Material|머티리얼]]을 업데이트해서 투명도 문제를 수정했습니다. | ||
* {{item link|Pretty Boy's Pocket Pistol}}의 [[vdc:Model|모델]]을 업데이트해서 명암 관련 문제를 수정했습니다. | * {{item link|Pretty Boy's Pocket Pistol}}의 [[vdc:Model|모델]]을 업데이트해서 명암 관련 문제를 수정했습니다. | ||
− | * {{item link|Frontier Justice}}를 업데이트해서 "복수 치명타는 사용자가 사망할 경우 모두 사라집니다." 속성을 | + | * {{item link|Frontier Justice}}를 업데이트해서 "복수 치명타는 사용자가 사망할 경우 모두 사라집니다." 속성을 나쁜 속성 설명문에 표시하도록 했습니다. |
* [[Strange Part/ko|이상한 부품: 아군 소화]]를 [[Strange/ko|이상한]] {{item link|Sydney Sleeper}} 저격소총에 적용할 수 있도록 했습니다. | * [[Strange Part/ko|이상한 부품: 아군 소화]]를 [[Strange/ko|이상한]] {{item link|Sydney Sleeper}} 저격소총에 적용할 수 있도록 했습니다. | ||
* [[Tip of the Hats/ko|Tip of the Hats]] 2016년 커뮤니티 행사 훈장을 추가했습니다.<ref>{{item link|Jaunty Camper}}, {{item link|Jaunty Benefactor}}, {{item link|Jaunty Trailblazer}}</ref> | * [[Tip of the Hats/ko|Tip of the Hats]] 2016년 커뮤니티 행사 훈장을 추가했습니다.<ref>{{item link|Jaunty Camper}}, {{item link|Jaunty Benefactor}}, {{item link|Jaunty Trailblazer}}</ref> | ||
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* [[Robot Parts/ko|로봇 부품]], {{item link|Physician's Procedure Mask}}, {{item link|Practitioner's Processing Mask}}, {{item link|Glitched Circuit Board}}, {{item link|Made Man}}, {{item link|Wingstick}}, {{item link|Bat Outta Hell}}와 {{item link|Gun Mettle and Tough Break Festivizer}}의 아이템 유형 문자열을 업데이트했습니다. | * [[Robot Parts/ko|로봇 부품]], {{item link|Physician's Procedure Mask}}, {{item link|Practitioner's Processing Mask}}, {{item link|Glitched Circuit Board}}, {{item link|Made Man}}, {{item link|Wingstick}}, {{item link|Bat Outta Hell}}와 {{item link|Gun Mettle and Tough Break Festivizer}}의 아이템 유형 문자열을 업데이트했습니다. | ||
* [[Tournament Medal - Florida LAN 2016/ko|플로리다 LAN 2016년]] 훈장의 이름을 "플로리다 LAN"에서 "플로리다 LAN 2016년"으로 변경했습니다. | * [[Tournament Medal - Florida LAN 2016/ko|플로리다 LAN 2016년]] 훈장의 이름을 "플로리다 LAN"에서 "플로리다 LAN 2016년"으로 변경했습니다. | ||
− | * {{item link|Pomson 6000}}을 업데이트해서 "이 무기는 구조물에게 20%의 피해만 입힙니다."라는 숨겨진 | + | * {{item link|Pomson 6000}}을 업데이트해서 "이 무기는 구조물에게 20%의 피해만 입힙니다."라는 숨겨진 나쁜 속성을 표시하도록 했습니다. |
==참조== | ==참조== | ||
<references/> | <references/> | ||
}} | }} |
Latest revision as of 07:59, 5 October 2016
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출처: Team Fortress 2 Update Released (영어)
패치 노트
팀 포트리스 2
- 합선기를 이용한 서버 지연 보상 문제를 수정했습니다.
- 전자 교란기가 가끔 엔지니어의 한쪽 텔레포터에만 적용되는 현상을 수정했습니다.
- 무기의 재사용 대기 시간을 우회하던 속임수를 수정했습니다.
- 비정상적인 클라이언트 명령어를 보내는 것과 관련한 서버 충돌 현상을 수정했습니다.
- 플레이어가 라운드 초기에 유레카 효과를 사용해서 대기실 밖으로 텔레포트할 수 있던 현상을 수정했습니다.
- Mann 대 기계 플레이어가 적어도 한 공격을 플레이한 뒤에만 포기에 따른 불이익을 받도록 했습니다.
- Mann 대 기계 모드에서 탄약 충전 수통이 모든 무기의 탄약을 충전시켜 주지 않는 현상을 수정했습니다.
- Mann 대 기계 맵의 준비 시간 동안 소형 센트리를 빠르게 지을 경우 내구도가 완전히 차지 않는 현상을 수정했습니다.
- 공격/방어 맵에서 팀 진영이 바뀔 경우 점수판 배지 패널이 제대로 업데이트되지 않는 현상을 수정했습니다.
- 빠른 대전과 경쟁전 배지가 최고 단계일 때도 1단계 배지로 잘못 표시되는 현상을 수정했습니다.
- 사나이용 '실수'염의 머티리얼을 업데이트해서 투명도 문제를 수정했습니다.
- 계집애같은 사내의 소형 권총의 모델을 업데이트해서 명암 관련 문제를 수정했습니다.
- 개척자의 정의를 업데이트해서 "복수 치명타는 사용자가 사망할 경우 모두 사라집니다." 속성을 나쁜 속성 설명문에 표시하도록 했습니다.
- 이상한 부품: 아군 소화를 이상한 시드니 마취총 저격소총에 적용할 수 있도록 했습니다.
- Tip of the Hats 2016년 커뮤니티 행사 훈장을 추가했습니다.[1]
- 능숙한 항해사를 업데이트해서 스카웃의 헤드폰을 숨기도록 했습니다.
- Mann Co. 상점에서 Borneo 맵 후원 우표가 잘못된 이미지를 사용하는 현상을 수정했습니다.
- 게임이 각 게임 Steam 언어 설정을 따르지 않는 현상을 수정했습니다.
- 소도륙 5000 재장전 속도와 관련한 버그를 수정했습니다.
- 현지화 파일을 업데이트했습니다.
언급되지 않은 변경 사항
- 로봇 부품, 내과의사의 수술용 마스크, 개업의사의 공정 마스크, 고장난 회로 기판, 정식 일원, 윙스틱, 지옥에서 뛰쳐나온 방망이와 축제 장식의 아이템 유형 문자열을 업데이트했습니다.
- 플로리다 LAN 2016년 훈장의 이름을 "플로리다 LAN"에서 "플로리다 LAN 2016년"으로 변경했습니다.
- 폼슨 6000을 업데이트해서 "이 무기는 구조물에게 20%의 피해만 입힙니다."라는 숨겨진 나쁜 속성을 표시하도록 했습니다.
참조
변경된 파일
- 추신: 아래의 변경된 파일 목록은 두 다른 버전의 게임으로부터 산출해냈습니다.
변경 사항
Modified: tf/resource/tf_bulgarian.txt
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_spy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_demo.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_engineer.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_heavy.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.dx90.vtx
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_medic.vvd
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Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_pyro.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_scout.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_sniper.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_soldier.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_spy.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/soldier/beard/beard.vvd
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.dx80.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.dx90.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.mdl
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.phy
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.sw.vtx
Added: tf/tf2_misc_dir.vpk/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.vvd
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t1/toth2016_t1.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t1/toth2016_t1_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t2/toth2016_t2.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t2/toth2016_t2_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t3/toth2016_t3.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/toth2016_t3/toth2016_t3_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol_large.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t1/toth2016_t1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t2/toth2016_t2_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_1_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_1_phongexponent.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/all_class/toth2016_t3/toth2016_t3_color.vtf
Added: tf/tf2_textures_dir.vpk/materials/models/workshop/weapons/c_models/c_pep_pistol/c_pep_pistol.vtf